* bitmap_andnot(dst, src1, src2, nbits) *dst = *src1 & ~(*src2)
* bitmap_complement(dst, src, nbits) *dst = ~(*src)
* bitmap_equal(src1, src2, nbits) Are *src1 and *src2 equal?
- * bitmap_intersects(src1, src2, nbits) Do *src1 and *src2 overlap?
+ * bitmap_intersects(src1, src2, nbits) Do *src1 and *src2 overlap?
* bitmap_empty(src, nbits) Are all bits zero in *src?
* bitmap_full(src, nbits) Are all bits set in *src?
* bitmap_set(dst, pos, nbits) Set specified bit area
)
#define DECLARE_BITMAP(name,bits) \
- unsigned long name[BITS_TO_LONGS(bits)]
+ unsigned long name[BITS_TO_LONGS(bits)]
#define small_nbits(nbits) \
- ((nbits) <= BITS_PER_LONG)
+ ((nbits) <= BITS_PER_LONG)
-int slow_bitmap_empty(const unsigned long *bitmap, int bits);
-int slow_bitmap_full(const unsigned long *bitmap, int bits);
+int slow_bitmap_empty(const unsigned long *bitmap, long bits);
+int slow_bitmap_full(const unsigned long *bitmap, long bits);
int slow_bitmap_equal(const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits);
+ const unsigned long *bitmap2, long bits);
void slow_bitmap_complement(unsigned long *dst, const unsigned long *src,
- int bits);
+ long bits);
void slow_bitmap_shift_right(unsigned long *dst,
- const unsigned long *src, int shift, int bits);
+ const unsigned long *src, int shift, long bits);
void slow_bitmap_shift_left(unsigned long *dst,
- const unsigned long *src, int shift, int bits);
+ const unsigned long *src, int shift, long bits);
int slow_bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits);
+ const unsigned long *bitmap2, long bits);
void slow_bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits);
+ const unsigned long *bitmap2, long bits);
void slow_bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits);
+ const unsigned long *bitmap2, long bits);
int slow_bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits);
+ const unsigned long *bitmap2, long bits);
int slow_bitmap_intersects(const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits);
+ const unsigned long *bitmap2, long bits);
-static inline unsigned long *bitmap_new(int nbits)
+static inline unsigned long *bitmap_new(long nbits)
{
- int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
+ long len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
return g_malloc0(len);
}
-static inline void bitmap_zero(unsigned long *dst, int nbits)
+static inline void bitmap_zero(unsigned long *dst, long nbits)
{
if (small_nbits(nbits)) {
*dst = 0UL;
} else {
- int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
+ long len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
memset(dst, 0, len);
}
}
-static inline void bitmap_fill(unsigned long *dst, int nbits)
+static inline void bitmap_fill(unsigned long *dst, long nbits)
{
size_t nlongs = BITS_TO_LONGS(nbits);
if (!small_nbits(nbits)) {
- int len = (nlongs - 1) * sizeof(unsigned long);
+ long len = (nlongs - 1) * sizeof(unsigned long);
memset(dst, 0xff, len);
}
dst[nlongs - 1] = BITMAP_LAST_WORD_MASK(nbits);
}
static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
- int nbits)
+ long nbits)
{
if (small_nbits(nbits)) {
*dst = *src;
} else {
- int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
+ long len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
memcpy(dst, src, len);
}
}
static inline int bitmap_and(unsigned long *dst, const unsigned long *src1,
- const unsigned long *src2, int nbits)
+ const unsigned long *src2, long nbits)
{
if (small_nbits(nbits)) {
return (*dst = *src1 & *src2) != 0;
}
static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
- const unsigned long *src2, int nbits)
+ const unsigned long *src2, long nbits)
{
if (small_nbits(nbits)) {
*dst = *src1 | *src2;
}
static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
- const unsigned long *src2, int nbits)
+ const unsigned long *src2, long nbits)
{
if (small_nbits(nbits)) {
*dst = *src1 ^ *src2;
}
static inline int bitmap_andnot(unsigned long *dst, const unsigned long *src1,
- const unsigned long *src2, int nbits)
+ const unsigned long *src2, long nbits)
{
if (small_nbits(nbits)) {
return (*dst = *src1 & ~(*src2)) != 0;
return slow_bitmap_andnot(dst, src1, src2, nbits);
}
-static inline void bitmap_complement(unsigned long *dst, const unsigned long *src,
- int nbits)
+static inline void bitmap_complement(unsigned long *dst,
+ const unsigned long *src,
+ long nbits)
{
if (small_nbits(nbits)) {
*dst = ~(*src) & BITMAP_LAST_WORD_MASK(nbits);
}
static inline int bitmap_equal(const unsigned long *src1,
- const unsigned long *src2, int nbits)
+ const unsigned long *src2, long nbits)
{
if (small_nbits(nbits)) {
return ! ((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
}
}
-static inline int bitmap_empty(const unsigned long *src, int nbits)
+static inline int bitmap_empty(const unsigned long *src, long nbits)
{
if (small_nbits(nbits)) {
return ! (*src & BITMAP_LAST_WORD_MASK(nbits));
}
}
-static inline int bitmap_full(const unsigned long *src, int nbits)
+static inline int bitmap_full(const unsigned long *src, long nbits)
{
if (small_nbits(nbits)) {
return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits));
}
static inline int bitmap_intersects(const unsigned long *src1,
- const unsigned long *src2, int nbits)
+ const unsigned long *src2, long nbits)
{
if (small_nbits(nbits)) {
return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
}
}
-void bitmap_set(unsigned long *map, int i, int len);
-void bitmap_clear(unsigned long *map, int start, int nr);
+void bitmap_set(unsigned long *map, long i, long len);
+void bitmap_clear(unsigned long *map, long start, long nr);
unsigned long bitmap_find_next_zero_area(unsigned long *map,
- unsigned long size,
- unsigned long start,
- unsigned int nr,
- unsigned long align_mask);
+ unsigned long size,
+ unsigned long start,
+ unsigned long nr,
+ unsigned long align_mask);
#endif /* BITMAP_H */
* @nr: the bit to set
* @addr: the address to start counting from
*/
-static inline void set_bit(int nr, unsigned long *addr)
+static inline void set_bit(long nr, unsigned long *addr)
{
unsigned long mask = BIT_MASK(nr);
unsigned long *p = addr + BIT_WORD(nr);
* @nr: Bit to clear
* @addr: Address to start counting from
*/
-static inline void clear_bit(int nr, unsigned long *addr)
+static inline void clear_bit(long nr, unsigned long *addr)
{
unsigned long mask = BIT_MASK(nr);
unsigned long *p = addr + BIT_WORD(nr);
* @nr: Bit to change
* @addr: Address to start counting from
*/
-static inline void change_bit(int nr, unsigned long *addr)
+static inline void change_bit(long nr, unsigned long *addr)
{
unsigned long mask = BIT_MASK(nr);
unsigned long *p = addr + BIT_WORD(nr);
* @nr: Bit to set
* @addr: Address to count from
*/
-static inline int test_and_set_bit(int nr, unsigned long *addr)
+static inline int test_and_set_bit(long nr, unsigned long *addr)
{
unsigned long mask = BIT_MASK(nr);
unsigned long *p = addr + BIT_WORD(nr);
* @nr: Bit to clear
* @addr: Address to count from
*/
-static inline int test_and_clear_bit(int nr, unsigned long *addr)
+static inline int test_and_clear_bit(long nr, unsigned long *addr)
{
unsigned long mask = BIT_MASK(nr);
unsigned long *p = addr + BIT_WORD(nr);
* @nr: Bit to change
* @addr: Address to count from
*/
-static inline int test_and_change_bit(int nr, unsigned long *addr)
+static inline int test_and_change_bit(long nr, unsigned long *addr)
{
unsigned long mask = BIT_MASK(nr);
unsigned long *p = addr + BIT_WORD(nr);
* @nr: bit number to test
* @addr: Address to start counting from
*/
-static inline int test_bit(int nr, const unsigned long *addr)
+static inline int test_bit(long nr, const unsigned long *addr)
{
return 1UL & (addr[BIT_WORD(nr)] >> (nr & (BITS_PER_LONG-1)));
}
* endian architectures.
*/
-int slow_bitmap_empty(const unsigned long *bitmap, int bits)
+int slow_bitmap_empty(const unsigned long *bitmap, long bits)
{
- int k, lim = bits/BITS_PER_LONG;
+ long k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k) {
if (bitmap[k]) {
return 1;
}
-int slow_bitmap_full(const unsigned long *bitmap, int bits)
+int slow_bitmap_full(const unsigned long *bitmap, long bits)
{
- int k, lim = bits/BITS_PER_LONG;
+ long k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k) {
if (~bitmap[k]) {
}
int slow_bitmap_equal(const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
+ const unsigned long *bitmap2, long bits)
{
- int k, lim = bits/BITS_PER_LONG;
+ long k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k) {
if (bitmap1[k] != bitmap2[k]) {
}
void slow_bitmap_complement(unsigned long *dst, const unsigned long *src,
- int bits)
+ long bits)
{
- int k, lim = bits/BITS_PER_LONG;
+ long k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k) {
dst[k] = ~src[k];
}
int slow_bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
+ const unsigned long *bitmap2, long bits)
{
- int k;
- int nr = BITS_TO_LONGS(bits);
+ long k;
+ long nr = BITS_TO_LONGS(bits);
unsigned long result = 0;
for (k = 0; k < nr; k++) {
}
void slow_bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
+ const unsigned long *bitmap2, long bits)
{
- int k;
- int nr = BITS_TO_LONGS(bits);
+ long k;
+ long nr = BITS_TO_LONGS(bits);
for (k = 0; k < nr; k++) {
dst[k] = bitmap1[k] | bitmap2[k];
}
void slow_bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
+ const unsigned long *bitmap2, long bits)
{
- int k;
- int nr = BITS_TO_LONGS(bits);
+ long k;
+ long nr = BITS_TO_LONGS(bits);
for (k = 0; k < nr; k++) {
dst[k] = bitmap1[k] ^ bitmap2[k];
}
int slow_bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
+ const unsigned long *bitmap2, long bits)
{
- int k;
- int nr = BITS_TO_LONGS(bits);
+ long k;
+ long nr = BITS_TO_LONGS(bits);
unsigned long result = 0;
for (k = 0; k < nr; k++) {
#define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) % BITS_PER_LONG))
-void bitmap_set(unsigned long *map, int start, int nr)
+void bitmap_set(unsigned long *map, long start, long nr)
{
unsigned long *p = map + BIT_WORD(start);
- const int size = start + nr;
+ const long size = start + nr;
int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG);
unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start);
}
}
-void bitmap_clear(unsigned long *map, int start, int nr)
+void bitmap_clear(unsigned long *map, long start, long nr)
{
unsigned long *p = map + BIT_WORD(start);
- const int size = start + nr;
+ const long size = start + nr;
int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG);
unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start);
* power of 2. A @align_mask of 0 means no alignment is required.
*/
unsigned long bitmap_find_next_zero_area(unsigned long *map,
- unsigned long size,
- unsigned long start,
- unsigned int nr,
- unsigned long align_mask)
+ unsigned long size,
+ unsigned long start,
+ unsigned long nr,
+ unsigned long align_mask)
{
unsigned long index, end, i;
again:
}
int slow_bitmap_intersects(const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
+ const unsigned long *bitmap2, long bits)
{
- int k, lim = bits/BITS_PER_LONG;
+ long k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k) {
if (bitmap1[k] & bitmap2[k]) {