SO_REUSEADDR should be avoided on Windows but is desired on other operating
systems. So instead of setting it we call socket_set_fast_reuse that will result
in the appropriate behaviour on all operating systems.
An exception to this rule are multicast sockets where it is sensible to have
multiple sockets listen on the same ip and port and we should set SO_REUSEADDR
on windows.
Signed-off-by: Sebastian Ottlik <[email protected]>
Reviewed-by: Eric Blake <[email protected]>
Signed-off-by: Stefan Weil <[email protected]>
+ /* Allow multiple sockets to bind the same multicast ip and port by setting
+ * SO_REUSEADDR. This is the only situation where SO_REUSEADDR should be set
+ * on windows. Use socket_set_fast_reuse otherwise as it sets SO_REUSEADDR
+ * only on posix systems.
+ */
val = 1;
ret = qemu_setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, &val, sizeof(val));
if (ret < 0) {
val = 1;
ret = qemu_setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, &val, sizeof(val));
if (ret < 0) {
NetClientState *nc;
NetSocketState *s;
struct sockaddr_in saddr;
NetClientState *nc;
NetSocketState *s;
struct sockaddr_in saddr;
if (parse_host_port(&saddr, host_str) < 0)
return -1;
if (parse_host_port(&saddr, host_str) < 0)
return -1;
- /* allow fast reuse */
- val = 1;
- qemu_setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, &val, sizeof(val));
+ socket_set_fast_reuse(fd);
ret = bind(fd, (struct sockaddr *)&saddr, sizeof(saddr));
if (ret < 0) {
ret = bind(fd, (struct sockaddr *)&saddr, sizeof(saddr));
if (ret < 0) {
const char *lhost)
{
NetSocketState *s;
const char *lhost)
{
NetSocketState *s;
struct sockaddr_in laddr, raddr;
if (parse_host_port(&laddr, lhost) < 0) {
struct sockaddr_in laddr, raddr;
if (parse_host_port(&laddr, lhost) < 0) {
perror("socket(PF_INET, SOCK_DGRAM)");
return -1;
}
perror("socket(PF_INET, SOCK_DGRAM)");
return -1;
}
- val = 1;
- ret = qemu_setsockopt(fd, SOL_SOCKET, SO_REUSEADDR,
- &val, sizeof(val));
+
+ ret = socket_set_fast_reuse(fd);
- perror("setsockopt(SOL_SOCKET, SO_REUSEADDR)");
closesocket(fd);
return -1;
}
closesocket(fd);
return -1;
}