switch (memop & MO_SIZE) {
case MO_8:
+ /* In 32-bit mode, 8-byte stores can only happen from [abcd]x.
+ Use the scratch register if necessary. */
+ if (TCG_TARGET_REG_BITS == 32 && datalo >= 4) {
+ tcg_out_mov(s, TCG_TYPE_I32, scratch, datalo);
+ datalo = scratch;
+ }
tcg_out_modrm_offset(s, OPC_MOVB_EvGv + P_REXB_R + seg,
datalo, base, ofs);
break;
{ INDEX_op_qemu_ld32, { "r", "L" } },
{ INDEX_op_qemu_ld64, { "r", "r", "L" } },
- { INDEX_op_qemu_st8, { "cb", "L" } },
+ { INDEX_op_qemu_st8, { "L", "L" } },
{ INDEX_op_qemu_st16, { "L", "L" } },
{ INDEX_op_qemu_st32, { "L", "L" } },
{ INDEX_op_qemu_st64, { "L", "L", "L" } },
{ INDEX_op_qemu_ld32, { "r", "L", "L" } },
{ INDEX_op_qemu_ld64, { "r", "r", "L", "L" } },
- { INDEX_op_qemu_st8, { "cb", "L", "L" } },
+ { INDEX_op_qemu_st8, { "L", "L", "L" } },
{ INDEX_op_qemu_st16, { "L", "L", "L" } },
{ INDEX_op_qemu_st32, { "L", "L", "L" } },
{ INDEX_op_qemu_st64, { "L", "L", "L", "L" } },