* or enabled. A frozen bitmap can only abdicate() or reclaim().
*/
struct BdrvDirtyBitmap {
- HBitmap *bitmap;
- BdrvDirtyBitmap *successor;
- int64_t size;
- char *name;
- bool disabled;
+ HBitmap *bitmap; /* Dirty sector bitmap implementation */
+ BdrvDirtyBitmap *successor; /* Anonymous child; implies frozen status */
+ char *name; /* Optional non-empty unique ID */
+ int64_t size; /* Size of the bitmap (Number of sectors) */
+ bool disabled; /* Bitmap is read-only */
QLIST_ENTRY(BdrvDirtyBitmap) list;
};