(AioFlushHandler *)io_flush, notifier);
}
-bool aio_wait(AioContext *ctx)
+bool aio_poll(AioContext *ctx, bool blocking)
{
+ static struct timeval tv0;
AioHandler *node;
fd_set rdfds, wrfds;
int max_fd = -1;
int ret;
- bool busy;
+ bool busy, progress;
+
+ progress = false;
/*
* If there are callbacks left that have been queued, we need to call then.
* does not need a complete flush (as is the case for qemu_aio_wait loops).
*/
if (aio_bh_poll(ctx)) {
+ blocking = false;
+ progress = true;
+ }
+
+ if (progress && !blocking) {
return true;
}
/* No AIO operations? Get us out of here */
if (!busy) {
- return false;
+ return progress;
}
/* wait until next event */
- ret = select(max_fd, &rdfds, &wrfds, NULL, NULL);
+ ret = select(max_fd, &rdfds, &wrfds, NULL, blocking ? NULL : &tv0);
/* if we have any readable fds, dispatch event */
if (ret > 0) {
if (!node->deleted &&
FD_ISSET(node->fd, &rdfds) &&
node->io_read) {
+ progress = true;
node->io_read(node->opaque);
}
if (!node->deleted &&
FD_ISSET(node->fd, &wrfds) &&
node->io_write) {
+ progress = true;
node->io_write(node->opaque);
}
}
}
- return true;
+ return progress;
}
void aio_flush(AioContext *ctx)
{
- while (aio_wait(ctx));
+ while (aio_poll(ctx, true));
}
bool qemu_aio_wait(void)
{
- return aio_wait(qemu_aio_context);
+ return aio_poll(qemu_aio_context, true);
}
void qemu_aio_set_fd_handler(int fd,
* outstanding AIO operations have been completed or cancelled. */
void aio_flush(AioContext *ctx);
-/* Wait for a single AIO completion to occur. This function will wait
- * until a single AIO event has completed and it will ensure something
- * has moved before returning. This can issue new pending aio as
- * result of executing I/O completion or bh callbacks.
+/* Progress in completing AIO work to occur. This can issue new pending
+ * aio as a result of executing I/O completion or bh callbacks.
*
- * Return whether there is still any pending AIO operation. */
-bool aio_wait(AioContext *ctx);
+ * If there is no pending AIO operation or completion (bottom half),
+ * return false. If there are pending bottom halves, return true.
+ *
+ * If there are no pending bottom halves, but there are pending AIO
+ * operations, it may not be possible to make any progress without
+ * blocking. If @blocking is true, this function will wait until one
+ * or more AIO events have completed, to ensure something has moved
+ * before returning.
+ *
+ * If @blocking is false, this function will also return false if the
+ * function cannot make any progress without blocking.
+ */
+bool aio_poll(AioContext *ctx, bool blocking);
#ifdef CONFIG_POSIX
/* Returns 1 if there are still outstanding AIO requests; 0 otherwise */