static void pxa2xx_palette_parse(PXA2xxLCDState *s, int ch, int bpp)
{
int i, n, format, r, g, b, alpha;
- uint32_t *dest, *src;
+ uint32_t *dest;
+ uint8_t *src;
s->pal_for = LCCR4_PALFOR(s->control[4]);
format = s->pal_for;
return;
}
- src = (uint32_t *) s->dma_ch[ch].pbuffer;
+ src = (uint8_t *) s->dma_ch[ch].pbuffer;
dest = (uint32_t *) s->dma_ch[ch].palette;
alpha = r = g = b = 0;
switch (format) {
case 0: /* 16 bpp, no transparency */
alpha = 0;
- if (s->control[0] & LCCR0_CMS)
- r = g = b = *src & 0xff;
+ if (s->control[0] & LCCR0_CMS) {
+ r = g = b = *(uint16_t *) src & 0xff;
+ }
else {
- r = (*src & 0xf800) >> 8;
- g = (*src & 0x07e0) >> 3;
- b = (*src & 0x001f) << 3;
+ r = (*(uint16_t *) src & 0xf800) >> 8;
+ g = (*(uint16_t *) src & 0x07e0) >> 3;
+ b = (*(uint16_t *) src & 0x001f) << 3;
}
+ src += 2;
break;
case 1: /* 16 bpp plus transparency */
- alpha = *src & (1 << 24);
+ alpha = *(uint16_t *) src & (1 << 24);
if (s->control[0] & LCCR0_CMS)
- r = g = b = *src & 0xff;
+ r = g = b = *(uint16_t *) src & 0xff;
else {
- r = (*src & 0xf800) >> 8;
- g = (*src & 0x07e0) >> 3;
- b = (*src & 0x001f) << 3;
+ r = (*(uint16_t *) src & 0xf800) >> 8;
+ g = (*(uint16_t *) src & 0x07e0) >> 3;
+ b = (*(uint16_t *) src & 0x001f) << 3;
}
+ src += 2;
break;
case 2: /* 18 bpp plus transparency */
- alpha = *src & (1 << 24);
+ alpha = *(uint32_t *) src & (1 << 24);
if (s->control[0] & LCCR0_CMS)
- r = g = b = *src & 0xff;
+ r = g = b = *(uint32_t *) src & 0xff;
else {
- r = (*src & 0xf80000) >> 16;
- g = (*src & 0x00fc00) >> 8;
- b = (*src & 0x0000f8);
+ r = (*(uint32_t *) src & 0xf80000) >> 16;
+ g = (*(uint32_t *) src & 0x00fc00) >> 8;
+ b = (*(uint32_t *) src & 0x0000f8);
}
+ src += 4;
break;
case 3: /* 24 bpp plus transparency */
- alpha = *src & (1 << 24);
+ alpha = *(uint32_t *) src & (1 << 24);
if (s->control[0] & LCCR0_CMS)
- r = g = b = *src & 0xff;
+ r = g = b = *(uint32_t *) src & 0xff;
else {
- r = (*src & 0xff0000) >> 16;
- g = (*src & 0x00ff00) >> 8;
- b = (*src & 0x0000ff);
+ r = (*(uint32_t *) src & 0xff0000) >> 16;
+ g = (*(uint32_t *) src & 0x00ff00) >> 8;
+ b = (*(uint32_t *) src & 0x0000ff);
}
+ src += 4;
break;
}
switch (ds_get_bits_per_pixel(s->ds)) {
*dest = rgb_to_pixel32(r, g, b) | alpha;
break;
}
- src ++;
dest ++;
}
}