tcg_out_ld(s, TCG_TYPE_PTR, TCG_REG_R2, TCG_REG_R2, ofs + SZP);
tcg_out32(s, BCCTR | BO_ALWAYS | LK);
}
+#elif defined(_CALL_ELF) && _CALL_ELF == 2
+ intptr_t diff;
+
+ /* In the ELFv2 ABI, we have to set up r12 to contain the destination
+ address, which the callee uses to compute its TOC address. */
+ /* FIXME: when the branch is in range, we could avoid r12 load if we
+ knew that the destination uses the same TOC, and what its local
+ entry point offset is. */
+ tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_R12, (intptr_t)target);
+
+ diff = tcg_pcrel_diff(s, target);
+ if (in_range_b(diff)) {
+ tcg_out_b(s, LK, target);
+ } else {
+ tcg_out32(s, MTSPR | RS(TCG_REG_R12) | CTR);
+ tcg_out32(s, BCCTR | BO_ALWAYS | LK);
+ }
#else
tcg_out_b(s, LK, target);
#endif