#include "ui/input.h"
#include "sysemu/sysemu.h"
+#include "trace.h"
+
/* debug PC keyboard */
//#define DEBUG_KBD
{
PS2KbdState *s = opaque;
+ trace_ps2_put_keycode(opaque, keycode);
qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER);
/* XXX: add support for scancode set 1 */
if (!s->translate && keycode < 0xe0 && s->scancode_set > 1) {
PS2Queue *q;
int val, index;
+ trace_ps2_read_data(opaque);
q = &s->queue;
if (q->count == 0) {
/* NOTE: if no data left, we return the last keyboard one
static void ps2_set_ledstate(PS2KbdState *s, int ledstate)
{
+ trace_ps2_set_ledstate(s, ledstate);
s->ledstate = ledstate;
kbd_put_ledstate(ledstate);
}
static void ps2_reset_keyboard(PS2KbdState *s)
{
+ trace_ps2_reset_keyboard(s);
s->scan_enabled = 1;
s->scancode_set = 2;
ps2_set_ledstate(s, 0);
{
PS2KbdState *s = (PS2KbdState *)opaque;
+ trace_ps2_write_keyboard(opaque, val);
switch(s->common.write_cmd) {
default:
case -1:
void ps2_keyboard_set_translation(void *opaque, int mode)
{
PS2KbdState *s = (PS2KbdState *)opaque;
+ trace_ps2_keyboard_set_translation(opaque, mode);
s->translate = mode;
}
break;
}
+ trace_ps2_mouse_send_packet(s, dx1, dy1, dz1, b);
/* update deltas */
s->mouse_dx -= dx1;
s->mouse_dy -= dy1;
void ps2_mouse_fake_event(void *opaque)
{
PS2MouseState *s = opaque;
+ trace_ps2_mouse_fake_event(opaque);
s->mouse_dx++;
ps2_mouse_sync(opaque);
}
void ps2_write_mouse(void *opaque, int val)
{
PS2MouseState *s = (PS2MouseState *)opaque;
+
+ trace_ps2_write_mouse(opaque, val);
#ifdef DEBUG_MOUSE
printf("kbd: write mouse 0x%02x\n", val);
#endif
{
PS2KbdState *s = (PS2KbdState *) opaque;
+ trace_ps2_kbd_reset(opaque);
ps2_common_reset(&s->common);
s->scan_enabled = 0;
s->translate = 0;
{
PS2MouseState *s = (PS2MouseState *) opaque;
+ trace_ps2_mouse_reset(opaque);
ps2_common_reset(&s->common);
s->mouse_status = 0;
s->mouse_resolution = 0;
{
PS2KbdState *s = (PS2KbdState *)g_malloc0(sizeof(PS2KbdState));
+ trace_ps2_kbd_init(s);
s->common.update_irq = update_irq;
s->common.update_arg = update_arg;
s->scancode_set = 2;
{
PS2MouseState *s = (PS2MouseState *)g_malloc0(sizeof(PS2MouseState));
+ trace_ps2_mouse_init(s);
s->common.update_irq = update_irq;
s->common.update_arg = update_arg;
vmstate_register(NULL, 0, &vmstate_ps2_mouse, s);
slavio_set_irq(uint32_t target_cpu, int irq, uint32_t pil, int level) "Set cpu %d irq %d -> pil %d level %d"
slavio_set_timer_irq_cpu(int cpu, int level) "Set cpu %d local timer level %d"
+# hw/input/ps2.c
+ps2_put_keycode(void *opaque, int keycode) "%p keycode %d"
+ps2_read_data(void *opaque) "%p"
+ps2_set_ledstate(void *s, int ledstate) "%p ledstate %d"
+ps2_reset_keyboard(void *s) "%p"
+ps2_write_keyboard(void *opaque, int val) "%p val %d"
+ps2_keyboard_set_translation(void *opaque, int mode) "%p mode %d"
+ps2_mouse_send_packet(void *s, int dx1, int dy1, int dz1, int b) "%p x %d y %d z %d bs %#x"
+ps2_mouse_event_disabled(void *opaque, int dx, int dy, int dz, int buttons_state, int mouse_dx, int mouse_dy, int mouse_dz) "%p x %d y %d z %d bs %#x mx %d my %d mz %d "
+ps2_mouse_event(void *opaque, int dx, int dy, int dz, int buttons_state, int mouse_dx, int mouse_dy, int mouse_dz) "%p x %d y %d z %d bs %#x mx %d my %d mz %d "
+ps2_mouse_fake_event(void *opaque) "%p"
+ps2_write_mouse(void *opaque, int val) "%p val %d"
+ps2_kbd_reset(void *opaque) "%p"
+ps2_mouse_reset(void *opaque) "%p"
+ps2_kbd_init(void *s) "%p"
+ps2_mouse_init(void *s) "%p"
+
# hw/misc/slavio_misc.c
slavio_misc_update_irq_raise(void) "Raise IRQ"
slavio_misc_update_irq_lower(void) "Lower IRQ"