#endif
tcg_regset_set32(tcg_target_available_regs[TCG_TYPE_I32], 0, 0xff);
- tcg_regset_set32(tcg_target_call_clobber_regs, 0,
- (1 << TCG_REG_EAX) |
- (1 << TCG_REG_EDX) |
- (1 << TCG_REG_ECX));
-
+
+ tcg_regset_clear(tcg_target_call_clobber_regs);
+ tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_EAX);
+ tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_EDX);
+ tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_ECX);
+
tcg_regset_clear(s->reserved_regs);
tcg_regset_set_reg(s->reserved_regs, TCG_REG_ESP);