static TCGRegSet tcg_target_call_clobber_regs;
#if TCG_TARGET_INSN_UNIT_SIZE == 1
-static inline void tcg_out8(TCGContext *s, uint8_t v)
+static __attribute__((unused)) inline void tcg_out8(TCGContext *s, uint8_t v)
{
*s->code_ptr++ = v;
}
-static inline void tcg_patch8(tcg_insn_unit *p, uint8_t v)
+static __attribute__((unused)) inline void tcg_patch8(tcg_insn_unit *p,
+ uint8_t v)
{
*p = v;
}
#endif
#if TCG_TARGET_INSN_UNIT_SIZE <= 2
-static inline void tcg_out16(TCGContext *s, uint16_t v)
+static __attribute__((unused)) inline void tcg_out16(TCGContext *s, uint16_t v)
{
if (TCG_TARGET_INSN_UNIT_SIZE == 2) {
*s->code_ptr++ = v;
}
}
-static inline void tcg_patch16(tcg_insn_unit *p, uint16_t v)
+static __attribute__((unused)) inline void tcg_patch16(tcg_insn_unit *p,
+ uint16_t v)
{
if (TCG_TARGET_INSN_UNIT_SIZE == 2) {
*p = v;
#endif
#if TCG_TARGET_INSN_UNIT_SIZE <= 4
-static inline void tcg_out32(TCGContext *s, uint32_t v)
+static __attribute__((unused)) inline void tcg_out32(TCGContext *s, uint32_t v)
{
if (TCG_TARGET_INSN_UNIT_SIZE == 4) {
*s->code_ptr++ = v;
}
}
-static inline void tcg_patch32(tcg_insn_unit *p, uint32_t v)
+static __attribute__((unused)) inline void tcg_patch32(tcg_insn_unit *p,
+ uint32_t v)
{
if (TCG_TARGET_INSN_UNIT_SIZE == 4) {
*p = v;
#endif
#if TCG_TARGET_INSN_UNIT_SIZE <= 8
-static inline void tcg_out64(TCGContext *s, uint64_t v)
+static __attribute__((unused)) inline void tcg_out64(TCGContext *s, uint64_t v)
{
if (TCG_TARGET_INSN_UNIT_SIZE == 8) {
*s->code_ptr++ = v;
}
}
-static inline void tcg_patch64(tcg_insn_unit *p, uint64_t v)
+static __attribute__((unused)) inline void tcg_patch64(tcg_insn_unit *p,
+ uint64_t v)
{
if (TCG_TARGET_INSN_UNIT_SIZE == 8) {
*p = v;