Disable png filters for lower compression levels. This should lower
the CPU consumption and reduce encoding time.
This isn't in tight_conf because:
* tight_conf structure must not change, because it's shared with other
tight implementations (libvncserver, etc..).
* it'd exceed the 80 col limit.
* PNG_ macros are only defined if CONFIG_VNC_PNG is defined
Signed-off-by: Corentin Chary <[email protected]>
Signed-off-by: Anthony Liguori <[email protected]>
int w, int h);
#ifdef CONFIG_VNC_PNG
int w, int h);
#ifdef CONFIG_VNC_PNG
+static const struct {
+ int png_zlib_level, png_filters;
+} tight_png_conf[] = {
+ { 0, PNG_NO_FILTERS },
+ { 1, PNG_NO_FILTERS },
+ { 2, PNG_NO_FILTERS },
+ { 3, PNG_NO_FILTERS },
+ { 4, PNG_NO_FILTERS },
+ { 5, PNG_ALL_FILTERS },
+ { 6, PNG_ALL_FILTERS },
+ { 7, PNG_ALL_FILTERS },
+ { 8, PNG_ALL_FILTERS },
+ { 9, PNG_ALL_FILTERS },
+};
+
static int send_png_rect(VncState *vs, int x, int y, int w, int h,
QDict *palette);
static int send_png_rect(VncState *vs, int x, int y, int w, int h,
QDict *palette);
png_infop info_ptr;
png_colorp png_palette = NULL;
size_t offset;
png_infop info_ptr;
png_colorp png_palette = NULL;
size_t offset;
- int level = tight_conf[vs->tight_compression].raw_zlib_level;
+ int level = tight_png_conf[vs->tight_compression].png_zlib_level;
+ int filters = tight_png_conf[vs->tight_compression].png_filters;
png_set_write_fn(png_ptr, (void *) vs, png_write_data, png_flush_data);
png_set_compression_level(png_ptr, level);
png_set_write_fn(png_ptr, (void *) vs, png_write_data, png_flush_data);
png_set_compression_level(png_ptr, level);
+ png_set_filter(png_ptr, PNG_FILTER_TYPE_DEFAULT, filters);
if (palette) {
color_type = PNG_COLOR_TYPE_PALETTE;
if (palette) {
color_type = PNG_COLOR_TYPE_PALETTE;