By convention, on a 64-bit host TCG internally stores 32-bit constants
as sign-extended. This is not the case in the optimizer when a 32-bit
constant is folded.
This doesn't seem to have more consequences than suboptimal code
generation. For instance the x86 backend assumes sign-extended constants,
and in some rare cases uses a 32-bit unsigned immediate 0xffffffff
instead of a 8-bit signed immediate 0xff for the constant -1. This is
with a ppc guest:
before
------
---- 0x9f29cc
movi_i32 tmp1,$0xffffffff
movi_i32 tmp2,$0x0
add2_i32 tmp0,CA,CA,tmp2,r6,tmp2
add2_i32 tmp0,CA,tmp0,CA,tmp1,tmp2
mov_i32 r10,tmp0
0x7fd8c7dfe90c: xor %ebp,%ebp
0x7fd8c7dfe90e: mov %ebp,%r11d
0x7fd8c7dfe911: mov 0x18(%r14),%r9d
0x7fd8c7dfe915: add %r9d,%r10d
0x7fd8c7dfe918: adc %ebp,%r11d
0x7fd8c7dfe91b: add $0xffffffff,%r10d
0x7fd8c7dfe922: adc %ebp,%r11d
0x7fd8c7dfe925: mov %r11d,0x134(%r14)
0x7fd8c7dfe92c: mov %r10d,0x28(%r14)
after
-----
---- 0x9f29cc
movi_i32 tmp1,$0xffffffffffffffff
movi_i32 tmp2,$0x0
add2_i32 tmp0,CA,CA,tmp2,r6,tmp2
add2_i32 tmp0,CA,tmp0,CA,tmp1,tmp2
mov_i32 r10,tmp0
0x7f37010d490c: xor %ebp,%ebp
0x7f37010d490e: mov %ebp,%r11d
0x7f37010d4911: mov 0x18(%r14),%r9d
0x7f37010d4915: add %r9d,%r10d
0x7f37010d4918: adc %ebp,%r11d
0x7f37010d491b: add $0xffffffffffffffff,%r10d
0x7f37010d491f: adc %ebp,%r11d
0x7f37010d4922: mov %r11d,0x134(%r14)
0x7f37010d4929: mov %r10d,0x28(%r14)
Signed-off-by: Aurelien Jarno <[email protected]>
Message-Id: <
1436544211[email protected]>
Signed-off-by: Richard Henderson <[email protected]>
{
TCGArg res = do_constant_folding_2(op, x, y);
if (op_bits(op) == 32) {
- res &= 0xffffffff;
+ res = (int32_t)res;
}
return res;
}
rl = args[0];
rh = args[1];
- tcg_opt_gen_movi(s, op, args, rl, (uint32_t)a);
- tcg_opt_gen_movi(s, op2, args2, rh, (uint32_t)(a >> 32));
+ tcg_opt_gen_movi(s, op, args, rl, (int32_t)a);
+ tcg_opt_gen_movi(s, op2, args2, rh, (int32_t)(a >> 32));
/* We've done all we need to do with the movi. Skip it. */
oi_next = op2->next;
rl = args[0];
rh = args[1];
- tcg_opt_gen_movi(s, op, args, rl, (uint32_t)r);
- tcg_opt_gen_movi(s, op2, args2, rh, (uint32_t)(r >> 32));
+ tcg_opt_gen_movi(s, op, args, rl, (int32_t)r);
+ tcg_opt_gen_movi(s, op2, args2, rh, (int32_t)(r >> 32));
/* We've done all we need to do with the movi. Skip it. */
oi_next = op2->next;