4 * Copyright IBM, Corp. 2011
9 * This work is licensed under the terms of the GNU GPL, version 2 or later.
10 * See the COPYING file in the top-level directory.
17 #include "qapi/qapi-builtin-types.h"
18 #include "qemu/queue.h"
21 typedef struct TypeImpl *Type;
23 typedef struct Object Object;
25 typedef struct TypeInfo TypeInfo;
27 typedef struct InterfaceClass InterfaceClass;
28 typedef struct InterfaceInfo InterfaceInfo;
30 #define TYPE_OBJECT "object"
34 * @title:Base Object Type System
35 * @short_description: interfaces for creating new types and objects
37 * The QEMU Object Model provides a framework for registering user creatable
38 * types and instantiating objects from those types. QOM provides the following
41 * - System for dynamically registering types
42 * - Support for single-inheritance of types
43 * - Multiple inheritance of stateless interfaces
46 * <title>Creating a minimal type</title>
50 * #define TYPE_MY_DEVICE "my-device"
52 * // No new virtual functions: we can reuse the typedef for the
54 * typedef DeviceClass MyDeviceClass;
55 * typedef struct MyDevice
59 * int reg0, reg1, reg2;
62 * static const TypeInfo my_device_info = {
63 * .name = TYPE_MY_DEVICE,
64 * .parent = TYPE_DEVICE,
65 * .instance_size = sizeof(MyDevice),
68 * static void my_device_register_types(void)
70 * type_register_static(&my_device_info);
73 * type_init(my_device_register_types)
77 * In the above example, we create a simple type that is described by #TypeInfo.
78 * #TypeInfo describes information about the type including what it inherits
79 * from, the instance and class size, and constructor/destructor hooks.
81 * Alternatively several static types could be registered using helper macro
86 * static const TypeInfo device_types_info[] = {
88 * .name = TYPE_MY_DEVICE_A,
89 * .parent = TYPE_DEVICE,
90 * .instance_size = sizeof(MyDeviceA),
93 * .name = TYPE_MY_DEVICE_B,
94 * .parent = TYPE_DEVICE,
95 * .instance_size = sizeof(MyDeviceB),
99 * DEFINE_TYPES(device_types_info)
103 * Every type has an #ObjectClass associated with it. #ObjectClass derivatives
104 * are instantiated dynamically but there is only ever one instance for any
105 * given type. The #ObjectClass typically holds a table of function pointers
106 * for the virtual methods implemented by this type.
108 * Using object_new(), a new #Object derivative will be instantiated. You can
109 * cast an #Object to a subclass (or base-class) type using
110 * object_dynamic_cast(). You typically want to define macro wrappers around
111 * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a
115 * <title>Typecasting macros</title>
117 * #define MY_DEVICE_GET_CLASS(obj) \
118 * OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE)
119 * #define MY_DEVICE_CLASS(klass) \
120 * OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE)
121 * #define MY_DEVICE(obj) \
122 * OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE)
126 * # Class Initialization #
128 * Before an object is initialized, the class for the object must be
129 * initialized. There is only one class object for all instance objects
130 * that is created lazily.
132 * Classes are initialized by first initializing any parent classes (if
133 * necessary). After the parent class object has initialized, it will be
134 * copied into the current class object and any additional storage in the
135 * class object is zero filled.
137 * The effect of this is that classes automatically inherit any virtual
138 * function pointers that the parent class has already initialized. All
139 * other fields will be zero filled.
141 * Once all of the parent classes have been initialized, #TypeInfo::class_init
142 * is called to let the class being instantiated provide default initialize for
143 * its virtual functions. Here is how the above example might be modified
144 * to introduce an overridden virtual function:
147 * <title>Overriding a virtual function</title>
151 * void my_device_class_init(ObjectClass *klass, void *class_data)
153 * DeviceClass *dc = DEVICE_CLASS(klass);
154 * dc->reset = my_device_reset;
157 * static const TypeInfo my_device_info = {
158 * .name = TYPE_MY_DEVICE,
159 * .parent = TYPE_DEVICE,
160 * .instance_size = sizeof(MyDevice),
161 * .class_init = my_device_class_init,
166 * Introducing new virtual methods requires a class to define its own
167 * struct and to add a .class_size member to the #TypeInfo. Each method
168 * will also have a wrapper function to call it easily:
171 * <title>Defining an abstract class</title>
175 * typedef struct MyDeviceClass
177 * DeviceClass parent;
179 * void (*frobnicate) (MyDevice *obj);
182 * static const TypeInfo my_device_info = {
183 * .name = TYPE_MY_DEVICE,
184 * .parent = TYPE_DEVICE,
185 * .instance_size = sizeof(MyDevice),
186 * .abstract = true, // or set a default in my_device_class_init
187 * .class_size = sizeof(MyDeviceClass),
190 * void my_device_frobnicate(MyDevice *obj)
192 * MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj);
194 * klass->frobnicate(obj);
201 * Interfaces allow a limited form of multiple inheritance. Instances are
202 * similar to normal types except for the fact that are only defined by
203 * their classes and never carry any state. You can dynamically cast an object
204 * to one of its #Interface types and vice versa.
208 * A <emphasis>method</emphasis> is a function within the namespace scope of
209 * a class. It usually operates on the object instance by passing it as a
210 * strongly-typed first argument.
211 * If it does not operate on an object instance, it is dubbed
212 * <emphasis>class method</emphasis>.
214 * Methods cannot be overloaded. That is, the #ObjectClass and method name
215 * uniquely identity the function to be called; the signature does not vary
216 * except for trailing varargs.
218 * Methods are always <emphasis>virtual</emphasis>. Overriding a method in
219 * #TypeInfo.class_init of a subclass leads to any user of the class obtained
220 * via OBJECT_GET_CLASS() accessing the overridden function.
221 * The original function is not automatically invoked. It is the responsibility
222 * of the overriding class to determine whether and when to invoke the method
225 * To invoke the method being overridden, the preferred solution is to store
226 * the original value in the overriding class before overriding the method.
227 * This corresponds to |[ {super,base}.method(...) ]| in Java and C#
228 * respectively; this frees the overriding class from hardcoding its parent
229 * class, which someone might choose to change at some point.
232 * <title>Overriding a virtual method</title>
234 * typedef struct MyState MyState;
236 * typedef void (*MyDoSomething)(MyState *obj);
238 * typedef struct MyClass {
239 * ObjectClass parent_class;
241 * MyDoSomething do_something;
244 * static void my_do_something(MyState *obj)
249 * static void my_class_init(ObjectClass *oc, void *data)
251 * MyClass *mc = MY_CLASS(oc);
253 * mc->do_something = my_do_something;
256 * static const TypeInfo my_type_info = {
258 * .parent = TYPE_OBJECT,
259 * .instance_size = sizeof(MyState),
260 * .class_size = sizeof(MyClass),
261 * .class_init = my_class_init,
264 * typedef struct DerivedClass {
265 * MyClass parent_class;
267 * MyDoSomething parent_do_something;
270 * static void derived_do_something(MyState *obj)
272 * DerivedClass *dc = DERIVED_GET_CLASS(obj);
274 * // do something here
275 * dc->parent_do_something(obj);
276 * // do something else here
279 * static void derived_class_init(ObjectClass *oc, void *data)
281 * MyClass *mc = MY_CLASS(oc);
282 * DerivedClass *dc = DERIVED_CLASS(oc);
284 * dc->parent_do_something = mc->do_something;
285 * mc->do_something = derived_do_something;
288 * static const TypeInfo derived_type_info = {
289 * .name = TYPE_DERIVED,
291 * .class_size = sizeof(DerivedClass),
292 * .class_init = derived_class_init,
297 * Alternatively, object_class_by_name() can be used to obtain the class and
298 * its non-overridden methods for a specific type. This would correspond to
299 * |[ MyClass::method(...) ]| in C++.
301 * The first example of such a QOM method was #CPUClass.reset,
302 * another example is #DeviceClass.realize.
307 * ObjectPropertyAccessor:
308 * @obj: the object that owns the property
309 * @v: the visitor that contains the property data
310 * @name: the name of the property
311 * @opaque: the object property opaque
312 * @errp: a pointer to an Error that is filled if getting/setting fails.
314 * Called when trying to get/set a property.
316 typedef void (ObjectPropertyAccessor)(Object *obj,
323 * ObjectPropertyResolve:
324 * @obj: the object that owns the property
325 * @opaque: the opaque registered with the property
326 * @part: the name of the property
328 * Resolves the #Object corresponding to property @part.
330 * The returned object can also be used as a starting point
331 * to resolve a relative path starting with "@part".
333 * Returns: If @path is the path that led to @obj, the function
334 * returns the #Object corresponding to "@path/@part".
335 * If "@path/@part" is not a valid object path, it returns #NULL.
337 typedef Object *(ObjectPropertyResolve)(Object *obj,
342 * ObjectPropertyRelease:
343 * @obj: the object that owns the property
344 * @name: the name of the property
345 * @opaque: the opaque registered with the property
347 * Called when a property is removed from a object.
349 typedef void (ObjectPropertyRelease)(Object *obj,
353 typedef struct ObjectProperty
358 ObjectPropertyAccessor *get;
359 ObjectPropertyAccessor *set;
360 ObjectPropertyResolve *resolve;
361 ObjectPropertyRelease *release;
367 * @obj: the object that is being removed from the composition tree
369 * Called when an object is being removed from the QOM composition tree.
370 * The function should remove any backlinks from children objects to @obj.
372 typedef void (ObjectUnparent)(Object *obj);
376 * @obj: the object being freed
378 * Called when an object's last reference is removed.
380 typedef void (ObjectFree)(void *obj);
382 #define OBJECT_CLASS_CAST_CACHE 4
387 * The base for all classes. The only thing that #ObjectClass contains is an
388 * integer type handle.
396 const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE];
397 const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE];
399 ObjectUnparent *unparent;
401 GHashTable *properties;
407 * The base for all objects. The first member of this object is a pointer to
408 * a #ObjectClass. Since C guarantees that the first member of a structure
409 * always begins at byte 0 of that structure, as long as any sub-object places
410 * its parent as the first member, we can cast directly to a #Object.
412 * As a result, #Object contains a reference to the objects type as its
413 * first member. This allows identification of the real type of the object at
421 GHashTable *properties;
428 * @name: The name of the type.
429 * @parent: The name of the parent type.
430 * @instance_size: The size of the object (derivative of #Object). If
431 * @instance_size is 0, then the size of the object will be the size of the
433 * @instance_init: This function is called to initialize an object. The parent
434 * class will have already been initialized so the type is only responsible
435 * for initializing its own members.
436 * @instance_post_init: This function is called to finish initialization of
437 * an object, after all @instance_init functions were called.
438 * @instance_finalize: This function is called during object destruction. This
439 * is called before the parent @instance_finalize function has been called.
440 * An object should only free the members that are unique to its type in this
442 * @abstract: If this field is true, then the class is considered abstract and
443 * cannot be directly instantiated.
444 * @class_size: The size of the class object (derivative of #ObjectClass)
445 * for this object. If @class_size is 0, then the size of the class will be
446 * assumed to be the size of the parent class. This allows a type to avoid
447 * implementing an explicit class type if they are not adding additional
449 * @class_init: This function is called after all parent class initialization
450 * has occurred to allow a class to set its default virtual method pointers.
451 * This is also the function to use to override virtual methods from a parent
453 * @class_base_init: This function is called for all base classes after all
454 * parent class initialization has occurred, but before the class itself
455 * is initialized. This is the function to use to undo the effects of
456 * memcpy from the parent class to the descendants.
457 * @class_finalize: This function is called during class destruction and is
458 * meant to release and dynamic parameters allocated by @class_init.
459 * @class_data: Data to pass to the @class_init, @class_base_init and
460 * @class_finalize functions. This can be useful when building dynamic
462 * @interfaces: The list of interfaces associated with this type. This
463 * should point to a static array that's terminated with a zero filled
471 size_t instance_size;
472 void (*instance_init)(Object *obj);
473 void (*instance_post_init)(Object *obj);
474 void (*instance_finalize)(Object *obj);
479 void (*class_init)(ObjectClass *klass, void *data);
480 void (*class_base_init)(ObjectClass *klass, void *data);
481 void (*class_finalize)(ObjectClass *klass, void *data);
484 InterfaceInfo *interfaces;
489 * @obj: A derivative of #Object
491 * Converts an object to a #Object. Since all objects are #Objects,
492 * this function will always succeed.
494 #define OBJECT(obj) \
499 * @class: A derivative of #ObjectClass.
501 * Converts a class to an #ObjectClass. Since all objects are #Objects,
502 * this function will always succeed.
504 #define OBJECT_CLASS(class) \
505 ((ObjectClass *)(class))
509 * @type: The C type to use for the return value.
510 * @obj: A derivative of @type to cast.
511 * @name: The QOM typename of @type
513 * A type safe version of @object_dynamic_cast_assert. Typically each class
514 * will define a macro based on this type to perform type safe dynamic_casts to
517 * If an invalid object is passed to this function, a run time assert will be
520 #define OBJECT_CHECK(type, obj, name) \
521 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
522 __FILE__, __LINE__, __func__))
525 * OBJECT_CLASS_CHECK:
526 * @class_type: The C type to use for the return value.
527 * @class: A derivative class of @class_type to cast.
528 * @name: the QOM typename of @class_type.
530 * A type safe version of @object_class_dynamic_cast_assert. This macro is
531 * typically wrapped by each type to perform type safe casts of a class to a
532 * specific class type.
534 #define OBJECT_CLASS_CHECK(class_type, class, name) \
535 ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \
536 __FILE__, __LINE__, __func__))
540 * @class: The C type to use for the return value.
541 * @obj: The object to obtain the class for.
542 * @name: The QOM typename of @obj.
544 * This function will return a specific class for a given object. Its generally
545 * used by each type to provide a type safe macro to get a specific class type
548 #define OBJECT_GET_CLASS(class, obj, name) \
549 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
553 * @type: The name of the interface.
555 * The information associated with an interface.
557 struct InterfaceInfo {
563 * @parent_class: the base class
565 * The class for all interfaces. Subclasses of this class should only add
568 struct InterfaceClass
570 ObjectClass parent_class;
572 ObjectClass *concrete_class;
576 #define TYPE_INTERFACE "interface"
580 * @klass: class to cast from
581 * Returns: An #InterfaceClass or raise an error if cast is invalid
583 #define INTERFACE_CLASS(klass) \
584 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
588 * @interface: the type to return
589 * @obj: the object to convert to an interface
590 * @name: the interface type name
592 * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
594 #define INTERFACE_CHECK(interface, obj, name) \
595 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
596 __FILE__, __LINE__, __func__))
600 * @typename: The name of the type of the object to instantiate.
602 * This function will initialize a new object using heap allocated memory.
603 * The returned object has a reference count of 1, and will be freed when
604 * the last reference is dropped.
606 * Returns: The newly allocated and instantiated object.
608 Object *object_new(const char *typename);
611 * object_new_with_props:
612 * @typename: The name of the type of the object to instantiate.
613 * @parent: the parent object
614 * @id: The unique ID of the object
615 * @errp: pointer to error object
616 * @...: list of property names and values
618 * This function will initialize a new object using heap allocated memory.
619 * The returned object has a reference count of 1, and will be freed when
620 * the last reference is dropped.
622 * The @id parameter will be used when registering the object as a
623 * child of @parent in the composition tree.
625 * The variadic parameters are a list of pairs of (propname, propvalue)
626 * strings. The propname of %NULL indicates the end of the property
627 * list. If the object implements the user creatable interface, the
628 * object will be marked complete once all the properties have been
632 * <title>Creating an object with properties</title>
637 * obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE,
638 * object_get_objects_root(),
642 * "mem-path", "/dev/shm/somefile",
648 * g_printerr("Cannot create memory backend: %s\n",
649 * error_get_pretty(err));
654 * The returned object will have one stable reference maintained
655 * for as long as it is present in the object hierarchy.
657 * Returns: The newly allocated, instantiated & initialized object.
659 Object *object_new_with_props(const char *typename,
666 * object_new_with_propv:
667 * @typename: The name of the type of the object to instantiate.
668 * @parent: the parent object
669 * @id: The unique ID of the object
670 * @errp: pointer to error object
671 * @vargs: list of property names and values
673 * See object_new_with_props() for documentation.
675 Object *object_new_with_propv(const char *typename,
683 * @obj: the object instance to set properties on
684 * @errp: pointer to error object
685 * @...: list of property names and values
687 * This function will set a list of properties on an existing object
690 * The variadic parameters are a list of pairs of (propname, propvalue)
691 * strings. The propname of %NULL indicates the end of the property
695 * <title>Update an object's properties</title>
698 * Object *obj = ...get / create object...;
700 * obj = object_set_props(obj,
703 * "mem-path", "/dev/shm/somefile",
709 * g_printerr("Cannot set properties: %s\n",
710 * error_get_pretty(err));
715 * The returned object will have one stable reference maintained
716 * for as long as it is present in the object hierarchy.
718 * Returns: -1 on error, 0 on success
720 int object_set_props(Object *obj,
726 * @obj: the object instance to set properties on
727 * @errp: pointer to error object
728 * @vargs: list of property names and values
730 * See object_set_props() for documentation.
732 * Returns: -1 on error, 0 on success
734 int object_set_propv(Object *obj,
740 * @obj: A pointer to the memory to be used for the object.
741 * @size: The maximum size available at @obj for the object.
742 * @typename: The name of the type of the object to instantiate.
744 * This function will initialize an object. The memory for the object should
745 * have already been allocated. The returned object has a reference count of 1,
746 * and will be finalized when the last reference is dropped.
748 void object_initialize(void *obj, size_t size, const char *typename);
751 * object_initialize_child:
752 * @parentobj: The parent object to add a property to
753 * @propname: The name of the property
754 * @childobj: A pointer to the memory to be used for the object.
755 * @size: The maximum size available at @childobj for the object.
756 * @type: The name of the type of the object to instantiate.
757 * @errp: If an error occurs, a pointer to an area to store the error
758 * @...: list of property names and values
760 * This function will initialize an object. The memory for the object should
761 * have already been allocated. The object will then be added as child property
762 * to a parent with object_property_add_child() function. The returned object
763 * has a reference count of 1 (for the "child<...>" property from the parent),
764 * so the object will be finalized automatically when the parent gets removed.
766 * The variadic parameters are a list of pairs of (propname, propvalue)
767 * strings. The propname of %NULL indicates the end of the property list.
768 * If the object implements the user creatable interface, the object will
769 * be marked complete once all the properties have been processed.
771 void object_initialize_child(Object *parentobj, const char *propname,
772 void *childobj, size_t size, const char *type,
773 Error **errp, ...) QEMU_SENTINEL;
776 * object_initialize_childv:
777 * @parentobj: The parent object to add a property to
778 * @propname: The name of the property
779 * @childobj: A pointer to the memory to be used for the object.
780 * @size: The maximum size available at @childobj for the object.
781 * @type: The name of the type of the object to instantiate.
782 * @errp: If an error occurs, a pointer to an area to store the error
783 * @vargs: list of property names and values
785 * See object_initialize_child() for documentation.
787 void object_initialize_childv(Object *parentobj, const char *propname,
788 void *childobj, size_t size, const char *type,
789 Error **errp, va_list vargs);
792 * object_dynamic_cast:
793 * @obj: The object to cast.
794 * @typename: The @typename to cast to.
796 * This function will determine if @obj is-a @typename. @obj can refer to an
797 * object or an interface associated with an object.
799 * Returns: This function returns @obj on success or #NULL on failure.
801 Object *object_dynamic_cast(Object *obj, const char *typename);
804 * object_dynamic_cast_assert:
806 * See object_dynamic_cast() for a description of the parameters of this
807 * function. The only difference in behavior is that this function asserts
808 * instead of returning #NULL on failure if QOM cast debugging is enabled.
809 * This function is not meant to be called directly, but only through
810 * the wrapper macro OBJECT_CHECK.
812 Object *object_dynamic_cast_assert(Object *obj, const char *typename,
813 const char *file, int line, const char *func);
817 * @obj: A derivative of #Object
819 * Returns: The #ObjectClass of the type associated with @obj.
821 ObjectClass *object_get_class(Object *obj);
824 * object_get_typename:
825 * @obj: A derivative of #Object.
827 * Returns: The QOM typename of @obj.
829 const char *object_get_typename(const Object *obj);
832 * type_register_static:
833 * @info: The #TypeInfo of the new type.
835 * @info and all of the strings it points to should exist for the life time
836 * that the type is registered.
838 * Returns: the new #Type.
840 Type type_register_static(const TypeInfo *info);
844 * @info: The #TypeInfo of the new type
846 * Unlike type_register_static(), this call does not require @info or its
847 * string members to continue to exist after the call returns.
849 * Returns: the new #Type.
851 Type type_register(const TypeInfo *info);
854 * type_register_static_array:
855 * @infos: The array of the new type #TypeInfo structures.
856 * @nr_infos: number of entries in @infos
858 * @infos and all of the strings it points to should exist for the life time
859 * that the type is registered.
861 void type_register_static_array(const TypeInfo *infos, int nr_infos);
865 * @type_array: The array containing #TypeInfo structures to register
867 * @type_array should be static constant that exists for the life time
868 * that the type is registered.
870 #define DEFINE_TYPES(type_array) \
871 static void do_qemu_init_ ## type_array(void) \
873 type_register_static_array(type_array, ARRAY_SIZE(type_array)); \
875 type_init(do_qemu_init_ ## type_array)
878 * object_class_dynamic_cast_assert:
879 * @klass: The #ObjectClass to attempt to cast.
880 * @typename: The QOM typename of the class to cast to.
882 * See object_class_dynamic_cast() for a description of the parameters
883 * of this function. The only difference in behavior is that this function
884 * asserts instead of returning #NULL on failure if QOM cast debugging is
885 * enabled. This function is not meant to be called directly, but only through
886 * the wrapper macros OBJECT_CLASS_CHECK and INTERFACE_CHECK.
888 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
889 const char *typename,
890 const char *file, int line,
894 * object_class_dynamic_cast:
895 * @klass: The #ObjectClass to attempt to cast.
896 * @typename: The QOM typename of the class to cast to.
898 * Returns: If @typename is a class, this function returns @klass if
899 * @typename is a subtype of @klass, else returns #NULL.
901 * If @typename is an interface, this function returns the interface
902 * definition for @klass if @klass implements it unambiguously; #NULL
903 * is returned if @klass does not implement the interface or if multiple
904 * classes or interfaces on the hierarchy leading to @klass implement
905 * it. (FIXME: perhaps this can be detected at type definition time?)
907 ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
908 const char *typename);
911 * object_class_get_parent:
912 * @klass: The class to obtain the parent for.
914 * Returns: The parent for @klass or %NULL if none.
916 ObjectClass *object_class_get_parent(ObjectClass *klass);
919 * object_class_get_name:
920 * @klass: The class to obtain the QOM typename for.
922 * Returns: The QOM typename for @klass.
924 const char *object_class_get_name(ObjectClass *klass);
927 * object_class_is_abstract:
928 * @klass: The class to obtain the abstractness for.
930 * Returns: %true if @klass is abstract, %false otherwise.
932 bool object_class_is_abstract(ObjectClass *klass);
935 * object_class_by_name:
936 * @typename: The QOM typename to obtain the class for.
938 * Returns: The class for @typename or %NULL if not found.
940 ObjectClass *object_class_by_name(const char *typename);
942 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
943 const char *implements_type, bool include_abstract,
947 * object_class_get_list:
948 * @implements_type: The type to filter for, including its derivatives.
949 * @include_abstract: Whether to include abstract classes.
951 * Returns: A singly-linked list of the classes in reverse hashtable order.
953 GSList *object_class_get_list(const char *implements_type,
954 bool include_abstract);
957 * object_class_get_list_sorted:
958 * @implements_type: The type to filter for, including its derivatives.
959 * @include_abstract: Whether to include abstract classes.
961 * Returns: A singly-linked list of the classes in alphabetical
962 * case-insensitive order.
964 GSList *object_class_get_list_sorted(const char *implements_type,
965 bool include_abstract);
971 * Increase the reference count of a object. A object cannot be freed as long
972 * as its reference count is greater than zero.
974 void object_ref(Object *obj);
980 * Decrease the reference count of a object. A object cannot be freed as long
981 * as its reference count is greater than zero.
983 void object_unref(Object *obj);
986 * object_property_add:
987 * @obj: the object to add a property to
988 * @name: the name of the property. This can contain any character except for
989 * a forward slash. In general, you should use hyphens '-' instead of
990 * underscores '_' when naming properties.
991 * @type: the type name of the property. This namespace is pretty loosely
992 * defined. Sub namespaces are constructed by using a prefix and then
993 * to angle brackets. For instance, the type 'virtio-net-pci' in the
994 * 'link' namespace would be 'link<virtio-net-pci>'.
995 * @get: The getter to be called to read a property. If this is NULL, then
996 * the property cannot be read.
997 * @set: the setter to be called to write a property. If this is NULL,
998 * then the property cannot be written.
999 * @release: called when the property is removed from the object. This is
1000 * meant to allow a property to free its opaque upon object
1001 * destruction. This may be NULL.
1002 * @opaque: an opaque pointer to pass to the callbacks for the property
1003 * @errp: returns an error if this function fails
1005 * Returns: The #ObjectProperty; this can be used to set the @resolve
1006 * callback for child and link properties.
1008 ObjectProperty *object_property_add(Object *obj, const char *name,
1010 ObjectPropertyAccessor *get,
1011 ObjectPropertyAccessor *set,
1012 ObjectPropertyRelease *release,
1013 void *opaque, Error **errp);
1015 void object_property_del(Object *obj, const char *name, Error **errp);
1017 ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name,
1019 ObjectPropertyAccessor *get,
1020 ObjectPropertyAccessor *set,
1021 ObjectPropertyRelease *release,
1022 void *opaque, Error **errp);
1025 * object_property_find:
1027 * @name: the name of the property
1028 * @errp: returns an error if this function fails
1030 * Look up a property for an object and return its #ObjectProperty if found.
1032 ObjectProperty *object_property_find(Object *obj, const char *name,
1034 ObjectProperty *object_class_property_find(ObjectClass *klass, const char *name,
1037 typedef struct ObjectPropertyIterator {
1038 ObjectClass *nextclass;
1039 GHashTableIter iter;
1040 } ObjectPropertyIterator;
1043 * object_property_iter_init:
1046 * Initializes an iterator for traversing all properties
1047 * registered against an object instance, its class and all parent classes.
1049 * It is forbidden to modify the property list while iterating,
1050 * whether removing or adding properties.
1052 * Typical usage pattern would be
1055 * <title>Using object property iterators</title>
1057 * ObjectProperty *prop;
1058 * ObjectPropertyIterator iter;
1060 * object_property_iter_init(&iter, obj);
1061 * while ((prop = object_property_iter_next(&iter))) {
1062 * ... do something with prop ...
1067 void object_property_iter_init(ObjectPropertyIterator *iter,
1071 * object_class_property_iter_init:
1074 * Initializes an iterator for traversing all properties
1075 * registered against an object class and all parent classes.
1077 * It is forbidden to modify the property list while iterating,
1078 * whether removing or adding properties.
1080 * This can be used on abstract classes as it does not create a temporary
1083 void object_class_property_iter_init(ObjectPropertyIterator *iter,
1084 ObjectClass *klass);
1087 * object_property_iter_next:
1088 * @iter: the iterator instance
1090 * Return the next available property. If no further properties
1091 * are available, a %NULL value will be returned and the @iter
1092 * pointer should not be used again after this point without
1093 * re-initializing it.
1095 * Returns: the next property, or %NULL when all properties
1096 * have been traversed.
1098 ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter);
1100 void object_unparent(Object *obj);
1103 * object_property_get:
1105 * @v: the visitor that will receive the property value. This should be an
1106 * Output visitor and the data will be written with @name as the name.
1107 * @name: the name of the property
1108 * @errp: returns an error if this function fails
1110 * Reads a property from a object.
1112 void object_property_get(Object *obj, Visitor *v, const char *name,
1116 * object_property_set_str:
1117 * @value: the value to be written to the property
1118 * @name: the name of the property
1119 * @errp: returns an error if this function fails
1121 * Writes a string value to a property.
1123 void object_property_set_str(Object *obj, const char *value,
1124 const char *name, Error **errp);
1127 * object_property_get_str:
1129 * @name: the name of the property
1130 * @errp: returns an error if this function fails
1132 * Returns: the value of the property, converted to a C string, or NULL if
1133 * an error occurs (including when the property value is not a string).
1134 * The caller should free the string.
1136 char *object_property_get_str(Object *obj, const char *name,
1140 * object_property_set_link:
1141 * @value: the value to be written to the property
1142 * @name: the name of the property
1143 * @errp: returns an error if this function fails
1145 * Writes an object's canonical path to a property.
1147 * If the link property was created with
1148 * <code>OBJ_PROP_LINK_STRONG</code> bit, the old target object is
1149 * unreferenced, and a reference is added to the new target object.
1152 void object_property_set_link(Object *obj, Object *value,
1153 const char *name, Error **errp);
1156 * object_property_get_link:
1158 * @name: the name of the property
1159 * @errp: returns an error if this function fails
1161 * Returns: the value of the property, resolved from a path to an Object,
1162 * or NULL if an error occurs (including when the property value is not a
1163 * string or not a valid object path).
1165 Object *object_property_get_link(Object *obj, const char *name,
1169 * object_property_set_bool:
1170 * @value: the value to be written to the property
1171 * @name: the name of the property
1172 * @errp: returns an error if this function fails
1174 * Writes a bool value to a property.
1176 void object_property_set_bool(Object *obj, bool value,
1177 const char *name, Error **errp);
1180 * object_property_get_bool:
1182 * @name: the name of the property
1183 * @errp: returns an error if this function fails
1185 * Returns: the value of the property, converted to a boolean, or NULL if
1186 * an error occurs (including when the property value is not a bool).
1188 bool object_property_get_bool(Object *obj, const char *name,
1192 * object_property_set_int:
1193 * @value: the value to be written to the property
1194 * @name: the name of the property
1195 * @errp: returns an error if this function fails
1197 * Writes an integer value to a property.
1199 void object_property_set_int(Object *obj, int64_t value,
1200 const char *name, Error **errp);
1203 * object_property_get_int:
1205 * @name: the name of the property
1206 * @errp: returns an error if this function fails
1208 * Returns: the value of the property, converted to an integer, or negative if
1209 * an error occurs (including when the property value is not an integer).
1211 int64_t object_property_get_int(Object *obj, const char *name,
1215 * object_property_set_uint:
1216 * @value: the value to be written to the property
1217 * @name: the name of the property
1218 * @errp: returns an error if this function fails
1220 * Writes an unsigned integer value to a property.
1222 void object_property_set_uint(Object *obj, uint64_t value,
1223 const char *name, Error **errp);
1226 * object_property_get_uint:
1228 * @name: the name of the property
1229 * @errp: returns an error if this function fails
1231 * Returns: the value of the property, converted to an unsigned integer, or 0
1232 * an error occurs (including when the property value is not an integer).
1234 uint64_t object_property_get_uint(Object *obj, const char *name,
1238 * object_property_get_enum:
1240 * @name: the name of the property
1241 * @typename: the name of the enum data type
1242 * @errp: returns an error if this function fails
1244 * Returns: the value of the property, converted to an integer, or
1245 * undefined if an error occurs (including when the property value is not
1248 int object_property_get_enum(Object *obj, const char *name,
1249 const char *typename, Error **errp);
1252 * object_property_get_uint16List:
1254 * @name: the name of the property
1255 * @list: the returned int list
1256 * @errp: returns an error if this function fails
1258 * Returns: the value of the property, converted to integers, or
1259 * undefined if an error occurs (including when the property value is not
1260 * an list of integers).
1262 void object_property_get_uint16List(Object *obj, const char *name,
1263 uint16List **list, Error **errp);
1266 * object_property_set:
1268 * @v: the visitor that will be used to write the property value. This should
1269 * be an Input visitor and the data will be first read with @name as the
1270 * name and then written as the property value.
1271 * @name: the name of the property
1272 * @errp: returns an error if this function fails
1274 * Writes a property to a object.
1276 void object_property_set(Object *obj, Visitor *v, const char *name,
1280 * object_property_parse:
1282 * @string: the string that will be used to parse the property value.
1283 * @name: the name of the property
1284 * @errp: returns an error if this function fails
1286 * Parses a string and writes the result into a property of an object.
1288 void object_property_parse(Object *obj, const char *string,
1289 const char *name, Error **errp);
1292 * object_property_print:
1294 * @name: the name of the property
1295 * @human: if true, print for human consumption
1296 * @errp: returns an error if this function fails
1298 * Returns a string representation of the value of the property. The
1299 * caller shall free the string.
1301 char *object_property_print(Object *obj, const char *name, bool human,
1305 * object_property_get_type:
1307 * @name: the name of the property
1308 * @errp: returns an error if this function fails
1310 * Returns: The type name of the property.
1312 const char *object_property_get_type(Object *obj, const char *name,
1318 * Returns: the root object of the composition tree
1320 Object *object_get_root(void);
1324 * object_get_objects_root:
1326 * Get the container object that holds user created
1327 * object instances. This is the object at path
1330 * Returns: the user object container
1332 Object *object_get_objects_root(void);
1335 * object_get_internal_root:
1337 * Get the container object that holds internally used object
1338 * instances. Any object which is put into this container must not be
1339 * user visible, and it will not be exposed in the QOM tree.
1341 * Returns: the internal object container
1343 Object *object_get_internal_root(void);
1346 * object_get_canonical_path_component:
1348 * Returns: The final component in the object's canonical path. The canonical
1349 * path is the path within the composition tree starting from the root.
1350 * %NULL if the object doesn't have a parent (and thus a canonical path).
1352 gchar *object_get_canonical_path_component(Object *obj);
1355 * object_get_canonical_path:
1357 * Returns: The canonical path for a object. This is the path within the
1358 * composition tree starting from the root.
1360 gchar *object_get_canonical_path(Object *obj);
1363 * object_resolve_path:
1364 * @path: the path to resolve
1365 * @ambiguous: returns true if the path resolution failed because of an
1368 * There are two types of supported paths--absolute paths and partial paths.
1370 * Absolute paths are derived from the root object and can follow child<> or
1371 * link<> properties. Since they can follow link<> properties, they can be
1372 * arbitrarily long. Absolute paths look like absolute filenames and are
1373 * prefixed with a leading slash.
1375 * Partial paths look like relative filenames. They do not begin with a
1376 * prefix. The matching rules for partial paths are subtle but designed to make
1377 * specifying objects easy. At each level of the composition tree, the partial
1378 * path is matched as an absolute path. The first match is not returned. At
1379 * least two matches are searched for. A successful result is only returned if
1380 * only one match is found. If more than one match is found, a flag is
1381 * returned to indicate that the match was ambiguous.
1383 * Returns: The matched object or NULL on path lookup failure.
1385 Object *object_resolve_path(const char *path, bool *ambiguous);
1388 * object_resolve_path_type:
1389 * @path: the path to resolve
1390 * @typename: the type to look for.
1391 * @ambiguous: returns true if the path resolution failed because of an
1394 * This is similar to object_resolve_path. However, when looking for a
1395 * partial path only matches that implement the given type are considered.
1396 * This restricts the search and avoids spuriously flagging matches as
1399 * For both partial and absolute paths, the return value goes through
1400 * a dynamic cast to @typename. This is important if either the link,
1401 * or the typename itself are of interface types.
1403 * Returns: The matched object or NULL on path lookup failure.
1405 Object *object_resolve_path_type(const char *path, const char *typename,
1409 * object_resolve_path_component:
1410 * @parent: the object in which to resolve the path
1411 * @part: the component to resolve.
1413 * This is similar to object_resolve_path with an absolute path, but it
1414 * only resolves one element (@part) and takes the others from @parent.
1416 * Returns: The resolved object or NULL on path lookup failure.
1418 Object *object_resolve_path_component(Object *parent, const gchar *part);
1421 * object_property_add_child:
1422 * @obj: the object to add a property to
1423 * @name: the name of the property
1424 * @child: the child object
1425 * @errp: if an error occurs, a pointer to an area to store the error
1427 * Child properties form the composition tree. All objects need to be a child
1428 * of another object. Objects can only be a child of one object.
1430 * There is no way for a child to determine what its parent is. It is not
1431 * a bidirectional relationship. This is by design.
1433 * The value of a child property as a C string will be the child object's
1434 * canonical path. It can be retrieved using object_property_get_str().
1435 * The child object itself can be retrieved using object_property_get_link().
1437 void object_property_add_child(Object *obj, const char *name,
1438 Object *child, Error **errp);
1441 /* Unref the link pointer when the property is deleted */
1442 OBJ_PROP_LINK_STRONG = 0x1,
1443 } ObjectPropertyLinkFlags;
1446 * object_property_allow_set_link:
1448 * The default implementation of the object_property_add_link() check()
1449 * callback function. It allows the link property to be set and never returns
1452 void object_property_allow_set_link(const Object *, const char *,
1453 Object *, Error **);
1456 * object_property_add_link:
1457 * @obj: the object to add a property to
1458 * @name: the name of the property
1459 * @type: the qobj type of the link
1460 * @child: a pointer to where the link object reference is stored
1461 * @check: callback to veto setting or NULL if the property is read-only
1462 * @flags: additional options for the link
1463 * @errp: if an error occurs, a pointer to an area to store the error
1465 * Links establish relationships between objects. Links are unidirectional
1466 * although two links can be combined to form a bidirectional relationship
1469 * Links form the graph in the object model.
1471 * The <code>@check()</code> callback is invoked when
1472 * object_property_set_link() is called and can raise an error to prevent the
1473 * link being set. If <code>@check</code> is NULL, the property is read-only
1474 * and cannot be set.
1476 * Ownership of the pointer that @child points to is transferred to the
1477 * link property. The reference count for <code>*@child</code> is
1478 * managed by the property from after the function returns till the
1479 * property is deleted with object_property_del(). If the
1480 * <code>@flags</code> <code>OBJ_PROP_LINK_STRONG</code> bit is set,
1481 * the reference count is decremented when the property is deleted or
1484 void object_property_add_link(Object *obj, const char *name,
1485 const char *type, Object **child,
1486 void (*check)(const Object *obj, const char *name,
1487 Object *val, Error **errp),
1488 ObjectPropertyLinkFlags flags,
1492 * object_property_add_str:
1493 * @obj: the object to add a property to
1494 * @name: the name of the property
1495 * @get: the getter or NULL if the property is write-only. This function must
1496 * return a string to be freed by g_free().
1497 * @set: the setter or NULL if the property is read-only
1498 * @errp: if an error occurs, a pointer to an area to store the error
1500 * Add a string property using getters/setters. This function will add a
1501 * property of type 'string'.
1503 void object_property_add_str(Object *obj, const char *name,
1504 char *(*get)(Object *, Error **),
1505 void (*set)(Object *, const char *, Error **),
1508 void object_class_property_add_str(ObjectClass *klass, const char *name,
1509 char *(*get)(Object *, Error **),
1510 void (*set)(Object *, const char *,
1515 * object_property_add_bool:
1516 * @obj: the object to add a property to
1517 * @name: the name of the property
1518 * @get: the getter or NULL if the property is write-only.
1519 * @set: the setter or NULL if the property is read-only
1520 * @errp: if an error occurs, a pointer to an area to store the error
1522 * Add a bool property using getters/setters. This function will add a
1523 * property of type 'bool'.
1525 void object_property_add_bool(Object *obj, const char *name,
1526 bool (*get)(Object *, Error **),
1527 void (*set)(Object *, bool, Error **),
1530 void object_class_property_add_bool(ObjectClass *klass, const char *name,
1531 bool (*get)(Object *, Error **),
1532 void (*set)(Object *, bool, Error **),
1536 * object_property_add_enum:
1537 * @obj: the object to add a property to
1538 * @name: the name of the property
1539 * @typename: the name of the enum data type
1540 * @get: the getter or %NULL if the property is write-only.
1541 * @set: the setter or %NULL if the property is read-only
1542 * @errp: if an error occurs, a pointer to an area to store the error
1544 * Add an enum property using getters/setters. This function will add a
1545 * property of type '@typename'.
1547 void object_property_add_enum(Object *obj, const char *name,
1548 const char *typename,
1549 const QEnumLookup *lookup,
1550 int (*get)(Object *, Error **),
1551 void (*set)(Object *, int, Error **),
1554 void object_class_property_add_enum(ObjectClass *klass, const char *name,
1555 const char *typename,
1556 const QEnumLookup *lookup,
1557 int (*get)(Object *, Error **),
1558 void (*set)(Object *, int, Error **),
1562 * object_property_add_tm:
1563 * @obj: the object to add a property to
1564 * @name: the name of the property
1565 * @get: the getter or NULL if the property is write-only.
1566 * @errp: if an error occurs, a pointer to an area to store the error
1568 * Add a read-only struct tm valued property using a getter function.
1569 * This function will add a property of type 'struct tm'.
1571 void object_property_add_tm(Object *obj, const char *name,
1572 void (*get)(Object *, struct tm *, Error **),
1575 void object_class_property_add_tm(ObjectClass *klass, const char *name,
1576 void (*get)(Object *, struct tm *, Error **),
1580 * object_property_add_uint8_ptr:
1581 * @obj: the object to add a property to
1582 * @name: the name of the property
1583 * @v: pointer to value
1584 * @errp: if an error occurs, a pointer to an area to store the error
1586 * Add an integer property in memory. This function will add a
1587 * property of type 'uint8'.
1589 void object_property_add_uint8_ptr(Object *obj, const char *name,
1590 const uint8_t *v, Error **errp);
1591 void object_class_property_add_uint8_ptr(ObjectClass *klass, const char *name,
1592 const uint8_t *v, Error **errp);
1595 * object_property_add_uint16_ptr:
1596 * @obj: the object to add a property to
1597 * @name: the name of the property
1598 * @v: pointer to value
1599 * @errp: if an error occurs, a pointer to an area to store the error
1601 * Add an integer property in memory. This function will add a
1602 * property of type 'uint16'.
1604 void object_property_add_uint16_ptr(Object *obj, const char *name,
1605 const uint16_t *v, Error **errp);
1606 void object_class_property_add_uint16_ptr(ObjectClass *klass, const char *name,
1607 const uint16_t *v, Error **errp);
1610 * object_property_add_uint32_ptr:
1611 * @obj: the object to add a property to
1612 * @name: the name of the property
1613 * @v: pointer to value
1614 * @errp: if an error occurs, a pointer to an area to store the error
1616 * Add an integer property in memory. This function will add a
1617 * property of type 'uint32'.
1619 void object_property_add_uint32_ptr(Object *obj, const char *name,
1620 const uint32_t *v, Error **errp);
1621 void object_class_property_add_uint32_ptr(ObjectClass *klass, const char *name,
1622 const uint32_t *v, Error **errp);
1625 * object_property_add_uint64_ptr:
1626 * @obj: the object to add a property to
1627 * @name: the name of the property
1628 * @v: pointer to value
1629 * @errp: if an error occurs, a pointer to an area to store the error
1631 * Add an integer property in memory. This function will add a
1632 * property of type 'uint64'.
1634 void object_property_add_uint64_ptr(Object *obj, const char *name,
1635 const uint64_t *v, Error **Errp);
1636 void object_class_property_add_uint64_ptr(ObjectClass *klass, const char *name,
1637 const uint64_t *v, Error **Errp);
1640 * object_property_add_alias:
1641 * @obj: the object to add a property to
1642 * @name: the name of the property
1643 * @target_obj: the object to forward property access to
1644 * @target_name: the name of the property on the forwarded object
1645 * @errp: if an error occurs, a pointer to an area to store the error
1647 * Add an alias for a property on an object. This function will add a property
1648 * of the same type as the forwarded property.
1650 * The caller must ensure that <code>@target_obj</code> stays alive as long as
1651 * this property exists. In the case of a child object or an alias on the same
1652 * object this will be the case. For aliases to other objects the caller is
1653 * responsible for taking a reference.
1655 void object_property_add_alias(Object *obj, const char *name,
1656 Object *target_obj, const char *target_name,
1660 * object_property_add_const_link:
1661 * @obj: the object to add a property to
1662 * @name: the name of the property
1663 * @target: the object to be referred by the link
1664 * @errp: if an error occurs, a pointer to an area to store the error
1666 * Add an unmodifiable link for a property on an object. This function will
1667 * add a property of type link<TYPE> where TYPE is the type of @target.
1669 * The caller must ensure that @target stays alive as long as
1670 * this property exists. In the case @target is a child of @obj,
1671 * this will be the case. Otherwise, the caller is responsible for
1672 * taking a reference.
1674 void object_property_add_const_link(Object *obj, const char *name,
1675 Object *target, Error **errp);
1678 * object_property_set_description:
1679 * @obj: the object owning the property
1680 * @name: the name of the property
1681 * @description: the description of the property on the object
1682 * @errp: if an error occurs, a pointer to an area to store the error
1684 * Set an object property's description.
1687 void object_property_set_description(Object *obj, const char *name,
1688 const char *description, Error **errp);
1689 void object_class_property_set_description(ObjectClass *klass, const char *name,
1690 const char *description,
1694 * object_child_foreach:
1695 * @obj: the object whose children will be navigated
1696 * @fn: the iterator function to be called
1697 * @opaque: an opaque value that will be passed to the iterator
1699 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1702 * It is forbidden to add or remove children from @obj from the @fn
1705 * Returns: The last value returned by @fn, or 0 if there is no child.
1707 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
1711 * object_child_foreach_recursive:
1712 * @obj: the object whose children will be navigated
1713 * @fn: the iterator function to be called
1714 * @opaque: an opaque value that will be passed to the iterator
1716 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1717 * non-zero. Calls recursively, all child nodes of @obj will also be passed
1718 * all the way down to the leaf nodes of the tree. Depth first ordering.
1720 * It is forbidden to add or remove children from @obj (or its
1721 * child nodes) from the @fn callback.
1723 * Returns: The last value returned by @fn, or 0 if there is no child.
1725 int object_child_foreach_recursive(Object *obj,
1726 int (*fn)(Object *child, void *opaque),
1730 * @root: root of the #path, e.g., object_get_root()
1731 * @path: path to the container
1733 * Return a container object whose path is @path. Create more containers
1734 * along the path if necessary.
1736 * Returns: the container object.
1738 Object *container_get(Object *root, const char *path);
1741 * object_type_get_instance_size:
1742 * @typename: Name of the Type whose instance_size is required
1744 * Returns the instance_size of the given @typename.
1746 size_t object_type_get_instance_size(const char *typename);