1 Tiny Code Generator - Fabrice Bellard.
5 TCG (Tiny Code Generator) began as a generic backend for a C
6 compiler. It was simplified to be used in QEMU. It also has its roots
7 in the QOP code generator written by Paul Brook.
11 TCG receives RISC-like "TCG ops" and performs some optimizations on them,
12 including liveness analysis and trivial constant expression
13 evaluation. TCG ops are then implemented in the host CPU back end,
14 also known as the TCG "target".
16 The TCG "target" is the architecture for which we generate the
17 code. It is of course not the same as the "target" of QEMU which is
18 the emulated architecture. As TCG started as a generic C backend used
19 for cross compiling, it is assumed that the TCG target is different
20 from the host, although it is never the case for QEMU.
22 In this document, we use "guest" to specify what architecture we are
23 emulating; "target" always means the TCG target, the machine on which
26 A TCG "function" corresponds to a QEMU Translated Block (TB).
28 A TCG "temporary" is a variable only live in a basic
29 block. Temporaries are allocated explicitly in each function.
31 A TCG "local temporary" is a variable only live in a function. Local
32 temporaries are allocated explicitly in each function.
34 A TCG "global" is a variable which is live in all the functions
35 (equivalent of a C global variable). They are defined before the
36 functions defined. A TCG global can be a memory location (e.g. a QEMU
37 CPU register), a fixed host register (e.g. the QEMU CPU state pointer)
38 or a memory location which is stored in a register outside QEMU TBs
39 (not implemented yet).
41 A TCG "basic block" corresponds to a list of instructions terminated
42 by a branch instruction.
44 An operation with "undefined behavior" may result in a crash.
46 An operation with "unspecified behavior" shall not crash. However,
47 the result may be one of several possibilities so may be considered
48 an "undefined result".
50 3) Intermediate representation
54 TCG instructions operate on variables which are temporaries, local
55 temporaries or globals. TCG instructions and variables are strongly
56 typed. Two types are supported: 32 bit integers and 64 bit
57 integers. Pointers are defined as an alias to 32 bit or 64 bit
58 integers depending on the TCG target word size.
60 Each instruction has a fixed number of output variable operands, input
61 variable operands and always constant operands.
63 The notable exception is the call instruction which has a variable
64 number of outputs and inputs.
66 In the textual form, output operands usually come first, followed by
67 input operands, followed by constant operands. The output type is
68 included in the instruction name. Constants are prefixed with a '$'.
70 add_i32 t0, t1, t2 (t0 <- t1 + t2)
76 - Basic blocks end after branches (e.g. brcond_i32 instruction),
77 goto_tb and exit_tb instructions.
78 - Basic blocks start after the end of a previous basic block, or at a
79 set_label instruction.
81 After the end of a basic block, the content of temporaries is
82 destroyed, but local temporaries and globals are preserved.
84 * Floating point types are not supported yet
86 * Pointers: depending on the TCG target, pointer size is 32 bit or 64
87 bit. The type TCG_TYPE_PTR is an alias to TCG_TYPE_I32 or
92 Using the tcg_gen_helper_x_y it is possible to call any function
93 taking i32, i64 or pointer types. By default, before calling a helper,
94 all globals are stored at their canonical location and it is assumed
95 that the function can modify them. By default, the helper is allowed to
96 modify the CPU state or raise an exception.
98 This can be overridden using the following function modifiers:
99 - TCG_CALL_NO_READ_GLOBALS means that the helper does not read globals,
100 either directly or via an exception. They will not be saved to their
101 canonical locations before calling the helper.
102 - TCG_CALL_NO_WRITE_GLOBALS means that the helper does not modify any globals.
103 They will only be saved to their canonical location before calling helpers,
104 but they won't be reloaded afterwise.
105 - TCG_CALL_NO_SIDE_EFFECTS means that the call to the function is removed if
106 the return value is not used.
108 Note that TCG_CALL_NO_READ_GLOBALS implies TCG_CALL_NO_WRITE_GLOBALS.
110 On some TCG targets (e.g. x86), several calling conventions are
115 Use the instruction 'br' to jump to a label.
117 3.3) Code Optimizations
119 When generating instructions, you can count on at least the following
122 - Single instructions are simplified, e.g.
124 and_i32 t0, t0, $0xffffffff
128 - A liveness analysis is done at the basic block level. The
129 information is used to suppress moves from a dead variable to
130 another one. It is also used to remove instructions which compute
131 dead results. The later is especially useful for condition code
132 optimization in QEMU.
134 In the following example:
140 only the last instruction is kept.
142 3.4) Instruction Reference
144 ********* Function call
146 * call <ret> <params> ptr
148 call function 'ptr' (pointer type)
150 <ret> optional 32 bit or 64 bit return value
151 <params> optional 32 bit or 64 bit parameters
153 ********* Jumps/Labels
157 Define label 'label' at the current program point.
163 * brcond_i32/i64 t0, t1, cond, label
165 Conditional jump if t0 cond t1 is true. cond can be:
168 TCG_COND_LT /* signed */
169 TCG_COND_GE /* signed */
170 TCG_COND_LE /* signed */
171 TCG_COND_GT /* signed */
172 TCG_COND_LTU /* unsigned */
173 TCG_COND_GEU /* unsigned */
174 TCG_COND_LEU /* unsigned */
175 TCG_COND_GTU /* unsigned */
179 * add_i32/i64 t0, t1, t2
183 * sub_i32/i64 t0, t1, t2
189 t0=-t1 (two's complement)
191 * mul_i32/i64 t0, t1, t2
195 * div_i32/i64 t0, t1, t2
197 t0=t1/t2 (signed). Undefined behavior if division by zero or overflow.
199 * divu_i32/i64 t0, t1, t2
201 t0=t1/t2 (unsigned). Undefined behavior if division by zero.
203 * rem_i32/i64 t0, t1, t2
205 t0=t1%t2 (signed). Undefined behavior if division by zero or overflow.
207 * remu_i32/i64 t0, t1, t2
209 t0=t1%t2 (unsigned). Undefined behavior if division by zero.
213 * and_i32/i64 t0, t1, t2
217 * or_i32/i64 t0, t1, t2
221 * xor_i32/i64 t0, t1, t2
229 * andc_i32/i64 t0, t1, t2
233 * eqv_i32/i64 t0, t1, t2
235 t0=~(t1^t2), or equivalently, t0=t1^~t2
237 * nand_i32/i64 t0, t1, t2
241 * nor_i32/i64 t0, t1, t2
245 * orc_i32/i64 t0, t1, t2
249 ********* Shifts/Rotates
251 * shl_i32/i64 t0, t1, t2
253 t0=t1 << t2. Unspecified behavior if t2 < 0 or t2 >= 32 (resp 64)
255 * shr_i32/i64 t0, t1, t2
257 t0=t1 >> t2 (unsigned). Unspecified behavior if t2 < 0 or t2 >= 32 (resp 64)
259 * sar_i32/i64 t0, t1, t2
261 t0=t1 >> t2 (signed). Unspecified behavior if t2 < 0 or t2 >= 32 (resp 64)
263 * rotl_i32/i64 t0, t1, t2
265 Rotation of t2 bits to the left.
266 Unspecified behavior if t2 < 0 or t2 >= 32 (resp 64)
268 * rotr_i32/i64 t0, t1, t2
270 Rotation of t2 bits to the right.
271 Unspecified behavior if t2 < 0 or t2 >= 32 (resp 64)
279 Move t1 to t0 (both operands must have the same type).
281 * ext8s_i32/i64 t0, t1
283 ext16s_i32/i64 t0, t1
284 ext16u_i32/i64 t0, t1
288 8, 16 or 32 bit sign/zero extension (both operands must have the same type)
290 * bswap16_i32/i64 t0, t1
292 16 bit byte swap on a 32/64 bit value. It assumes that the two/six high order
293 bytes are set to zero.
295 * bswap32_i32/i64 t0, t1
297 32 bit byte swap on a 32/64 bit value. With a 64 bit value, it assumes that
298 the four high order bytes are set to zero.
306 Indicate that the value of t0 won't be used later. It is useful to
307 force dead code elimination.
309 * deposit_i32/i64 dest, t1, t2, pos, len
311 Deposit T2 as a bitfield into T1, placing the result in DEST.
312 The bitfield is described by POS/LEN, which are immediate values:
314 LEN - the length of the bitfield
315 POS - the position of the first bit, counting from the LSB
317 For example, "deposit_i32 dest, t1, t2, 8, 4" indicates a 4-bit field
318 at bit 8. This operation would be equivalent to
320 dest = (t1 & ~0x0f00) | ((t2 << 8) & 0x0f00)
322 * extract_i32/i64 dest, t1, pos, len
323 * sextract_i32/i64 dest, t1, pos, len
325 Extract a bitfield from T1, placing the result in DEST.
326 The bitfield is described by POS/LEN, which are immediate values,
327 as above for deposit. For extract_*, the result will be extended
328 to the left with zeros; for sextract_*, the result will be extended
329 to the left with copies of the bitfield sign bit at pos + len - 1.
331 For example, "sextract_i32 dest, t1, 8, 4" indicates a 4-bit field
332 at bit 8. This operation would be equivalent to
334 dest = (t1 << 20) >> 28
336 (using an arithmetic right shift).
338 * extrl_i64_i32 t0, t1
340 For 64-bit hosts only, extract the low 32-bits of input T1 and place it
341 into 32-bit output T0. Depending on the host, this may be a simple move,
342 or may require additional canonicalization.
344 * extrh_i64_i32 t0, t1
346 For 64-bit hosts only, extract the high 32-bits of input T1 and place it
347 into 32-bit output T0. Depending on the host, this may be a simple shift,
348 or may require additional canonicalization.
350 ********* Conditional moves
352 * setcond_i32/i64 dest, t1, t2, cond
356 Set DEST to 1 if (T1 cond T2) is true, otherwise set to 0.
358 * movcond_i32/i64 dest, c1, c2, v1, v2, cond
360 dest = (c1 cond c2 ? v1 : v2)
362 Set DEST to V1 if (C1 cond C2) is true, otherwise set to V2.
364 ********* Type conversions
367 Convert t1 (32 bit) to t0 (64 bit) and does sign extension
369 * extu_i32_i64 t0, t1
370 Convert t1 (32 bit) to t0 (64 bit) and does zero extension
372 * trunc_i64_i32 t0, t1
373 Truncate t1 (64 bit) to t0 (32 bit)
375 * concat_i32_i64 t0, t1, t2
376 Construct t0 (64-bit) taking the low half from t1 (32 bit) and the high half
379 * concat32_i64 t0, t1, t2
380 Construct t0 (64-bit) taking the low half from t1 (64 bit) and the high half
385 * ld_i32/i64 t0, t1, offset
386 ld8s_i32/i64 t0, t1, offset
387 ld8u_i32/i64 t0, t1, offset
388 ld16s_i32/i64 t0, t1, offset
389 ld16u_i32/i64 t0, t1, offset
390 ld32s_i64 t0, t1, offset
391 ld32u_i64 t0, t1, offset
393 t0 = read(t1 + offset)
394 Load 8, 16, 32 or 64 bits with or without sign extension from host memory.
395 offset must be a constant.
397 * st_i32/i64 t0, t1, offset
398 st8_i32/i64 t0, t1, offset
399 st16_i32/i64 t0, t1, offset
400 st32_i64 t0, t1, offset
402 write(t0, t1 + offset)
403 Write 8, 16, 32 or 64 bits to host memory.
405 All this opcodes assume that the pointed host memory doesn't correspond
406 to a global. In the latter case the behaviour is unpredictable.
408 ********* Multiword arithmetic support
410 * add2_i32/i64 t0_low, t0_high, t1_low, t1_high, t2_low, t2_high
411 * sub2_i32/i64 t0_low, t0_high, t1_low, t1_high, t2_low, t2_high
413 Similar to add/sub, except that the double-word inputs T1 and T2 are
414 formed from two single-word arguments, and the double-word output T0
415 is returned in two single-word outputs.
417 * mulu2_i32/i64 t0_low, t0_high, t1, t2
419 Similar to mul, except two unsigned inputs T1 and T2 yielding the full
420 double-word product T0. The later is returned in two single-word outputs.
422 * muls2_i32/i64 t0_low, t0_high, t1, t2
424 Similar to mulu2, except the two inputs T1 and T2 are signed.
426 ********* Memory Barrier support
430 Generate a target memory barrier instruction to ensure memory ordering as being
431 enforced by a corresponding guest memory barrier instruction. The ordering
432 enforced by the backend may be stricter than the ordering required by the guest.
433 It cannot be weaker. This opcode takes a constant argument which is required to
434 generate the appropriate barrier instruction. The backend should take care to
435 emit the target barrier instruction only when necessary i.e., for SMP guests and
436 when MTTCG is enabled.
438 The guest translators should generate this opcode for all guest instructions
439 which have ordering side effects.
441 Please see docs/atomics.txt for more information on memory barriers.
443 ********* 64-bit guest on 32-bit host support
445 The following opcodes are internal to TCG. Thus they are to be implemented by
446 32-bit host code generators, but are not to be emitted by guest translators.
447 They are emitted as needed by inline functions within "tcg-op.h".
449 * brcond2_i32 t0_low, t0_high, t1_low, t1_high, cond, label
451 Similar to brcond, except that the 64-bit values T0 and T1
452 are formed from two 32-bit arguments.
454 * setcond2_i32 dest, t1_low, t1_high, t2_low, t2_high, cond
456 Similar to setcond, except that the 64-bit values T1 and T2 are
457 formed from two 32-bit arguments. The result is a 32-bit value.
459 ********* QEMU specific operations
463 Exit the current TB and return the value t0 (word type).
467 Exit the current TB and jump to the TB index 'index' (constant) if the
468 current TB was linked to this TB. Otherwise execute the next
469 instructions. Only indices 0 and 1 are valid and tcg_gen_goto_tb may be issued
470 at most once with each slot index per TB.
472 * qemu_ld_i32/i64 t0, t1, flags, memidx
473 * qemu_st_i32/i64 t0, t1, flags, memidx
475 Load data at the guest address t1 into t0, or store data in t0 at guest
476 address t1. The _i32/_i64 size applies to the size of the input/output
477 register t0 only. The address t1 is always sized according to the guest,
478 and the width of the memory operation is controlled by flags.
480 Both t0 and t1 may be split into little-endian ordered pairs of registers
481 if dealing with 64-bit quantities on a 32-bit host.
483 The memidx selects the qemu tlb index to use (e.g. user or kernel access).
484 The flags are the TCGMemOp bits, selecting the sign, width, and endianness
485 of the memory access.
487 For a 32-bit host, qemu_ld/st_i64 is guaranteed to only be used with a
488 64-bit memory access specified in flags.
492 Note 1: Some shortcuts are defined when the last operand is known to be
493 a constant (e.g. addi for add, movi for mov).
495 Note 2: When using TCG, the opcodes must never be generated directly
496 as some of them may not be available as "real" opcodes. Always use the
497 function tcg_gen_xxx(args).
501 tcg-target.h contains the target specific definitions. tcg-target.inc.c
502 contains the target specific code; it is #included by tcg/tcg.c, rather
503 than being a standalone C file.
507 The target word size (TCG_TARGET_REG_BITS) is expected to be 32 bit or
508 64 bit. It is expected that the pointer has the same size as the word.
510 On a 32 bit target, all 64 bit operations are converted to 32 bits. A
511 few specific operations must be implemented to allow it (see add2_i32,
512 sub2_i32, brcond2_i32).
514 On a 64 bit target, the values are transferred between 32 and 64-bit
515 registers using the following ops:
520 They ensure that the values are correctly truncated or extended when
521 moved from a 32-bit to a 64-bit register or vice-versa. Note that the
522 trunc_shr_i64_i32 is an optional op. It is not necessary to implement
523 it if all the following conditions are met:
524 - 64-bit registers can hold 32-bit values
525 - 32-bit values in a 64-bit register do not need to stay zero or
527 - all 32-bit TCG ops ignore the high part of 64-bit registers
529 Floating point operations are not supported in this version. A
530 previous incarnation of the code generator had full support of them,
531 but it is better to concentrate on integer operations first.
535 GCC like constraints are used to define the constraints of every
536 instruction. Memory constraints are not supported in this
537 version. Aliases are specified in the input operands as for GCC.
539 The same register may be used for both an input and an output, even when
540 they are not explicitly aliased. If an op expands to multiple target
541 instructions then care must be taken to avoid clobbering input values.
542 GCC style "early clobber" outputs are not currently supported.
544 A target can define specific register or constant constraints. If an
545 operation uses a constant input constraint which does not allow all
546 constants, it must also accept registers in order to have a fallback.
548 The movi_i32 and movi_i64 operations must accept any constants.
550 The mov_i32 and mov_i64 operations must accept any registers of the
553 The ld/st instructions must accept signed 32 bit constant offsets. It
554 can be implemented by reserving a specific register to compute the
555 address if the offset is too big.
557 The ld/st instructions must accept any destination (ld) or source (st)
560 4.3) Function call assumptions
562 - The only supported types for parameters and return value are: 32 and
563 64 bit integers and pointer.
564 - The stack grows downwards.
565 - The first N parameters are passed in registers.
566 - The next parameters are passed on the stack by storing them as words.
567 - Some registers are clobbered during the call.
568 - The function can return 0 or 1 value in registers. On a 32 bit
569 target, functions must be able to return 2 values in registers for
572 5) Recommended coding rules for best performance
574 - Use globals to represent the parts of the QEMU CPU state which are
575 often modified, e.g. the integer registers and the condition
576 codes. TCG will be able to use host registers to store them.
578 - Avoid globals stored in fixed registers. They must be used only to
579 store the pointer to the CPU state and possibly to store a pointer
580 to a register window.
582 - Use temporaries. Use local temporaries only when really needed,
583 e.g. when you need to use a value after a jump. Local temporaries
584 introduce a performance hit in the current TCG implementation: their
585 content is saved to memory at end of each basic block.
587 - Free temporaries and local temporaries when they are no longer used
588 (tcg_temp_free). Since tcg_const_x() also creates a temporary, you
589 should free it after it is used. Freeing temporaries does not yield
590 a better generated code, but it reduces the memory usage of TCG and
591 the speed of the translation.
593 - Don't hesitate to use helpers for complicated or seldom used guest
594 instructions. There is little performance advantage in using TCG to
595 implement guest instructions taking more than about twenty TCG
596 instructions. Note that this rule of thumb is more applicable to
597 helpers doing complex logic or arithmetic, where the C compiler has
598 scope to do a good job of optimisation; it is less relevant where
599 the instruction is mostly doing loads and stores, and in those cases
600 inline TCG may still be faster for longer sequences.
602 - The hard limit on the number of TCG instructions you can generate
603 per guest instruction is set by MAX_OP_PER_INSTR in exec-all.h --
604 you cannot exceed this without risking a buffer overrun.
606 - Use the 'discard' instruction if you know that TCG won't be able to
607 prove that a given global is "dead" at a given program point. The
608 x86 guest uses it to improve the condition codes optimisation.