2 * QEMU model of the Milkymist texture mapping unit.
5 * Copyright (c) 2010 Sebastien Bourdeauducq
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, see <http://www.gnu.org/licenses/>.
22 * Specification available at:
23 * http://milkymist.walle.cc/socdoc/tmu2.pdf
27 #include "qemu/osdep.h"
29 #include "hw/sysbus.h"
31 #include "qemu/error-report.h"
32 #include "qapi/error.h"
36 #include <epoxy/glx.h>
62 CTL_START_BUSY = (1<<0),
63 CTL_CHROMAKEY = (1<<1),
80 #define TYPE_MILKYMIST_TMU2 "milkymist-tmu2"
81 #define MILKYMIST_TMU2(obj) \
82 OBJECT_CHECK(MilkymistTMU2State, (obj), TYPE_MILKYMIST_TMU2)
84 struct MilkymistTMU2State {
85 SysBusDevice parent_obj;
87 MemoryRegion regs_region;
94 GLXFBConfig glx_fb_config;
95 GLXContext glx_context;
97 typedef struct MilkymistTMU2State MilkymistTMU2State;
99 static const int glx_fbconfig_attr[] = {
106 static int tmu2_glx_init(MilkymistTMU2State *s)
108 GLXFBConfig *configs;
111 s->dpy = XOpenDisplay(NULL); /* FIXME: call XCloseDisplay() */
112 if (s->dpy == NULL) {
116 configs = glXChooseFBConfig(s->dpy, 0, glx_fbconfig_attr, &nelements);
117 if (configs == NULL) {
121 s->glx_fb_config = *configs;
124 /* FIXME: call glXDestroyContext() */
125 s->glx_context = glXCreateNewContext(s->dpy, s->glx_fb_config,
126 GLX_RGBA_TYPE, NULL, 1);
127 if (s->glx_context == NULL) {
134 static void tmu2_gl_map(struct vertex *mesh, int texhres, int texvres,
135 int hmeshlast, int vmeshlast, int ho, int vo, int sw, int sh)
139 int u0, v0, u1, v1, u2, v2, u3, v3;
140 double xscale = 1.0 / ((double)(64 * texhres));
141 double yscale = 1.0 / ((double)(64 * texvres));
144 glTranslatef(ho, vo, 0);
145 glEnable(GL_TEXTURE_2D);
148 for (y = 0; y < vmeshlast; y++) {
151 for (x = 0; x < hmeshlast; x++) {
155 u0 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x].x);
156 v0 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x].y);
157 u1 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x + 1].x);
158 v1 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x + 1].y);
159 u2 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x + 1].x);
160 v2 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x + 1].y);
161 u3 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x].x);
162 v3 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x].y);
164 glTexCoord2d(((double)u0) * xscale, ((double)v0) * yscale);
165 glVertex3i(x0, y0, 0);
166 glTexCoord2d(((double)u1) * xscale, ((double)v1) * yscale);
167 glVertex3i(x1, y0, 0);
168 glTexCoord2d(((double)u2) * xscale, ((double)v2) * yscale);
169 glVertex3i(x1, y1, 0);
170 glTexCoord2d(((double)u3) * xscale, ((double)v3) * yscale);
171 glVertex3i(x0, y1, 0);
178 static void tmu2_start(MilkymistTMU2State *s)
180 int pbuffer_attrib[6] = {
185 GLX_PRESERVED_CONTENTS,
197 trace_milkymist_tmu2_start();
199 /* Create and set up a suitable OpenGL context */
200 pbuffer_attrib[1] = s->regs[R_DSTHRES];
201 pbuffer_attrib[3] = s->regs[R_DSTVRES];
202 pbuffer = glXCreatePbuffer(s->dpy, s->glx_fb_config, pbuffer_attrib);
203 glXMakeContextCurrent(s->dpy, pbuffer, pbuffer, s->glx_context);
205 /* Fixup endianness. TODO: would it work on BE hosts? */
206 glPixelStorei(GL_UNPACK_SWAP_BYTES, 1);
207 glPixelStorei(GL_PACK_SWAP_BYTES, 1);
210 glPixelStorei(GL_UNPACK_ALIGNMENT, 2);
211 glPixelStorei(GL_PACK_ALIGNMENT, 2);
213 /* Read the QEMU source framebuffer into an OpenGL texture */
214 glGenTextures(1, &texture);
215 glBindTexture(GL_TEXTURE_2D, texture);
216 fb_len = 2ULL * s->regs[R_TEXHRES] * s->regs[R_TEXVRES];
217 fb = cpu_physical_memory_map(s->regs[R_TEXFBUF], &fb_len, 0);
219 glDeleteTextures(1, &texture);
220 glXMakeContextCurrent(s->dpy, None, None, NULL);
221 glXDestroyPbuffer(s->dpy, pbuffer);
224 glTexImage2D(GL_TEXTURE_2D, 0, 3, s->regs[R_TEXHRES], s->regs[R_TEXVRES],
225 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, fb);
226 cpu_physical_memory_unmap(fb, fb_len, 0, fb_len);
228 /* Set up texturing options */
230 * Many cases of TMU2 masking are not supported by OpenGL.
231 * We only implement the most common ones:
232 * - full bilinear filtering vs. nearest texel
233 * - texture clamping vs. texture wrapping
235 if ((s->regs[R_TEXHMASK] & 0x3f) > 0x20) {
236 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
237 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
239 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
240 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
242 if ((s->regs[R_TEXHMASK] >> 6) & s->regs[R_TEXHRES]) {
243 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
245 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
247 if ((s->regs[R_TEXVMASK] >> 6) & s->regs[R_TEXVRES]) {
248 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
250 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
253 /* Translucency and decay */
255 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
256 m = (float)(s->regs[R_BRIGHTNESS] + 1) / 64.0f;
257 glColor4f(m, m, m, (float)(s->regs[R_ALPHA] + 1) / 64.0f);
259 /* Read the QEMU dest. framebuffer into the OpenGL framebuffer */
260 fb_len = 2ULL * s->regs[R_DSTHRES] * s->regs[R_DSTVRES];
261 fb = cpu_physical_memory_map(s->regs[R_DSTFBUF], &fb_len, 0);
263 glDeleteTextures(1, &texture);
264 glXMakeContextCurrent(s->dpy, None, None, NULL);
265 glXDestroyPbuffer(s->dpy, pbuffer);
269 glDrawPixels(s->regs[R_DSTHRES], s->regs[R_DSTVRES], GL_RGB,
270 GL_UNSIGNED_SHORT_5_6_5, fb);
271 cpu_physical_memory_unmap(fb, fb_len, 0, fb_len);
272 glViewport(0, 0, s->regs[R_DSTHRES], s->regs[R_DSTVRES]);
273 glMatrixMode(GL_PROJECTION);
275 glOrtho(0.0, s->regs[R_DSTHRES], 0.0, s->regs[R_DSTVRES], -1.0, 1.0);
276 glMatrixMode(GL_MODELVIEW);
278 /* Map the texture */
279 mesh_len = MESH_MAXSIZE*MESH_MAXSIZE*sizeof(struct vertex);
280 mesh = cpu_physical_memory_map(s->regs[R_VERTICESADDR], &mesh_len, 0);
282 glDeleteTextures(1, &texture);
283 glXMakeContextCurrent(s->dpy, None, None, NULL);
284 glXDestroyPbuffer(s->dpy, pbuffer);
288 tmu2_gl_map((struct vertex *)mesh,
289 s->regs[R_TEXHRES], s->regs[R_TEXVRES],
290 s->regs[R_HMESHLAST], s->regs[R_VMESHLAST],
291 s->regs[R_DSTHOFFSET], s->regs[R_DSTVOFFSET],
292 s->regs[R_DSTSQUAREW], s->regs[R_DSTSQUAREH]);
293 cpu_physical_memory_unmap(mesh, mesh_len, 0, mesh_len);
295 /* Write back the OpenGL framebuffer to the QEMU framebuffer */
296 fb_len = 2ULL * s->regs[R_DSTHRES] * s->regs[R_DSTVRES];
297 fb = cpu_physical_memory_map(s->regs[R_DSTFBUF], &fb_len, 1);
299 glDeleteTextures(1, &texture);
300 glXMakeContextCurrent(s->dpy, None, None, NULL);
301 glXDestroyPbuffer(s->dpy, pbuffer);
305 glReadPixels(0, 0, s->regs[R_DSTHRES], s->regs[R_DSTVRES], GL_RGB,
306 GL_UNSIGNED_SHORT_5_6_5, fb);
307 cpu_physical_memory_unmap(fb, fb_len, 1, fb_len);
309 /* Free OpenGL allocs */
310 glDeleteTextures(1, &texture);
311 glXMakeContextCurrent(s->dpy, None, None, NULL);
312 glXDestroyPbuffer(s->dpy, pbuffer);
314 s->regs[R_CTL] &= ~CTL_START_BUSY;
316 trace_milkymist_tmu2_pulse_irq();
317 qemu_irq_pulse(s->irq);
320 static uint64_t tmu2_read(void *opaque, hwaddr addr,
323 MilkymistTMU2State *s = opaque;
351 error_report("milkymist_tmu2: read access to unknown register 0x"
352 TARGET_FMT_plx, addr << 2);
356 trace_milkymist_tmu2_memory_read(addr << 2, r);
361 static void tmu2_check_registers(MilkymistTMU2State *s)
363 if (s->regs[R_BRIGHTNESS] > MAX_BRIGHTNESS) {
364 error_report("milkymist_tmu2: max brightness is %d", MAX_BRIGHTNESS);
367 if (s->regs[R_ALPHA] > MAX_ALPHA) {
368 error_report("milkymist_tmu2: max alpha is %d", MAX_ALPHA);
371 if (s->regs[R_VERTICESADDR] & 0x07) {
372 error_report("milkymist_tmu2: vertex mesh address has to be 64-bit "
376 if (s->regs[R_TEXFBUF] & 0x01) {
377 error_report("milkymist_tmu2: texture buffer address has to be "
382 static void tmu2_write(void *opaque, hwaddr addr, uint64_t value,
385 MilkymistTMU2State *s = opaque;
387 trace_milkymist_tmu2_memory_write(addr, value);
392 s->regs[addr] = value;
393 if (value & CTL_START_BUSY) {
415 s->regs[addr] = value;
419 error_report("milkymist_tmu2: write access to unknown register 0x"
420 TARGET_FMT_plx, addr << 2);
424 tmu2_check_registers(s);
427 static const MemoryRegionOps tmu2_mmio_ops = {
431 .min_access_size = 4,
432 .max_access_size = 4,
434 .endianness = DEVICE_NATIVE_ENDIAN,
437 static void milkymist_tmu2_reset(DeviceState *d)
439 MilkymistTMU2State *s = MILKYMIST_TMU2(d);
442 for (i = 0; i < R_MAX; i++) {
447 static void milkymist_tmu2_init(Object *obj)
449 MilkymistTMU2State *s = MILKYMIST_TMU2(obj);
450 SysBusDevice *dev = SYS_BUS_DEVICE(obj);
452 sysbus_init_irq(dev, &s->irq);
454 memory_region_init_io(&s->regs_region, obj, &tmu2_mmio_ops, s,
455 "milkymist-tmu2", R_MAX * 4);
456 sysbus_init_mmio(dev, &s->regs_region);
459 static void milkymist_tmu2_realize(DeviceState *dev, Error **errp)
461 MilkymistTMU2State *s = MILKYMIST_TMU2(dev);
463 if (tmu2_glx_init(s)) {
464 error_setg(errp, "tmu2_glx_init failed");
468 static const VMStateDescription vmstate_milkymist_tmu2 = {
469 .name = "milkymist-tmu2",
471 .minimum_version_id = 1,
472 .fields = (VMStateField[]) {
473 VMSTATE_UINT32_ARRAY(regs, MilkymistTMU2State, R_MAX),
474 VMSTATE_END_OF_LIST()
478 static void milkymist_tmu2_class_init(ObjectClass *klass, void *data)
480 DeviceClass *dc = DEVICE_CLASS(klass);
482 dc->realize = milkymist_tmu2_realize;
483 dc->reset = milkymist_tmu2_reset;
484 dc->vmsd = &vmstate_milkymist_tmu2;
487 static const TypeInfo milkymist_tmu2_info = {
488 .name = TYPE_MILKYMIST_TMU2,
489 .parent = TYPE_SYS_BUS_DEVICE,
490 .instance_size = sizeof(MilkymistTMU2State),
491 .instance_init = milkymist_tmu2_init,
492 .class_init = milkymist_tmu2_class_init,
495 static void milkymist_tmu2_register_types(void)
497 type_register_static(&milkymist_tmu2_info);
500 type_init(milkymist_tmu2_register_types)