2 * QEMU OMAP LCD Emulator templates
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32 # define PIXEL_TYPE uint8_t
33 #elif DEPTH == 15 || DEPTH == 16
35 # define PIXEL_TYPE uint16_t
38 # define PIXEL_TYPE uint32_t
40 # error unsupport depth
46 static void glue(draw_line2_, DEPTH)(
47 uint8_t *d, const uint8_t *s, int width, const uint16_t *pal)
52 v = ldub_raw((void *) s);
53 r = (pal[v & 3] >> 4) & 0xf0;
54 g = pal[v & 3] & 0xf0;
55 b = (pal[v & 3] << 4) & 0xf0;
56 ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
59 r = (pal[v & 3] >> 4) & 0xf0;
60 g = pal[v & 3] & 0xf0;
61 b = (pal[v & 3] << 4) & 0xf0;
62 ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
65 r = (pal[v & 3] >> 4) & 0xf0;
66 g = pal[v & 3] & 0xf0;
67 b = (pal[v & 3] << 4) & 0xf0;
68 ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
71 r = (pal[v & 3] >> 4) & 0xf0;
72 g = pal[v & 3] & 0xf0;
73 b = (pal[v & 3] << 4) & 0xf0;
74 ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
84 static void glue(draw_line4_, DEPTH)(
85 uint8_t *d, const uint8_t *s, int width, const uint16_t *pal)
90 v = ldub_raw((void *) s);
91 r = (pal[v & 0xf] >> 4) & 0xf0;
92 g = pal[v & 0xf] & 0xf0;
93 b = (pal[v & 0xf] << 4) & 0xf0;
94 ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
97 r = (pal[v & 0xf] >> 4) & 0xf0;
98 g = pal[v & 0xf] & 0xf0;
99 b = (pal[v & 0xf] << 4) & 0xf0;
100 ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
110 static void glue(draw_line8_, DEPTH)(
111 uint8_t *d, const uint8_t *s, int width, const uint16_t *pal)
116 v = ldub_raw((void *) s);
117 r = (pal[v] >> 4) & 0xf0;
119 b = (pal[v] << 4) & 0xf0;
120 ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
123 } while (-- width != 0);
129 static void glue(draw_line12_, DEPTH)(
130 uint8_t *d, const uint8_t *s, int width, const uint16_t *pal)
136 v = lduw_raw((void *) s);
140 ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
143 } while (-- width != 0);
149 static void glue(draw_line16_, DEPTH)(
150 uint8_t *d, const uint8_t *s, int width, const uint16_t *pal)
152 #if DEPTH == 16 && defined(WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)
153 memcpy(d, s, width * 2);
159 v = lduw_raw((void *) s);
163 ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
166 } while (-- width != 0);