2 * GTK UI -- egl opengl code.
4 * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget,
5 * which is GtkDrawingArea like widget with opengl rendering support.
7 * This code handles opengl support on older gtk versions, using egl
8 * to get a opengl context for the X11 window.
10 * This work is licensed under the terms of the GNU GPL, version 2 or later.
11 * See the COPYING file in the top-level directory.
14 #include "qemu-common.h"
18 #include "ui/console.h"
20 #include "ui/egl-helpers.h"
22 #include "sysemu/sysemu.h"
24 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout)
26 if (vc->gfx.scanout_mode == scanout) {
30 vc->gfx.scanout_mode = scanout;
31 if (!vc->gfx.scanout_mode) {
33 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
34 GL_COLOR_ATTACHMENT0_EXT,
36 glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
37 glDeleteFramebuffers(1, &vc->gfx.fbo_id);
40 if (vc->gfx.surface) {
41 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
42 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
47 /** DisplayState Callbacks (opengl version) **/
49 void gd_egl_init(VirtualConsole *vc)
51 GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area);
56 #if GTK_CHECK_VERSION(3, 0, 0)
57 Window x11_window = gdk_x11_window_get_xid(gdk_window);
59 Window x11_window = gdk_x11_drawable_get_xid(gdk_window);
65 vc->gfx.ectx = qemu_egl_init_ctx();
66 vc->gfx.esurface = qemu_egl_init_surface_x11(vc->gfx.ectx, x11_window);
68 assert(vc->gfx.esurface);
71 void gd_egl_draw(VirtualConsole *vc)
80 if (vc->gfx.scanout_mode) {
81 gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h);
86 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
87 vc->gfx.esurface, vc->gfx.ectx);
89 window = gtk_widget_get_window(vc->gfx.drawing_area);
90 gdk_drawable_get_size(window, &ww, &wh);
91 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
92 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
94 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
98 void gd_egl_update(DisplayChangeListener *dcl,
99 int x, int y, int w, int h)
101 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
103 if (!vc->gfx.gls || !vc->gfx.ds) {
107 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
108 vc->gfx.esurface, vc->gfx.ectx);
109 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
113 void gd_egl_refresh(DisplayChangeListener *dcl)
115 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
117 if (!vc->gfx.esurface) {
119 if (!vc->gfx.esurface) {
122 vc->gfx.gls = console_gl_init_context();
124 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
128 graphic_hw_update(dcl->con);
130 if (vc->gfx.glupdates) {
131 vc->gfx.glupdates = 0;
132 gtk_egl_set_scanout_mode(vc, false);
137 void gd_egl_switch(DisplayChangeListener *dcl,
138 DisplaySurface *surface)
140 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
143 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
146 surface_width(vc->gfx.ds) == surface_width(surface) &&
147 surface_height(vc->gfx.ds) == surface_height(surface)) {
151 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
152 vc->gfx.ds = surface;
154 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
158 gd_update_windowsize(vc);
162 QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl,
163 QEMUGLParams *params)
165 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
167 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
168 vc->gfx.esurface, vc->gfx.ectx);
169 return qemu_egl_create_context(dcl, params);
172 void gd_egl_scanout(DisplayChangeListener *dcl,
173 uint32_t backing_id, bool backing_y_0_top,
174 uint32_t x, uint32_t y,
175 uint32_t w, uint32_t h)
177 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
183 vc->gfx.tex_id = backing_id;
184 vc->gfx.y0_top = backing_y_0_top;
186 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
187 vc->gfx.esurface, vc->gfx.ectx);
189 if (vc->gfx.tex_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
190 gtk_egl_set_scanout_mode(vc, false);
194 gtk_egl_set_scanout_mode(vc, true);
195 if (!vc->gfx.fbo_id) {
196 glGenFramebuffers(1, &vc->gfx.fbo_id);
199 glBindFramebuffer(GL_FRAMEBUFFER_EXT, vc->gfx.fbo_id);
200 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
201 GL_TEXTURE_2D, vc->gfx.tex_id, 0);
204 void gd_egl_scanout_flush(DisplayChangeListener *dcl,
205 uint32_t x, uint32_t y, uint32_t w, uint32_t h)
207 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
211 if (!vc->gfx.scanout_mode) {
214 if (!vc->gfx.fbo_id) {
218 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
219 vc->gfx.esurface, vc->gfx.ectx);
221 glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.fbo_id);
222 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
224 window = gtk_widget_get_window(vc->gfx.drawing_area);
225 gdk_drawable_get_size(window, &ww, &wh);
226 glViewport(0, 0, ww, wh);
227 y1 = vc->gfx.y0_top ? 0 : vc->gfx.h;
228 y2 = vc->gfx.y0_top ? vc->gfx.h : 0;
229 glBlitFramebuffer(0, y1, vc->gfx.w, y2,
231 GL_COLOR_BUFFER_BIT, GL_NEAREST);
232 glBindFramebuffer(GL_FRAMEBUFFER_EXT, vc->gfx.fbo_id);
234 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
237 void gtk_egl_init(void)
239 GdkDisplay *gdk_display = gdk_display_get_default();
240 Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display);
242 if (qemu_egl_init_dpy(x11_display, false, false) < 0) {
249 int gd_egl_make_current(DisplayChangeListener *dcl,
252 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
254 return eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
255 vc->gfx.esurface, ctx);