2 * GTK UI -- egl opengl code.
4 * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget,
5 * which is GtkDrawingArea like widget with opengl rendering support.
7 * This code handles opengl support on older gtk versions, using egl
8 * to get a opengl context for the X11 window.
10 * This work is licensed under the terms of the GNU GPL, version 2 or later.
11 * See the COPYING file in the top-level directory.
14 #include "qemu/osdep.h"
15 #include "qemu-common.h"
19 #include "ui/console.h"
21 #include "ui/egl-helpers.h"
23 #include "sysemu/sysemu.h"
25 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout)
27 if (vc->gfx.scanout_mode == scanout) {
31 vc->gfx.scanout_mode = scanout;
32 if (!vc->gfx.scanout_mode) {
34 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
35 GL_COLOR_ATTACHMENT0_EXT,
37 glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
38 glDeleteFramebuffers(1, &vc->gfx.fbo_id);
41 if (vc->gfx.surface) {
42 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
43 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
48 /** DisplayState Callbacks (opengl version) **/
50 void gd_egl_init(VirtualConsole *vc)
52 GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area);
57 #if GTK_CHECK_VERSION(3, 0, 0)
58 Window x11_window = gdk_x11_window_get_xid(gdk_window);
60 Window x11_window = gdk_x11_drawable_get_xid(gdk_window);
66 vc->gfx.ectx = qemu_egl_init_ctx();
67 vc->gfx.esurface = qemu_egl_init_surface_x11(vc->gfx.ectx, x11_window);
69 assert(vc->gfx.esurface);
72 void gd_egl_draw(VirtualConsole *vc)
81 if (vc->gfx.scanout_mode) {
82 gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h);
87 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
88 vc->gfx.esurface, vc->gfx.ectx);
90 window = gtk_widget_get_window(vc->gfx.drawing_area);
91 gdk_drawable_get_size(window, &ww, &wh);
92 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
93 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
95 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
99 void gd_egl_update(DisplayChangeListener *dcl,
100 int x, int y, int w, int h)
102 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
104 if (!vc->gfx.gls || !vc->gfx.ds) {
108 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
109 vc->gfx.esurface, vc->gfx.ectx);
110 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
114 void gd_egl_refresh(DisplayChangeListener *dcl)
116 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
118 if (!vc->gfx.esurface) {
120 if (!vc->gfx.esurface) {
123 vc->gfx.gls = console_gl_init_context();
125 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
129 graphic_hw_update(dcl->con);
131 if (vc->gfx.glupdates) {
132 vc->gfx.glupdates = 0;
133 gtk_egl_set_scanout_mode(vc, false);
138 void gd_egl_switch(DisplayChangeListener *dcl,
139 DisplaySurface *surface)
141 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
144 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
147 surface_width(vc->gfx.ds) == surface_width(surface) &&
148 surface_height(vc->gfx.ds) == surface_height(surface)) {
152 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
153 vc->gfx.ds = surface;
155 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
159 gd_update_windowsize(vc);
163 QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl,
164 QEMUGLParams *params)
166 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
168 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
169 vc->gfx.esurface, vc->gfx.ectx);
170 return qemu_egl_create_context(dcl, params);
173 void gd_egl_scanout_disable(DisplayChangeListener *dcl)
175 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
180 gtk_egl_set_scanout_mode(vc, false);
183 void gd_egl_scanout_texture(DisplayChangeListener *dcl,
184 uint32_t backing_id, bool backing_y_0_top,
185 uint32_t backing_width, uint32_t backing_height,
186 uint32_t x, uint32_t y,
187 uint32_t w, uint32_t h)
189 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
195 vc->gfx.tex_id = backing_id;
196 vc->gfx.y0_top = backing_y_0_top;
198 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
199 vc->gfx.esurface, vc->gfx.ectx);
201 gtk_egl_set_scanout_mode(vc, true);
202 if (!vc->gfx.fbo_id) {
203 glGenFramebuffers(1, &vc->gfx.fbo_id);
206 glBindFramebuffer(GL_FRAMEBUFFER_EXT, vc->gfx.fbo_id);
207 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
208 GL_TEXTURE_2D, vc->gfx.tex_id, 0);
211 void gd_egl_scanout_flush(DisplayChangeListener *dcl,
212 uint32_t x, uint32_t y, uint32_t w, uint32_t h)
214 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
218 if (!vc->gfx.scanout_mode) {
221 if (!vc->gfx.fbo_id) {
225 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
226 vc->gfx.esurface, vc->gfx.ectx);
228 glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.fbo_id);
229 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
231 window = gtk_widget_get_window(vc->gfx.drawing_area);
232 gdk_drawable_get_size(window, &ww, &wh);
233 glViewport(0, 0, ww, wh);
234 y1 = vc->gfx.y0_top ? 0 : vc->gfx.h;
235 y2 = vc->gfx.y0_top ? vc->gfx.h : 0;
236 glBlitFramebuffer(0, y1, vc->gfx.w, y2,
238 GL_COLOR_BUFFER_BIT, GL_NEAREST);
239 glBindFramebuffer(GL_FRAMEBUFFER_EXT, vc->gfx.fbo_id);
241 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
244 void gtk_egl_init(void)
246 GdkDisplay *gdk_display = gdk_display_get_default();
247 Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display);
249 if (qemu_egl_init_dpy(x11_display, false, false) < 0) {
256 int gd_egl_make_current(DisplayChangeListener *dcl,
259 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
261 return eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
262 vc->gfx.esurface, ctx);