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1f673135 | 1 | \input texinfo @c -*- texinfo -*- |
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2 | @c %**start of header |
3 | @setfilename qemu-tech.info | |
4 | @settitle QEMU Internals | |
5 | @exampleindent 0 | |
6 | @paragraphindent 0 | |
7 | @c %**end of header | |
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8 | |
9 | @iftex | |
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10 | @titlepage |
11 | @sp 7 | |
12 | @center @titlefont{QEMU Internals} | |
13 | @sp 3 | |
14 | @end titlepage | |
15 | @end iftex | |
16 | ||
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17 | @ifnottex |
18 | @node Top | |
19 | @top | |
20 | ||
21 | @menu | |
22 | * Introduction:: | |
23 | * QEMU Internals:: | |
24 | * Regression Tests:: | |
25 | * Index:: | |
26 | @end menu | |
27 | @end ifnottex | |
28 | ||
29 | @contents | |
30 | ||
31 | @node Introduction | |
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32 | @chapter Introduction |
33 | ||
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34 | @menu |
35 | * intro_features:: Features | |
36 | * intro_x86_emulation:: x86 emulation | |
37 | * intro_arm_emulation:: ARM emulation | |
38 | * intro_ppc_emulation:: PowerPC emulation | |
39 | * intro_sparc_emulation:: SPARC emulation | |
40 | @end menu | |
41 | ||
42 | @node intro_features | |
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43 | @section Features |
44 | ||
45 | QEMU is a FAST! processor emulator using a portable dynamic | |
46 | translator. | |
47 | ||
48 | QEMU has two operating modes: | |
49 | ||
50 | @itemize @minus | |
51 | ||
52 | @item | |
53 | Full system emulation. In this mode, QEMU emulates a full system | |
b671f9ed | 54 | (usually a PC), including a processor and various peripherals. It can |
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55 | be used to launch an different Operating System without rebooting the |
56 | PC or to debug system code. | |
57 | ||
58 | @item | |
59 | User mode emulation (Linux host only). In this mode, QEMU can launch | |
60 | Linux processes compiled for one CPU on another CPU. It can be used to | |
61 | launch the Wine Windows API emulator (@url{http://www.winehq.org}) or | |
62 | to ease cross-compilation and cross-debugging. | |
63 | ||
64 | @end itemize | |
65 | ||
66 | As QEMU requires no host kernel driver to run, it is very safe and | |
67 | easy to use. | |
68 | ||
69 | QEMU generic features: | |
70 | ||
71 | @itemize | |
72 | ||
73 | @item User space only or full system emulation. | |
74 | ||
debc7065 | 75 | @item Using dynamic translation to native code for reasonable speed. |
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76 | |
77 | @item Working on x86 and PowerPC hosts. Being tested on ARM, Sparc32, Alpha and S390. | |
78 | ||
79 | @item Self-modifying code support. | |
80 | ||
81 | @item Precise exceptions support. | |
82 | ||
83 | @item The virtual CPU is a library (@code{libqemu}) which can be used | |
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84 | in other projects (look at @file{qemu/tests/qruncom.c} to have an |
85 | example of user mode @code{libqemu} usage). | |
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86 | |
87 | @end itemize | |
88 | ||
89 | QEMU user mode emulation features: | |
90 | @itemize | |
91 | @item Generic Linux system call converter, including most ioctls. | |
92 | ||
93 | @item clone() emulation using native CPU clone() to use Linux scheduler for threads. | |
94 | ||
95 | @item Accurate signal handling by remapping host signals to target signals. | |
96 | @end itemize | |
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97 | |
98 | QEMU full system emulation features: | |
99 | @itemize | |
100 | @item QEMU can either use a full software MMU for maximum portability or use the host system call mmap() to simulate the target MMU. | |
101 | @end itemize | |
102 | ||
debc7065 | 103 | @node intro_x86_emulation |
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104 | @section x86 emulation |
105 | ||
106 | QEMU x86 target features: | |
107 | ||
108 | @itemize | |
109 | ||
110 | @item The virtual x86 CPU supports 16 bit and 32 bit addressing with segmentation. | |
111 | LDT/GDT and IDT are emulated. VM86 mode is also supported to run DOSEMU. | |
112 | ||
113 | @item Support of host page sizes bigger than 4KB in user mode emulation. | |
114 | ||
115 | @item QEMU can emulate itself on x86. | |
116 | ||
117 | @item An extensive Linux x86 CPU test program is included @file{tests/test-i386}. | |
118 | It can be used to test other x86 virtual CPUs. | |
119 | ||
120 | @end itemize | |
121 | ||
122 | Current QEMU limitations: | |
123 | ||
124 | @itemize | |
125 | ||
126 | @item No SSE/MMX support (yet). | |
127 | ||
128 | @item No x86-64 support. | |
129 | ||
130 | @item IPC syscalls are missing. | |
131 | ||
132 | @item The x86 segment limits and access rights are not tested at every | |
133 | memory access (yet). Hopefully, very few OSes seem to rely on that for | |
134 | normal use. | |
135 | ||
136 | @item On non x86 host CPUs, @code{double}s are used instead of the non standard | |
137 | 10 byte @code{long double}s of x86 for floating point emulation to get | |
138 | maximum performances. | |
139 | ||
140 | @end itemize | |
141 | ||
debc7065 | 142 | @node intro_arm_emulation |
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143 | @section ARM emulation |
144 | ||
145 | @itemize | |
146 | ||
147 | @item Full ARM 7 user emulation. | |
148 | ||
149 | @item NWFPE FPU support included in user Linux emulation. | |
150 | ||
151 | @item Can run most ARM Linux binaries. | |
152 | ||
153 | @end itemize | |
154 | ||
debc7065 | 155 | @node intro_ppc_emulation |
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156 | @section PowerPC emulation |
157 | ||
158 | @itemize | |
159 | ||
e80cfcfc | 160 | @item Full PowerPC 32 bit emulation, including privileged instructions, |
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161 | FPU and MMU. |
162 | ||
163 | @item Can run most PowerPC Linux binaries. | |
164 | ||
165 | @end itemize | |
166 | ||
debc7065 | 167 | @node intro_sparc_emulation |
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168 | @section SPARC emulation |
169 | ||
170 | @itemize | |
171 | ||
f6b647cd | 172 | @item Full SPARC V8 emulation, including privileged |
3475187d | 173 | instructions, FPU and MMU. SPARC V9 emulation includes most privileged |
f6b647cd | 174 | instructions, FPU and I/D MMU, but misses most VIS instructions. |
1f673135 | 175 | |
f6b647cd | 176 | @item Can run most 32-bit SPARC Linux binaries and some handcrafted 64-bit SPARC Linux binaries. |
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177 | |
178 | @end itemize | |
179 | ||
180 | Current QEMU limitations: | |
181 | ||
182 | @itemize | |
183 | ||
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184 | @item IPC syscalls are missing. |
185 | ||
186 | @item 128-bit floating point operations are not supported, though none of the | |
187 | real CPUs implement them either. FCMPE[SD] are not correctly | |
188 | implemented. Floating point exception support is untested. | |
189 | ||
190 | @item Alignment is not enforced at all. | |
191 | ||
192 | @item Atomic instructions are not correctly implemented. | |
193 | ||
194 | @item Sparc64 emulators are not usable for anything yet. | |
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195 | |
196 | @end itemize | |
197 | ||
debc7065 | 198 | @node QEMU Internals |
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199 | @chapter QEMU Internals |
200 | ||
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201 | @menu |
202 | * QEMU compared to other emulators:: | |
203 | * Portable dynamic translation:: | |
204 | * Register allocation:: | |
205 | * Condition code optimisations:: | |
206 | * CPU state optimisations:: | |
207 | * Translation cache:: | |
208 | * Direct block chaining:: | |
209 | * Self-modifying code and translated code invalidation:: | |
210 | * Exception support:: | |
211 | * MMU emulation:: | |
212 | * Hardware interrupts:: | |
213 | * User emulation specific details:: | |
214 | * Bibliography:: | |
215 | @end menu | |
216 | ||
217 | @node QEMU compared to other emulators | |
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218 | @section QEMU compared to other emulators |
219 | ||
220 | Like bochs [3], QEMU emulates an x86 CPU. But QEMU is much faster than | |
221 | bochs as it uses dynamic compilation. Bochs is closely tied to x86 PC | |
222 | emulation while QEMU can emulate several processors. | |
223 | ||
224 | Like Valgrind [2], QEMU does user space emulation and dynamic | |
225 | translation. Valgrind is mainly a memory debugger while QEMU has no | |
226 | support for it (QEMU could be used to detect out of bound memory | |
227 | accesses as Valgrind, but it has no support to track uninitialised data | |
228 | as Valgrind does). The Valgrind dynamic translator generates better code | |
229 | than QEMU (in particular it does register allocation) but it is closely | |
230 | tied to an x86 host and target and has no support for precise exceptions | |
231 | and system emulation. | |
232 | ||
233 | EM86 [4] is the closest project to user space QEMU (and QEMU still uses | |
234 | some of its code, in particular the ELF file loader). EM86 was limited | |
235 | to an alpha host and used a proprietary and slow interpreter (the | |
236 | interpreter part of the FX!32 Digital Win32 code translator [5]). | |
237 | ||
238 | TWIN [6] is a Windows API emulator like Wine. It is less accurate than | |
239 | Wine but includes a protected mode x86 interpreter to launch x86 Windows | |
36d54d15 | 240 | executables. Such an approach has greater potential because most of the |
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241 | Windows API is executed natively but it is far more difficult to develop |
242 | because all the data structures and function parameters exchanged | |
243 | between the API and the x86 code must be converted. | |
244 | ||
245 | User mode Linux [7] was the only solution before QEMU to launch a | |
246 | Linux kernel as a process while not needing any host kernel | |
247 | patches. However, user mode Linux requires heavy kernel patches while | |
248 | QEMU accepts unpatched Linux kernels. The price to pay is that QEMU is | |
249 | slower. | |
250 | ||
251 | The new Plex86 [8] PC virtualizer is done in the same spirit as the | |
252 | qemu-fast system emulator. It requires a patched Linux kernel to work | |
253 | (you cannot launch the same kernel on your PC), but the patches are | |
254 | really small. As it is a PC virtualizer (no emulation is done except | |
255 | for some priveledged instructions), it has the potential of being | |
256 | faster than QEMU. The downside is that a complicated (and potentially | |
257 | unsafe) host kernel patch is needed. | |
258 | ||
259 | The commercial PC Virtualizers (VMWare [9], VirtualPC [10], TwoOStwo | |
260 | [11]) are faster than QEMU, but they all need specific, proprietary | |
261 | and potentially unsafe host drivers. Moreover, they are unable to | |
262 | provide cycle exact simulation as an emulator can. | |
263 | ||
debc7065 | 264 | @node Portable dynamic translation |
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265 | @section Portable dynamic translation |
266 | ||
267 | QEMU is a dynamic translator. When it first encounters a piece of code, | |
268 | it converts it to the host instruction set. Usually dynamic translators | |
269 | are very complicated and highly CPU dependent. QEMU uses some tricks | |
270 | which make it relatively easily portable and simple while achieving good | |
271 | performances. | |
272 | ||
273 | The basic idea is to split every x86 instruction into fewer simpler | |
274 | instructions. Each simple instruction is implemented by a piece of C | |
275 | code (see @file{target-i386/op.c}). Then a compile time tool | |
276 | (@file{dyngen}) takes the corresponding object file (@file{op.o}) | |
277 | to generate a dynamic code generator which concatenates the simple | |
278 | instructions to build a function (see @file{op.h:dyngen_code()}). | |
279 | ||
280 | In essence, the process is similar to [1], but more work is done at | |
281 | compile time. | |
282 | ||
283 | A key idea to get optimal performances is that constant parameters can | |
284 | be passed to the simple operations. For that purpose, dummy ELF | |
285 | relocations are generated with gcc for each constant parameter. Then, | |
286 | the tool (@file{dyngen}) can locate the relocations and generate the | |
287 | appriopriate C code to resolve them when building the dynamic code. | |
288 | ||
289 | That way, QEMU is no more difficult to port than a dynamic linker. | |
290 | ||
291 | To go even faster, GCC static register variables are used to keep the | |
292 | state of the virtual CPU. | |
293 | ||
debc7065 | 294 | @node Register allocation |
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295 | @section Register allocation |
296 | ||
297 | Since QEMU uses fixed simple instructions, no efficient register | |
298 | allocation can be done. However, because RISC CPUs have a lot of | |
299 | register, most of the virtual CPU state can be put in registers without | |
300 | doing complicated register allocation. | |
301 | ||
debc7065 | 302 | @node Condition code optimisations |
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303 | @section Condition code optimisations |
304 | ||
305 | Good CPU condition codes emulation (@code{EFLAGS} register on x86) is a | |
306 | critical point to get good performances. QEMU uses lazy condition code | |
307 | evaluation: instead of computing the condition codes after each x86 | |
308 | instruction, it just stores one operand (called @code{CC_SRC}), the | |
309 | result (called @code{CC_DST}) and the type of operation (called | |
310 | @code{CC_OP}). | |
311 | ||
312 | @code{CC_OP} is almost never explicitely set in the generated code | |
313 | because it is known at translation time. | |
314 | ||
315 | In order to increase performances, a backward pass is performed on the | |
316 | generated simple instructions (see | |
317 | @code{target-i386/translate.c:optimize_flags()}). When it can be proved that | |
318 | the condition codes are not needed by the next instructions, no | |
319 | condition codes are computed at all. | |
320 | ||
debc7065 | 321 | @node CPU state optimisations |
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322 | @section CPU state optimisations |
323 | ||
324 | The x86 CPU has many internal states which change the way it evaluates | |
325 | instructions. In order to achieve a good speed, the translation phase | |
326 | considers that some state information of the virtual x86 CPU cannot | |
327 | change in it. For example, if the SS, DS and ES segments have a zero | |
328 | base, then the translator does not even generate an addition for the | |
329 | segment base. | |
330 | ||
331 | [The FPU stack pointer register is not handled that way yet]. | |
332 | ||
debc7065 | 333 | @node Translation cache |
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334 | @section Translation cache |
335 | ||
15a34c63 | 336 | A 16 MByte cache holds the most recently used translations. For |
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337 | simplicity, it is completely flushed when it is full. A translation unit |
338 | contains just a single basic block (a block of x86 instructions | |
339 | terminated by a jump or by a virtual CPU state change which the | |
340 | translator cannot deduce statically). | |
341 | ||
debc7065 | 342 | @node Direct block chaining |
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343 | @section Direct block chaining |
344 | ||
345 | After each translated basic block is executed, QEMU uses the simulated | |
346 | Program Counter (PC) and other cpu state informations (such as the CS | |
347 | segment base value) to find the next basic block. | |
348 | ||
349 | In order to accelerate the most common cases where the new simulated PC | |
350 | is known, QEMU can patch a basic block so that it jumps directly to the | |
351 | next one. | |
352 | ||
353 | The most portable code uses an indirect jump. An indirect jump makes | |
354 | it easier to make the jump target modification atomic. On some host | |
355 | architectures (such as x86 or PowerPC), the @code{JUMP} opcode is | |
356 | directly patched so that the block chaining has no overhead. | |
357 | ||
debc7065 | 358 | @node Self-modifying code and translated code invalidation |
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359 | @section Self-modifying code and translated code invalidation |
360 | ||
361 | Self-modifying code is a special challenge in x86 emulation because no | |
362 | instruction cache invalidation is signaled by the application when code | |
363 | is modified. | |
364 | ||
365 | When translated code is generated for a basic block, the corresponding | |
366 | host page is write protected if it is not already read-only (with the | |
367 | system call @code{mprotect()}). Then, if a write access is done to the | |
368 | page, Linux raises a SEGV signal. QEMU then invalidates all the | |
369 | translated code in the page and enables write accesses to the page. | |
370 | ||
371 | Correct translated code invalidation is done efficiently by maintaining | |
372 | a linked list of every translated block contained in a given page. Other | |
373 | linked lists are also maintained to undo direct block chaining. | |
374 | ||
375 | Although the overhead of doing @code{mprotect()} calls is important, | |
376 | most MSDOS programs can be emulated at reasonnable speed with QEMU and | |
377 | DOSEMU. | |
378 | ||
379 | Note that QEMU also invalidates pages of translated code when it detects | |
380 | that memory mappings are modified with @code{mmap()} or @code{munmap()}. | |
381 | ||
382 | When using a software MMU, the code invalidation is more efficient: if | |
383 | a given code page is invalidated too often because of write accesses, | |
384 | then a bitmap representing all the code inside the page is | |
385 | built. Every store into that page checks the bitmap to see if the code | |
386 | really needs to be invalidated. It avoids invalidating the code when | |
387 | only data is modified in the page. | |
388 | ||
debc7065 | 389 | @node Exception support |
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390 | @section Exception support |
391 | ||
392 | longjmp() is used when an exception such as division by zero is | |
393 | encountered. | |
394 | ||
395 | The host SIGSEGV and SIGBUS signal handlers are used to get invalid | |
396 | memory accesses. The exact CPU state can be retrieved because all the | |
397 | x86 registers are stored in fixed host registers. The simulated program | |
398 | counter is found by retranslating the corresponding basic block and by | |
399 | looking where the host program counter was at the exception point. | |
400 | ||
401 | The virtual CPU cannot retrieve the exact @code{EFLAGS} register because | |
402 | in some cases it is not computed because of condition code | |
403 | optimisations. It is not a big concern because the emulated code can | |
404 | still be restarted in any cases. | |
405 | ||
debc7065 | 406 | @node MMU emulation |
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407 | @section MMU emulation |
408 | ||
409 | For system emulation, QEMU uses the mmap() system call to emulate the | |
410 | target CPU MMU. It works as long the emulated OS does not use an area | |
411 | reserved by the host OS (such as the area above 0xc0000000 on x86 | |
412 | Linux). | |
413 | ||
414 | In order to be able to launch any OS, QEMU also supports a soft | |
415 | MMU. In that mode, the MMU virtual to physical address translation is | |
416 | done at every memory access. QEMU uses an address translation cache to | |
417 | speed up the translation. | |
418 | ||
419 | In order to avoid flushing the translated code each time the MMU | |
420 | mappings change, QEMU uses a physically indexed translation cache. It | |
421 | means that each basic block is indexed with its physical address. | |
422 | ||
423 | When MMU mappings change, only the chaining of the basic blocks is | |
424 | reset (i.e. a basic block can no longer jump directly to another one). | |
425 | ||
debc7065 | 426 | @node Hardware interrupts |
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427 | @section Hardware interrupts |
428 | ||
429 | In order to be faster, QEMU does not check at every basic block if an | |
430 | hardware interrupt is pending. Instead, the user must asynchrously | |
431 | call a specific function to tell that an interrupt is pending. This | |
432 | function resets the chaining of the currently executing basic | |
433 | block. It ensures that the execution will return soon in the main loop | |
434 | of the CPU emulator. Then the main loop can test if the interrupt is | |
435 | pending and handle it. | |
436 | ||
debc7065 | 437 | @node User emulation specific details |
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438 | @section User emulation specific details |
439 | ||
440 | @subsection Linux system call translation | |
441 | ||
442 | QEMU includes a generic system call translator for Linux. It means that | |
443 | the parameters of the system calls can be converted to fix the | |
444 | endianness and 32/64 bit issues. The IOCTLs are converted with a generic | |
445 | type description system (see @file{ioctls.h} and @file{thunk.c}). | |
446 | ||
447 | QEMU supports host CPUs which have pages bigger than 4KB. It records all | |
448 | the mappings the process does and try to emulated the @code{mmap()} | |
449 | system calls in cases where the host @code{mmap()} call would fail | |
450 | because of bad page alignment. | |
451 | ||
452 | @subsection Linux signals | |
453 | ||
454 | Normal and real-time signals are queued along with their information | |
455 | (@code{siginfo_t}) as it is done in the Linux kernel. Then an interrupt | |
456 | request is done to the virtual CPU. When it is interrupted, one queued | |
457 | signal is handled by generating a stack frame in the virtual CPU as the | |
458 | Linux kernel does. The @code{sigreturn()} system call is emulated to return | |
459 | from the virtual signal handler. | |
460 | ||
461 | Some signals (such as SIGALRM) directly come from the host. Other | |
462 | signals are synthetized from the virtual CPU exceptions such as SIGFPE | |
463 | when a division by zero is done (see @code{main.c:cpu_loop()}). | |
464 | ||
465 | The blocked signal mask is still handled by the host Linux kernel so | |
466 | that most signal system calls can be redirected directly to the host | |
467 | Linux kernel. Only the @code{sigaction()} and @code{sigreturn()} system | |
468 | calls need to be fully emulated (see @file{signal.c}). | |
469 | ||
470 | @subsection clone() system call and threads | |
471 | ||
472 | The Linux clone() system call is usually used to create a thread. QEMU | |
473 | uses the host clone() system call so that real host threads are created | |
474 | for each emulated thread. One virtual CPU instance is created for each | |
475 | thread. | |
476 | ||
477 | The virtual x86 CPU atomic operations are emulated with a global lock so | |
478 | that their semantic is preserved. | |
479 | ||
480 | Note that currently there are still some locking issues in QEMU. In | |
481 | particular, the translated cache flush is not protected yet against | |
482 | reentrancy. | |
483 | ||
484 | @subsection Self-virtualization | |
485 | ||
486 | QEMU was conceived so that ultimately it can emulate itself. Although | |
487 | it is not very useful, it is an important test to show the power of the | |
488 | emulator. | |
489 | ||
490 | Achieving self-virtualization is not easy because there may be address | |
491 | space conflicts. QEMU solves this problem by being an executable ELF | |
492 | shared object as the ld-linux.so ELF interpreter. That way, it can be | |
493 | relocated at load time. | |
494 | ||
debc7065 | 495 | @node Bibliography |
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496 | @section Bibliography |
497 | ||
498 | @table @asis | |
499 | ||
500 | @item [1] | |
501 | @url{http://citeseer.nj.nec.com/piumarta98optimizing.html}, Optimizing | |
502 | direct threaded code by selective inlining (1998) by Ian Piumarta, Fabio | |
503 | Riccardi. | |
504 | ||
505 | @item [2] | |
506 | @url{http://developer.kde.org/~sewardj/}, Valgrind, an open-source | |
507 | memory debugger for x86-GNU/Linux, by Julian Seward. | |
508 | ||
509 | @item [3] | |
510 | @url{http://bochs.sourceforge.net/}, the Bochs IA-32 Emulator Project, | |
511 | by Kevin Lawton et al. | |
512 | ||
513 | @item [4] | |
514 | @url{http://www.cs.rose-hulman.edu/~donaldlf/em86/index.html}, the EM86 | |
515 | x86 emulator on Alpha-Linux. | |
516 | ||
517 | @item [5] | |
debc7065 | 518 | @url{http://www.usenix.org/publications/library/proceedings/usenix-nt97/@/full_papers/chernoff/chernoff.pdf}, |
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519 | DIGITAL FX!32: Running 32-Bit x86 Applications on Alpha NT, by Anton |
520 | Chernoff and Ray Hookway. | |
521 | ||
522 | @item [6] | |
523 | @url{http://www.willows.com/}, Windows API library emulation from | |
524 | Willows Software. | |
525 | ||
526 | @item [7] | |
527 | @url{http://user-mode-linux.sourceforge.net/}, | |
528 | The User-mode Linux Kernel. | |
529 | ||
530 | @item [8] | |
531 | @url{http://www.plex86.org/}, | |
532 | The new Plex86 project. | |
533 | ||
534 | @item [9] | |
535 | @url{http://www.vmware.com/}, | |
536 | The VMWare PC virtualizer. | |
537 | ||
538 | @item [10] | |
539 | @url{http://www.microsoft.com/windowsxp/virtualpc/}, | |
540 | The VirtualPC PC virtualizer. | |
541 | ||
542 | @item [11] | |
543 | @url{http://www.twoostwo.org/}, | |
544 | The TwoOStwo PC virtualizer. | |
545 | ||
546 | @end table | |
547 | ||
debc7065 | 548 | @node Regression Tests |
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549 | @chapter Regression Tests |
550 | ||
551 | In the directory @file{tests/}, various interesting testing programs | |
552 | are available. There are used for regression testing. | |
553 | ||
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554 | @menu |
555 | * test-i386:: | |
556 | * linux-test:: | |
557 | * qruncom.c:: | |
558 | @end menu | |
559 | ||
560 | @node test-i386 | |
1f673135 FB |
561 | @section @file{test-i386} |
562 | ||
563 | This program executes most of the 16 bit and 32 bit x86 instructions and | |
564 | generates a text output. It can be compared with the output obtained with | |
565 | a real CPU or another emulator. The target @code{make test} runs this | |
566 | program and a @code{diff} on the generated output. | |
567 | ||
568 | The Linux system call @code{modify_ldt()} is used to create x86 selectors | |
569 | to test some 16 bit addressing and 32 bit with segmentation cases. | |
570 | ||
571 | The Linux system call @code{vm86()} is used to test vm86 emulation. | |
572 | ||
573 | Various exceptions are raised to test most of the x86 user space | |
574 | exception reporting. | |
575 | ||
debc7065 | 576 | @node linux-test |
1f673135 FB |
577 | @section @file{linux-test} |
578 | ||
579 | This program tests various Linux system calls. It is used to verify | |
580 | that the system call parameters are correctly converted between target | |
581 | and host CPUs. | |
582 | ||
debc7065 | 583 | @node qruncom.c |
15a34c63 | 584 | @section @file{qruncom.c} |
1f673135 | 585 | |
15a34c63 | 586 | Example of usage of @code{libqemu} to emulate a user mode i386 CPU. |
debc7065 FB |
587 | |
588 | @node Index | |
589 | @chapter Index | |
590 | @printindex cp | |
591 | ||
592 | @bye |