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1f673135 | 1 | \input texinfo @c -*- texinfo -*- |
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2 | @c %**start of header |
3 | @setfilename qemu-tech.info | |
4 | @settitle QEMU Internals | |
5 | @exampleindent 0 | |
6 | @paragraphindent 0 | |
7 | @c %**end of header | |
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8 | |
9 | @iftex | |
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10 | @titlepage |
11 | @sp 7 | |
12 | @center @titlefont{QEMU Internals} | |
13 | @sp 3 | |
14 | @end titlepage | |
15 | @end iftex | |
16 | ||
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17 | @ifnottex |
18 | @node Top | |
19 | @top | |
20 | ||
21 | @menu | |
22 | * Introduction:: | |
23 | * QEMU Internals:: | |
24 | * Regression Tests:: | |
25 | * Index:: | |
26 | @end menu | |
27 | @end ifnottex | |
28 | ||
29 | @contents | |
30 | ||
31 | @node Introduction | |
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32 | @chapter Introduction |
33 | ||
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34 | @menu |
35 | * intro_features:: Features | |
36 | * intro_x86_emulation:: x86 emulation | |
37 | * intro_arm_emulation:: ARM emulation | |
38 | * intro_ppc_emulation:: PowerPC emulation | |
39 | * intro_sparc_emulation:: SPARC emulation | |
40 | @end menu | |
41 | ||
42 | @node intro_features | |
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43 | @section Features |
44 | ||
45 | QEMU is a FAST! processor emulator using a portable dynamic | |
46 | translator. | |
47 | ||
48 | QEMU has two operating modes: | |
49 | ||
50 | @itemize @minus | |
51 | ||
52 | @item | |
53 | Full system emulation. In this mode, QEMU emulates a full system | |
b671f9ed | 54 | (usually a PC), including a processor and various peripherals. It can |
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55 | be used to launch an different Operating System without rebooting the |
56 | PC or to debug system code. | |
57 | ||
58 | @item | |
59 | User mode emulation (Linux host only). In this mode, QEMU can launch | |
60 | Linux processes compiled for one CPU on another CPU. It can be used to | |
61 | launch the Wine Windows API emulator (@url{http://www.winehq.org}) or | |
62 | to ease cross-compilation and cross-debugging. | |
63 | ||
64 | @end itemize | |
65 | ||
66 | As QEMU requires no host kernel driver to run, it is very safe and | |
67 | easy to use. | |
68 | ||
69 | QEMU generic features: | |
70 | ||
71 | @itemize | |
72 | ||
73 | @item User space only or full system emulation. | |
74 | ||
debc7065 | 75 | @item Using dynamic translation to native code for reasonable speed. |
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76 | |
77 | @item Working on x86 and PowerPC hosts. Being tested on ARM, Sparc32, Alpha and S390. | |
78 | ||
79 | @item Self-modifying code support. | |
80 | ||
81 | @item Precise exceptions support. | |
82 | ||
83 | @item The virtual CPU is a library (@code{libqemu}) which can be used | |
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84 | in other projects (look at @file{qemu/tests/qruncom.c} to have an |
85 | example of user mode @code{libqemu} usage). | |
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86 | |
87 | @end itemize | |
88 | ||
89 | QEMU user mode emulation features: | |
90 | @itemize | |
91 | @item Generic Linux system call converter, including most ioctls. | |
92 | ||
93 | @item clone() emulation using native CPU clone() to use Linux scheduler for threads. | |
94 | ||
95 | @item Accurate signal handling by remapping host signals to target signals. | |
96 | @end itemize | |
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97 | |
98 | QEMU full system emulation features: | |
99 | @itemize | |
100 | @item QEMU can either use a full software MMU for maximum portability or use the host system call mmap() to simulate the target MMU. | |
101 | @end itemize | |
102 | ||
debc7065 | 103 | @node intro_x86_emulation |
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104 | @section x86 emulation |
105 | ||
106 | QEMU x86 target features: | |
107 | ||
108 | @itemize | |
109 | ||
110 | @item The virtual x86 CPU supports 16 bit and 32 bit addressing with segmentation. | |
111 | LDT/GDT and IDT are emulated. VM86 mode is also supported to run DOSEMU. | |
112 | ||
113 | @item Support of host page sizes bigger than 4KB in user mode emulation. | |
114 | ||
115 | @item QEMU can emulate itself on x86. | |
116 | ||
117 | @item An extensive Linux x86 CPU test program is included @file{tests/test-i386}. | |
118 | It can be used to test other x86 virtual CPUs. | |
119 | ||
120 | @end itemize | |
121 | ||
122 | Current QEMU limitations: | |
123 | ||
124 | @itemize | |
125 | ||
126 | @item No SSE/MMX support (yet). | |
127 | ||
128 | @item No x86-64 support. | |
129 | ||
130 | @item IPC syscalls are missing. | |
131 | ||
132 | @item The x86 segment limits and access rights are not tested at every | |
133 | memory access (yet). Hopefully, very few OSes seem to rely on that for | |
134 | normal use. | |
135 | ||
136 | @item On non x86 host CPUs, @code{double}s are used instead of the non standard | |
137 | 10 byte @code{long double}s of x86 for floating point emulation to get | |
138 | maximum performances. | |
139 | ||
140 | @end itemize | |
141 | ||
debc7065 | 142 | @node intro_arm_emulation |
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143 | @section ARM emulation |
144 | ||
145 | @itemize | |
146 | ||
147 | @item Full ARM 7 user emulation. | |
148 | ||
149 | @item NWFPE FPU support included in user Linux emulation. | |
150 | ||
151 | @item Can run most ARM Linux binaries. | |
152 | ||
153 | @end itemize | |
154 | ||
debc7065 | 155 | @node intro_ppc_emulation |
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156 | @section PowerPC emulation |
157 | ||
158 | @itemize | |
159 | ||
e80cfcfc | 160 | @item Full PowerPC 32 bit emulation, including privileged instructions, |
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161 | FPU and MMU. |
162 | ||
163 | @item Can run most PowerPC Linux binaries. | |
164 | ||
165 | @end itemize | |
166 | ||
debc7065 | 167 | @node intro_sparc_emulation |
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168 | @section SPARC emulation |
169 | ||
170 | @itemize | |
171 | ||
e80cfcfc | 172 | @item Somewhat complete SPARC V8 emulation, including privileged |
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173 | instructions, FPU and MMU. SPARC V9 emulation includes most privileged |
174 | instructions, FPU and I/D MMU, but misses VIS instructions. | |
1f673135 | 175 | |
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176 | @item Can run some 32-bit SPARC Linux binaries. |
177 | ||
178 | @end itemize | |
179 | ||
180 | Current QEMU limitations: | |
181 | ||
182 | @itemize | |
183 | ||
184 | @item Tagged add/subtract instructions are not supported, but they are | |
185 | probably not used. | |
186 | ||
187 | @item IPC syscalls are missing. | |
188 | ||
189 | @item 128-bit floating point operations are not supported, though none of the | |
190 | real CPUs implement them either. FCMPE[SD] are not correctly | |
191 | implemented. Floating point exception support is untested. | |
192 | ||
193 | @item Alignment is not enforced at all. | |
194 | ||
195 | @item Atomic instructions are not correctly implemented. | |
196 | ||
197 | @item Sparc64 emulators are not usable for anything yet. | |
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198 | |
199 | @end itemize | |
200 | ||
debc7065 | 201 | @node QEMU Internals |
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202 | @chapter QEMU Internals |
203 | ||
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204 | @menu |
205 | * QEMU compared to other emulators:: | |
206 | * Portable dynamic translation:: | |
207 | * Register allocation:: | |
208 | * Condition code optimisations:: | |
209 | * CPU state optimisations:: | |
210 | * Translation cache:: | |
211 | * Direct block chaining:: | |
212 | * Self-modifying code and translated code invalidation:: | |
213 | * Exception support:: | |
214 | * MMU emulation:: | |
215 | * Hardware interrupts:: | |
216 | * User emulation specific details:: | |
217 | * Bibliography:: | |
218 | @end menu | |
219 | ||
220 | @node QEMU compared to other emulators | |
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221 | @section QEMU compared to other emulators |
222 | ||
223 | Like bochs [3], QEMU emulates an x86 CPU. But QEMU is much faster than | |
224 | bochs as it uses dynamic compilation. Bochs is closely tied to x86 PC | |
225 | emulation while QEMU can emulate several processors. | |
226 | ||
227 | Like Valgrind [2], QEMU does user space emulation and dynamic | |
228 | translation. Valgrind is mainly a memory debugger while QEMU has no | |
229 | support for it (QEMU could be used to detect out of bound memory | |
230 | accesses as Valgrind, but it has no support to track uninitialised data | |
231 | as Valgrind does). The Valgrind dynamic translator generates better code | |
232 | than QEMU (in particular it does register allocation) but it is closely | |
233 | tied to an x86 host and target and has no support for precise exceptions | |
234 | and system emulation. | |
235 | ||
236 | EM86 [4] is the closest project to user space QEMU (and QEMU still uses | |
237 | some of its code, in particular the ELF file loader). EM86 was limited | |
238 | to an alpha host and used a proprietary and slow interpreter (the | |
239 | interpreter part of the FX!32 Digital Win32 code translator [5]). | |
240 | ||
241 | TWIN [6] is a Windows API emulator like Wine. It is less accurate than | |
242 | Wine but includes a protected mode x86 interpreter to launch x86 Windows | |
36d54d15 | 243 | executables. Such an approach has greater potential because most of the |
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244 | Windows API is executed natively but it is far more difficult to develop |
245 | because all the data structures and function parameters exchanged | |
246 | between the API and the x86 code must be converted. | |
247 | ||
248 | User mode Linux [7] was the only solution before QEMU to launch a | |
249 | Linux kernel as a process while not needing any host kernel | |
250 | patches. However, user mode Linux requires heavy kernel patches while | |
251 | QEMU accepts unpatched Linux kernels. The price to pay is that QEMU is | |
252 | slower. | |
253 | ||
254 | The new Plex86 [8] PC virtualizer is done in the same spirit as the | |
255 | qemu-fast system emulator. It requires a patched Linux kernel to work | |
256 | (you cannot launch the same kernel on your PC), but the patches are | |
257 | really small. As it is a PC virtualizer (no emulation is done except | |
258 | for some priveledged instructions), it has the potential of being | |
259 | faster than QEMU. The downside is that a complicated (and potentially | |
260 | unsafe) host kernel patch is needed. | |
261 | ||
262 | The commercial PC Virtualizers (VMWare [9], VirtualPC [10], TwoOStwo | |
263 | [11]) are faster than QEMU, but they all need specific, proprietary | |
264 | and potentially unsafe host drivers. Moreover, they are unable to | |
265 | provide cycle exact simulation as an emulator can. | |
266 | ||
debc7065 | 267 | @node Portable dynamic translation |
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268 | @section Portable dynamic translation |
269 | ||
270 | QEMU is a dynamic translator. When it first encounters a piece of code, | |
271 | it converts it to the host instruction set. Usually dynamic translators | |
272 | are very complicated and highly CPU dependent. QEMU uses some tricks | |
273 | which make it relatively easily portable and simple while achieving good | |
274 | performances. | |
275 | ||
276 | The basic idea is to split every x86 instruction into fewer simpler | |
277 | instructions. Each simple instruction is implemented by a piece of C | |
278 | code (see @file{target-i386/op.c}). Then a compile time tool | |
279 | (@file{dyngen}) takes the corresponding object file (@file{op.o}) | |
280 | to generate a dynamic code generator which concatenates the simple | |
281 | instructions to build a function (see @file{op.h:dyngen_code()}). | |
282 | ||
283 | In essence, the process is similar to [1], but more work is done at | |
284 | compile time. | |
285 | ||
286 | A key idea to get optimal performances is that constant parameters can | |
287 | be passed to the simple operations. For that purpose, dummy ELF | |
288 | relocations are generated with gcc for each constant parameter. Then, | |
289 | the tool (@file{dyngen}) can locate the relocations and generate the | |
290 | appriopriate C code to resolve them when building the dynamic code. | |
291 | ||
292 | That way, QEMU is no more difficult to port than a dynamic linker. | |
293 | ||
294 | To go even faster, GCC static register variables are used to keep the | |
295 | state of the virtual CPU. | |
296 | ||
debc7065 | 297 | @node Register allocation |
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298 | @section Register allocation |
299 | ||
300 | Since QEMU uses fixed simple instructions, no efficient register | |
301 | allocation can be done. However, because RISC CPUs have a lot of | |
302 | register, most of the virtual CPU state can be put in registers without | |
303 | doing complicated register allocation. | |
304 | ||
debc7065 | 305 | @node Condition code optimisations |
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306 | @section Condition code optimisations |
307 | ||
308 | Good CPU condition codes emulation (@code{EFLAGS} register on x86) is a | |
309 | critical point to get good performances. QEMU uses lazy condition code | |
310 | evaluation: instead of computing the condition codes after each x86 | |
311 | instruction, it just stores one operand (called @code{CC_SRC}), the | |
312 | result (called @code{CC_DST}) and the type of operation (called | |
313 | @code{CC_OP}). | |
314 | ||
315 | @code{CC_OP} is almost never explicitely set in the generated code | |
316 | because it is known at translation time. | |
317 | ||
318 | In order to increase performances, a backward pass is performed on the | |
319 | generated simple instructions (see | |
320 | @code{target-i386/translate.c:optimize_flags()}). When it can be proved that | |
321 | the condition codes are not needed by the next instructions, no | |
322 | condition codes are computed at all. | |
323 | ||
debc7065 | 324 | @node CPU state optimisations |
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325 | @section CPU state optimisations |
326 | ||
327 | The x86 CPU has many internal states which change the way it evaluates | |
328 | instructions. In order to achieve a good speed, the translation phase | |
329 | considers that some state information of the virtual x86 CPU cannot | |
330 | change in it. For example, if the SS, DS and ES segments have a zero | |
331 | base, then the translator does not even generate an addition for the | |
332 | segment base. | |
333 | ||
334 | [The FPU stack pointer register is not handled that way yet]. | |
335 | ||
debc7065 | 336 | @node Translation cache |
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337 | @section Translation cache |
338 | ||
15a34c63 | 339 | A 16 MByte cache holds the most recently used translations. For |
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340 | simplicity, it is completely flushed when it is full. A translation unit |
341 | contains just a single basic block (a block of x86 instructions | |
342 | terminated by a jump or by a virtual CPU state change which the | |
343 | translator cannot deduce statically). | |
344 | ||
debc7065 | 345 | @node Direct block chaining |
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346 | @section Direct block chaining |
347 | ||
348 | After each translated basic block is executed, QEMU uses the simulated | |
349 | Program Counter (PC) and other cpu state informations (such as the CS | |
350 | segment base value) to find the next basic block. | |
351 | ||
352 | In order to accelerate the most common cases where the new simulated PC | |
353 | is known, QEMU can patch a basic block so that it jumps directly to the | |
354 | next one. | |
355 | ||
356 | The most portable code uses an indirect jump. An indirect jump makes | |
357 | it easier to make the jump target modification atomic. On some host | |
358 | architectures (such as x86 or PowerPC), the @code{JUMP} opcode is | |
359 | directly patched so that the block chaining has no overhead. | |
360 | ||
debc7065 | 361 | @node Self-modifying code and translated code invalidation |
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362 | @section Self-modifying code and translated code invalidation |
363 | ||
364 | Self-modifying code is a special challenge in x86 emulation because no | |
365 | instruction cache invalidation is signaled by the application when code | |
366 | is modified. | |
367 | ||
368 | When translated code is generated for a basic block, the corresponding | |
369 | host page is write protected if it is not already read-only (with the | |
370 | system call @code{mprotect()}). Then, if a write access is done to the | |
371 | page, Linux raises a SEGV signal. QEMU then invalidates all the | |
372 | translated code in the page and enables write accesses to the page. | |
373 | ||
374 | Correct translated code invalidation is done efficiently by maintaining | |
375 | a linked list of every translated block contained in a given page. Other | |
376 | linked lists are also maintained to undo direct block chaining. | |
377 | ||
378 | Although the overhead of doing @code{mprotect()} calls is important, | |
379 | most MSDOS programs can be emulated at reasonnable speed with QEMU and | |
380 | DOSEMU. | |
381 | ||
382 | Note that QEMU also invalidates pages of translated code when it detects | |
383 | that memory mappings are modified with @code{mmap()} or @code{munmap()}. | |
384 | ||
385 | When using a software MMU, the code invalidation is more efficient: if | |
386 | a given code page is invalidated too often because of write accesses, | |
387 | then a bitmap representing all the code inside the page is | |
388 | built. Every store into that page checks the bitmap to see if the code | |
389 | really needs to be invalidated. It avoids invalidating the code when | |
390 | only data is modified in the page. | |
391 | ||
debc7065 | 392 | @node Exception support |
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393 | @section Exception support |
394 | ||
395 | longjmp() is used when an exception such as division by zero is | |
396 | encountered. | |
397 | ||
398 | The host SIGSEGV and SIGBUS signal handlers are used to get invalid | |
399 | memory accesses. The exact CPU state can be retrieved because all the | |
400 | x86 registers are stored in fixed host registers. The simulated program | |
401 | counter is found by retranslating the corresponding basic block and by | |
402 | looking where the host program counter was at the exception point. | |
403 | ||
404 | The virtual CPU cannot retrieve the exact @code{EFLAGS} register because | |
405 | in some cases it is not computed because of condition code | |
406 | optimisations. It is not a big concern because the emulated code can | |
407 | still be restarted in any cases. | |
408 | ||
debc7065 | 409 | @node MMU emulation |
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410 | @section MMU emulation |
411 | ||
412 | For system emulation, QEMU uses the mmap() system call to emulate the | |
413 | target CPU MMU. It works as long the emulated OS does not use an area | |
414 | reserved by the host OS (such as the area above 0xc0000000 on x86 | |
415 | Linux). | |
416 | ||
417 | In order to be able to launch any OS, QEMU also supports a soft | |
418 | MMU. In that mode, the MMU virtual to physical address translation is | |
419 | done at every memory access. QEMU uses an address translation cache to | |
420 | speed up the translation. | |
421 | ||
422 | In order to avoid flushing the translated code each time the MMU | |
423 | mappings change, QEMU uses a physically indexed translation cache. It | |
424 | means that each basic block is indexed with its physical address. | |
425 | ||
426 | When MMU mappings change, only the chaining of the basic blocks is | |
427 | reset (i.e. a basic block can no longer jump directly to another one). | |
428 | ||
debc7065 | 429 | @node Hardware interrupts |
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430 | @section Hardware interrupts |
431 | ||
432 | In order to be faster, QEMU does not check at every basic block if an | |
433 | hardware interrupt is pending. Instead, the user must asynchrously | |
434 | call a specific function to tell that an interrupt is pending. This | |
435 | function resets the chaining of the currently executing basic | |
436 | block. It ensures that the execution will return soon in the main loop | |
437 | of the CPU emulator. Then the main loop can test if the interrupt is | |
438 | pending and handle it. | |
439 | ||
debc7065 | 440 | @node User emulation specific details |
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441 | @section User emulation specific details |
442 | ||
443 | @subsection Linux system call translation | |
444 | ||
445 | QEMU includes a generic system call translator for Linux. It means that | |
446 | the parameters of the system calls can be converted to fix the | |
447 | endianness and 32/64 bit issues. The IOCTLs are converted with a generic | |
448 | type description system (see @file{ioctls.h} and @file{thunk.c}). | |
449 | ||
450 | QEMU supports host CPUs which have pages bigger than 4KB. It records all | |
451 | the mappings the process does and try to emulated the @code{mmap()} | |
452 | system calls in cases where the host @code{mmap()} call would fail | |
453 | because of bad page alignment. | |
454 | ||
455 | @subsection Linux signals | |
456 | ||
457 | Normal and real-time signals are queued along with their information | |
458 | (@code{siginfo_t}) as it is done in the Linux kernel. Then an interrupt | |
459 | request is done to the virtual CPU. When it is interrupted, one queued | |
460 | signal is handled by generating a stack frame in the virtual CPU as the | |
461 | Linux kernel does. The @code{sigreturn()} system call is emulated to return | |
462 | from the virtual signal handler. | |
463 | ||
464 | Some signals (such as SIGALRM) directly come from the host. Other | |
465 | signals are synthetized from the virtual CPU exceptions such as SIGFPE | |
466 | when a division by zero is done (see @code{main.c:cpu_loop()}). | |
467 | ||
468 | The blocked signal mask is still handled by the host Linux kernel so | |
469 | that most signal system calls can be redirected directly to the host | |
470 | Linux kernel. Only the @code{sigaction()} and @code{sigreturn()} system | |
471 | calls need to be fully emulated (see @file{signal.c}). | |
472 | ||
473 | @subsection clone() system call and threads | |
474 | ||
475 | The Linux clone() system call is usually used to create a thread. QEMU | |
476 | uses the host clone() system call so that real host threads are created | |
477 | for each emulated thread. One virtual CPU instance is created for each | |
478 | thread. | |
479 | ||
480 | The virtual x86 CPU atomic operations are emulated with a global lock so | |
481 | that their semantic is preserved. | |
482 | ||
483 | Note that currently there are still some locking issues in QEMU. In | |
484 | particular, the translated cache flush is not protected yet against | |
485 | reentrancy. | |
486 | ||
487 | @subsection Self-virtualization | |
488 | ||
489 | QEMU was conceived so that ultimately it can emulate itself. Although | |
490 | it is not very useful, it is an important test to show the power of the | |
491 | emulator. | |
492 | ||
493 | Achieving self-virtualization is not easy because there may be address | |
494 | space conflicts. QEMU solves this problem by being an executable ELF | |
495 | shared object as the ld-linux.so ELF interpreter. That way, it can be | |
496 | relocated at load time. | |
497 | ||
debc7065 | 498 | @node Bibliography |
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499 | @section Bibliography |
500 | ||
501 | @table @asis | |
502 | ||
503 | @item [1] | |
504 | @url{http://citeseer.nj.nec.com/piumarta98optimizing.html}, Optimizing | |
505 | direct threaded code by selective inlining (1998) by Ian Piumarta, Fabio | |
506 | Riccardi. | |
507 | ||
508 | @item [2] | |
509 | @url{http://developer.kde.org/~sewardj/}, Valgrind, an open-source | |
510 | memory debugger for x86-GNU/Linux, by Julian Seward. | |
511 | ||
512 | @item [3] | |
513 | @url{http://bochs.sourceforge.net/}, the Bochs IA-32 Emulator Project, | |
514 | by Kevin Lawton et al. | |
515 | ||
516 | @item [4] | |
517 | @url{http://www.cs.rose-hulman.edu/~donaldlf/em86/index.html}, the EM86 | |
518 | x86 emulator on Alpha-Linux. | |
519 | ||
520 | @item [5] | |
debc7065 | 521 | @url{http://www.usenix.org/publications/library/proceedings/usenix-nt97/@/full_papers/chernoff/chernoff.pdf}, |
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522 | DIGITAL FX!32: Running 32-Bit x86 Applications on Alpha NT, by Anton |
523 | Chernoff and Ray Hookway. | |
524 | ||
525 | @item [6] | |
526 | @url{http://www.willows.com/}, Windows API library emulation from | |
527 | Willows Software. | |
528 | ||
529 | @item [7] | |
530 | @url{http://user-mode-linux.sourceforge.net/}, | |
531 | The User-mode Linux Kernel. | |
532 | ||
533 | @item [8] | |
534 | @url{http://www.plex86.org/}, | |
535 | The new Plex86 project. | |
536 | ||
537 | @item [9] | |
538 | @url{http://www.vmware.com/}, | |
539 | The VMWare PC virtualizer. | |
540 | ||
541 | @item [10] | |
542 | @url{http://www.microsoft.com/windowsxp/virtualpc/}, | |
543 | The VirtualPC PC virtualizer. | |
544 | ||
545 | @item [11] | |
546 | @url{http://www.twoostwo.org/}, | |
547 | The TwoOStwo PC virtualizer. | |
548 | ||
549 | @end table | |
550 | ||
debc7065 | 551 | @node Regression Tests |
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552 | @chapter Regression Tests |
553 | ||
554 | In the directory @file{tests/}, various interesting testing programs | |
555 | are available. There are used for regression testing. | |
556 | ||
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557 | @menu |
558 | * test-i386:: | |
559 | * linux-test:: | |
560 | * qruncom.c:: | |
561 | @end menu | |
562 | ||
563 | @node test-i386 | |
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564 | @section @file{test-i386} |
565 | ||
566 | This program executes most of the 16 bit and 32 bit x86 instructions and | |
567 | generates a text output. It can be compared with the output obtained with | |
568 | a real CPU or another emulator. The target @code{make test} runs this | |
569 | program and a @code{diff} on the generated output. | |
570 | ||
571 | The Linux system call @code{modify_ldt()} is used to create x86 selectors | |
572 | to test some 16 bit addressing and 32 bit with segmentation cases. | |
573 | ||
574 | The Linux system call @code{vm86()} is used to test vm86 emulation. | |
575 | ||
576 | Various exceptions are raised to test most of the x86 user space | |
577 | exception reporting. | |
578 | ||
debc7065 | 579 | @node linux-test |
1f673135 FB |
580 | @section @file{linux-test} |
581 | ||
582 | This program tests various Linux system calls. It is used to verify | |
583 | that the system call parameters are correctly converted between target | |
584 | and host CPUs. | |
585 | ||
debc7065 | 586 | @node qruncom.c |
15a34c63 | 587 | @section @file{qruncom.c} |
1f673135 | 588 | |
15a34c63 | 589 | Example of usage of @code{libqemu} to emulate a user mode i386 CPU. |
debc7065 FB |
590 | |
591 | @node Index | |
592 | @chapter Index | |
593 | @printindex cp | |
594 | ||
595 | @bye |