extern int __sys_socket(int family, int type, int protocol);
extern struct file *__sys_socket_file(int family, int type, int protocol);
extern int __sys_bind(int fd, struct sockaddr __user *umyaddr, int addrlen);
+extern int __sys_bind_socket(struct socket *sock, struct sockaddr_storage *address,
+ int addrlen);
extern int __sys_connect_file(struct file *file, struct sockaddr_storage *addr,
int addrlen, int file_flags);
extern int __sys_connect(int fd, struct sockaddr __user *uservaddr,
return __sys_socketpair(family, type, protocol, usockvec);
}
+int __sys_bind_socket(struct socket *sock, struct sockaddr_storage *address,
+ int addrlen)
+{
+ int err;
+
+ err = security_socket_bind(sock, (struct sockaddr *)address,
+ addrlen);
+ if (!err)
+ err = READ_ONCE(sock->ops)->bind(sock,
+ (struct sockaddr *)address,
+ addrlen);
+ return err;
+}
+
/*
* Bind a name to a socket. Nothing much to do here since it's
* the protocol's responsibility to handle the local address.
sock = sockfd_lookup_light(fd, &err, &fput_needed);
if (sock) {
err = move_addr_to_kernel(umyaddr, addrlen, &address);
- if (!err) {
- err = security_socket_bind(sock,
- (struct sockaddr *)&address,
- addrlen);
- if (!err)
- err = READ_ONCE(sock->ops)->bind(sock,
- (struct sockaddr *)
- &address, addrlen);
- }
+ if (!err)
+ err = __sys_bind_socket(sock, &address, addrlen);
fput_light(sock->file, fput_needed);
}
return err;