When freeing PD/PT with shadows it can happen that the shadow
destruction races with detaching the PD/PT from the VM causing a NULL
pointer dereference in the invalidation code.
Fix this by detaching the the PD/PT from the VM first and then
freeing the shadow instead.
Signed-off-by: Christian König <[email protected]>
Fixes: https://gitlab.freedesktop.org/drm/amd/-/issues/2867
Cc: <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
if (!entry->bo)
return;
+
+ entry->bo->vm_bo = NULL;
shadow = amdgpu_bo_shadowed(entry->bo);
if (shadow) {
ttm_bo_set_bulk_move(&shadow->tbo, NULL);
amdgpu_bo_unref(&shadow);
}
ttm_bo_set_bulk_move(&entry->bo->tbo, NULL);
- entry->bo->vm_bo = NULL;
spin_lock(&entry->vm->status_lock);
list_del(&entry->vm_status);