struct ttm_bo_global *glob = adev->mman.bdev.glob;
struct amdgpu_vm_bo_base *bo_base;
+#if 0
if (vm->bulk_moveable) {
spin_lock(&glob->lru_lock);
ttm_bo_bulk_move_lru_tail(&vm->lru_bulk_move);
spin_unlock(&glob->lru_lock);
return;
}
+#endif
memset(&vm->lru_bulk_move, 0, sizeof(vm->lru_bulk_move));
if (r)
return r;
- r = amdgpu_vm_clear_bo(adev, vm, pt, cursor.level, ats);
- if (r)
- goto error_free_pt;
-
if (vm->use_cpu_for_update) {
r = amdgpu_bo_kmap(pt, NULL);
if (r)
pt->parent = amdgpu_bo_ref(cursor.parent->base.bo);
amdgpu_vm_bo_base_init(&entry->base, vm, pt);
+
+ r = amdgpu_vm_clear_bo(adev, vm, pt, cursor.level, ats);
+ if (r)
+ goto error_free_pt;
}
return 0;
if (r)
goto error_unreserve;
+ amdgpu_vm_bo_base_init(&vm->root.base, vm, root);
+
r = amdgpu_vm_clear_bo(adev, vm, root,
adev->vm_manager.root_level,
vm->pte_support_ats);
if (r)
goto error_unreserve;
- amdgpu_vm_bo_base_init(&vm->root.base, vm, root);
amdgpu_bo_unreserve(vm->root.base.bo);
if (pasid) {
return;
}
+ /* Update to correct count(s) if racing with vblank irq */
+ amdgpu_crtc->last_flip_vblank = drm_crtc_accurate_vblank_count(&amdgpu_crtc->base);
/* wake up userspace */
if (amdgpu_crtc->event) {
- /* Update to correct count(s) if racing with vblank irq */
- drm_crtc_accurate_vblank_count(&amdgpu_crtc->base);
-
drm_crtc_send_vblank_event(&amdgpu_crtc->base, amdgpu_crtc->event);
/* page flip completed. clean up */
struct amdgpu_display_manager *dm = &adev->dm;
int ret = 0;
+ WARN_ON(adev->dm.cached_state);
+ adev->dm.cached_state = drm_atomic_helper_suspend(adev->ddev);
+
s3_handle_mst(adev->ddev, true);
amdgpu_dm_irq_suspend(adev);
- WARN_ON(adev->dm.cached_state);
- adev->dm.cached_state = drm_atomic_helper_suspend(adev->ddev);
dc_set_power_state(dm->dc, DC_ACPI_CM_POWER_STATE_D3);
return;
}
+ /* dc_sink_create returns a new reference */
link->local_sink = sink;
edid_status = dm_helpers_read_local_edid(
if (aconnector->fake_enable && aconnector->dc_link->local_sink)
aconnector->fake_enable = false;
+ if (aconnector->dc_sink)
+ dc_sink_release(aconnector->dc_sink);
aconnector->dc_sink = NULL;
amdgpu_dm_update_connector_after_detect(aconnector);
mutex_unlock(&aconnector->hpd_lock);
sink = aconnector->dc_link->local_sink;
+ if (sink)
+ dc_sink_retain(sink);
/*
* Edid mgmt connector gets first update only in mode_valid hook and then
* to it anymore after disconnect, so on next crtc to connector
* reshuffle by UMD we will get into unwanted dc_sink release
*/
- if (aconnector->dc_sink != aconnector->dc_em_sink)
- dc_sink_release(aconnector->dc_sink);
+ dc_sink_release(aconnector->dc_sink);
}
aconnector->dc_sink = sink;
+ dc_sink_retain(aconnector->dc_sink);
amdgpu_dm_update_freesync_caps(connector,
aconnector->edid);
} else {
amdgpu_dm_update_freesync_caps(connector, NULL);
- if (!aconnector->dc_sink)
+ if (!aconnector->dc_sink) {
aconnector->dc_sink = aconnector->dc_em_sink;
- else if (aconnector->dc_sink != aconnector->dc_em_sink)
dc_sink_retain(aconnector->dc_sink);
+ }
}
mutex_unlock(&dev->mode_config.mutex);
+
+ if (sink)
+ dc_sink_release(sink);
return;
}
* TODO: temporary guard to look for proper fix
* if this sink is MST sink, we should not do anything
*/
- if (sink && sink->sink_signal == SIGNAL_TYPE_DISPLAY_PORT_MST)
+ if (sink && sink->sink_signal == SIGNAL_TYPE_DISPLAY_PORT_MST) {
+ dc_sink_release(sink);
return;
+ }
if (aconnector->dc_sink == sink) {
/*
*/
DRM_DEBUG_DRIVER("DCHPD: connector_id=%d: dc_sink didn't change.\n",
aconnector->connector_id);
+ if (sink)
+ dc_sink_release(sink);
return;
}
amdgpu_dm_update_freesync_caps(connector, NULL);
aconnector->dc_sink = sink;
+ dc_sink_retain(aconnector->dc_sink);
if (sink->dc_edid.length == 0) {
aconnector->edid = NULL;
drm_dp_cec_unset_edid(&aconnector->dm_dp_aux.aux);
amdgpu_dm_update_freesync_caps(connector, NULL);
drm_connector_update_edid_property(connector, NULL);
aconnector->num_modes = 0;
+ dc_sink_release(aconnector->dc_sink);
aconnector->dc_sink = NULL;
aconnector->edid = NULL;
}
mutex_unlock(&dev->mode_config.mutex);
+
+ if (sink)
+ dc_sink_release(sink);
}
static void handle_hpd_irq(void *param)
return stream;
} else {
sink = aconnector->dc_sink;
+ dc_sink_retain(sink);
}
stream = dc_create_stream_for_sink(sink);
update_stream_signal(stream, sink);
finish:
- if (sink && sink->sink_signal == SIGNAL_TYPE_VIRTUAL && aconnector->base.force != DRM_FORCE_ON)
- dc_sink_release(sink);
+ dc_sink_release(sink);
return stream;
}
dm->backlight_dev = NULL;
}
#endif
+
+ if (aconnector->dc_em_sink)
+ dc_sink_release(aconnector->dc_em_sink);
+ aconnector->dc_em_sink = NULL;
+ if (aconnector->dc_sink)
+ dc_sink_release(aconnector->dc_sink);
+ aconnector->dc_sink = NULL;
+
drm_dp_cec_unregister_connector(&aconnector->dm_dp_aux.aux);
drm_connector_unregister(connector);
drm_connector_cleanup(connector);
(edid->extensions + 1) * EDID_LENGTH,
&init_params);
- if (aconnector->base.force == DRM_FORCE_ON)
+ if (aconnector->base.force == DRM_FORCE_ON) {
aconnector->dc_sink = aconnector->dc_link->local_sink ?
aconnector->dc_link->local_sink :
aconnector->dc_em_sink;
+ dc_sink_retain(aconnector->dc_sink);
+ }
}
static void handle_edid_mgmt(struct amdgpu_dm_connector *aconnector)
struct amdgpu_bo *abo;
uint64_t tiling_flags, dcc_address;
uint32_t target, target_vblank;
+ uint64_t last_flip_vblank;
+ bool vrr_active = acrtc_state->freesync_config.state == VRR_STATE_ACTIVE_VARIABLE;
struct {
struct dc_surface_update surface_updates[MAX_SURFACES];
* hopefully eliminating dc_*_update structs in their entirety.
*/
if (flip_count) {
- target = (uint32_t)drm_crtc_vblank_count(pcrtc) + *wait_for_vblank;
+ if (!vrr_active) {
+ /* Use old throttling in non-vrr fixed refresh rate mode
+ * to keep flip scheduling based on target vblank counts
+ * working in a backwards compatible way, e.g., for
+ * clients using the GLX_OML_sync_control extension or
+ * DRI3/Present extension with defined target_msc.
+ */
+ last_flip_vblank = drm_crtc_vblank_count(pcrtc);
+ }
+ else {
+ /* For variable refresh rate mode only:
+ * Get vblank of last completed flip to avoid > 1 vrr
+ * flips per video frame by use of throttling, but allow
+ * flip programming anywhere in the possibly large
+ * variable vrr vblank interval for fine-grained flip
+ * timing control and more opportunity to avoid stutter
+ * on late submission of flips.
+ */
+ spin_lock_irqsave(&pcrtc->dev->event_lock, flags);
+ last_flip_vblank = acrtc_attach->last_flip_vblank;
+ spin_unlock_irqrestore(&pcrtc->dev->event_lock, flags);
+ }
+
+ target = (uint32_t)last_flip_vblank + *wait_for_vblank;
+
/* Prepare wait for target vblank early - before the fence-waits */
target_vblank = target - (uint32_t)drm_crtc_vblank_count(pcrtc) +
amdgpu_get_vblank_counter_kms(pcrtc->dev, acrtc_attach->crtc_id);