Lockdep reported that, as steam_do_deck_input_event is called from
steam_raw_event inside of an IRQ context, it can lead to issues if that IRQ
occurs while the work to be cancelled is running. By using cancel_delayed_work,
this issue can be avoided. The exact ordering of the work and the event
processing is not super important, so this is safe.
Fixes: cd438e57dd05 ("HID: hid-steam: Add gamepad-only mode switched to by holding options")
Signed-off-by: Vicki Pfau <[email protected]>
Signed-off-by: Jiri Kosina <[email protected]>
if (!(b9 & BIT(6)) && steam->did_mode_switch) {
steam->did_mode_switch = false;
- cancel_delayed_work_sync(&steam->mode_switch);
+ cancel_delayed_work(&steam->mode_switch);
} else if (!steam->client_opened && (b9 & BIT(6)) && !steam->did_mode_switch) {
steam->did_mode_switch = true;
schedule_delayed_work(&steam->mode_switch, 45 * HZ / 100);