* this case, we can save a useless back to back clock update.
*/
if (task_on_rq_queued(rq->curr) && test_tsk_need_resched(rq->curr))
- rq_clock_skip_update(rq, true);
+ rq_clock_skip_update(rq);
}
#ifdef CONFIG_SMP
* so we don't do microscopic update in schedule()
* and double the fastpath cost.
*/
- rq_clock_skip_update(rq, true);
+ rq_clock_skip_update(rq);
}
#ifdef CONFIG_SMP
* so we don't do microscopic update in schedule()
* and double the fastpath cost.
*/
- rq_clock_skip_update(rq, true);
+ rq_clock_skip_update(rq);
}
set_skip_buddy(se);
* 'runtime'.
*/
if (rt_rq->rt_nr_running && rq->curr == rq->idle)
- rq_clock_skip_update(rq, false);
+ rq_clock_cancel_skipupdate(rq);
}
if (rt_rq->rt_time || rt_rq->rt_nr_running)
idle = 0;
return rq->clock_task;
}
-static inline void rq_clock_skip_update(struct rq *rq, bool skip)
+static inline void rq_clock_skip_update(struct rq *rq)
{
lockdep_assert_held(&rq->lock);
- if (skip)
- rq->clock_update_flags |= RQCF_REQ_SKIP;
- else
- rq->clock_update_flags &= ~RQCF_REQ_SKIP;
+ rq->clock_update_flags |= RQCF_REQ_SKIP;
+}
+
+/*
+ * See rt task throttoling, which is the only time a skip
+ * request is cancelled.
+ */
+static inline void rq_clock_cancel_skipupdate(struct rq *rq)
+{
+ lockdep_assert_held(&rq->lock);
+ rq->clock_update_flags &= ~RQCF_REQ_SKIP;
}
struct rq_flags {