#include <linux/sched/debug.h>
#include <linux/slab.h>
#include <linux/compat.h>
+#include <linux/random.h>
#include <linux/uaccess.h>
#include <asm/unistd.h>
/*
* The time start value for each level to select the bucket at enqueue
- * time.
+ * time. We start from the last possible delta of the previous level
+ * so that we can later add an extra LVL_GRAN(n) to n (see calc_index()).
*/
#define LVL_START(n) ((LVL_SIZE - 1) << (((n) - 1) * LVL_CLK_SHIFT))
unsigned long clk;
unsigned long next_expiry;
unsigned int cpu;
+ bool next_expiry_recalc;
bool is_idle;
- bool must_forward_clk;
DECLARE_BITMAP(pending_map, WHEEL_SIZE);
struct hlist_head vectors[WHEEL_SIZE];
} ____cacheline_aligned;
* Helper function to calculate the array index for a given expiry
* time.
*/
- static inline unsigned calc_index(unsigned expires, unsigned lvl)
+ static inline unsigned calc_index(unsigned long expires, unsigned lvl,
+ unsigned long *bucket_expiry)
{
+
+ /*
+ * The timer wheel has to guarantee that a timer does not fire
+ * early. Early expiry can happen due to:
+ * - Timer is armed at the edge of a tick
+ * - Truncation of the expiry time in the outer wheel levels
+ *
+ * Round up with level granularity to prevent this.
+ */
expires = (expires + LVL_GRAN(lvl)) >> LVL_SHIFT(lvl);
+ *bucket_expiry = expires << LVL_SHIFT(lvl);
return LVL_OFFS(lvl) + (expires & LVL_MASK);
}
- static int calc_wheel_index(unsigned long expires, unsigned long clk)
+ static int calc_wheel_index(unsigned long expires, unsigned long clk,
+ unsigned long *bucket_expiry)
{
unsigned long delta = expires - clk;
unsigned int idx;
if (delta < LVL_START(1)) {
- idx = calc_index(expires, 0);
+ idx = calc_index(expires, 0, bucket_expiry);
} else if (delta < LVL_START(2)) {
- idx = calc_index(expires, 1);
+ idx = calc_index(expires, 1, bucket_expiry);
} else if (delta < LVL_START(3)) {
- idx = calc_index(expires, 2);
+ idx = calc_index(expires, 2, bucket_expiry);
} else if (delta < LVL_START(4)) {
- idx = calc_index(expires, 3);
+ idx = calc_index(expires, 3, bucket_expiry);
} else if (delta < LVL_START(5)) {
- idx = calc_index(expires, 4);
+ idx = calc_index(expires, 4, bucket_expiry);
} else if (delta < LVL_START(6)) {
- idx = calc_index(expires, 5);
+ idx = calc_index(expires, 5, bucket_expiry);
} else if (delta < LVL_START(7)) {
- idx = calc_index(expires, 6);
+ idx = calc_index(expires, 6, bucket_expiry);
} else if (LVL_DEPTH > 8 && delta < LVL_START(8)) {
- idx = calc_index(expires, 7);
+ idx = calc_index(expires, 7, bucket_expiry);
} else if ((long) delta < 0) {
idx = clk & LVL_MASK;
+ *bucket_expiry = clk;
} else {
/*
* Force expire obscene large timeouts to expire at the
if (delta >= WHEEL_TIMEOUT_CUTOFF)
expires = clk + WHEEL_TIMEOUT_MAX;
- idx = calc_index(expires, LVL_DEPTH - 1);
+ idx = calc_index(expires, LVL_DEPTH - 1, bucket_expiry);
}
return idx;
}
- /*
- * Enqueue the timer into the hash bucket, mark it pending in
- * the bitmap and store the index in the timer flags.
- */
- static void enqueue_timer(struct timer_base *base, struct timer_list *timer,
- unsigned int idx)
- {
- hlist_add_head(&timer->entry, base->vectors + idx);
- __set_bit(idx, base->pending_map);
- timer_set_idx(timer, idx);
-
- trace_timer_start(timer, timer->expires, timer->flags);
- }
-
- static void
- __internal_add_timer(struct timer_base *base, struct timer_list *timer)
- {
- unsigned int idx;
-
- idx = calc_wheel_index(timer->expires, base->clk);
- enqueue_timer(base, timer, idx);
- }
-
static void
trigger_dyntick_cpu(struct timer_base *base, struct timer_list *timer)
{
* timer is not deferrable. If the other CPU is on the way to idle
* then it can't set base->is_idle as we hold the base lock:
*/
- if (!base->is_idle)
- return;
+ if (base->is_idle)
+ wake_up_nohz_cpu(base->cpu);
+ }
- /* Check whether this is the new first expiring timer: */
- if (time_after_eq(timer->expires, base->next_expiry))
- return;
+ /*
+ * Enqueue the timer into the hash bucket, mark it pending in
+ * the bitmap, store the index in the timer flags then wake up
+ * the target CPU if needed.
+ */
+ static void enqueue_timer(struct timer_base *base, struct timer_list *timer,
+ unsigned int idx, unsigned long bucket_expiry)
+ {
+
+ hlist_add_head(&timer->entry, base->vectors + idx);
+ __set_bit(idx, base->pending_map);
+ timer_set_idx(timer, idx);
+
+ trace_timer_start(timer, timer->expires, timer->flags);
/*
- * Set the next expiry time and kick the CPU so it can reevaluate the
- * wheel:
+ * Check whether this is the new first expiring timer. The
+ * effective expiry time of the timer is required here
+ * (bucket_expiry) instead of timer->expires.
*/
- if (time_before(timer->expires, base->clk)) {
+ if (time_before(bucket_expiry, base->next_expiry)) {
/*
- * Prevent from forward_timer_base() moving the base->clk
- * backward
+ * Set the next expiry time and kick the CPU so it
+ * can reevaluate the wheel:
*/
- base->next_expiry = base->clk;
- } else {
- base->next_expiry = timer->expires;
+ base->next_expiry = bucket_expiry;
+ base->next_expiry_recalc = false;
+ trigger_dyntick_cpu(base, timer);
}
- wake_up_nohz_cpu(base->cpu);
}
- static void
- internal_add_timer(struct timer_base *base, struct timer_list *timer)
+ static void internal_add_timer(struct timer_base *base, struct timer_list *timer)
{
- __internal_add_timer(base, timer);
- trigger_dyntick_cpu(base, timer);
+ unsigned long bucket_expiry;
+ unsigned int idx;
+
+ idx = calc_wheel_index(timer->expires, base->clk, &bucket_expiry);
+ enqueue_timer(base, timer, idx, bucket_expiry);
}
#ifdef CONFIG_DEBUG_OBJECTS_TIMERS
if (!timer_pending(timer))
return 0;
- if (hlist_is_singular_node(&timer->entry, base->vectors + idx))
+ if (hlist_is_singular_node(&timer->entry, base->vectors + idx)) {
__clear_bit(idx, base->pending_map);
+ base->next_expiry_recalc = true;
+ }
detach_timer(timer, clear_pending);
return 1;
static inline void forward_timer_base(struct timer_base *base)
{
- #ifdef CONFIG_NO_HZ_COMMON
- unsigned long jnow;
+ unsigned long jnow = READ_ONCE(jiffies);
/*
- * We only forward the base when we are idle or have just come out of
- * idle (must_forward_clk logic), and have a delta between base clock
- * and jiffies. In the common case, run_timers will take care of it.
+ * No need to forward if we are close enough below jiffies.
+ * Also while executing timers, base->clk is 1 offset ahead
+ * of jiffies to avoid endless requeuing to current jffies.
*/
- if (likely(!base->must_forward_clk))
- return;
-
- jnow = READ_ONCE(jiffies);
- base->must_forward_clk = base->is_idle;
- if ((long)(jnow - base->clk) < 2)
+ if ((long)(jnow - base->clk) < 1)
return;
/*
return;
base->clk = base->next_expiry;
}
- #endif
}
static inline int
__mod_timer(struct timer_list *timer, unsigned long expires, unsigned int options)
{
+ unsigned long clk = 0, flags, bucket_expiry;
struct timer_base *base, *new_base;
unsigned int idx = UINT_MAX;
- unsigned long clk = 0, flags;
int ret = 0;
BUG_ON(!timer->function);
}
clk = base->clk;
- idx = calc_wheel_index(expires, clk);
+ idx = calc_wheel_index(expires, clk, &bucket_expiry);
/*
* Retrieve and compare the array index of the pending
/*
* If 'idx' was calculated above and the base time did not advance
* between calculating 'idx' and possibly switching the base, only
- * enqueue_timer() and trigger_dyntick_cpu() is required. Otherwise
- * we need to (re)calculate the wheel index via
- * internal_add_timer().
+ * enqueue_timer() is required. Otherwise we need to (re)calculate
+ * the wheel index via internal_add_timer().
*/
- if (idx != UINT_MAX && clk == base->clk) {
- enqueue_timer(base, timer, idx);
- trigger_dyntick_cpu(base, timer);
- } else {
+ if (idx != UINT_MAX && clk == base->clk)
+ enqueue_timer(base, timer, idx, bucket_expiry);
+ else
internal_add_timer(base, timer);
- }
out_unlock:
raw_spin_unlock_irqrestore(&base->lock, flags);
}
}
- static int __collect_expired_timers(struct timer_base *base,
- struct hlist_head *heads)
+ static int collect_expired_timers(struct timer_base *base,
+ struct hlist_head *heads)
{
- unsigned long clk = base->clk;
+ unsigned long clk = base->clk = base->next_expiry;
struct hlist_head *vec;
int i, levels = 0;
unsigned int idx;
return levels;
}
- #ifdef CONFIG_NO_HZ_COMMON
/*
* Find the next pending bucket of a level. Search from level start (@offset)
* + @clk upwards and if nothing there, search from start of the level
clk = base->clk;
for (lvl = 0; lvl < LVL_DEPTH; lvl++, offset += LVL_SIZE) {
int pos = next_pending_bucket(base, offset, clk & LVL_MASK);
+ unsigned long lvl_clk = clk & LVL_CLK_MASK;
if (pos >= 0) {
unsigned long tmp = clk + (unsigned long) pos;
tmp <<= LVL_SHIFT(lvl);
if (time_before(tmp, next))
next = tmp;
+
+ /*
+ * If the next expiration happens before we reach
+ * the next level, no need to check further.
+ */
+ if (pos <= ((LVL_CLK_DIV - lvl_clk) & LVL_CLK_MASK))
+ break;
}
/*
* Clock for the next level. If the current level clock lower
* So the simple check whether the lower bits of the current
* level are 0 or not is sufficient for all cases.
*/
- adj = clk & LVL_CLK_MASK ? 1 : 0;
+ adj = lvl_clk ? 1 : 0;
clk >>= LVL_CLK_SHIFT;
clk += adj;
}
+
+ base->next_expiry_recalc = false;
+
return next;
}
+ #ifdef CONFIG_NO_HZ_COMMON
/*
* Check, if the next hrtimer event is before the next timer wheel
* event:
return expires;
raw_spin_lock(&base->lock);
- nextevt = __next_timer_interrupt(base);
+ if (base->next_expiry_recalc)
+ base->next_expiry = __next_timer_interrupt(base);
+ nextevt = base->next_expiry;
is_max_delta = (nextevt == base->clk + NEXT_TIMER_MAX_DELTA);
- base->next_expiry = nextevt;
+
/*
* We have a fresh next event. Check whether we can forward the
* base. We can only do that when @basej is past base->clk
* logic is only maintained for the BASE_STD base, deferrable
* timers may still see large granularity skew (by design).
*/
- if ((expires - basem) > TICK_NSEC) {
- base->must_forward_clk = true;
+ if ((expires - basem) > TICK_NSEC)
base->is_idle = true;
- }
}
raw_spin_unlock(&base->lock);
*/
base->is_idle = false;
}
-
- static int collect_expired_timers(struct timer_base *base,
- struct hlist_head *heads)
- {
- unsigned long now = READ_ONCE(jiffies);
-
- /*
- * NOHZ optimization. After a long idle sleep we need to forward the
- * base to current jiffies. Avoid a loop by searching the bitfield for
- * the next expiring timer.
- */
- if ((long)(now - base->clk) > 2) {
- unsigned long next = __next_timer_interrupt(base);
-
- /*
- * If the next timer is ahead of time forward to current
- * jiffies, otherwise forward to the next expiry time:
- */
- if (time_after(next, now)) {
- /*
- * The call site will increment base->clk and then
- * terminate the expiry loop immediately.
- */
- base->clk = now;
- return 0;
- }
- base->clk = next;
- }
- return __collect_expired_timers(base, heads);
- }
- #else
- static inline int collect_expired_timers(struct timer_base *base,
- struct hlist_head *heads)
- {
- return __collect_expired_timers(base, heads);
- }
#endif
/*
scheduler_tick();
if (IS_ENABLED(CONFIG_POSIX_TIMERS))
run_posix_cpu_timers();
+
+ /* The current CPU might make use of net randoms without receiving IRQs
+ * to renew them often enough. Let's update the net_rand_state from a
+ * non-constant value that's not affine to the number of calls to make
+ * sure it's updated when there's some activity (we don't care in idle).
+ */
+ this_cpu_add(net_rand_state.s1, rol32(jiffies, 24) + user_tick);
}
/**
struct hlist_head heads[LVL_DEPTH];
int levels;
- if (!time_after_eq(jiffies, base->clk))
+ if (time_before(jiffies, base->next_expiry))
return;
timer_base_lock_expiry(base);
raw_spin_lock_irq(&base->lock);
- /*
- * timer_base::must_forward_clk must be cleared before running
- * timers so that any timer functions that call mod_timer() will
- * not try to forward the base. Idle tracking / clock forwarding
- * logic is only used with BASE_STD timers.
- *
- * The must_forward_clk flag is cleared unconditionally also for
- * the deferrable base. The deferrable base is not affected by idle
- * tracking and never forwarded, so clearing the flag is a NOOP.
- *
- * The fact that the deferrable base is never forwarded can cause
- * large variations in granularity for deferrable timers, but they
- * can be deferred for long periods due to idle anyway.
- */
- base->must_forward_clk = false;
-
- while (time_after_eq(jiffies, base->clk)) {
-
+ while (time_after_eq(jiffies, base->clk) &&
+ time_after_eq(jiffies, base->next_expiry)) {
levels = collect_expired_timers(base, heads);
+ /*
+ * The only possible reason for not finding any expired
+ * timer at this clk is that all matching timers have been
+ * dequeued.
+ */
+ WARN_ON_ONCE(!levels && !base->next_expiry_recalc);
base->clk++;
+ base->next_expiry = __next_timer_interrupt(base);
while (levels--)
expire_timers(base, heads + levels);
hrtimer_run_queues();
/* Raise the softirq only if required. */
- if (time_before(jiffies, base->clk)) {
+ if (time_before(jiffies, base->next_expiry)) {
if (!IS_ENABLED(CONFIG_NO_HZ_COMMON))
return;
/* CPU is awake, so check the deferrable base. */
base++;
- if (time_before(jiffies, base->clk))
+ if (time_before(jiffies, base->next_expiry))
return;
}
raise_softirq(TIMER_SOFTIRQ);
base->clk = jiffies;
base->next_expiry = base->clk + NEXT_TIMER_MAX_DELTA;
base->is_idle = false;
- base->must_forward_clk = true;
}
return 0;
}
base->cpu = cpu;
raw_spin_lock_init(&base->lock);
base->clk = jiffies;
+ base->next_expiry = base->clk + NEXT_TIMER_MAX_DELTA;
timer_base_init_expiry_lock(base);
}
}