1 /* SPDX-License-Identifier: GPL-2.0-only */
3 * Copyright (C) 2015 Broadcom
8 #include <linux/debugfs.h>
9 #include <linux/delay.h>
11 #include <linux/refcount.h>
12 #include <linux/uaccess.h>
14 #include <drm/drm_atomic.h>
15 #include <drm/drm_debugfs.h>
16 #include <drm/drm_device.h>
17 #include <drm/drm_encoder.h>
18 #include <drm/drm_fourcc.h>
19 #include <drm/drm_gem_dma_helper.h>
20 #include <drm/drm_managed.h>
21 #include <drm/drm_mm.h>
22 #include <drm/drm_modeset_lock.h>
24 #include <kunit/test-bug.h>
26 #include "uapi/drm/vc4_drm.h"
29 struct drm_gem_object;
31 extern const struct drm_driver vc4_drm_driver;
32 extern const struct drm_driver vc5_drm_driver;
34 /* Don't forget to update vc4_bo.c: bo_type_names[] when adding to
37 enum vc4_kernel_bo_type {
38 /* Any kernel allocation (gem_create_object hook) before it
39 * gets another type set.
43 VC4_BO_TYPE_V3D_SHADER,
48 VC4_BO_TYPE_KERNEL_CACHE,
52 /* Performance monitor object. The perform lifetime is controlled by userspace
53 * using perfmon related ioctls. A perfmon can be attached to a submit_cl
54 * request, and when this is the case, HW perf counters will be activated just
55 * before the submit_cl is submitted to the GPU and disabled when the job is
56 * done. This way, only events related to a specific job will be counted.
61 /* Tracks the number of users of the perfmon, when this counter reaches
62 * zero the perfmon is destroyed.
66 /* Number of counters activated in this perfmon instance
67 * (should be less than DRM_VC4_MAX_PERF_COUNTERS).
71 /* Events counted by the HW perf counters. */
72 u8 events[DRM_VC4_MAX_PERF_COUNTERS];
74 /* Storage for counter values. Counters are incremented by the HW
75 * perf counter values every time the perfmon is attached to a GPU job.
76 * This way, perfmon users don't have to retrieve the results after
77 * each job if they want to track events covering several submissions.
78 * Note that counter values can't be reset, but you can fake a reset by
79 * destroying the perfmon and creating a new one.
81 u64 counters[] __counted_by(ncounters);
92 struct drm_device base;
102 struct vc4_hang_state *hang_state;
104 /* The kernel-space BO cache. Tracks buffers that have been
105 * unreferenced by all other users (refcounts of 0!) but not
106 * yet freed, so we can do cheap allocations.
108 struct vc4_bo_cache {
109 /* Array of list heads for entries in the BO cache,
110 * based on number of pages, so we can do O(1) lookups
111 * in the cache when allocating.
113 struct list_head *size_list;
114 uint32_t size_list_size;
116 /* List of all BOs in the cache, ordered by age, so we
117 * can do O(1) lookups when trying to free old
120 struct list_head time_list;
121 struct work_struct time_work;
122 struct timer_list time_timer;
132 /* Protects bo_cache and bo_labels. */
133 struct mutex bo_lock;
135 /* Purgeable BO pool. All BOs in this pool can have their memory
136 * reclaimed if the driver is unable to allocate new BOs. We also
137 * keep stats related to the purge mechanism here.
140 struct list_head list;
143 unsigned int purged_num;
148 uint64_t dma_fence_context;
150 /* Sequence number for the last job queued in bin_job_list.
151 * Starts at 0 (no jobs emitted).
155 /* Sequence number for the last completed job on the GPU.
156 * Starts at 0 (no jobs completed).
158 uint64_t finished_seqno;
160 /* List of all struct vc4_exec_info for jobs to be executed in
161 * the binner. The first job in the list is the one currently
162 * programmed into ct0ca for execution.
164 struct list_head bin_job_list;
166 /* List of all struct vc4_exec_info for jobs that have
167 * completed binning and are ready for rendering. The first
168 * job in the list is the one currently programmed into ct1ca
171 struct list_head render_job_list;
173 /* List of the finished vc4_exec_infos waiting to be freed by
176 struct list_head job_done_list;
177 /* Spinlock used to synchronize the job_list and seqno
178 * accesses between the IRQ handler and GEM ioctls.
181 wait_queue_head_t job_wait_queue;
182 struct work_struct job_done_work;
184 /* Used to track the active perfmon if any. Access to this field is
185 * protected by job_lock.
187 struct vc4_perfmon *active_perfmon;
189 /* List of struct vc4_seqno_cb for callbacks to be made from a
190 * workqueue when the given seqno is passed.
192 struct list_head seqno_cb_list;
194 /* The memory used for storing binner tile alloc, tile state,
195 * and overflow memory allocations. This is freed when V3D
198 struct vc4_bo *bin_bo;
200 /* Size of blocks allocated within bin_bo. */
201 uint32_t bin_alloc_size;
203 /* Bitmask of the bin_alloc_size chunks in bin_bo that are
206 uint32_t bin_alloc_used;
208 /* Bitmask of the current bin_alloc used for overflow memory. */
209 uint32_t bin_alloc_overflow;
211 /* Incremented when an underrun error happened after an atomic commit.
212 * This is particularly useful to detect when a specific modeset is too
213 * demanding in term of memory or HVS bandwidth which is hard to guess
214 * at atomic check time.
218 struct work_struct overflow_mem_work;
222 /* Set to true when the load tracker is active. */
223 bool load_tracker_enabled;
225 /* Mutex controlling the power refcount. */
226 struct mutex power_lock;
229 struct timer_list timer;
230 struct work_struct reset_work;
233 struct drm_modeset_lock ctm_state_lock;
234 struct drm_private_obj ctm_manager;
235 struct drm_private_obj hvs_channels;
236 struct drm_private_obj load_tracker;
238 /* Mutex for binner bo allocation. */
239 struct mutex bin_bo_lock;
240 /* Reference count for our binner bo. */
241 struct kref bin_bo_kref;
244 #define to_vc4_dev(_dev) \
245 container_of_const(_dev, struct vc4_dev, base)
248 struct drm_gem_dma_object base;
250 /* seqno of the last job to render using this BO. */
253 /* seqno of the last job to use the RCL to write to this BO.
255 * Note that this doesn't include binner overflow memory
258 uint64_t write_seqno;
262 /* List entry for the BO's position in either
263 * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list
265 struct list_head unref_head;
267 /* Time in jiffies when the BO was put in vc4->bo_cache. */
268 unsigned long free_time;
270 /* List entry for the BO's position in vc4_dev->bo_cache.size_list */
271 struct list_head size_head;
273 /* Struct for shader validation state, if created by
274 * DRM_IOCTL_VC4_CREATE_SHADER_BO.
276 struct vc4_validated_shader_info *validated_shader;
278 /* One of enum vc4_kernel_bo_type, or VC4_BO_TYPE_COUNT + i
279 * for user-allocated labels.
283 /* Count the number of active users. This is needed to determine
284 * whether we can move the BO to the purgeable list or not (when the BO
285 * is used by the GPU or the display engine we can't purge it).
289 /* Store purgeable/purged state here */
291 struct mutex madv_lock;
294 #define to_vc4_bo(_bo) \
295 container_of_const(to_drm_gem_dma_obj(_bo), struct vc4_bo, base)
298 struct dma_fence base;
299 struct drm_device *dev;
300 /* vc4 seqno for signaled() test */
304 #define to_vc4_fence(_fence) \
305 container_of_const(_fence, struct vc4_fence, base)
307 struct vc4_seqno_cb {
308 struct work_struct work;
310 void (*func)(struct vc4_seqno_cb *cb);
315 struct platform_device *pdev;
318 struct debugfs_regset32 regset;
321 #define VC4_NUM_UPM_HANDLES 32
322 struct vc4_upm_refcounts {
325 /* Allocation size */
327 /* Our allocation in UPM for prefetching. */
328 struct drm_mm_node upm;
330 /* Pointer back to the HVS structure */
334 #define HVS_NUM_CHANNELS 3
338 struct platform_device *pdev;
341 unsigned int dlist_mem_size;
343 struct clk *core_clk;
344 struct clk *disp_clk;
346 unsigned long max_core_rate;
348 /* Memory manager for CRTCs to allocate space in the display
349 * list. Units are dwords.
351 struct drm_mm dlist_mm;
353 /* Memory manager for the LBM memory used by HVS scaling. */
354 struct drm_mm lbm_mm;
356 /* Memory manager for the UPM memory used for prefetching. */
357 struct drm_mm upm_mm;
358 struct ida upm_handles;
359 struct vc4_upm_refcounts upm_refcounts[VC4_NUM_UPM_HANDLES + 1];
363 struct drm_mm_node mitchell_netravali_filter;
365 struct debugfs_regset32 regset;
368 * Even if HDMI0 on the RPi4 can output modes requiring a pixel
369 * rate higher than 297MHz, it needs some adjustments in the
370 * config.txt file to be able to do so and thus won't always be
373 bool vc5_hdmi_enable_hdmi_20;
376 * 4096x2160@60 requires a core overclock to work, so register
377 * whether that is sufficient.
379 bool vc5_hdmi_enable_4096by2160;
382 #define HVS_NUM_CHANNELS 3
383 #define HVS_UBM_WORD_SIZE 256
385 struct vc4_hvs_state {
386 struct drm_private_state base;
387 unsigned long core_clock_rate;
391 unsigned long fifo_load;
392 struct drm_crtc_commit *pending_commit;
393 } fifo_state[HVS_NUM_CHANNELS];
396 #define to_vc4_hvs_state(_state) \
397 container_of_const(_state, struct vc4_hvs_state, base)
399 struct vc4_hvs_state *vc4_hvs_get_global_state(struct drm_atomic_state *state);
400 struct vc4_hvs_state *vc4_hvs_get_old_global_state(const struct drm_atomic_state *state);
401 struct vc4_hvs_state *vc4_hvs_get_new_global_state(const struct drm_atomic_state *state);
404 struct drm_plane base;
407 #define to_vc4_plane(_plane) \
408 container_of_const(_plane, struct vc4_plane, base)
410 enum vc4_scaling_mode {
416 struct vc4_plane_state {
417 struct drm_plane_state base;
418 /* System memory copy of the display list for this element, computed
419 * at atomic_check time.
422 u32 dlist_size; /* Number of dwords allocated for the display list */
423 u32 dlist_count; /* Number of used dwords in the display list. */
425 /* Offset in the dlist to various words, for pageflip or
430 u32 ptr0_offset[DRM_FORMAT_MAX_PLANES];
433 /* Offset where the plane's dlist was last stored in the
434 * hardware at vc4_crtc_atomic_flush() time.
436 u32 __iomem *hw_dlist;
438 /* Clipped coordinates of the plane on the display. */
439 int crtc_x, crtc_y, crtc_w, crtc_h;
440 /* Clipped area being scanned from in the FB in u16.16 format */
443 u32 src_w[2], src_h[2];
445 /* Scaling selection for the RGB/Y plane and the Cb/Cr planes. */
446 enum vc4_scaling_mode x_scaling[2], y_scaling[2];
450 /* Our allocation in LBM for temporary storage during scaling. */
451 struct drm_mm_node lbm;
453 /* The Unified Pre-Fetcher Handle */
454 unsigned int upm_handle[DRM_FORMAT_MAX_PLANES];
456 /* Number of lines to pre-fetch */
457 unsigned int upm_buffer_lines;
459 /* Set when the plane has per-pixel alpha content or does not cover
460 * the entire screen. This is a hint to the CRTC that it might need
461 * to enable background color fill.
465 /* Mark the dlist as initialized. Useful to avoid initializing it twice
466 * when async update is not possible.
468 bool dlist_initialized;
470 /* Load of this plane on the HVS block. The load is expressed in HVS
475 /* Memory bandwidth needed for this plane. This is expressed in
481 #define to_vc4_plane_state(_state) \
482 container_of_const(_state, struct vc4_plane_state, base)
484 enum vc4_encoder_type {
485 VC4_ENCODER_TYPE_NONE,
486 VC4_ENCODER_TYPE_HDMI0,
487 VC4_ENCODER_TYPE_HDMI1,
488 VC4_ENCODER_TYPE_VEC,
489 VC4_ENCODER_TYPE_DSI0,
490 VC4_ENCODER_TYPE_DSI1,
491 VC4_ENCODER_TYPE_SMI,
492 VC4_ENCODER_TYPE_DPI,
493 VC4_ENCODER_TYPE_TXP0,
494 VC4_ENCODER_TYPE_TXP1,
498 struct drm_encoder base;
499 enum vc4_encoder_type type;
502 void (*pre_crtc_configure)(struct drm_encoder *encoder, struct drm_atomic_state *state);
503 void (*pre_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
504 void (*post_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
506 void (*post_crtc_disable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
507 void (*post_crtc_powerdown)(struct drm_encoder *encoder, struct drm_atomic_state *state);
510 #define to_vc4_encoder(_encoder) \
511 container_of_const(_encoder, struct vc4_encoder, base)
514 struct drm_encoder *vc4_find_encoder_by_type(struct drm_device *drm,
515 enum vc4_encoder_type type)
517 struct drm_encoder *encoder;
519 drm_for_each_encoder(encoder, drm) {
520 struct vc4_encoder *vc4_encoder = to_vc4_encoder(encoder);
522 if (vc4_encoder->type == type)
529 struct vc4_crtc_data {
532 const char *debugfs_name;
534 /* Bitmask of channels (FIFOs) of the HVS that the output can source from */
535 unsigned int hvs_available_channels;
537 /* Which output of the HVS this pixelvalve sources from. */
541 struct vc4_txp_data {
542 struct vc4_crtc_data base;
543 enum vc4_encoder_type encoder_type;
544 unsigned int high_addr_ptr_reg;
545 unsigned int has_byte_enable:1;
546 unsigned int size_minus_one:1;
547 unsigned int supports_40bit_addresses:1;
550 extern const struct vc4_txp_data bcm2835_txp_data;
553 struct vc4_crtc_data base;
555 /* Depth of the PixelValve FIFO in bytes */
556 unsigned int fifo_depth;
558 /* Number of pixels output per clock period */
561 enum vc4_encoder_type encoder_types[4];
564 extern const struct vc4_pv_data bcm2835_pv0_data;
565 extern const struct vc4_pv_data bcm2835_pv1_data;
566 extern const struct vc4_pv_data bcm2835_pv2_data;
567 extern const struct vc4_pv_data bcm2711_pv0_data;
568 extern const struct vc4_pv_data bcm2711_pv1_data;
569 extern const struct vc4_pv_data bcm2711_pv2_data;
570 extern const struct vc4_pv_data bcm2711_pv3_data;
571 extern const struct vc4_pv_data bcm2711_pv4_data;
572 extern const struct vc4_pv_data bcm2712_pv0_data;
573 extern const struct vc4_pv_data bcm2712_pv1_data;
576 struct drm_crtc base;
577 struct platform_device *pdev;
578 const struct vc4_crtc_data *data;
581 /* Timestamp at start of vblank irq - unaffected by lock delays. */
588 struct drm_pending_vblank_event *event;
590 struct debugfs_regset32 regset;
593 * @feeds_txp: True if the CRTC feeds our writeback controller.
598 * @irq_lock: Spinlock protecting the resources shared between
599 * the atomic code and our vblank handler.
604 * @current_dlist: Start offset of the display list currently
605 * set in the HVS for that CRTC. Protected by @irq_lock, and
606 * copied in vc4_hvs_update_dlist() for the CRTC interrupt
607 * handler to have access to that value.
609 unsigned int current_dlist;
612 * @current_hvs_channel: HVS channel currently assigned to the
613 * CRTC. Protected by @irq_lock, and copied in
614 * vc4_hvs_atomic_begin() for the CRTC interrupt handler to have
615 * access to that value.
617 unsigned int current_hvs_channel;
620 #define to_vc4_crtc(_crtc) \
621 container_of_const(_crtc, struct vc4_crtc, base)
623 static inline const struct vc4_crtc_data *
624 vc4_crtc_to_vc4_crtc_data(const struct vc4_crtc *crtc)
629 static inline const struct vc4_pv_data *
630 vc4_crtc_to_vc4_pv_data(const struct vc4_crtc *crtc)
632 const struct vc4_crtc_data *data = vc4_crtc_to_vc4_crtc_data(crtc);
634 return container_of_const(data, struct vc4_pv_data, base);
637 struct drm_encoder *vc4_get_crtc_encoder(struct drm_crtc *crtc,
638 struct drm_crtc_state *state);
640 struct vc4_crtc_state {
641 struct drm_crtc_state base;
642 /* Dlist area for this CRTC configuration. */
643 struct drm_mm_node mm;
645 unsigned int assigned_channel;
647 struct drm_connector_tv_margins margins;
649 unsigned long hvs_load;
651 /* Transitional state below, only valid during atomic commits */
655 #define VC4_HVS_CHANNEL_DISABLED ((unsigned int)-1)
657 #define to_vc4_crtc_state(_state) \
658 container_of_const(_state, struct vc4_crtc_state, base)
660 #define V3D_READ(offset) \
662 kunit_fail_current_test("Accessing a register in a unit test!\n"); \
663 readl(vc4->v3d->regs + (offset)); \
666 #define V3D_WRITE(offset, val) \
668 kunit_fail_current_test("Accessing a register in a unit test!\n"); \
669 writel(val, vc4->v3d->regs + (offset)); \
672 #define HVS_READ(offset) \
674 kunit_fail_current_test("Accessing a register in a unit test!\n"); \
675 readl(hvs->regs + (offset)); \
678 #define HVS_WRITE(offset, val) \
680 kunit_fail_current_test("Accessing a register in a unit test!\n"); \
681 writel(val, hvs->regs + (offset)); \
684 #define HVS_READ6(offset) \
685 HVS_READ(hvs->vc4->gen == VC4_GEN_6_C ? SCALER6_ ## offset : SCALER6D_ ## offset)
687 #define HVS_WRITE6(offset, val) \
688 HVS_WRITE(hvs->vc4->gen == VC4_GEN_6_C ? SCALER6_ ## offset : SCALER6D_ ## offset, val)
690 #define VC4_REG32(reg) { .name = #reg, .offset = reg }
692 struct vc4_exec_info {
695 /* Sequence number for this bin/render job. */
698 /* Latest write_seqno of any BO that binning depends on. */
699 uint64_t bin_dep_seqno;
701 struct dma_fence *fence;
703 /* Last current addresses the hardware was processing when the
704 * hangcheck timer checked on us.
706 uint32_t last_ct0ca, last_ct1ca;
708 /* Kernel-space copy of the ioctl arguments */
709 struct drm_vc4_submit_cl *args;
711 /* This is the array of BOs that were looked up at the start of exec.
712 * Command validation will use indices into this array.
714 struct drm_gem_object **bo;
717 /* List of BOs that are being written by the RCL. Other than
718 * the binner temporary storage, this is all the BOs written
721 struct drm_gem_dma_object *rcl_write_bo[4];
722 uint32_t rcl_write_bo_count;
724 /* Pointers for our position in vc4->job_list */
725 struct list_head head;
727 /* List of other BOs used in the job that need to be released
728 * once the job is complete.
730 struct list_head unref_list;
732 /* Current unvalidated indices into @bo loaded by the non-hardware
733 * VC4_PACKET_GEM_HANDLES.
735 uint32_t bo_index[2];
737 /* This is the BO where we store the validated command lists, shader
738 * records, and uniforms.
740 struct drm_gem_dma_object *exec_bo;
743 * This tracks the per-shader-record state (packet 64) that
744 * determines the length of the shader record and the offset
745 * it's expected to be found at. It gets read in from the
748 struct vc4_shader_state {
750 /* Maximum vertex index referenced by any primitive using this
756 /** How many shader states the user declared they were using. */
757 uint32_t shader_state_size;
758 /** How many shader state records the validator has seen. */
759 uint32_t shader_state_count;
761 bool found_tile_binning_mode_config_packet;
762 bool found_start_tile_binning_packet;
763 bool found_increment_semaphore_packet;
765 uint8_t bin_tiles_x, bin_tiles_y;
766 /* Physical address of the start of the tile alloc array
767 * (where each tile's binned CL will start)
769 uint32_t tile_alloc_offset;
770 /* Bitmask of which binner slots are freed when this job completes. */
774 * Computed addresses pointing into exec_bo where we start the
775 * bin thread (ct0) and render thread (ct1).
777 uint32_t ct0ca, ct0ea;
778 uint32_t ct1ca, ct1ea;
780 /* Pointer to the unvalidated bin CL (if present). */
783 /* Pointers to the shader recs. These paddr gets incremented as CL
784 * packets are relocated in validate_gl_shader_state, and the vaddrs
785 * (u and v) get incremented and size decremented as the shader recs
786 * themselves are validated.
790 uint32_t shader_rec_p;
791 uint32_t shader_rec_size;
793 /* Pointers to the uniform data. These pointers are incremented, and
794 * size decremented, as each batch of uniforms is uploaded.
799 uint32_t uniforms_size;
801 /* Pointer to a performance monitor object if the user requested it,
804 struct vc4_perfmon *perfmon;
806 /* Whether the exec has taken a reference to the binner BO, which should
807 * happen with a VC4_PACKET_TILE_BINNING_MODE_CONFIG packet.
812 /* Per-open file private data. Any driver-specific resource that has to be
813 * released when the DRM file is closed should be placed here.
826 static inline struct vc4_exec_info *
827 vc4_first_bin_job(struct vc4_dev *vc4)
829 return list_first_entry_or_null(&vc4->bin_job_list,
830 struct vc4_exec_info, head);
833 static inline struct vc4_exec_info *
834 vc4_first_render_job(struct vc4_dev *vc4)
836 return list_first_entry_or_null(&vc4->render_job_list,
837 struct vc4_exec_info, head);
840 static inline struct vc4_exec_info *
841 vc4_last_render_job(struct vc4_dev *vc4)
843 if (list_empty(&vc4->render_job_list))
845 return list_last_entry(&vc4->render_job_list,
846 struct vc4_exec_info, head);
850 * struct vc4_texture_sample_info - saves the offsets into the UBO for texture
853 * This will be used at draw time to relocate the reference to the texture
854 * contents in p0, and validate that the offset combined with
855 * width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO.
856 * Note that the hardware treats unprovided config parameters as 0, so not all
857 * of them need to be set up for every texure sample, and we'll store ~0 as
858 * the offset to mark the unused ones.
860 * See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit
861 * Setup") for definitions of the texture parameters.
863 struct vc4_texture_sample_info {
865 uint32_t p_offset[4];
869 * struct vc4_validated_shader_info - information about validated shaders that
870 * needs to be used from command list validation.
872 * For a given shader, each time a shader state record references it, we need
873 * to verify that the shader doesn't read more uniforms than the shader state
874 * record's uniform BO pointer can provide, and we need to apply relocations
875 * and validate the shader state record's uniforms that define the texture
878 struct vc4_validated_shader_info {
879 uint32_t uniforms_size;
880 uint32_t uniforms_src_size;
881 uint32_t num_texture_samples;
882 struct vc4_texture_sample_info *texture_samples;
884 uint32_t num_uniform_addr_offsets;
885 uint32_t *uniform_addr_offsets;
891 * __wait_for - magic wait macro
893 * Macro to help avoid open coding check/wait/timeout patterns. Note that it's
894 * important that we check the condition again after having timed out, since the
895 * timeout could be due to preemption or similar and we've never had a chance to
896 * check the condition before the timeout.
898 #define __wait_for(OP, COND, US, Wmin, Wmax) ({ \
899 const ktime_t end__ = ktime_add_ns(ktime_get_raw(), 1000ll * (US)); \
900 long wait__ = (Wmin); /* recommended min for usleep is 10 us */ \
904 const bool expired__ = ktime_after(ktime_get_raw(), end__); \
906 /* Guarantee COND check prior to timeout */ \
913 ret__ = -ETIMEDOUT; \
916 usleep_range(wait__, wait__ * 2); \
917 if (wait__ < (Wmax)) \
923 #define _wait_for(COND, US, Wmin, Wmax) __wait_for(, (COND), (US), (Wmin), \
925 #define wait_for(COND, MS) _wait_for((COND), (MS) * 1000, 10, 1000)
928 struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size);
929 struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size,
930 bool from_cache, enum vc4_kernel_bo_type type);
931 int vc4_bo_dumb_create(struct drm_file *file_priv,
932 struct drm_device *dev,
933 struct drm_mode_create_dumb *args);
934 int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
935 struct drm_file *file_priv);
936 int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
937 struct drm_file *file_priv);
938 int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
939 struct drm_file *file_priv);
940 int vc4_set_tiling_ioctl(struct drm_device *dev, void *data,
941 struct drm_file *file_priv);
942 int vc4_get_tiling_ioctl(struct drm_device *dev, void *data,
943 struct drm_file *file_priv);
944 int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
945 struct drm_file *file_priv);
946 int vc4_label_bo_ioctl(struct drm_device *dev, void *data,
947 struct drm_file *file_priv);
948 int vc4_bo_cache_init(struct drm_device *dev);
949 int vc4_bo_inc_usecnt(struct vc4_bo *bo);
950 void vc4_bo_dec_usecnt(struct vc4_bo *bo);
951 void vc4_bo_add_to_purgeable_pool(struct vc4_bo *bo);
952 void vc4_bo_remove_from_purgeable_pool(struct vc4_bo *bo);
953 int vc4_bo_debugfs_init(struct drm_minor *minor);
956 extern struct platform_driver vc4_crtc_driver;
957 int vc4_crtc_disable_at_boot(struct drm_crtc *crtc);
958 int __vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev,
959 struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data,
960 struct drm_plane *primary_plane,
961 const struct drm_crtc_funcs *crtc_funcs,
962 const struct drm_crtc_helper_funcs *crtc_helper_funcs,
964 int vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev,
965 struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data,
966 const struct drm_crtc_funcs *crtc_funcs,
967 const struct drm_crtc_helper_funcs *crtc_helper_funcs,
969 int vc4_page_flip(struct drm_crtc *crtc,
970 struct drm_framebuffer *fb,
971 struct drm_pending_vblank_event *event,
973 struct drm_modeset_acquire_ctx *ctx);
974 int vc4_crtc_atomic_check(struct drm_crtc *crtc,
975 struct drm_atomic_state *state);
976 struct drm_crtc_state *vc4_crtc_duplicate_state(struct drm_crtc *crtc);
977 void vc4_crtc_destroy_state(struct drm_crtc *crtc,
978 struct drm_crtc_state *state);
979 void vc4_crtc_reset(struct drm_crtc *crtc);
980 void vc4_crtc_handle_vblank(struct vc4_crtc *crtc);
981 void vc4_crtc_send_vblank(struct drm_crtc *crtc);
982 int vc4_crtc_late_register(struct drm_crtc *crtc);
983 void vc4_crtc_get_margins(struct drm_crtc_state *state,
984 unsigned int *left, unsigned int *right,
985 unsigned int *top, unsigned int *bottom);
988 void vc4_debugfs_init(struct drm_minor *minor);
989 #ifdef CONFIG_DEBUG_FS
990 void vc4_debugfs_add_regset32(struct drm_device *drm,
991 const char *filename,
992 struct debugfs_regset32 *regset);
995 static inline void vc4_debugfs_add_regset32(struct drm_device *drm,
996 const char *filename,
997 struct debugfs_regset32 *regset)
1002 void __iomem *vc4_ioremap_regs(struct platform_device *dev, int index);
1003 int vc4_dumb_fixup_args(struct drm_mode_create_dumb *args);
1006 extern struct platform_driver vc4_dpi_driver;
1009 extern struct platform_driver vc4_dsi_driver;
1012 extern const struct dma_fence_ops vc4_fence_ops;
1015 int vc4_gem_init(struct drm_device *dev);
1016 int vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
1017 struct drm_file *file_priv);
1018 int vc4_wait_seqno_ioctl(struct drm_device *dev, void *data,
1019 struct drm_file *file_priv);
1020 int vc4_wait_bo_ioctl(struct drm_device *dev, void *data,
1021 struct drm_file *file_priv);
1022 void vc4_submit_next_bin_job(struct drm_device *dev);
1023 void vc4_submit_next_render_job(struct drm_device *dev);
1024 void vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec);
1025 int vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno,
1026 uint64_t timeout_ns, bool interruptible);
1027 void vc4_job_handle_completed(struct vc4_dev *vc4);
1028 int vc4_queue_seqno_cb(struct drm_device *dev,
1029 struct vc4_seqno_cb *cb, uint64_t seqno,
1030 void (*func)(struct vc4_seqno_cb *cb));
1031 int vc4_gem_madvise_ioctl(struct drm_device *dev, void *data,
1032 struct drm_file *file_priv);
1035 extern struct platform_driver vc4_hdmi_driver;
1038 extern struct platform_driver vc4_vec_driver;
1041 extern struct platform_driver vc4_txp_driver;
1044 void vc4_irq_enable(struct drm_device *dev);
1045 void vc4_irq_disable(struct drm_device *dev);
1046 int vc4_irq_install(struct drm_device *dev, int irq);
1047 void vc4_irq_uninstall(struct drm_device *dev);
1048 void vc4_irq_reset(struct drm_device *dev);
1051 extern struct platform_driver vc4_hvs_driver;
1052 struct vc4_hvs *__vc4_hvs_alloc(struct vc4_dev *vc4,
1054 struct platform_device *pdev);
1055 void vc4_hvs_stop_channel(struct vc4_hvs *hvs, unsigned int output);
1056 int vc4_hvs_get_fifo_from_output(struct vc4_hvs *hvs, unsigned int output);
1057 u8 vc4_hvs_get_fifo_frame_count(struct vc4_hvs *hvs, unsigned int fifo);
1058 int vc4_hvs_atomic_check(struct drm_crtc *crtc, struct drm_atomic_state *state);
1059 void vc4_hvs_atomic_begin(struct drm_crtc *crtc, struct drm_atomic_state *state);
1060 void vc4_hvs_atomic_enable(struct drm_crtc *crtc, struct drm_atomic_state *state);
1061 void vc4_hvs_atomic_disable(struct drm_crtc *crtc, struct drm_atomic_state *state);
1062 void vc4_hvs_atomic_flush(struct drm_crtc *crtc, struct drm_atomic_state *state);
1063 void vc4_hvs_dump_state(struct vc4_hvs *hvs);
1064 void vc4_hvs_unmask_underrun(struct vc4_hvs *hvs, int channel);
1065 void vc4_hvs_mask_underrun(struct vc4_hvs *hvs, int channel);
1066 int vc4_hvs_debugfs_init(struct drm_minor *minor);
1069 int vc4_kms_load(struct drm_device *dev);
1072 struct drm_plane *vc4_plane_init(struct drm_device *dev,
1073 enum drm_plane_type type,
1074 uint32_t possible_crtcs);
1075 int vc4_plane_create_additional_planes(struct drm_device *dev);
1076 u32 vc4_plane_write_dlist(struct drm_plane *plane, u32 __iomem *dlist);
1077 u32 vc4_plane_dlist_size(const struct drm_plane_state *state);
1078 void vc4_plane_async_set_fb(struct drm_plane *plane,
1079 struct drm_framebuffer *fb);
1082 extern struct platform_driver vc4_v3d_driver;
1083 extern const struct of_device_id vc4_v3d_dt_match[];
1084 int vc4_v3d_get_bin_slot(struct vc4_dev *vc4);
1085 int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used);
1086 void vc4_v3d_bin_bo_put(struct vc4_dev *vc4);
1087 int vc4_v3d_pm_get(struct vc4_dev *vc4);
1088 void vc4_v3d_pm_put(struct vc4_dev *vc4);
1089 int vc4_v3d_debugfs_init(struct drm_minor *minor);
1091 /* vc4_validate.c */
1093 vc4_validate_bin_cl(struct drm_device *dev,
1096 struct vc4_exec_info *exec);
1099 vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec);
1101 struct drm_gem_dma_object *vc4_use_bo(struct vc4_exec_info *exec,
1104 int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec);
1106 bool vc4_check_tex_size(struct vc4_exec_info *exec,
1107 struct drm_gem_dma_object *fbo,
1108 uint32_t offset, uint8_t tiling_format,
1109 uint32_t width, uint32_t height, uint8_t cpp);
1111 /* vc4_validate_shader.c */
1112 struct vc4_validated_shader_info *
1113 vc4_validate_shader(struct drm_gem_dma_object *shader_obj);
1116 void vc4_perfmon_get(struct vc4_perfmon *perfmon);
1117 void vc4_perfmon_put(struct vc4_perfmon *perfmon);
1118 void vc4_perfmon_start(struct vc4_dev *vc4, struct vc4_perfmon *perfmon);
1119 void vc4_perfmon_stop(struct vc4_dev *vc4, struct vc4_perfmon *perfmon,
1121 struct vc4_perfmon *vc4_perfmon_find(struct vc4_file *vc4file, int id);
1122 void vc4_perfmon_open_file(struct vc4_file *vc4file);
1123 void vc4_perfmon_close_file(struct vc4_file *vc4file);
1124 int vc4_perfmon_create_ioctl(struct drm_device *dev, void *data,
1125 struct drm_file *file_priv);
1126 int vc4_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
1127 struct drm_file *file_priv);
1128 int vc4_perfmon_get_values_ioctl(struct drm_device *dev, void *data,
1129 struct drm_file *file_priv);
1131 #endif /* _VC4_DRV_H_ */