2 * Copyright (C) 2013 Red Hat
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 as published by
7 * the Free Software Foundation.
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
14 * You should have received a copy of the GNU General Public License along with
15 * this program. If not, see <http://www.gnu.org/licenses/>.
21 #include "msm_fence.h"
23 #include <linux/string_helpers.h>
24 #include <linux/pm_opp.h>
25 #include <linux/devfreq.h>
32 static int msm_devfreq_target(struct device *dev, unsigned long *freq,
35 struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
36 struct dev_pm_opp *opp;
38 opp = devfreq_recommended_opp(dev, freq, flags);
43 clk_set_rate(gpu->core_clk, *freq);
49 static int msm_devfreq_get_dev_status(struct device *dev,
50 struct devfreq_dev_status *status)
52 struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
54 u32 freq = ((u32) status->current_frequency) / 1000000;
57 status->current_frequency = (unsigned long) clk_get_rate(gpu->core_clk);
58 gpu->funcs->gpu_busy(gpu, &cycles);
60 status->busy_time = ((u32) (cycles - gpu->devfreq.busy_cycles)) / freq;
62 gpu->devfreq.busy_cycles = cycles;
65 status->total_time = ktime_us_delta(time, gpu->devfreq.time);
66 gpu->devfreq.time = time;
71 static int msm_devfreq_get_cur_freq(struct device *dev, unsigned long *freq)
73 struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
75 *freq = (unsigned long) clk_get_rate(gpu->core_clk);
80 static struct devfreq_dev_profile msm_devfreq_profile = {
82 .target = msm_devfreq_target,
83 .get_dev_status = msm_devfreq_get_dev_status,
84 .get_cur_freq = msm_devfreq_get_cur_freq,
87 static void msm_devfreq_init(struct msm_gpu *gpu)
89 /* We need target support to do devfreq */
90 if (!gpu->funcs->gpu_busy)
93 msm_devfreq_profile.initial_freq = gpu->fast_rate;
96 * Don't set the freq_table or max_state and let devfreq build the table
100 gpu->devfreq.devfreq = devm_devfreq_add_device(&gpu->pdev->dev,
101 &msm_devfreq_profile, "simple_ondemand", NULL);
103 if (IS_ERR(gpu->devfreq.devfreq)) {
104 dev_err(&gpu->pdev->dev, "Couldn't initialize GPU devfreq\n");
105 gpu->devfreq.devfreq = NULL;
109 static int enable_pwrrail(struct msm_gpu *gpu)
111 struct drm_device *dev = gpu->dev;
115 ret = regulator_enable(gpu->gpu_reg);
117 dev_err(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
123 ret = regulator_enable(gpu->gpu_cx);
125 dev_err(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
133 static int disable_pwrrail(struct msm_gpu *gpu)
136 regulator_disable(gpu->gpu_cx);
138 regulator_disable(gpu->gpu_reg);
142 static int enable_clk(struct msm_gpu *gpu)
146 if (gpu->core_clk && gpu->fast_rate)
147 clk_set_rate(gpu->core_clk, gpu->fast_rate);
149 /* Set the RBBM timer rate to 19.2Mhz */
150 if (gpu->rbbmtimer_clk)
151 clk_set_rate(gpu->rbbmtimer_clk, 19200000);
153 for (i = gpu->nr_clocks - 1; i >= 0; i--)
154 if (gpu->grp_clks[i])
155 clk_prepare(gpu->grp_clks[i]);
157 for (i = gpu->nr_clocks - 1; i >= 0; i--)
158 if (gpu->grp_clks[i])
159 clk_enable(gpu->grp_clks[i]);
164 static int disable_clk(struct msm_gpu *gpu)
168 for (i = gpu->nr_clocks - 1; i >= 0; i--)
169 if (gpu->grp_clks[i])
170 clk_disable(gpu->grp_clks[i]);
172 for (i = gpu->nr_clocks - 1; i >= 0; i--)
173 if (gpu->grp_clks[i])
174 clk_unprepare(gpu->grp_clks[i]);
177 * Set the clock to a deliberately low rate. On older targets the clock
178 * speed had to be non zero to avoid problems. On newer targets this
179 * will be rounded down to zero anyway so it all works out.
182 clk_set_rate(gpu->core_clk, 27000000);
184 if (gpu->rbbmtimer_clk)
185 clk_set_rate(gpu->rbbmtimer_clk, 0);
190 static int enable_axi(struct msm_gpu *gpu)
193 clk_prepare_enable(gpu->ebi1_clk);
197 static int disable_axi(struct msm_gpu *gpu)
200 clk_disable_unprepare(gpu->ebi1_clk);
204 int msm_gpu_pm_resume(struct msm_gpu *gpu)
208 DBG("%s", gpu->name);
210 ret = enable_pwrrail(gpu);
214 ret = enable_clk(gpu);
218 ret = enable_axi(gpu);
222 if (gpu->devfreq.devfreq) {
223 gpu->devfreq.busy_cycles = 0;
224 gpu->devfreq.time = ktime_get();
226 devfreq_resume_device(gpu->devfreq.devfreq);
229 gpu->needs_hw_init = true;
234 int msm_gpu_pm_suspend(struct msm_gpu *gpu)
238 DBG("%s", gpu->name);
240 if (gpu->devfreq.devfreq)
241 devfreq_suspend_device(gpu->devfreq.devfreq);
243 ret = disable_axi(gpu);
247 ret = disable_clk(gpu);
251 ret = disable_pwrrail(gpu);
258 int msm_gpu_hw_init(struct msm_gpu *gpu)
262 WARN_ON(!mutex_is_locked(&gpu->dev->struct_mutex));
264 if (!gpu->needs_hw_init)
267 disable_irq(gpu->irq);
268 ret = gpu->funcs->hw_init(gpu);
270 gpu->needs_hw_init = false;
271 enable_irq(gpu->irq);
277 * Hangcheck detection for locked gpu:
280 static void update_fences(struct msm_gpu *gpu, struct msm_ringbuffer *ring,
283 struct msm_gem_submit *submit;
285 list_for_each_entry(submit, &ring->submits, node) {
286 if (submit->seqno > fence)
289 msm_update_fence(submit->ring->fctx,
290 submit->fence->seqno);
294 static struct msm_gem_submit *
295 find_submit(struct msm_ringbuffer *ring, uint32_t fence)
297 struct msm_gem_submit *submit;
299 WARN_ON(!mutex_is_locked(&ring->gpu->dev->struct_mutex));
301 list_for_each_entry(submit, &ring->submits, node)
302 if (submit->seqno == fence)
308 static void retire_submits(struct msm_gpu *gpu);
310 static void recover_worker(struct work_struct *work)
312 struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
313 struct drm_device *dev = gpu->dev;
314 struct msm_drm_private *priv = dev->dev_private;
315 struct msm_gem_submit *submit;
316 struct msm_ringbuffer *cur_ring = gpu->funcs->active_ring(gpu);
319 mutex_lock(&dev->struct_mutex);
321 dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name);
323 submit = find_submit(cur_ring, cur_ring->memptrs->fence + 1);
325 struct task_struct *task;
328 task = pid_task(submit->pid, PIDTYPE_PID);
333 * So slightly annoying, in other paths like
334 * mmap'ing gem buffers, mmap_sem is acquired
335 * before struct_mutex, which means we can't
336 * hold struct_mutex across the call to
337 * get_cmdline(). But submits are retired
338 * from the same in-order workqueue, so we can
339 * safely drop the lock here without worrying
340 * about the submit going away.
342 mutex_unlock(&dev->struct_mutex);
343 cmd = kstrdup_quotable_cmdline(task, GFP_KERNEL);
344 mutex_lock(&dev->struct_mutex);
346 dev_err(dev->dev, "%s: offending task: %s (%s)\n",
347 gpu->name, task->comm, cmd);
349 msm_rd_dump_submit(priv->hangrd, submit,
350 "offending task: %s (%s)", task->comm, cmd);
354 msm_rd_dump_submit(priv->hangrd, submit, NULL);
361 * Update all the rings with the latest and greatest fence.. this
362 * needs to happen after msm_rd_dump_submit() to ensure that the
363 * bo's referenced by the offending submit are still around.
365 for (i = 0; i < gpu->nr_rings; i++) {
366 struct msm_ringbuffer *ring = gpu->rb[i];
368 uint32_t fence = ring->memptrs->fence;
371 * For the current (faulting?) ring/submit advance the fence by
372 * one more to clear the faulting submit
374 if (ring == cur_ring)
377 update_fences(gpu, ring, fence);
380 if (msm_gpu_active(gpu)) {
381 /* retire completed submits, plus the one that hung: */
384 pm_runtime_get_sync(&gpu->pdev->dev);
385 gpu->funcs->recover(gpu);
386 pm_runtime_put_sync(&gpu->pdev->dev);
389 * Replay all remaining submits starting with highest priority
392 for (i = 0; i < gpu->nr_rings; i++) {
393 struct msm_ringbuffer *ring = gpu->rb[i];
395 list_for_each_entry(submit, &ring->submits, node)
396 gpu->funcs->submit(gpu, submit, NULL);
400 mutex_unlock(&dev->struct_mutex);
405 static void hangcheck_timer_reset(struct msm_gpu *gpu)
407 DBG("%s", gpu->name);
408 mod_timer(&gpu->hangcheck_timer,
409 round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES));
412 static void hangcheck_handler(struct timer_list *t)
414 struct msm_gpu *gpu = from_timer(gpu, t, hangcheck_timer);
415 struct drm_device *dev = gpu->dev;
416 struct msm_drm_private *priv = dev->dev_private;
417 struct msm_ringbuffer *ring = gpu->funcs->active_ring(gpu);
418 uint32_t fence = ring->memptrs->fence;
420 if (fence != ring->hangcheck_fence) {
421 /* some progress has been made.. ya! */
422 ring->hangcheck_fence = fence;
423 } else if (fence < ring->seqno) {
424 /* no progress and not done.. hung! */
425 ring->hangcheck_fence = fence;
426 dev_err(dev->dev, "%s: hangcheck detected gpu lockup rb %d!\n",
427 gpu->name, ring->id);
428 dev_err(dev->dev, "%s: completed fence: %u\n",
430 dev_err(dev->dev, "%s: submitted fence: %u\n",
431 gpu->name, ring->seqno);
433 queue_work(priv->wq, &gpu->recover_work);
436 /* if still more pending work, reset the hangcheck timer: */
437 if (ring->seqno > ring->hangcheck_fence)
438 hangcheck_timer_reset(gpu);
440 /* workaround for missing irq: */
441 queue_work(priv->wq, &gpu->retire_work);
445 * Performance Counters:
448 /* called under perf_lock */
449 static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs)
451 uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)];
452 int i, n = min(ncntrs, gpu->num_perfcntrs);
454 /* read current values: */
455 for (i = 0; i < gpu->num_perfcntrs; i++)
456 current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg);
459 for (i = 0; i < n; i++)
460 cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i];
462 /* save current values: */
463 for (i = 0; i < gpu->num_perfcntrs; i++)
464 gpu->last_cntrs[i] = current_cntrs[i];
469 static void update_sw_cntrs(struct msm_gpu *gpu)
475 spin_lock_irqsave(&gpu->perf_lock, flags);
476 if (!gpu->perfcntr_active)
480 elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time));
482 gpu->totaltime += elapsed;
483 if (gpu->last_sample.active)
484 gpu->activetime += elapsed;
486 gpu->last_sample.active = msm_gpu_active(gpu);
487 gpu->last_sample.time = time;
490 spin_unlock_irqrestore(&gpu->perf_lock, flags);
493 void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
497 pm_runtime_get_sync(&gpu->pdev->dev);
499 spin_lock_irqsave(&gpu->perf_lock, flags);
500 /* we could dynamically enable/disable perfcntr registers too.. */
501 gpu->last_sample.active = msm_gpu_active(gpu);
502 gpu->last_sample.time = ktime_get();
503 gpu->activetime = gpu->totaltime = 0;
504 gpu->perfcntr_active = true;
505 update_hw_cntrs(gpu, 0, NULL);
506 spin_unlock_irqrestore(&gpu->perf_lock, flags);
509 void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
511 gpu->perfcntr_active = false;
512 pm_runtime_put_sync(&gpu->pdev->dev);
515 /* returns -errno or # of cntrs sampled */
516 int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
517 uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs)
522 spin_lock_irqsave(&gpu->perf_lock, flags);
524 if (!gpu->perfcntr_active) {
529 *activetime = gpu->activetime;
530 *totaltime = gpu->totaltime;
532 gpu->activetime = gpu->totaltime = 0;
534 ret = update_hw_cntrs(gpu, ncntrs, cntrs);
537 spin_unlock_irqrestore(&gpu->perf_lock, flags);
543 * Cmdstream submission/retirement:
546 static void retire_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
550 for (i = 0; i < submit->nr_bos; i++) {
551 struct msm_gem_object *msm_obj = submit->bos[i].obj;
552 /* move to inactive: */
553 msm_gem_move_to_inactive(&msm_obj->base);
554 msm_gem_put_iova(&msm_obj->base, gpu->aspace);
555 drm_gem_object_put(&msm_obj->base);
558 pm_runtime_mark_last_busy(&gpu->pdev->dev);
559 pm_runtime_put_autosuspend(&gpu->pdev->dev);
560 msm_gem_submit_free(submit);
563 static void retire_submits(struct msm_gpu *gpu)
565 struct drm_device *dev = gpu->dev;
566 struct msm_gem_submit *submit, *tmp;
569 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
571 /* Retire the commits starting with highest priority */
572 for (i = 0; i < gpu->nr_rings; i++) {
573 struct msm_ringbuffer *ring = gpu->rb[i];
575 list_for_each_entry_safe(submit, tmp, &ring->submits, node) {
576 if (dma_fence_is_signaled(submit->fence))
577 retire_submit(gpu, submit);
582 static void retire_worker(struct work_struct *work)
584 struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
585 struct drm_device *dev = gpu->dev;
588 for (i = 0; i < gpu->nr_rings; i++)
589 update_fences(gpu, gpu->rb[i], gpu->rb[i]->memptrs->fence);
591 mutex_lock(&dev->struct_mutex);
593 mutex_unlock(&dev->struct_mutex);
596 /* call from irq handler to schedule work to retire bo's */
597 void msm_gpu_retire(struct msm_gpu *gpu)
599 struct msm_drm_private *priv = gpu->dev->dev_private;
600 queue_work(priv->wq, &gpu->retire_work);
601 update_sw_cntrs(gpu);
604 /* add bo's to gpu's ring, and kick gpu: */
605 void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
606 struct msm_file_private *ctx)
608 struct drm_device *dev = gpu->dev;
609 struct msm_drm_private *priv = dev->dev_private;
610 struct msm_ringbuffer *ring = submit->ring;
613 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
615 pm_runtime_get_sync(&gpu->pdev->dev);
617 msm_gpu_hw_init(gpu);
619 submit->seqno = ++ring->seqno;
621 list_add_tail(&submit->node, &ring->submits);
623 msm_rd_dump_submit(priv->rd, submit, NULL);
625 update_sw_cntrs(gpu);
627 for (i = 0; i < submit->nr_bos; i++) {
628 struct msm_gem_object *msm_obj = submit->bos[i].obj;
631 /* can't happen yet.. but when we add 2d support we'll have
632 * to deal w/ cross-ring synchronization:
634 WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
636 /* submit takes a reference to the bo and iova until retired: */
637 drm_gem_object_get(&msm_obj->base);
638 msm_gem_get_iova(&msm_obj->base,
639 submit->gpu->aspace, &iova);
641 if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
642 msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
643 else if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
644 msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
647 gpu->funcs->submit(gpu, submit, ctx);
650 hangcheck_timer_reset(gpu);
657 static irqreturn_t irq_handler(int irq, void *data)
659 struct msm_gpu *gpu = data;
660 return gpu->funcs->irq(gpu);
663 static struct clk *get_clock(struct device *dev, const char *name)
665 struct clk *clk = devm_clk_get(dev, name);
667 return IS_ERR(clk) ? NULL : clk;
670 static int get_clocks(struct platform_device *pdev, struct msm_gpu *gpu)
672 struct device *dev = &pdev->dev;
673 struct property *prop;
677 gpu->nr_clocks = of_property_count_strings(dev->of_node, "clock-names");
678 if (gpu->nr_clocks < 1) {
683 gpu->grp_clks = devm_kcalloc(dev, sizeof(struct clk *), gpu->nr_clocks,
685 if (!gpu->grp_clks) {
690 of_property_for_each_string(dev->of_node, "clock-names", prop, name) {
691 gpu->grp_clks[i] = get_clock(dev, name);
693 /* Remember the key clocks that we need to control later */
694 if (!strcmp(name, "core") || !strcmp(name, "core_clk"))
695 gpu->core_clk = gpu->grp_clks[i];
696 else if (!strcmp(name, "rbbmtimer") || !strcmp(name, "rbbmtimer_clk"))
697 gpu->rbbmtimer_clk = gpu->grp_clks[i];
705 static struct msm_gem_address_space *
706 msm_gpu_create_address_space(struct msm_gpu *gpu, struct platform_device *pdev,
707 uint64_t va_start, uint64_t va_end)
709 struct iommu_domain *iommu;
710 struct msm_gem_address_space *aspace;
714 * Setup IOMMU.. eventually we will (I think) do this once per context
715 * and have separate page tables per context. For now, to keep things
716 * simple and to get something working, just use a single address space:
718 iommu = iommu_domain_alloc(&platform_bus_type);
722 iommu->geometry.aperture_start = va_start;
723 iommu->geometry.aperture_end = va_end;
725 dev_info(gpu->dev->dev, "%s: using IOMMU\n", gpu->name);
727 aspace = msm_gem_address_space_create(&pdev->dev, iommu, "gpu");
728 if (IS_ERR(aspace)) {
729 dev_err(gpu->dev->dev, "failed to init iommu: %ld\n",
731 iommu_domain_free(iommu);
732 return ERR_CAST(aspace);
735 ret = aspace->mmu->funcs->attach(aspace->mmu, NULL, 0);
737 msm_gem_address_space_put(aspace);
744 int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
745 struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
746 const char *name, struct msm_gpu_config *config)
748 int i, ret, nr_rings = config->nr_rings;
750 uint64_t memptrs_iova;
752 if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs)))
753 gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs);
759 INIT_LIST_HEAD(&gpu->active_list);
760 INIT_WORK(&gpu->retire_work, retire_worker);
761 INIT_WORK(&gpu->recover_work, recover_worker);
764 timer_setup(&gpu->hangcheck_timer, hangcheck_handler, 0);
766 spin_lock_init(&gpu->perf_lock);
770 gpu->mmio = msm_ioremap(pdev, config->ioname, name);
771 if (IS_ERR(gpu->mmio)) {
772 ret = PTR_ERR(gpu->mmio);
777 gpu->irq = platform_get_irq_byname(pdev, config->irqname);
780 dev_err(drm->dev, "failed to get irq: %d\n", ret);
784 ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
785 IRQF_TRIGGER_HIGH, gpu->name, gpu);
787 dev_err(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
791 ret = get_clocks(pdev, gpu);
795 gpu->ebi1_clk = msm_clk_get(pdev, "bus");
796 DBG("ebi1_clk: %p", gpu->ebi1_clk);
797 if (IS_ERR(gpu->ebi1_clk))
798 gpu->ebi1_clk = NULL;
800 /* Acquire regulators: */
801 gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
802 DBG("gpu_reg: %p", gpu->gpu_reg);
803 if (IS_ERR(gpu->gpu_reg))
806 gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
807 DBG("gpu_cx: %p", gpu->gpu_cx);
808 if (IS_ERR(gpu->gpu_cx))
812 platform_set_drvdata(pdev, gpu);
814 msm_devfreq_init(gpu);
816 gpu->aspace = msm_gpu_create_address_space(gpu, pdev,
817 config->va_start, config->va_end);
819 if (gpu->aspace == NULL)
820 dev_info(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name);
821 else if (IS_ERR(gpu->aspace)) {
822 ret = PTR_ERR(gpu->aspace);
826 memptrs = msm_gem_kernel_new(drm, sizeof(*gpu->memptrs_bo),
827 MSM_BO_UNCACHED, gpu->aspace, &gpu->memptrs_bo,
830 if (IS_ERR(memptrs)) {
831 ret = PTR_ERR(memptrs);
832 dev_err(drm->dev, "could not allocate memptrs: %d\n", ret);
836 if (nr_rings > ARRAY_SIZE(gpu->rb)) {
837 DRM_DEV_INFO_ONCE(drm->dev, "Only creating %zu ringbuffers\n",
838 ARRAY_SIZE(gpu->rb));
839 nr_rings = ARRAY_SIZE(gpu->rb);
842 /* Create ringbuffer(s): */
843 for (i = 0; i < nr_rings; i++) {
844 gpu->rb[i] = msm_ringbuffer_new(gpu, i, memptrs, memptrs_iova);
846 if (IS_ERR(gpu->rb[i])) {
847 ret = PTR_ERR(gpu->rb[i]);
849 "could not create ringbuffer %d: %d\n", i, ret);
853 memptrs += sizeof(struct msm_rbmemptrs);
854 memptrs_iova += sizeof(struct msm_rbmemptrs);
857 gpu->nr_rings = nr_rings;
862 for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) {
863 msm_ringbuffer_destroy(gpu->rb[i]);
867 if (gpu->memptrs_bo) {
868 msm_gem_put_vaddr(gpu->memptrs_bo);
869 msm_gem_put_iova(gpu->memptrs_bo, gpu->aspace);
870 drm_gem_object_put_unlocked(gpu->memptrs_bo);
873 platform_set_drvdata(pdev, NULL);
877 void msm_gpu_cleanup(struct msm_gpu *gpu)
881 DBG("%s", gpu->name);
883 WARN_ON(!list_empty(&gpu->active_list));
885 for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) {
886 msm_ringbuffer_destroy(gpu->rb[i]);
890 if (gpu->memptrs_bo) {
891 msm_gem_put_vaddr(gpu->memptrs_bo);
892 msm_gem_put_iova(gpu->memptrs_bo, gpu->aspace);
893 drm_gem_object_put_unlocked(gpu->memptrs_bo);
896 if (!IS_ERR_OR_NULL(gpu->aspace)) {
897 gpu->aspace->mmu->funcs->detach(gpu->aspace->mmu,
899 msm_gem_address_space_put(gpu->aspace);