2 * Copyright (C) 2013 Red Hat
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 as published by
7 * the Free Software Foundation.
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
14 * You should have received a copy of the GNU General Public License along with
15 * this program. If not, see <http://www.gnu.org/licenses/>.
21 #include "msm_fence.h"
23 #include <generated/utsrelease.h>
24 #include <linux/string_helpers.h>
25 #include <linux/pm_opp.h>
26 #include <linux/devfreq.h>
27 #include <linux/devcoredump.h>
33 static int msm_devfreq_target(struct device *dev, unsigned long *freq,
36 struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
37 struct dev_pm_opp *opp;
39 opp = devfreq_recommended_opp(dev, freq, flags);
44 if (gpu->funcs->gpu_set_freq)
45 gpu->funcs->gpu_set_freq(gpu, (u64)*freq);
47 clk_set_rate(gpu->core_clk, *freq);
54 static int msm_devfreq_get_dev_status(struct device *dev,
55 struct devfreq_dev_status *status)
57 struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
60 if (gpu->funcs->gpu_get_freq)
61 status->current_frequency = gpu->funcs->gpu_get_freq(gpu);
63 status->current_frequency = clk_get_rate(gpu->core_clk);
65 status->busy_time = gpu->funcs->gpu_busy(gpu);
68 status->total_time = ktime_us_delta(time, gpu->devfreq.time);
69 gpu->devfreq.time = time;
74 static int msm_devfreq_get_cur_freq(struct device *dev, unsigned long *freq)
76 struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
78 if (gpu->funcs->gpu_get_freq)
79 *freq = gpu->funcs->gpu_get_freq(gpu);
81 *freq = clk_get_rate(gpu->core_clk);
86 static struct devfreq_dev_profile msm_devfreq_profile = {
88 .target = msm_devfreq_target,
89 .get_dev_status = msm_devfreq_get_dev_status,
90 .get_cur_freq = msm_devfreq_get_cur_freq,
93 static void msm_devfreq_init(struct msm_gpu *gpu)
95 /* We need target support to do devfreq */
96 if (!gpu->funcs->gpu_busy)
99 msm_devfreq_profile.initial_freq = gpu->fast_rate;
102 * Don't set the freq_table or max_state and let devfreq build the table
106 gpu->devfreq.devfreq = devm_devfreq_add_device(&gpu->pdev->dev,
107 &msm_devfreq_profile, "simple_ondemand", NULL);
109 if (IS_ERR(gpu->devfreq.devfreq)) {
110 dev_err(&gpu->pdev->dev, "Couldn't initialize GPU devfreq\n");
111 gpu->devfreq.devfreq = NULL;
114 devfreq_suspend_device(gpu->devfreq.devfreq);
117 static int enable_pwrrail(struct msm_gpu *gpu)
119 struct drm_device *dev = gpu->dev;
123 ret = regulator_enable(gpu->gpu_reg);
125 dev_err(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
131 ret = regulator_enable(gpu->gpu_cx);
133 dev_err(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
141 static int disable_pwrrail(struct msm_gpu *gpu)
144 regulator_disable(gpu->gpu_cx);
146 regulator_disable(gpu->gpu_reg);
150 static int enable_clk(struct msm_gpu *gpu)
152 if (gpu->core_clk && gpu->fast_rate)
153 clk_set_rate(gpu->core_clk, gpu->fast_rate);
155 /* Set the RBBM timer rate to 19.2Mhz */
156 if (gpu->rbbmtimer_clk)
157 clk_set_rate(gpu->rbbmtimer_clk, 19200000);
159 return clk_bulk_prepare_enable(gpu->nr_clocks, gpu->grp_clks);
162 static int disable_clk(struct msm_gpu *gpu)
164 clk_bulk_disable_unprepare(gpu->nr_clocks, gpu->grp_clks);
167 * Set the clock to a deliberately low rate. On older targets the clock
168 * speed had to be non zero to avoid problems. On newer targets this
169 * will be rounded down to zero anyway so it all works out.
172 clk_set_rate(gpu->core_clk, 27000000);
174 if (gpu->rbbmtimer_clk)
175 clk_set_rate(gpu->rbbmtimer_clk, 0);
180 static int enable_axi(struct msm_gpu *gpu)
183 clk_prepare_enable(gpu->ebi1_clk);
187 static int disable_axi(struct msm_gpu *gpu)
190 clk_disable_unprepare(gpu->ebi1_clk);
194 void msm_gpu_resume_devfreq(struct msm_gpu *gpu)
196 gpu->devfreq.busy_cycles = 0;
197 gpu->devfreq.time = ktime_get();
199 devfreq_resume_device(gpu->devfreq.devfreq);
202 int msm_gpu_pm_resume(struct msm_gpu *gpu)
206 DBG("%s", gpu->name);
208 ret = enable_pwrrail(gpu);
212 ret = enable_clk(gpu);
216 ret = enable_axi(gpu);
220 msm_gpu_resume_devfreq(gpu);
222 gpu->needs_hw_init = true;
227 int msm_gpu_pm_suspend(struct msm_gpu *gpu)
231 DBG("%s", gpu->name);
233 devfreq_suspend_device(gpu->devfreq.devfreq);
235 ret = disable_axi(gpu);
239 ret = disable_clk(gpu);
243 ret = disable_pwrrail(gpu);
250 int msm_gpu_hw_init(struct msm_gpu *gpu)
254 WARN_ON(!mutex_is_locked(&gpu->dev->struct_mutex));
256 if (!gpu->needs_hw_init)
259 disable_irq(gpu->irq);
260 ret = gpu->funcs->hw_init(gpu);
262 gpu->needs_hw_init = false;
263 enable_irq(gpu->irq);
268 #ifdef CONFIG_DEV_COREDUMP
269 static ssize_t msm_gpu_devcoredump_read(char *buffer, loff_t offset,
270 size_t count, void *data, size_t datalen)
272 struct msm_gpu *gpu = data;
273 struct drm_print_iterator iter;
274 struct drm_printer p;
275 struct msm_gpu_state *state;
277 state = msm_gpu_crashstate_get(gpu);
286 p = drm_coredump_printer(&iter);
288 drm_printf(&p, "---\n");
289 drm_printf(&p, "kernel: " UTS_RELEASE "\n");
290 drm_printf(&p, "module: " KBUILD_MODNAME "\n");
291 drm_printf(&p, "time: %lld.%09ld\n",
292 state->time.tv_sec, state->time.tv_nsec);
294 drm_printf(&p, "comm: %s\n", state->comm);
296 drm_printf(&p, "cmdline: %s\n", state->cmd);
298 gpu->funcs->show(gpu, state, &p);
300 msm_gpu_crashstate_put(gpu);
302 return count - iter.remain;
305 static void msm_gpu_devcoredump_free(void *data)
307 struct msm_gpu *gpu = data;
309 msm_gpu_crashstate_put(gpu);
312 static void msm_gpu_crashstate_get_bo(struct msm_gpu_state *state,
313 struct msm_gem_object *obj, u64 iova, u32 flags)
315 struct msm_gpu_state_bo *state_bo = &state->bos[state->nr_bos];
317 /* Don't record write only objects */
319 state_bo->size = obj->base.size;
320 state_bo->iova = iova;
322 /* Only store the data for buffer objects marked for read */
323 if ((flags & MSM_SUBMIT_BO_READ)) {
326 state_bo->data = kvmalloc(obj->base.size, GFP_KERNEL);
330 ptr = msm_gem_get_vaddr_active(&obj->base);
332 kvfree(state_bo->data);
336 memcpy(state_bo->data, ptr, obj->base.size);
337 msm_gem_put_vaddr(&obj->base);
343 static void msm_gpu_crashstate_capture(struct msm_gpu *gpu,
344 struct msm_gem_submit *submit, char *comm, char *cmd)
346 struct msm_gpu_state *state;
348 /* Only save one crash state at a time */
352 state = gpu->funcs->gpu_state_get(gpu);
353 if (IS_ERR_OR_NULL(state))
356 /* Fill in the additional crash state information */
357 state->comm = kstrdup(comm, GFP_KERNEL);
358 state->cmd = kstrdup(cmd, GFP_KERNEL);
363 state->bos = kcalloc(submit->nr_bos,
364 sizeof(struct msm_gpu_state_bo), GFP_KERNEL);
366 for (i = 0; state->bos && i < submit->nr_bos; i++)
367 msm_gpu_crashstate_get_bo(state, submit->bos[i].obj,
368 submit->bos[i].iova, submit->bos[i].flags);
371 /* Set the active crash state to be dumped on failure */
372 gpu->crashstate = state;
374 /* FIXME: Release the crashstate if this errors out? */
375 dev_coredumpm(gpu->dev->dev, THIS_MODULE, gpu, 0, GFP_KERNEL,
376 msm_gpu_devcoredump_read, msm_gpu_devcoredump_free);
379 static void msm_gpu_crashstate_capture(struct msm_gpu *gpu,
380 struct msm_gem_submit *submit, char *comm, char *cmd)
386 * Hangcheck detection for locked gpu:
389 static void update_fences(struct msm_gpu *gpu, struct msm_ringbuffer *ring,
392 struct msm_gem_submit *submit;
394 list_for_each_entry(submit, &ring->submits, node) {
395 if (submit->seqno > fence)
398 msm_update_fence(submit->ring->fctx,
399 submit->fence->seqno);
403 static struct msm_gem_submit *
404 find_submit(struct msm_ringbuffer *ring, uint32_t fence)
406 struct msm_gem_submit *submit;
408 WARN_ON(!mutex_is_locked(&ring->gpu->dev->struct_mutex));
410 list_for_each_entry(submit, &ring->submits, node)
411 if (submit->seqno == fence)
417 static void retire_submits(struct msm_gpu *gpu);
419 static void recover_worker(struct work_struct *work)
421 struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
422 struct drm_device *dev = gpu->dev;
423 struct msm_drm_private *priv = dev->dev_private;
424 struct msm_gem_submit *submit;
425 struct msm_ringbuffer *cur_ring = gpu->funcs->active_ring(gpu);
426 char *comm = NULL, *cmd = NULL;
429 mutex_lock(&dev->struct_mutex);
431 dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name);
433 submit = find_submit(cur_ring, cur_ring->memptrs->fence + 1);
435 struct task_struct *task;
438 task = pid_task(submit->pid, PIDTYPE_PID);
440 comm = kstrdup(task->comm, GFP_ATOMIC);
443 * So slightly annoying, in other paths like
444 * mmap'ing gem buffers, mmap_sem is acquired
445 * before struct_mutex, which means we can't
446 * hold struct_mutex across the call to
447 * get_cmdline(). But submits are retired
448 * from the same in-order workqueue, so we can
449 * safely drop the lock here without worrying
450 * about the submit going away.
452 mutex_unlock(&dev->struct_mutex);
453 cmd = kstrdup_quotable_cmdline(task, GFP_ATOMIC);
454 mutex_lock(&dev->struct_mutex);
459 dev_err(dev->dev, "%s: offending task: %s (%s)\n",
460 gpu->name, comm, cmd);
462 msm_rd_dump_submit(priv->hangrd, submit,
463 "offending task: %s (%s)", comm, cmd);
465 msm_rd_dump_submit(priv->hangrd, submit, NULL);
468 /* Record the crash state */
469 pm_runtime_get_sync(&gpu->pdev->dev);
470 msm_gpu_crashstate_capture(gpu, submit, comm, cmd);
471 pm_runtime_put_sync(&gpu->pdev->dev);
477 * Update all the rings with the latest and greatest fence.. this
478 * needs to happen after msm_rd_dump_submit() to ensure that the
479 * bo's referenced by the offending submit are still around.
481 for (i = 0; i < gpu->nr_rings; i++) {
482 struct msm_ringbuffer *ring = gpu->rb[i];
484 uint32_t fence = ring->memptrs->fence;
487 * For the current (faulting?) ring/submit advance the fence by
488 * one more to clear the faulting submit
490 if (ring == cur_ring)
493 update_fences(gpu, ring, fence);
496 if (msm_gpu_active(gpu)) {
497 /* retire completed submits, plus the one that hung: */
500 pm_runtime_get_sync(&gpu->pdev->dev);
501 gpu->funcs->recover(gpu);
502 pm_runtime_put_sync(&gpu->pdev->dev);
505 * Replay all remaining submits starting with highest priority
508 for (i = 0; i < gpu->nr_rings; i++) {
509 struct msm_ringbuffer *ring = gpu->rb[i];
511 list_for_each_entry(submit, &ring->submits, node)
512 gpu->funcs->submit(gpu, submit, NULL);
516 mutex_unlock(&dev->struct_mutex);
521 static void hangcheck_timer_reset(struct msm_gpu *gpu)
523 DBG("%s", gpu->name);
524 mod_timer(&gpu->hangcheck_timer,
525 round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES));
528 static void hangcheck_handler(struct timer_list *t)
530 struct msm_gpu *gpu = from_timer(gpu, t, hangcheck_timer);
531 struct drm_device *dev = gpu->dev;
532 struct msm_drm_private *priv = dev->dev_private;
533 struct msm_ringbuffer *ring = gpu->funcs->active_ring(gpu);
534 uint32_t fence = ring->memptrs->fence;
536 if (fence != ring->hangcheck_fence) {
537 /* some progress has been made.. ya! */
538 ring->hangcheck_fence = fence;
539 } else if (fence < ring->seqno) {
540 /* no progress and not done.. hung! */
541 ring->hangcheck_fence = fence;
542 dev_err(dev->dev, "%s: hangcheck detected gpu lockup rb %d!\n",
543 gpu->name, ring->id);
544 dev_err(dev->dev, "%s: completed fence: %u\n",
546 dev_err(dev->dev, "%s: submitted fence: %u\n",
547 gpu->name, ring->seqno);
549 queue_work(priv->wq, &gpu->recover_work);
552 /* if still more pending work, reset the hangcheck timer: */
553 if (ring->seqno > ring->hangcheck_fence)
554 hangcheck_timer_reset(gpu);
556 /* workaround for missing irq: */
557 queue_work(priv->wq, &gpu->retire_work);
561 * Performance Counters:
564 /* called under perf_lock */
565 static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs)
567 uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)];
568 int i, n = min(ncntrs, gpu->num_perfcntrs);
570 /* read current values: */
571 for (i = 0; i < gpu->num_perfcntrs; i++)
572 current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg);
575 for (i = 0; i < n; i++)
576 cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i];
578 /* save current values: */
579 for (i = 0; i < gpu->num_perfcntrs; i++)
580 gpu->last_cntrs[i] = current_cntrs[i];
585 static void update_sw_cntrs(struct msm_gpu *gpu)
591 spin_lock_irqsave(&gpu->perf_lock, flags);
592 if (!gpu->perfcntr_active)
596 elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time));
598 gpu->totaltime += elapsed;
599 if (gpu->last_sample.active)
600 gpu->activetime += elapsed;
602 gpu->last_sample.active = msm_gpu_active(gpu);
603 gpu->last_sample.time = time;
606 spin_unlock_irqrestore(&gpu->perf_lock, flags);
609 void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
613 pm_runtime_get_sync(&gpu->pdev->dev);
615 spin_lock_irqsave(&gpu->perf_lock, flags);
616 /* we could dynamically enable/disable perfcntr registers too.. */
617 gpu->last_sample.active = msm_gpu_active(gpu);
618 gpu->last_sample.time = ktime_get();
619 gpu->activetime = gpu->totaltime = 0;
620 gpu->perfcntr_active = true;
621 update_hw_cntrs(gpu, 0, NULL);
622 spin_unlock_irqrestore(&gpu->perf_lock, flags);
625 void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
627 gpu->perfcntr_active = false;
628 pm_runtime_put_sync(&gpu->pdev->dev);
631 /* returns -errno or # of cntrs sampled */
632 int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
633 uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs)
638 spin_lock_irqsave(&gpu->perf_lock, flags);
640 if (!gpu->perfcntr_active) {
645 *activetime = gpu->activetime;
646 *totaltime = gpu->totaltime;
648 gpu->activetime = gpu->totaltime = 0;
650 ret = update_hw_cntrs(gpu, ncntrs, cntrs);
653 spin_unlock_irqrestore(&gpu->perf_lock, flags);
659 * Cmdstream submission/retirement:
662 static void retire_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
666 for (i = 0; i < submit->nr_bos; i++) {
667 struct msm_gem_object *msm_obj = submit->bos[i].obj;
668 /* move to inactive: */
669 msm_gem_move_to_inactive(&msm_obj->base);
670 msm_gem_put_iova(&msm_obj->base, gpu->aspace);
671 drm_gem_object_put(&msm_obj->base);
674 pm_runtime_mark_last_busy(&gpu->pdev->dev);
675 pm_runtime_put_autosuspend(&gpu->pdev->dev);
676 msm_gem_submit_free(submit);
679 static void retire_submits(struct msm_gpu *gpu)
681 struct drm_device *dev = gpu->dev;
682 struct msm_gem_submit *submit, *tmp;
685 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
687 /* Retire the commits starting with highest priority */
688 for (i = 0; i < gpu->nr_rings; i++) {
689 struct msm_ringbuffer *ring = gpu->rb[i];
691 list_for_each_entry_safe(submit, tmp, &ring->submits, node) {
692 if (dma_fence_is_signaled(submit->fence))
693 retire_submit(gpu, submit);
698 static void retire_worker(struct work_struct *work)
700 struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
701 struct drm_device *dev = gpu->dev;
704 for (i = 0; i < gpu->nr_rings; i++)
705 update_fences(gpu, gpu->rb[i], gpu->rb[i]->memptrs->fence);
707 mutex_lock(&dev->struct_mutex);
709 mutex_unlock(&dev->struct_mutex);
712 /* call from irq handler to schedule work to retire bo's */
713 void msm_gpu_retire(struct msm_gpu *gpu)
715 struct msm_drm_private *priv = gpu->dev->dev_private;
716 queue_work(priv->wq, &gpu->retire_work);
717 update_sw_cntrs(gpu);
720 /* add bo's to gpu's ring, and kick gpu: */
721 void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
722 struct msm_file_private *ctx)
724 struct drm_device *dev = gpu->dev;
725 struct msm_drm_private *priv = dev->dev_private;
726 struct msm_ringbuffer *ring = submit->ring;
729 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
731 pm_runtime_get_sync(&gpu->pdev->dev);
733 msm_gpu_hw_init(gpu);
735 submit->seqno = ++ring->seqno;
737 list_add_tail(&submit->node, &ring->submits);
739 msm_rd_dump_submit(priv->rd, submit, NULL);
741 update_sw_cntrs(gpu);
743 for (i = 0; i < submit->nr_bos; i++) {
744 struct msm_gem_object *msm_obj = submit->bos[i].obj;
747 /* can't happen yet.. but when we add 2d support we'll have
748 * to deal w/ cross-ring synchronization:
750 WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
752 /* submit takes a reference to the bo and iova until retired: */
753 drm_gem_object_get(&msm_obj->base);
754 msm_gem_get_iova(&msm_obj->base,
755 submit->gpu->aspace, &iova);
757 if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
758 msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
759 else if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
760 msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
763 gpu->funcs->submit(gpu, submit, ctx);
766 hangcheck_timer_reset(gpu);
773 static irqreturn_t irq_handler(int irq, void *data)
775 struct msm_gpu *gpu = data;
776 return gpu->funcs->irq(gpu);
779 static int get_clocks(struct platform_device *pdev, struct msm_gpu *gpu)
781 int ret = msm_clk_bulk_get(&pdev->dev, &gpu->grp_clks);
788 gpu->nr_clocks = ret;
790 gpu->core_clk = msm_clk_bulk_get_clock(gpu->grp_clks,
791 gpu->nr_clocks, "core");
793 gpu->rbbmtimer_clk = msm_clk_bulk_get_clock(gpu->grp_clks,
794 gpu->nr_clocks, "rbbmtimer");
799 static struct msm_gem_address_space *
800 msm_gpu_create_address_space(struct msm_gpu *gpu, struct platform_device *pdev,
801 uint64_t va_start, uint64_t va_end)
803 struct iommu_domain *iommu;
804 struct msm_gem_address_space *aspace;
808 * Setup IOMMU.. eventually we will (I think) do this once per context
809 * and have separate page tables per context. For now, to keep things
810 * simple and to get something working, just use a single address space:
812 iommu = iommu_domain_alloc(&platform_bus_type);
816 iommu->geometry.aperture_start = va_start;
817 iommu->geometry.aperture_end = va_end;
819 dev_info(gpu->dev->dev, "%s: using IOMMU\n", gpu->name);
821 aspace = msm_gem_address_space_create(&pdev->dev, iommu, "gpu");
822 if (IS_ERR(aspace)) {
823 dev_err(gpu->dev->dev, "failed to init iommu: %ld\n",
825 iommu_domain_free(iommu);
826 return ERR_CAST(aspace);
829 ret = aspace->mmu->funcs->attach(aspace->mmu, NULL, 0);
831 msm_gem_address_space_put(aspace);
838 int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
839 struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
840 const char *name, struct msm_gpu_config *config)
842 int i, ret, nr_rings = config->nr_rings;
844 uint64_t memptrs_iova;
846 if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs)))
847 gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs);
853 INIT_LIST_HEAD(&gpu->active_list);
854 INIT_WORK(&gpu->retire_work, retire_worker);
855 INIT_WORK(&gpu->recover_work, recover_worker);
858 timer_setup(&gpu->hangcheck_timer, hangcheck_handler, 0);
860 spin_lock_init(&gpu->perf_lock);
864 gpu->mmio = msm_ioremap(pdev, config->ioname, name);
865 if (IS_ERR(gpu->mmio)) {
866 ret = PTR_ERR(gpu->mmio);
871 gpu->irq = platform_get_irq_byname(pdev, config->irqname);
874 dev_err(drm->dev, "failed to get irq: %d\n", ret);
878 ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
879 IRQF_TRIGGER_HIGH, gpu->name, gpu);
881 dev_err(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
885 ret = get_clocks(pdev, gpu);
889 gpu->ebi1_clk = msm_clk_get(pdev, "bus");
890 DBG("ebi1_clk: %p", gpu->ebi1_clk);
891 if (IS_ERR(gpu->ebi1_clk))
892 gpu->ebi1_clk = NULL;
894 /* Acquire regulators: */
895 gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
896 DBG("gpu_reg: %p", gpu->gpu_reg);
897 if (IS_ERR(gpu->gpu_reg))
900 gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
901 DBG("gpu_cx: %p", gpu->gpu_cx);
902 if (IS_ERR(gpu->gpu_cx))
906 platform_set_drvdata(pdev, gpu);
908 msm_devfreq_init(gpu);
910 gpu->aspace = msm_gpu_create_address_space(gpu, pdev,
911 config->va_start, config->va_end);
913 if (gpu->aspace == NULL)
914 dev_info(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name);
915 else if (IS_ERR(gpu->aspace)) {
916 ret = PTR_ERR(gpu->aspace);
920 memptrs = msm_gem_kernel_new(drm, sizeof(*gpu->memptrs_bo),
921 MSM_BO_UNCACHED, gpu->aspace, &gpu->memptrs_bo,
924 if (IS_ERR(memptrs)) {
925 ret = PTR_ERR(memptrs);
926 dev_err(drm->dev, "could not allocate memptrs: %d\n", ret);
930 if (nr_rings > ARRAY_SIZE(gpu->rb)) {
931 DRM_DEV_INFO_ONCE(drm->dev, "Only creating %zu ringbuffers\n",
932 ARRAY_SIZE(gpu->rb));
933 nr_rings = ARRAY_SIZE(gpu->rb);
936 /* Create ringbuffer(s): */
937 for (i = 0; i < nr_rings; i++) {
938 gpu->rb[i] = msm_ringbuffer_new(gpu, i, memptrs, memptrs_iova);
940 if (IS_ERR(gpu->rb[i])) {
941 ret = PTR_ERR(gpu->rb[i]);
943 "could not create ringbuffer %d: %d\n", i, ret);
947 memptrs += sizeof(struct msm_rbmemptrs);
948 memptrs_iova += sizeof(struct msm_rbmemptrs);
951 gpu->nr_rings = nr_rings;
956 for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) {
957 msm_ringbuffer_destroy(gpu->rb[i]);
961 if (gpu->memptrs_bo) {
962 msm_gem_put_vaddr(gpu->memptrs_bo);
963 msm_gem_put_iova(gpu->memptrs_bo, gpu->aspace);
964 drm_gem_object_put_unlocked(gpu->memptrs_bo);
967 platform_set_drvdata(pdev, NULL);
971 void msm_gpu_cleanup(struct msm_gpu *gpu)
975 DBG("%s", gpu->name);
977 WARN_ON(!list_empty(&gpu->active_list));
979 for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) {
980 msm_ringbuffer_destroy(gpu->rb[i]);
984 if (gpu->memptrs_bo) {
985 msm_gem_put_vaddr(gpu->memptrs_bo);
986 msm_gem_put_iova(gpu->memptrs_bo, gpu->aspace);
987 drm_gem_object_put_unlocked(gpu->memptrs_bo);
990 if (!IS_ERR_OR_NULL(gpu->aspace)) {
991 gpu->aspace->mmu->funcs->detach(gpu->aspace->mmu,
993 msm_gem_address_space_put(gpu->aspace);