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28 ipehr_is_semaphore_wait(struct intel_engine_cs *engine, u32 ipehr)
30 ipehr &= ~MI_SEMAPHORE_SYNC_MASK;
31 return ipehr == (MI_SEMAPHORE_MBOX | MI_SEMAPHORE_COMPARE |
32 MI_SEMAPHORE_REGISTER);
35 static struct intel_engine_cs *
36 semaphore_wait_to_signaller_ring(struct intel_engine_cs *engine, u32 ipehr,
39 struct drm_i915_private *dev_priv = engine->i915;
40 u32 sync_bits = ipehr & MI_SEMAPHORE_SYNC_MASK;
41 struct intel_engine_cs *signaller;
42 enum intel_engine_id id;
44 for_each_engine(signaller, dev_priv, id) {
45 if (engine == signaller)
48 if (sync_bits == signaller->semaphore.mbox.wait[engine->hw_id])
52 DRM_DEBUG_DRIVER("No signaller ring found for %s, ipehr 0x%08x\n",
55 return ERR_PTR(-ENODEV);
58 static struct intel_engine_cs *
59 semaphore_waits_for(struct intel_engine_cs *engine, u32 *seqno)
61 struct drm_i915_private *dev_priv = engine->i915;
68 * This function does not support execlist mode - any attempt to
69 * proceed further into this function will result in a kernel panic
70 * when dereferencing ring->buffer, which is not set up in execlist
73 * The correct way of doing it would be to derive the currently
74 * executing ring buffer from the current context, which is derived
75 * from the currently running request. Unfortunately, to get the
76 * current request we would have to grab the struct_mutex before doing
77 * anything else, which would be ill-advised since some other thread
78 * might have grabbed it already and managed to hang itself, causing
79 * the hang checker to deadlock.
81 * Therefore, this function does not support execlist mode in its
82 * current form. Just return NULL and move on.
84 if (engine->buffer == NULL)
87 ipehr = I915_READ(RING_IPEHR(engine->mmio_base));
88 if (!ipehr_is_semaphore_wait(engine, ipehr))
92 * HEAD is likely pointing to the dword after the actual command,
93 * so scan backwards until we find the MBOX. But limit it to just 3
94 * or 4 dwords depending on the semaphore wait command size.
95 * Note that we don't care about ACTHD here since that might
96 * point at at batch, and semaphores are always emitted into the
99 head = I915_READ_HEAD(engine) & HEAD_ADDR;
100 backwards = (INTEL_GEN(dev_priv) >= 8) ? 5 : 4;
101 vaddr = (void __iomem *)engine->buffer->vaddr;
103 for (i = backwards; i; --i) {
105 * Be paranoid and presume the hw has gone off into the wild -
106 * our ring is smaller than what the hardware (and hence
107 * HEAD_ADDR) allows. Also handles wrap-around.
109 head &= engine->buffer->size - 1;
111 /* This here seems to blow up */
112 cmd = ioread32(vaddr + head);
122 *seqno = ioread32(vaddr + head + 4) + 1;
123 return semaphore_wait_to_signaller_ring(engine, ipehr, offset);
126 static int semaphore_passed(struct intel_engine_cs *engine)
128 struct drm_i915_private *dev_priv = engine->i915;
129 struct intel_engine_cs *signaller;
132 engine->hangcheck.deadlock++;
134 signaller = semaphore_waits_for(engine, &seqno);
135 if (signaller == NULL)
138 if (IS_ERR(signaller))
141 /* Prevent pathological recursion due to driver bugs */
142 if (signaller->hangcheck.deadlock >= I915_NUM_ENGINES)
145 if (i915_seqno_passed(intel_engine_get_seqno(signaller), seqno))
148 /* cursory check for an unkickable deadlock */
149 if (I915_READ_CTL(signaller) & RING_WAIT_SEMAPHORE &&
150 semaphore_passed(signaller) < 0)
156 static void semaphore_clear_deadlocks(struct drm_i915_private *dev_priv)
158 struct intel_engine_cs *engine;
159 enum intel_engine_id id;
161 for_each_engine(engine, dev_priv, id)
162 engine->hangcheck.deadlock = 0;
165 static bool instdone_unchanged(u32 current_instdone, u32 *old_instdone)
167 u32 tmp = current_instdone | *old_instdone;
170 unchanged = tmp == *old_instdone;
171 *old_instdone |= tmp;
176 static bool subunits_stuck(struct intel_engine_cs *engine)
178 struct drm_i915_private *dev_priv = engine->i915;
179 struct intel_instdone instdone;
180 struct intel_instdone *accu_instdone = &engine->hangcheck.instdone;
185 if (engine->id != RCS)
188 intel_engine_get_instdone(engine, &instdone);
190 /* There might be unstable subunit states even when
191 * actual head is not moving. Filter out the unstable ones by
192 * accumulating the undone -> done transitions and only
193 * consider those as progress.
195 stuck = instdone_unchanged(instdone.instdone,
196 &accu_instdone->instdone);
197 stuck &= instdone_unchanged(instdone.slice_common,
198 &accu_instdone->slice_common);
200 for_each_instdone_slice_subslice(dev_priv, slice, subslice) {
201 stuck &= instdone_unchanged(instdone.sampler[slice][subslice],
202 &accu_instdone->sampler[slice][subslice]);
203 stuck &= instdone_unchanged(instdone.row[slice][subslice],
204 &accu_instdone->row[slice][subslice]);
210 static enum intel_engine_hangcheck_action
211 head_stuck(struct intel_engine_cs *engine, u64 acthd)
213 if (acthd != engine->hangcheck.acthd) {
215 /* Clear subunit states on head movement */
216 memset(&engine->hangcheck.instdone, 0,
217 sizeof(engine->hangcheck.instdone));
219 return ENGINE_ACTIVE_HEAD;
222 if (!subunits_stuck(engine))
223 return ENGINE_ACTIVE_SUBUNITS;
228 static enum intel_engine_hangcheck_action
229 engine_stuck(struct intel_engine_cs *engine, u64 acthd)
231 struct drm_i915_private *dev_priv = engine->i915;
232 enum intel_engine_hangcheck_action ha;
235 ha = head_stuck(engine, acthd);
236 if (ha != ENGINE_DEAD)
239 if (IS_GEN2(dev_priv))
242 /* Is the chip hanging on a WAIT_FOR_EVENT?
243 * If so we can simply poke the RB_WAIT bit
244 * and break the hang. This should work on
245 * all but the second generation chipsets.
247 tmp = I915_READ_CTL(engine);
248 if (tmp & RING_WAIT) {
249 i915_handle_error(dev_priv, BIT(engine->id), 0,
250 "stuck wait on %s", engine->name);
251 I915_WRITE_CTL(engine, tmp);
252 return ENGINE_WAIT_KICK;
255 if (IS_GEN(dev_priv, 6, 7) && tmp & RING_WAIT_SEMAPHORE) {
256 switch (semaphore_passed(engine)) {
260 i915_handle_error(dev_priv, ALL_ENGINES, 0,
261 "stuck semaphore on %s",
263 I915_WRITE_CTL(engine, tmp);
264 return ENGINE_WAIT_KICK;
273 static void hangcheck_load_sample(struct intel_engine_cs *engine,
274 struct intel_engine_hangcheck *hc)
276 /* We don't strictly need an irq-barrier here, as we are not
277 * serving an interrupt request, be paranoid in case the
278 * barrier has side-effects (such as preventing a broken
279 * cacheline snoop) and so be sure that we can see the seqno
280 * advance. If the seqno should stick, due to a stale
281 * cacheline, we would erroneously declare the GPU hung.
283 if (engine->irq_seqno_barrier)
284 engine->irq_seqno_barrier(engine);
286 hc->acthd = intel_engine_get_active_head(engine);
287 hc->seqno = intel_engine_get_seqno(engine);
290 static void hangcheck_store_sample(struct intel_engine_cs *engine,
291 const struct intel_engine_hangcheck *hc)
293 engine->hangcheck.acthd = hc->acthd;
294 engine->hangcheck.seqno = hc->seqno;
295 engine->hangcheck.action = hc->action;
296 engine->hangcheck.stalled = hc->stalled;
299 static enum intel_engine_hangcheck_action
300 hangcheck_get_action(struct intel_engine_cs *engine,
301 const struct intel_engine_hangcheck *hc)
303 if (engine->hangcheck.seqno != hc->seqno)
304 return ENGINE_ACTIVE_SEQNO;
306 if (intel_engine_is_idle(engine))
309 return engine_stuck(engine, hc->acthd);
312 static void hangcheck_accumulate_sample(struct intel_engine_cs *engine,
313 struct intel_engine_hangcheck *hc)
315 unsigned long timeout = I915_ENGINE_DEAD_TIMEOUT;
317 hc->action = hangcheck_get_action(engine, hc);
319 /* We always increment the progress
320 * if the engine is busy and still processing
321 * the same request, so that no single request
322 * can run indefinitely (such as a chain of
323 * batches). The only time we do not increment
324 * the hangcheck score on this ring, if this
325 * engine is in a legitimate wait for another
326 * engine. In that case the waiting engine is a
327 * victim and we want to be sure we catch the
328 * right culprit. Then every time we do kick
329 * the ring, make it as a progress as the seqno
330 * advancement might ensure and if not, it
331 * will catch the hanging engine.
334 switch (hc->action) {
336 case ENGINE_ACTIVE_SEQNO:
337 /* Clear head and subunit states on seqno movement */
340 memset(&engine->hangcheck.instdone, 0,
341 sizeof(engine->hangcheck.instdone));
343 /* Intentional fall through */
344 case ENGINE_WAIT_KICK:
346 engine->hangcheck.action_timestamp = jiffies;
349 case ENGINE_ACTIVE_HEAD:
350 case ENGINE_ACTIVE_SUBUNITS:
352 * Seqno stuck with still active engine gets leeway,
353 * in hopes that it is just a long shader.
355 timeout = I915_SEQNO_DEAD_TIMEOUT;
359 if (GEM_SHOW_DEBUG()) {
360 struct drm_printer p = drm_debug_printer("hangcheck");
361 intel_engine_dump(engine, &p, "%s\n", engine->name);
366 MISSING_CASE(hc->action);
369 hc->stalled = time_after(jiffies,
370 engine->hangcheck.action_timestamp + timeout);
373 static void hangcheck_declare_hang(struct drm_i915_private *i915,
377 struct intel_engine_cs *engine;
382 /* If some rings hung but others were still busy, only
383 * blame the hanging rings in the synopsis.
387 len = scnprintf(msg, sizeof(msg),
388 "%s on ", stuck == hung ? "no progress" : "hang");
389 for_each_engine_masked(engine, i915, hung, tmp)
390 len += scnprintf(msg + len, sizeof(msg) - len,
391 "%s, ", engine->name);
394 return i915_handle_error(i915, hung, I915_ERROR_CAPTURE, "%s", msg);
398 * This is called when the chip hasn't reported back with completed
399 * batchbuffers in a long time. We keep track per ring seqno progress and
400 * if there are no progress, hangcheck score for that ring is increased.
401 * Further, acthd is inspected to see if the ring is stuck. On stuck case
402 * we kick the ring. If we see no progress on three subsequent calls
403 * we assume chip is wedged and try to fix it by resetting the chip.
405 static void i915_hangcheck_elapsed(struct work_struct *work)
407 struct drm_i915_private *dev_priv =
408 container_of(work, typeof(*dev_priv),
409 gpu_error.hangcheck_work.work);
410 struct intel_engine_cs *engine;
411 enum intel_engine_id id;
412 unsigned int hung = 0, stuck = 0;
414 if (!i915_modparams.enable_hangcheck)
417 if (!READ_ONCE(dev_priv->gt.awake))
420 if (i915_terminally_wedged(&dev_priv->gpu_error))
423 /* As enabling the GPU requires fairly extensive mmio access,
424 * periodically arm the mmio checker to see if we are triggering
425 * any invalid access.
427 intel_uncore_arm_unclaimed_mmio_detection(dev_priv);
429 for_each_engine(engine, dev_priv, id) {
430 struct intel_engine_hangcheck hc;
432 semaphore_clear_deadlocks(dev_priv);
434 hangcheck_load_sample(engine, &hc);
435 hangcheck_accumulate_sample(engine, &hc);
436 hangcheck_store_sample(engine, &hc);
438 if (engine->hangcheck.stalled) {
439 hung |= intel_engine_flag(engine);
440 if (hc.action != ENGINE_DEAD)
441 stuck |= intel_engine_flag(engine);
446 hangcheck_declare_hang(dev_priv, hung, stuck);
448 /* Reset timer in case GPU hangs without another request being added */
449 i915_queue_hangcheck(dev_priv);
452 void intel_engine_init_hangcheck(struct intel_engine_cs *engine)
454 memset(&engine->hangcheck, 0, sizeof(engine->hangcheck));
455 engine->hangcheck.action_timestamp = jiffies;
458 void intel_hangcheck_init(struct drm_i915_private *i915)
460 INIT_DELAYED_WORK(&i915->gpu_error.hangcheck_work,
461 i915_hangcheck_elapsed);
464 #if IS_ENABLED(CONFIG_DRM_I915_SELFTEST)
465 #include "selftests/intel_hangcheck.c"