2 * Copyright 2023 Advanced Micro Devices, Inc.
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26 #include "amdgpu_dm_replay.h"
27 #include "dc_dmub_srv.h"
29 #include "dm_helpers.h"
30 #include "amdgpu_dm.h"
31 #include "modules/power/power_helpers.h"
32 #include "dmub/inc/dmub_cmd.h"
33 #include "dc/inc/link.h"
36 * amdgpu_dm_link_supports_replay() - check if the link supports replay
38 * @aconnector: aconnector
41 bool amdgpu_dm_link_supports_replay(struct dc_link *link, struct amdgpu_dm_connector *aconnector)
43 struct dm_connector_state *state = to_dm_connector_state(aconnector->base.state);
44 struct dpcd_caps *dpcd_caps = &link->dpcd_caps;
45 struct adaptive_sync_caps *as_caps = &link->dpcd_caps.adaptive_sync_caps;
47 if (!state->freesync_capable)
50 if (!aconnector->vsdb_info.replay_mode)
53 // Check the eDP version
54 if (dpcd_caps->edp_rev < EDP_REVISION_13)
57 if (!dpcd_caps->alpm_caps.bits.AUX_WAKE_ALPM_CAP)
60 // Check adaptive sync support cap
61 if (!as_caps->dp_adap_sync_caps.bits.ADAPTIVE_SYNC_SDP_SUPPORT)
64 // Sink shall populate line deviation information
65 if (dpcd_caps->pr_info.pixel_deviation_per_line == 0 ||
66 dpcd_caps->pr_info.max_deviation_line == 0)
73 * amdgpu_dm_set_replay_caps() - setup Replay capabilities
75 * @aconnector: aconnector
78 bool amdgpu_dm_set_replay_caps(struct dc_link *link, struct amdgpu_dm_connector *aconnector)
80 struct replay_config pr_config = { 0 };
81 union replay_debug_flags *debug_flags = NULL;
82 struct dc *dc = link->ctx->dc;
84 // If Replay is already set to support, return true to skip checks
85 if (link->replay_settings.config.replay_supported)
88 if (!dc_is_embedded_signal(link->connector_signal))
91 if (link->panel_config.psr.disallow_replay)
94 if (!amdgpu_dm_link_supports_replay(link, aconnector))
97 if (!dc->ctx->dmub_srv || !dc->ctx->dmub_srv->dmub ||
98 !dc->ctx->dmub_srv->dmub->feature_caps.replay_supported)
101 // Mark Replay is supported in pr_config
102 pr_config.replay_supported = true;
104 debug_flags = (union replay_debug_flags *)&pr_config.debug_flags;
105 debug_flags->u32All = 0;
106 debug_flags->bitfields.visual_confirm =
107 link->ctx->dc->debug.visual_confirm == VISUAL_CONFIRM_REPLAY;
109 init_replay_config(link, &pr_config);
115 * amdgpu_dm_link_setup_replay() - configure replay link
117 * @aconnector: aconnector
120 bool amdgpu_dm_link_setup_replay(struct dc_link *link, struct amdgpu_dm_connector *aconnector)
122 struct replay_config *pr_config;
124 if (link == NULL || aconnector == NULL)
127 pr_config = &link->replay_settings.config;
129 if (!pr_config->replay_supported)
132 pr_config->replay_power_opt_supported = 0x11;
133 pr_config->replay_smu_opt_supported = false;
134 pr_config->replay_enable_option |= pr_enable_option_static_screen;
135 pr_config->replay_support_fast_resync_in_ultra_sleep_mode = aconnector->max_vfreq >= 2 * aconnector->min_vfreq;
136 pr_config->replay_timing_sync_supported = false;
138 if (!pr_config->replay_timing_sync_supported)
139 pr_config->replay_enable_option &= ~pr_enable_option_general_ui;
141 link->replay_settings.replay_feature_enabled = true;
147 * amdgpu_dm_replay_enable() - enable replay f/w
148 * @stream: stream state
150 * Return: true if success
152 bool amdgpu_dm_replay_enable(struct dc_stream_state *stream, bool wait)
154 bool replay_active = true;
155 struct dc_link *link = NULL;
163 link->dc->link_srv->edp_setup_replay(link, stream);
164 link->dc->link_srv->edp_set_coasting_vtotal(link, stream->timing.v_total);
165 DRM_DEBUG_DRIVER("Enabling replay...\n");
166 link->dc->link_srv->edp_set_replay_allow_active(link, &replay_active, wait, false, NULL);
174 * amdgpu_dm_replay_disable() - disable replay f/w
175 * @stream: stream state
177 * Return: true if success
179 bool amdgpu_dm_replay_disable(struct dc_stream_state *stream)
181 bool replay_active = false;
182 struct dc_link *link = NULL;
190 DRM_DEBUG_DRIVER("Disabling replay...\n");
191 link->dc->link_srv->edp_set_replay_allow_active(stream->link, &replay_active, true, false, NULL);
199 * amdgpu_dm_replay_disable_all() - disable replay f/w
200 * if replay is enabled on any stream
202 * Return: true if success
204 bool amdgpu_dm_replay_disable_all(struct amdgpu_display_manager *dm)
206 DRM_DEBUG_DRIVER("Disabling replay if replay is enabled on any stream\n");
207 return dc_set_replay_allow_active(dm->dc, false);