1 // SPDX-License-Identifier: GPL-2.0-or-later
15 * This driver is based on:
16 * - information from http://euc.jp/periphs/xbox-controller.ja.html
17 * - the iForce driver drivers/char/joystick/iforce.c
18 * - the skeleton-driver drivers/usb/usb-skeleton.c
19 * - Xbox 360 information http://www.free60.org/wiki/Gamepad
20 * - Xbox One information https://github.com/quantus/xbox-one-controller-protocol
23 * - ITO Takayuki for providing essential xpad information on his website
24 * - Vojtech Pavlik - iforce driver / input subsystem
25 * - Greg Kroah-Hartman - usb-skeleton driver
26 * - XBOX Linux project - extra USB id's
27 * - Pekka Pöyry (quantus) - Xbox One controller reverse engineering
30 * - fine tune axes (especially trigger axes)
31 * - fix "analog" buttons (reported as digital now)
32 * - get rumble working
33 * - need USB IDs for other dance pads
37 * 2002-06-27 - 0.0.1 : first version, just said "XBOX HID controller"
39 * 2002-07-02 - 0.0.2 : basic working version
40 * - all axes and 9 of the 10 buttons work (german InterAct device)
41 * - the black button does not work
43 * 2002-07-14 - 0.0.3 : rework by Vojtech Pavlik
45 * - usb + input init sequence fixes
47 * 2002-07-16 - 0.0.4 : minor changes, merge with Vojtech's v0.0.3
48 * - verified the lack of HID and report descriptors
49 * - verified that ALL buttons WORK
50 * - fixed d-pad to axes mapping
52 * 2002-07-17 - 0.0.5 : simplified d-pad handling
54 * 2004-10-02 - 0.0.6 : DDR pad support
55 * - borrowed from the XBOX linux kernel
56 * - USB id's for commonly used dance pads are present
57 * - dance pads will map D-PAD to buttons, not axes
58 * - pass the module paramater 'dpad_to_buttons' to force
59 * the D-PAD to map to buttons if your pad is not detected
61 * Later changes can be tracked in SCM.
64 #include <linux/kernel.h>
65 #include <linux/input.h>
66 #include <linux/rcupdate.h>
67 #include <linux/slab.h>
68 #include <linux/stat.h>
69 #include <linux/module.h>
70 #include <linux/usb/input.h>
71 #include <linux/usb/quirks.h>
73 #define XPAD_PKT_LEN 64
76 * xbox d-pads should map to buttons, as is required for DDR pads
77 * but we map them to axes when possible to simplify things
79 #define MAP_DPAD_TO_BUTTONS (1 << 0)
80 #define MAP_TRIGGERS_TO_BUTTONS (1 << 1)
81 #define MAP_STICKS_TO_NULL (1 << 2)
82 #define MAP_SELECT_BUTTON (1 << 3)
83 #define DANCEPAD_MAP_CONFIG (MAP_DPAD_TO_BUTTONS | \
84 MAP_TRIGGERS_TO_BUTTONS | MAP_STICKS_TO_NULL)
87 #define XTYPE_XBOX360 1
88 #define XTYPE_XBOX360W 2
89 #define XTYPE_XBOXONE 3
90 #define XTYPE_UNKNOWN 4
92 static bool dpad_to_buttons;
93 module_param(dpad_to_buttons, bool, S_IRUGO);
94 MODULE_PARM_DESC(dpad_to_buttons, "Map D-PAD to buttons rather than axes for unknown pads");
96 static bool triggers_to_buttons;
97 module_param(triggers_to_buttons, bool, S_IRUGO);
98 MODULE_PARM_DESC(triggers_to_buttons, "Map triggers to buttons rather than axes for unknown pads");
100 static bool sticks_to_null;
101 module_param(sticks_to_null, bool, S_IRUGO);
102 MODULE_PARM_DESC(sticks_to_null, "Do not map sticks at all for unknown pads");
104 static bool auto_poweroff = true;
105 module_param(auto_poweroff, bool, S_IWUSR | S_IRUGO);
106 MODULE_PARM_DESC(auto_poweroff, "Power off wireless controllers on suspend");
108 static const struct xpad_device {
115 { 0x0079, 0x18d4, "GPD Win 2 X-Box Controller", 0, XTYPE_XBOX360 },
116 { 0x044f, 0x0f00, "Thrustmaster Wheel", 0, XTYPE_XBOX },
117 { 0x044f, 0x0f03, "Thrustmaster Wheel", 0, XTYPE_XBOX },
118 { 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", 0, XTYPE_XBOX },
119 { 0x044f, 0x0f10, "Thrustmaster Modena GT Wheel", 0, XTYPE_XBOX },
120 { 0x044f, 0xb326, "Thrustmaster Gamepad GP XID", 0, XTYPE_XBOX360 },
121 { 0x045e, 0x0202, "Microsoft X-Box pad v1 (US)", 0, XTYPE_XBOX },
122 { 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", 0, XTYPE_XBOX },
123 { 0x045e, 0x0287, "Microsoft Xbox Controller S", 0, XTYPE_XBOX },
124 { 0x045e, 0x0288, "Microsoft Xbox Controller S v2", 0, XTYPE_XBOX },
125 { 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", 0, XTYPE_XBOX },
126 { 0x045e, 0x028e, "Microsoft X-Box 360 pad", 0, XTYPE_XBOX360 },
127 { 0x045e, 0x028f, "Microsoft X-Box 360 pad v2", 0, XTYPE_XBOX360 },
128 { 0x045e, 0x0291, "Xbox 360 Wireless Receiver (XBOX)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
129 { 0x045e, 0x02d1, "Microsoft X-Box One pad", 0, XTYPE_XBOXONE },
130 { 0x045e, 0x02dd, "Microsoft X-Box One pad (Firmware 2015)", 0, XTYPE_XBOXONE },
131 { 0x045e, 0x02e3, "Microsoft X-Box One Elite pad", 0, XTYPE_XBOXONE },
132 { 0x045e, 0x02ea, "Microsoft X-Box One S pad", 0, XTYPE_XBOXONE },
133 { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
134 { 0x045e, 0x0b12, "Microsoft Xbox One X pad", MAP_SELECT_BUTTON, XTYPE_XBOXONE },
135 { 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360 },
136 { 0x046d, 0xc21e, "Logitech Gamepad F510", 0, XTYPE_XBOX360 },
137 { 0x046d, 0xc21f, "Logitech Gamepad F710", 0, XTYPE_XBOX360 },
138 { 0x046d, 0xc242, "Logitech Chillstream Controller", 0, XTYPE_XBOX360 },
139 { 0x046d, 0xca84, "Logitech Xbox Cordless Controller", 0, XTYPE_XBOX },
140 { 0x046d, 0xca88, "Logitech Compact Controller for Xbox", 0, XTYPE_XBOX },
141 { 0x046d, 0xca8a, "Logitech Precision Vibration Feedback Wheel", 0, XTYPE_XBOX },
142 { 0x046d, 0xcaa3, "Logitech DriveFx Racing Wheel", 0, XTYPE_XBOX360 },
143 { 0x056e, 0x2004, "Elecom JC-U3613M", 0, XTYPE_XBOX360 },
144 { 0x05fd, 0x1007, "Mad Catz Controller (unverified)", 0, XTYPE_XBOX },
145 { 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad (Germany)", 0, XTYPE_XBOX },
146 { 0x05fe, 0x3030, "Chic Controller", 0, XTYPE_XBOX },
147 { 0x05fe, 0x3031, "Chic Controller", 0, XTYPE_XBOX },
148 { 0x062a, 0x0020, "Logic3 Xbox GamePad", 0, XTYPE_XBOX },
149 { 0x062a, 0x0033, "Competition Pro Steering Wheel", 0, XTYPE_XBOX },
150 { 0x06a3, 0x0200, "Saitek Racing Wheel", 0, XTYPE_XBOX },
151 { 0x06a3, 0x0201, "Saitek Adrenalin", 0, XTYPE_XBOX },
152 { 0x06a3, 0xf51a, "Saitek P3600", 0, XTYPE_XBOX360 },
153 { 0x0738, 0x4506, "Mad Catz 4506 Wireless Controller", 0, XTYPE_XBOX },
154 { 0x0738, 0x4516, "Mad Catz Control Pad", 0, XTYPE_XBOX },
155 { 0x0738, 0x4520, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX },
156 { 0x0738, 0x4522, "Mad Catz LumiCON", 0, XTYPE_XBOX },
157 { 0x0738, 0x4526, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX },
158 { 0x0738, 0x4530, "Mad Catz Universal MC2 Racing Wheel and Pedals", 0, XTYPE_XBOX },
159 { 0x0738, 0x4536, "Mad Catz MicroCON", 0, XTYPE_XBOX },
160 { 0x0738, 0x4540, "Mad Catz Beat Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
161 { 0x0738, 0x4556, "Mad Catz Lynx Wireless Controller", 0, XTYPE_XBOX },
162 { 0x0738, 0x4586, "Mad Catz MicroCon Wireless Controller", 0, XTYPE_XBOX },
163 { 0x0738, 0x4588, "Mad Catz Blaster", 0, XTYPE_XBOX },
164 { 0x0738, 0x45ff, "Mad Catz Beat Pad (w/ Handle)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
165 { 0x0738, 0x4716, "Mad Catz Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
166 { 0x0738, 0x4718, "Mad Catz Street Fighter IV FightStick SE", 0, XTYPE_XBOX360 },
167 { 0x0738, 0x4726, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
168 { 0x0738, 0x4728, "Mad Catz Street Fighter IV FightPad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
169 { 0x0738, 0x4736, "Mad Catz MicroCon Gamepad", 0, XTYPE_XBOX360 },
170 { 0x0738, 0x4738, "Mad Catz Wired Xbox 360 Controller (SFIV)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
171 { 0x0738, 0x4740, "Mad Catz Beat Pad", 0, XTYPE_XBOX360 },
172 { 0x0738, 0x4743, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
173 { 0x0738, 0x4758, "Mad Catz Arcade Game Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
174 { 0x0738, 0x4a01, "Mad Catz FightStick TE 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
175 { 0x0738, 0x6040, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
176 { 0x0738, 0x9871, "Mad Catz Portable Drum", 0, XTYPE_XBOX360 },
177 { 0x0738, 0xb726, "Mad Catz Xbox controller - MW2", 0, XTYPE_XBOX360 },
178 { 0x0738, 0xb738, "Mad Catz MVC2TE Stick 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
179 { 0x0738, 0xbeef, "Mad Catz JOYTECH NEO SE Advanced GamePad", XTYPE_XBOX360 },
180 { 0x0738, 0xcb02, "Saitek Cyborg Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
181 { 0x0738, 0xcb03, "Saitek P3200 Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
182 { 0x0738, 0xcb29, "Saitek Aviator Stick AV8R02", 0, XTYPE_XBOX360 },
183 { 0x0738, 0xf738, "Super SFIV FightStick TE S", 0, XTYPE_XBOX360 },
184 { 0x07ff, 0xffff, "Mad Catz GamePad", 0, XTYPE_XBOX360 },
185 { 0x0c12, 0x0005, "Intec wireless", 0, XTYPE_XBOX },
186 { 0x0c12, 0x8801, "Nyko Xbox Controller", 0, XTYPE_XBOX },
187 { 0x0c12, 0x8802, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
188 { 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", DANCEPAD_MAP_CONFIG, XTYPE_XBOX },
189 { 0x0c12, 0x880a, "Pelican Eclipse PL-2023", 0, XTYPE_XBOX },
190 { 0x0c12, 0x8810, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
191 { 0x0c12, 0x9902, "HAMA VibraX - *FAULTY HARDWARE*", 0, XTYPE_XBOX },
192 { 0x0d2f, 0x0002, "Andamiro Pump It Up pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
193 { 0x0e4c, 0x1097, "Radica Gamester Controller", 0, XTYPE_XBOX },
194 { 0x0e4c, 0x1103, "Radica Gamester Reflex", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX },
195 { 0x0e4c, 0x2390, "Radica Games Jtech Controller", 0, XTYPE_XBOX },
196 { 0x0e4c, 0x3510, "Radica Gamester", 0, XTYPE_XBOX },
197 { 0x0e6f, 0x0003, "Logic3 Freebird wireless Controller", 0, XTYPE_XBOX },
198 { 0x0e6f, 0x0005, "Eclipse wireless Controller", 0, XTYPE_XBOX },
199 { 0x0e6f, 0x0006, "Edge wireless Controller", 0, XTYPE_XBOX },
200 { 0x0e6f, 0x0008, "After Glow Pro Controller", 0, XTYPE_XBOX },
201 { 0x0e6f, 0x0105, "HSM3 Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
202 { 0x0e6f, 0x0113, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
203 { 0x0e6f, 0x011f, "Rock Candy Gamepad Wired Controller", 0, XTYPE_XBOX360 },
204 { 0x0e6f, 0x0131, "PDP EA Sports Controller", 0, XTYPE_XBOX360 },
205 { 0x0e6f, 0x0133, "Xbox 360 Wired Controller", 0, XTYPE_XBOX360 },
206 { 0x0e6f, 0x0139, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
207 { 0x0e6f, 0x013a, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
208 { 0x0e6f, 0x0146, "Rock Candy Wired Controller for Xbox One", 0, XTYPE_XBOXONE },
209 { 0x0e6f, 0x0147, "PDP Marvel Xbox One Controller", 0, XTYPE_XBOXONE },
210 { 0x0e6f, 0x015c, "PDP Xbox One Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
211 { 0x0e6f, 0x0161, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
212 { 0x0e6f, 0x0162, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
213 { 0x0e6f, 0x0163, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
214 { 0x0e6f, 0x0164, "PDP Battlefield One", 0, XTYPE_XBOXONE },
215 { 0x0e6f, 0x0165, "PDP Titanfall 2", 0, XTYPE_XBOXONE },
216 { 0x0e6f, 0x0201, "Pelican PL-3601 'TSZ' Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
217 { 0x0e6f, 0x0213, "Afterglow Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
218 { 0x0e6f, 0x021f, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
219 { 0x0e6f, 0x0246, "Rock Candy Gamepad for Xbox One 2015", 0, XTYPE_XBOXONE },
220 { 0x0e6f, 0x02a0, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
221 { 0x0e6f, 0x02a1, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
222 { 0x0e6f, 0x02a2, "PDP Wired Controller for Xbox One - Crimson Red", 0, XTYPE_XBOXONE },
223 { 0x0e6f, 0x02a4, "PDP Wired Controller for Xbox One - Stealth Series", 0, XTYPE_XBOXONE },
224 { 0x0e6f, 0x02a6, "PDP Wired Controller for Xbox One - Camo Series", 0, XTYPE_XBOXONE },
225 { 0x0e6f, 0x02a7, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
226 { 0x0e6f, 0x02a8, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
227 { 0x0e6f, 0x02ab, "PDP Controller for Xbox One", 0, XTYPE_XBOXONE },
228 { 0x0e6f, 0x02ad, "PDP Wired Controller for Xbox One - Stealth Series", 0, XTYPE_XBOXONE },
229 { 0x0e6f, 0x02b3, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
230 { 0x0e6f, 0x02b8, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
231 { 0x0e6f, 0x0301, "Logic3 Controller", 0, XTYPE_XBOX360 },
232 { 0x0e6f, 0x0346, "Rock Candy Gamepad for Xbox One 2016", 0, XTYPE_XBOXONE },
233 { 0x0e6f, 0x0401, "Logic3 Controller", 0, XTYPE_XBOX360 },
234 { 0x0e6f, 0x0413, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
235 { 0x0e6f, 0x0501, "PDP Xbox 360 Controller", 0, XTYPE_XBOX360 },
236 { 0x0e6f, 0xf900, "PDP Afterglow AX.1", 0, XTYPE_XBOX360 },
237 { 0x0e8f, 0x0201, "SmartJoy Frag Xpad/PS2 adaptor", 0, XTYPE_XBOX },
238 { 0x0e8f, 0x3008, "Generic xbox control (dealextreme)", 0, XTYPE_XBOX },
239 { 0x0f0d, 0x000a, "Hori Co. DOA4 FightStick", 0, XTYPE_XBOX360 },
240 { 0x0f0d, 0x000c, "Hori PadEX Turbo", 0, XTYPE_XBOX360 },
241 { 0x0f0d, 0x000d, "Hori Fighting Stick EX2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
242 { 0x0f0d, 0x0016, "Hori Real Arcade Pro.EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
243 { 0x0f0d, 0x001b, "Hori Real Arcade Pro VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
244 { 0x0f0d, 0x0063, "Hori Real Arcade Pro Hayabusa (USA) Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
245 { 0x0f0d, 0x0067, "HORIPAD ONE", 0, XTYPE_XBOXONE },
246 { 0x0f0d, 0x0078, "Hori Real Arcade Pro V Kai Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
247 { 0x0f30, 0x010b, "Philips Recoil", 0, XTYPE_XBOX },
248 { 0x0f30, 0x0202, "Joytech Advanced Controller", 0, XTYPE_XBOX },
249 { 0x0f30, 0x8888, "BigBen XBMiniPad Controller", 0, XTYPE_XBOX },
250 { 0x102c, 0xff0c, "Joytech Wireless Advanced Controller", 0, XTYPE_XBOX },
251 { 0x1038, 0x1430, "SteelSeries Stratus Duo", 0, XTYPE_XBOX360 },
252 { 0x1038, 0x1431, "SteelSeries Stratus Duo", 0, XTYPE_XBOX360 },
253 { 0x11c9, 0x55f0, "Nacon GC-100XF", 0, XTYPE_XBOX360 },
254 { 0x1209, 0x2882, "Ardwiino Controller", 0, XTYPE_XBOX360 },
255 { 0x12ab, 0x0004, "Honey Bee Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
256 { 0x12ab, 0x0301, "PDP AFTERGLOW AX.1", 0, XTYPE_XBOX360 },
257 { 0x12ab, 0x0303, "Mortal Kombat Klassic FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
258 { 0x12ab, 0x8809, "Xbox DDR dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
259 { 0x1430, 0x4748, "RedOctane Guitar Hero X-plorer", 0, XTYPE_XBOX360 },
260 { 0x1430, 0x8888, "TX6500+ Dance Pad (first generation)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
261 { 0x1430, 0xf801, "RedOctane Controller", 0, XTYPE_XBOX360 },
262 { 0x146b, 0x0601, "BigBen Interactive XBOX 360 Controller", 0, XTYPE_XBOX360 },
263 { 0x1532, 0x0037, "Razer Sabertooth", 0, XTYPE_XBOX360 },
264 { 0x1532, 0x0a00, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
265 { 0x1532, 0x0a03, "Razer Wildcat", 0, XTYPE_XBOXONE },
266 { 0x15e4, 0x3f00, "Power A Mini Pro Elite", 0, XTYPE_XBOX360 },
267 { 0x15e4, 0x3f0a, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
268 { 0x15e4, 0x3f10, "Batarang Xbox 360 controller", 0, XTYPE_XBOX360 },
269 { 0x162e, 0xbeef, "Joytech Neo-Se Take2", 0, XTYPE_XBOX360 },
270 { 0x1689, 0xfd00, "Razer Onza Tournament Edition", 0, XTYPE_XBOX360 },
271 { 0x1689, 0xfd01, "Razer Onza Classic Edition", 0, XTYPE_XBOX360 },
272 { 0x1689, 0xfe00, "Razer Sabertooth", 0, XTYPE_XBOX360 },
273 { 0x1949, 0x041a, "Amazon Game Controller", 0, XTYPE_XBOX360 },
274 { 0x1bad, 0x0002, "Harmonix Rock Band Guitar", 0, XTYPE_XBOX360 },
275 { 0x1bad, 0x0003, "Harmonix Rock Band Drumkit", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
276 { 0x1bad, 0x0130, "Ion Drum Rocker", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
277 { 0x1bad, 0xf016, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
278 { 0x1bad, 0xf018, "Mad Catz Street Fighter IV SE Fighting Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
279 { 0x1bad, 0xf019, "Mad Catz Brawlstick for Xbox 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
280 { 0x1bad, 0xf021, "Mad Cats Ghost Recon FS GamePad", 0, XTYPE_XBOX360 },
281 { 0x1bad, 0xf023, "MLG Pro Circuit Controller (Xbox)", 0, XTYPE_XBOX360 },
282 { 0x1bad, 0xf025, "Mad Catz Call Of Duty", 0, XTYPE_XBOX360 },
283 { 0x1bad, 0xf027, "Mad Catz FPS Pro", 0, XTYPE_XBOX360 },
284 { 0x1bad, 0xf028, "Street Fighter IV FightPad", 0, XTYPE_XBOX360 },
285 { 0x1bad, 0xf02e, "Mad Catz Fightpad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
286 { 0x1bad, 0xf030, "Mad Catz Xbox 360 MC2 MicroCon Racing Wheel", 0, XTYPE_XBOX360 },
287 { 0x1bad, 0xf036, "Mad Catz MicroCon GamePad Pro", 0, XTYPE_XBOX360 },
288 { 0x1bad, 0xf038, "Street Fighter IV FightStick TE", 0, XTYPE_XBOX360 },
289 { 0x1bad, 0xf039, "Mad Catz MvC2 TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
290 { 0x1bad, 0xf03a, "Mad Catz SFxT Fightstick Pro", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
291 { 0x1bad, 0xf03d, "Street Fighter IV Arcade Stick TE - Chun Li", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
292 { 0x1bad, 0xf03e, "Mad Catz MLG FightStick TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
293 { 0x1bad, 0xf03f, "Mad Catz FightStick SoulCaliber", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
294 { 0x1bad, 0xf042, "Mad Catz FightStick TES+", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
295 { 0x1bad, 0xf080, "Mad Catz FightStick TE2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
296 { 0x1bad, 0xf501, "HoriPad EX2 Turbo", 0, XTYPE_XBOX360 },
297 { 0x1bad, 0xf502, "Hori Real Arcade Pro.VX SA", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
298 { 0x1bad, 0xf503, "Hori Fighting Stick VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
299 { 0x1bad, 0xf504, "Hori Real Arcade Pro. EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
300 { 0x1bad, 0xf505, "Hori Fighting Stick EX2B", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
301 { 0x1bad, 0xf506, "Hori Real Arcade Pro.EX Premium VLX", 0, XTYPE_XBOX360 },
302 { 0x1bad, 0xf900, "Harmonix Xbox 360 Controller", 0, XTYPE_XBOX360 },
303 { 0x1bad, 0xf901, "Gamestop Xbox 360 Controller", 0, XTYPE_XBOX360 },
304 { 0x1bad, 0xf903, "Tron Xbox 360 controller", 0, XTYPE_XBOX360 },
305 { 0x1bad, 0xf904, "PDP Versus Fighting Pad", 0, XTYPE_XBOX360 },
306 { 0x1bad, 0xf906, "MortalKombat FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
307 { 0x1bad, 0xfa01, "MadCatz GamePad", 0, XTYPE_XBOX360 },
308 { 0x1bad, 0xfd00, "Razer Onza TE", 0, XTYPE_XBOX360 },
309 { 0x1bad, 0xfd01, "Razer Onza", 0, XTYPE_XBOX360 },
310 { 0x20d6, 0x2001, "BDA Xbox Series X Wired Controller", 0, XTYPE_XBOXONE },
311 { 0x20d6, 0x2009, "PowerA Enhanced Wired Controller for Xbox Series X|S", 0, XTYPE_XBOXONE },
312 { 0x20d6, 0x281f, "PowerA Wired Controller For Xbox 360", 0, XTYPE_XBOX360 },
313 { 0x2e24, 0x0652, "Hyperkin Duke X-Box One pad", 0, XTYPE_XBOXONE },
314 { 0x24c6, 0x5000, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
315 { 0x24c6, 0x5300, "PowerA MINI PROEX Controller", 0, XTYPE_XBOX360 },
316 { 0x24c6, 0x5303, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
317 { 0x24c6, 0x530a, "Xbox 360 Pro EX Controller", 0, XTYPE_XBOX360 },
318 { 0x24c6, 0x531a, "PowerA Pro Ex", 0, XTYPE_XBOX360 },
319 { 0x24c6, 0x5397, "FUS1ON Tournament Controller", 0, XTYPE_XBOX360 },
320 { 0x24c6, 0x541a, "PowerA Xbox One Mini Wired Controller", 0, XTYPE_XBOXONE },
321 { 0x24c6, 0x542a, "Xbox ONE spectra", 0, XTYPE_XBOXONE },
322 { 0x24c6, 0x543a, "PowerA Xbox One wired controller", 0, XTYPE_XBOXONE },
323 { 0x24c6, 0x5500, "Hori XBOX 360 EX 2 with Turbo", 0, XTYPE_XBOX360 },
324 { 0x24c6, 0x5501, "Hori Real Arcade Pro VX-SA", 0, XTYPE_XBOX360 },
325 { 0x24c6, 0x5502, "Hori Fighting Stick VX Alt", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
326 { 0x24c6, 0x5503, "Hori Fighting Edge", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
327 { 0x24c6, 0x5506, "Hori SOULCALIBUR V Stick", 0, XTYPE_XBOX360 },
328 { 0x24c6, 0x550d, "Hori GEM Xbox controller", 0, XTYPE_XBOX360 },
329 { 0x24c6, 0x550e, "Hori Real Arcade Pro V Kai 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
330 { 0x24c6, 0x551a, "PowerA FUSION Pro Controller", 0, XTYPE_XBOXONE },
331 { 0x24c6, 0x561a, "PowerA FUSION Controller", 0, XTYPE_XBOXONE },
332 { 0x24c6, 0x5b00, "ThrustMaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 },
333 { 0x24c6, 0x5b02, "Thrustmaster, Inc. GPX Controller", 0, XTYPE_XBOX360 },
334 { 0x24c6, 0x5b03, "Thrustmaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 },
335 { 0x24c6, 0x5d04, "Razer Sabertooth", 0, XTYPE_XBOX360 },
336 { 0x24c6, 0xfafe, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
337 { 0x3285, 0x0607, "Nacon GC-100", 0, XTYPE_XBOX360 },
338 { 0x3767, 0x0101, "Fanatec Speedster 3 Forceshock Wheel", 0, XTYPE_XBOX },
339 { 0xffff, 0xffff, "Chinese-made Xbox Controller", 0, XTYPE_XBOX },
340 { 0x0000, 0x0000, "Generic X-Box pad", 0, XTYPE_UNKNOWN }
343 /* buttons shared with xbox and xbox360 */
344 static const signed short xpad_common_btn[] = {
345 BTN_A, BTN_B, BTN_X, BTN_Y, /* "analog" buttons */
346 BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR, /* start/back/sticks */
347 -1 /* terminating entry */
350 /* original xbox controllers only */
351 static const signed short xpad_btn[] = {
352 BTN_C, BTN_Z, /* "analog" buttons */
353 -1 /* terminating entry */
356 /* used when dpad is mapped to buttons */
357 static const signed short xpad_btn_pad[] = {
358 BTN_TRIGGER_HAPPY1, BTN_TRIGGER_HAPPY2, /* d-pad left, right */
359 BTN_TRIGGER_HAPPY3, BTN_TRIGGER_HAPPY4, /* d-pad up, down */
360 -1 /* terminating entry */
363 /* used when triggers are mapped to buttons */
364 static const signed short xpad_btn_triggers[] = {
365 BTN_TL2, BTN_TR2, /* triggers left/right */
369 static const signed short xpad360_btn[] = { /* buttons for x360 controller */
370 BTN_TL, BTN_TR, /* Button LB/RB */
371 BTN_MODE, /* The big X button */
375 static const signed short xpad_abs[] = {
376 ABS_X, ABS_Y, /* left stick */
377 ABS_RX, ABS_RY, /* right stick */
378 -1 /* terminating entry */
381 /* used when dpad is mapped to axes */
382 static const signed short xpad_abs_pad[] = {
383 ABS_HAT0X, ABS_HAT0Y, /* d-pad axes */
384 -1 /* terminating entry */
387 /* used when triggers are mapped to axes */
388 static const signed short xpad_abs_triggers[] = {
389 ABS_Z, ABS_RZ, /* triggers left/right */
394 * Xbox 360 has a vendor-specific class, so we cannot match it with only
395 * USB_INTERFACE_INFO (also specifically refused by USB subsystem), so we
396 * match against vendor id as well. Wired Xbox 360 devices have protocol 1,
397 * wireless controllers have protocol 129.
399 #define XPAD_XBOX360_VENDOR_PROTOCOL(vend, pr) \
400 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
401 .idVendor = (vend), \
402 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
403 .bInterfaceSubClass = 93, \
404 .bInterfaceProtocol = (pr)
405 #define XPAD_XBOX360_VENDOR(vend) \
406 { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 1) }, \
407 { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 129) }
409 /* The Xbox One controller uses subclass 71 and protocol 208. */
410 #define XPAD_XBOXONE_VENDOR_PROTOCOL(vend, pr) \
411 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
412 .idVendor = (vend), \
413 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
414 .bInterfaceSubClass = 71, \
415 .bInterfaceProtocol = (pr)
416 #define XPAD_XBOXONE_VENDOR(vend) \
417 { XPAD_XBOXONE_VENDOR_PROTOCOL((vend), 208) }
419 static const struct usb_device_id xpad_table[] = {
420 { USB_INTERFACE_INFO('X', 'B', 0) }, /* X-Box USB-IF not approved class */
421 XPAD_XBOX360_VENDOR(0x0079), /* GPD Win 2 Controller */
422 XPAD_XBOX360_VENDOR(0x044f), /* Thrustmaster X-Box 360 controllers */
423 XPAD_XBOX360_VENDOR(0x045e), /* Microsoft X-Box 360 controllers */
424 XPAD_XBOXONE_VENDOR(0x045e), /* Microsoft X-Box One controllers */
425 XPAD_XBOX360_VENDOR(0x046d), /* Logitech X-Box 360 style controllers */
426 XPAD_XBOX360_VENDOR(0x056e), /* Elecom JC-U3613M */
427 XPAD_XBOX360_VENDOR(0x06a3), /* Saitek P3600 */
428 XPAD_XBOX360_VENDOR(0x0738), /* Mad Catz X-Box 360 controllers */
429 { USB_DEVICE(0x0738, 0x4540) }, /* Mad Catz Beat Pad */
430 XPAD_XBOXONE_VENDOR(0x0738), /* Mad Catz FightStick TE 2 */
431 XPAD_XBOX360_VENDOR(0x07ff), /* Mad Catz GamePad */
432 XPAD_XBOX360_VENDOR(0x0e6f), /* 0x0e6f X-Box 360 controllers */
433 XPAD_XBOXONE_VENDOR(0x0e6f), /* 0x0e6f X-Box One controllers */
434 XPAD_XBOX360_VENDOR(0x0f0d), /* Hori Controllers */
435 XPAD_XBOXONE_VENDOR(0x0f0d), /* Hori Controllers */
436 XPAD_XBOX360_VENDOR(0x1038), /* SteelSeries Controllers */
437 XPAD_XBOX360_VENDOR(0x11c9), /* Nacon GC100XF */
438 XPAD_XBOX360_VENDOR(0x1209), /* Ardwiino Controllers */
439 XPAD_XBOX360_VENDOR(0x12ab), /* X-Box 360 dance pads */
440 XPAD_XBOX360_VENDOR(0x1430), /* RedOctane X-Box 360 controllers */
441 XPAD_XBOX360_VENDOR(0x146b), /* BigBen Interactive Controllers */
442 XPAD_XBOX360_VENDOR(0x1532), /* Razer Sabertooth */
443 XPAD_XBOXONE_VENDOR(0x1532), /* Razer Wildcat */
444 XPAD_XBOX360_VENDOR(0x15e4), /* Numark X-Box 360 controllers */
445 XPAD_XBOX360_VENDOR(0x162e), /* Joytech X-Box 360 controllers */
446 XPAD_XBOX360_VENDOR(0x1689), /* Razer Onza */
447 XPAD_XBOX360_VENDOR(0x1949), /* Amazon controllers */
448 XPAD_XBOX360_VENDOR(0x1bad), /* Harminix Rock Band Guitar and Drums */
449 XPAD_XBOX360_VENDOR(0x20d6), /* PowerA Controllers */
450 XPAD_XBOXONE_VENDOR(0x20d6), /* PowerA Controllers */
451 XPAD_XBOX360_VENDOR(0x24c6), /* PowerA Controllers */
452 XPAD_XBOXONE_VENDOR(0x24c6), /* PowerA Controllers */
453 XPAD_XBOXONE_VENDOR(0x2e24), /* Hyperkin Duke X-Box One pad */
454 XPAD_XBOX360_VENDOR(0x2f24), /* GameSir Controllers */
455 XPAD_XBOX360_VENDOR(0x3285), /* Nacon GC-100 */
459 MODULE_DEVICE_TABLE(usb, xpad_table);
461 struct xboxone_init_packet {
468 #define XBOXONE_INIT_PKT(_vid, _pid, _data) \
470 .idVendor = (_vid), \
471 .idProduct = (_pid), \
473 .len = ARRAY_SIZE(_data), \
478 * This packet is required for all Xbox One pads with 2015
479 * or later firmware installed (or present from the factory).
481 static const u8 xboxone_fw2015_init[] = {
482 0x05, 0x20, 0x00, 0x01, 0x00
486 * This packet is required for Xbox One S (0x045e:0x02ea)
487 * and Xbox One Elite Series 2 (0x045e:0x0b00) pads to
488 * initialize the controller that was previously used in
491 static const u8 xboxone_s_init[] = {
492 0x05, 0x20, 0x00, 0x0f, 0x06
496 * This packet is required for the Titanfall 2 Xbox One pads
497 * (0x0e6f:0x0165) to finish initialization and for Hori pads
498 * (0x0f0d:0x0067) to make the analog sticks work.
500 static const u8 xboxone_hori_init[] = {
501 0x01, 0x20, 0x00, 0x09, 0x00, 0x04, 0x20, 0x3a,
502 0x00, 0x00, 0x00, 0x80, 0x00
506 * This packet is required for most (all?) of the PDP pads to start
507 * sending input reports. These pads include: (0x0e6f:0x02ab),
508 * (0x0e6f:0x02a4), (0x0e6f:0x02a6).
510 static const u8 xboxone_pdp_init1[] = {
511 0x0a, 0x20, 0x00, 0x03, 0x00, 0x01, 0x14
515 * This packet is required for most (all?) of the PDP pads to start
516 * sending input reports. These pads include: (0x0e6f:0x02ab),
517 * (0x0e6f:0x02a4), (0x0e6f:0x02a6).
519 static const u8 xboxone_pdp_init2[] = {
520 0x06, 0x20, 0x00, 0x02, 0x01, 0x00
524 * A specific rumble packet is required for some PowerA pads to start
525 * sending input reports. One of those pads is (0x24c6:0x543a).
527 static const u8 xboxone_rumblebegin_init[] = {
528 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
529 0x1D, 0x1D, 0xFF, 0x00, 0x00
533 * A rumble packet with zero FF intensity will immediately
534 * terminate the rumbling required to init PowerA pads.
535 * This should happen fast enough that the motors don't
536 * spin up to enough speed to actually vibrate the gamepad.
538 static const u8 xboxone_rumbleend_init[] = {
539 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
540 0x00, 0x00, 0x00, 0x00, 0x00
544 * This specifies the selection of init packets that a gamepad
545 * will be sent on init *and* the order in which they will be
546 * sent. The correct sequence number will be added when the
547 * packet is going to be sent.
549 static const struct xboxone_init_packet xboxone_init_packets[] = {
550 XBOXONE_INIT_PKT(0x0e6f, 0x0165, xboxone_hori_init),
551 XBOXONE_INIT_PKT(0x0f0d, 0x0067, xboxone_hori_init),
552 XBOXONE_INIT_PKT(0x0000, 0x0000, xboxone_fw2015_init),
553 XBOXONE_INIT_PKT(0x045e, 0x02ea, xboxone_s_init),
554 XBOXONE_INIT_PKT(0x045e, 0x0b00, xboxone_s_init),
555 XBOXONE_INIT_PKT(0x0e6f, 0x0000, xboxone_pdp_init1),
556 XBOXONE_INIT_PKT(0x0e6f, 0x0000, xboxone_pdp_init2),
557 XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumblebegin_init),
558 XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumblebegin_init),
559 XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumblebegin_init),
560 XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumbleend_init),
561 XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumbleend_init),
562 XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumbleend_init),
565 struct xpad_output_packet {
566 u8 data[XPAD_PKT_LEN];
571 #define XPAD_OUT_CMD_IDX 0
572 #define XPAD_OUT_FF_IDX 1
573 #define XPAD_OUT_LED_IDX (1 + IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF))
574 #define XPAD_NUM_OUT_PACKETS (1 + \
575 IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF) + \
576 IS_ENABLED(CONFIG_JOYSTICK_XPAD_LEDS))
579 struct input_dev *dev; /* input device interface */
580 struct input_dev __rcu *x360w_dev;
581 struct usb_device *udev; /* usb device */
582 struct usb_interface *intf; /* usb interface */
587 struct urb *irq_in; /* urb for interrupt in report */
588 unsigned char *idata; /* input data */
589 dma_addr_t idata_dma;
591 struct urb *irq_out; /* urb for interrupt out report */
592 struct usb_anchor irq_out_anchor;
593 bool irq_out_active; /* we must not use an active URB */
594 u8 odata_serial; /* serial number for xbox one protocol */
595 unsigned char *odata; /* output data */
596 dma_addr_t odata_dma;
597 spinlock_t odata_lock;
599 struct xpad_output_packet out_packets[XPAD_NUM_OUT_PACKETS];
603 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
604 struct xpad_led *led;
607 char phys[64]; /* physical device path */
609 int mapping; /* map d-pad to buttons or to axes */
610 int xtype; /* type of xbox device */
611 int pad_nr; /* the order x360 pads were attached */
612 const char *name; /* name of the device */
613 struct work_struct work; /* init/remove device from callback */
616 static int xpad_init_input(struct usb_xpad *xpad);
617 static void xpad_deinit_input(struct usb_xpad *xpad);
618 static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num);
621 * xpad_process_packet
623 * Completes a request by converting the data into events for the
626 * The used report descriptor was taken from ITO Takayukis website:
627 * http://euc.jp/periphs/xbox-controller.ja.html
629 static void xpad_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
631 struct input_dev *dev = xpad->dev;
633 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
635 input_report_abs(dev, ABS_X,
636 (__s16) le16_to_cpup((__le16 *)(data + 12)));
637 input_report_abs(dev, ABS_Y,
638 ~(__s16) le16_to_cpup((__le16 *)(data + 14)));
641 input_report_abs(dev, ABS_RX,
642 (__s16) le16_to_cpup((__le16 *)(data + 16)));
643 input_report_abs(dev, ABS_RY,
644 ~(__s16) le16_to_cpup((__le16 *)(data + 18)));
647 /* triggers left/right */
648 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
649 input_report_key(dev, BTN_TL2, data[10]);
650 input_report_key(dev, BTN_TR2, data[11]);
652 input_report_abs(dev, ABS_Z, data[10]);
653 input_report_abs(dev, ABS_RZ, data[11]);
657 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
658 /* dpad as buttons (left, right, up, down) */
659 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04);
660 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08);
661 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01);
662 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02);
664 input_report_abs(dev, ABS_HAT0X,
665 !!(data[2] & 0x08) - !!(data[2] & 0x04));
666 input_report_abs(dev, ABS_HAT0Y,
667 !!(data[2] & 0x02) - !!(data[2] & 0x01));
670 /* start/back buttons and stick press left/right */
671 input_report_key(dev, BTN_START, data[2] & 0x10);
672 input_report_key(dev, BTN_SELECT, data[2] & 0x20);
673 input_report_key(dev, BTN_THUMBL, data[2] & 0x40);
674 input_report_key(dev, BTN_THUMBR, data[2] & 0x80);
676 /* "analog" buttons A, B, X, Y */
677 input_report_key(dev, BTN_A, data[4]);
678 input_report_key(dev, BTN_B, data[5]);
679 input_report_key(dev, BTN_X, data[6]);
680 input_report_key(dev, BTN_Y, data[7]);
682 /* "analog" buttons black, white */
683 input_report_key(dev, BTN_C, data[8]);
684 input_report_key(dev, BTN_Z, data[9]);
690 * xpad360_process_packet
692 * Completes a request by converting the data into events for the
693 * input subsystem. It is version for xbox 360 controller
695 * The used report descriptor was taken from:
696 * http://www.free60.org/wiki/Gamepad
699 static void xpad360_process_packet(struct usb_xpad *xpad, struct input_dev *dev,
700 u16 cmd, unsigned char *data)
707 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
708 /* dpad as buttons (left, right, up, down) */
709 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04);
710 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08);
711 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01);
712 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02);
716 * This should be a simple else block. However historically
717 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
718 * made no sense, but now we can not just switch back and have to
719 * support both behaviors.
721 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) ||
722 xpad->xtype == XTYPE_XBOX360W) {
723 input_report_abs(dev, ABS_HAT0X,
724 !!(data[2] & 0x08) - !!(data[2] & 0x04));
725 input_report_abs(dev, ABS_HAT0Y,
726 !!(data[2] & 0x02) - !!(data[2] & 0x01));
729 /* start/back buttons */
730 input_report_key(dev, BTN_START, data[2] & 0x10);
731 input_report_key(dev, BTN_SELECT, data[2] & 0x20);
733 /* stick press left/right */
734 input_report_key(dev, BTN_THUMBL, data[2] & 0x40);
735 input_report_key(dev, BTN_THUMBR, data[2] & 0x80);
737 /* buttons A,B,X,Y,TL,TR and MODE */
738 input_report_key(dev, BTN_A, data[3] & 0x10);
739 input_report_key(dev, BTN_B, data[3] & 0x20);
740 input_report_key(dev, BTN_X, data[3] & 0x40);
741 input_report_key(dev, BTN_Y, data[3] & 0x80);
742 input_report_key(dev, BTN_TL, data[3] & 0x01);
743 input_report_key(dev, BTN_TR, data[3] & 0x02);
744 input_report_key(dev, BTN_MODE, data[3] & 0x04);
746 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
748 input_report_abs(dev, ABS_X,
749 (__s16) le16_to_cpup((__le16 *)(data + 6)));
750 input_report_abs(dev, ABS_Y,
751 ~(__s16) le16_to_cpup((__le16 *)(data + 8)));
754 input_report_abs(dev, ABS_RX,
755 (__s16) le16_to_cpup((__le16 *)(data + 10)));
756 input_report_abs(dev, ABS_RY,
757 ~(__s16) le16_to_cpup((__le16 *)(data + 12)));
760 /* triggers left/right */
761 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
762 input_report_key(dev, BTN_TL2, data[4]);
763 input_report_key(dev, BTN_TR2, data[5]);
765 input_report_abs(dev, ABS_Z, data[4]);
766 input_report_abs(dev, ABS_RZ, data[5]);
772 static void xpad_presence_work(struct work_struct *work)
774 struct usb_xpad *xpad = container_of(work, struct usb_xpad, work);
777 if (xpad->pad_present) {
778 error = xpad_init_input(xpad);
780 /* complain only, not much else we can do here */
781 dev_err(&xpad->dev->dev,
782 "unable to init device: %d\n", error);
784 rcu_assign_pointer(xpad->x360w_dev, xpad->dev);
787 RCU_INIT_POINTER(xpad->x360w_dev, NULL);
790 * Now that we are sure xpad360w_process_packet is not
791 * using input device we can get rid of it.
793 xpad_deinit_input(xpad);
798 * xpad360w_process_packet
800 * Completes a request by converting the data into events for the
801 * input subsystem. It is version for xbox 360 wireless controller.
804 * 00.1 - Status change: The controller or headset has connected/disconnected
805 * Bits 01.7 and 01.6 are valid
806 * 01.7 - Controller present
807 * 01.6 - Headset present
808 * 01.1 - Pad state (Bytes 4+) valid
811 static void xpad360w_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
813 struct input_dev *dev;
816 /* Presence change */
817 if (data[0] & 0x08) {
818 present = (data[1] & 0x80) != 0;
820 if (xpad->pad_present != present) {
821 xpad->pad_present = present;
822 schedule_work(&xpad->work);
831 dev = rcu_dereference(xpad->x360w_dev);
833 xpad360_process_packet(xpad, dev, cmd, &data[4]);
838 * xpadone_process_packet
840 * Completes a request by converting the data into events for the
841 * input subsystem. This version is for the Xbox One controller.
843 * The report format was gleaned from
844 * https://github.com/kylelemons/xbox/blob/master/xbox.go
846 static void xpadone_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
848 struct input_dev *dev = xpad->dev;
850 /* the xbox button has its own special report */
851 if (data[0] == 0X07) {
853 * The Xbox One S controller requires these reports to be
854 * acked otherwise it continues sending them forever and
855 * won't report further mode button events.
858 xpadone_ack_mode_report(xpad, data[2]);
860 input_report_key(dev, BTN_MODE, data[4] & 0x01);
864 /* check invalid packet */
865 else if (data[0] != 0X20)
868 /* menu/view buttons */
869 input_report_key(dev, BTN_START, data[4] & 0x04);
870 input_report_key(dev, BTN_SELECT, data[4] & 0x08);
871 if (xpad->mapping & MAP_SELECT_BUTTON)
872 input_report_key(dev, KEY_RECORD, data[22] & 0x01);
874 /* buttons A,B,X,Y */
875 input_report_key(dev, BTN_A, data[4] & 0x10);
876 input_report_key(dev, BTN_B, data[4] & 0x20);
877 input_report_key(dev, BTN_X, data[4] & 0x40);
878 input_report_key(dev, BTN_Y, data[4] & 0x80);
881 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
882 /* dpad as buttons (left, right, up, down) */
883 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[5] & 0x04);
884 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[5] & 0x08);
885 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[5] & 0x01);
886 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[5] & 0x02);
888 input_report_abs(dev, ABS_HAT0X,
889 !!(data[5] & 0x08) - !!(data[5] & 0x04));
890 input_report_abs(dev, ABS_HAT0Y,
891 !!(data[5] & 0x02) - !!(data[5] & 0x01));
895 input_report_key(dev, BTN_TL, data[5] & 0x10);
896 input_report_key(dev, BTN_TR, data[5] & 0x20);
898 /* stick press left/right */
899 input_report_key(dev, BTN_THUMBL, data[5] & 0x40);
900 input_report_key(dev, BTN_THUMBR, data[5] & 0x80);
902 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
904 input_report_abs(dev, ABS_X,
905 (__s16) le16_to_cpup((__le16 *)(data + 10)));
906 input_report_abs(dev, ABS_Y,
907 ~(__s16) le16_to_cpup((__le16 *)(data + 12)));
910 input_report_abs(dev, ABS_RX,
911 (__s16) le16_to_cpup((__le16 *)(data + 14)));
912 input_report_abs(dev, ABS_RY,
913 ~(__s16) le16_to_cpup((__le16 *)(data + 16)));
916 /* triggers left/right */
917 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
918 input_report_key(dev, BTN_TL2,
919 (__u16) le16_to_cpup((__le16 *)(data + 6)));
920 input_report_key(dev, BTN_TR2,
921 (__u16) le16_to_cpup((__le16 *)(data + 8)));
923 input_report_abs(dev, ABS_Z,
924 (__u16) le16_to_cpup((__le16 *)(data + 6)));
925 input_report_abs(dev, ABS_RZ,
926 (__u16) le16_to_cpup((__le16 *)(data + 8)));
932 static void xpad_irq_in(struct urb *urb)
934 struct usb_xpad *xpad = urb->context;
935 struct device *dev = &xpad->intf->dev;
938 status = urb->status;
947 /* this urb is terminated, clean up */
948 dev_dbg(dev, "%s - urb shutting down with status: %d\n",
952 dev_dbg(dev, "%s - nonzero urb status received: %d\n",
957 switch (xpad->xtype) {
959 xpad360_process_packet(xpad, xpad->dev, 0, xpad->idata);
962 xpad360w_process_packet(xpad, 0, xpad->idata);
965 xpadone_process_packet(xpad, 0, xpad->idata);
968 xpad_process_packet(xpad, 0, xpad->idata);
972 retval = usb_submit_urb(urb, GFP_ATOMIC);
974 dev_err(dev, "%s - usb_submit_urb failed with result %d\n",
978 /* Callers must hold xpad->odata_lock spinlock */
979 static bool xpad_prepare_next_init_packet(struct usb_xpad *xpad)
981 const struct xboxone_init_packet *init_packet;
983 if (xpad->xtype != XTYPE_XBOXONE)
986 /* Perform initialization sequence for Xbox One pads that require it */
987 while (xpad->init_seq < ARRAY_SIZE(xboxone_init_packets)) {
988 init_packet = &xboxone_init_packets[xpad->init_seq++];
990 if (init_packet->idVendor != 0 &&
991 init_packet->idVendor != xpad->dev->id.vendor)
994 if (init_packet->idProduct != 0 &&
995 init_packet->idProduct != xpad->dev->id.product)
998 /* This packet applies to our device, so prepare to send it */
999 memcpy(xpad->odata, init_packet->data, init_packet->len);
1000 xpad->irq_out->transfer_buffer_length = init_packet->len;
1002 /* Update packet with current sequence number */
1003 xpad->odata[2] = xpad->odata_serial++;
1010 /* Callers must hold xpad->odata_lock spinlock */
1011 static bool xpad_prepare_next_out_packet(struct usb_xpad *xpad)
1013 struct xpad_output_packet *pkt, *packet = NULL;
1016 /* We may have init packets to send before we can send user commands */
1017 if (xpad_prepare_next_init_packet(xpad))
1020 for (i = 0; i < XPAD_NUM_OUT_PACKETS; i++) {
1021 if (++xpad->last_out_packet >= XPAD_NUM_OUT_PACKETS)
1022 xpad->last_out_packet = 0;
1024 pkt = &xpad->out_packets[xpad->last_out_packet];
1026 dev_dbg(&xpad->intf->dev,
1027 "%s - found pending output packet %d\n",
1028 __func__, xpad->last_out_packet);
1035 memcpy(xpad->odata, packet->data, packet->len);
1036 xpad->irq_out->transfer_buffer_length = packet->len;
1037 packet->pending = false;
1044 /* Callers must hold xpad->odata_lock spinlock */
1045 static int xpad_try_sending_next_out_packet(struct usb_xpad *xpad)
1049 if (!xpad->irq_out_active && xpad_prepare_next_out_packet(xpad)) {
1050 usb_anchor_urb(xpad->irq_out, &xpad->irq_out_anchor);
1051 error = usb_submit_urb(xpad->irq_out, GFP_ATOMIC);
1053 dev_err(&xpad->intf->dev,
1054 "%s - usb_submit_urb failed with result %d\n",
1056 usb_unanchor_urb(xpad->irq_out);
1060 xpad->irq_out_active = true;
1066 static void xpad_irq_out(struct urb *urb)
1068 struct usb_xpad *xpad = urb->context;
1069 struct device *dev = &xpad->intf->dev;
1070 int status = urb->status;
1072 unsigned long flags;
1074 spin_lock_irqsave(&xpad->odata_lock, flags);
1079 xpad->irq_out_active = xpad_prepare_next_out_packet(xpad);
1085 /* this urb is terminated, clean up */
1086 dev_dbg(dev, "%s - urb shutting down with status: %d\n",
1088 xpad->irq_out_active = false;
1092 dev_dbg(dev, "%s - nonzero urb status received: %d\n",
1097 if (xpad->irq_out_active) {
1098 usb_anchor_urb(urb, &xpad->irq_out_anchor);
1099 error = usb_submit_urb(urb, GFP_ATOMIC);
1102 "%s - usb_submit_urb failed with result %d\n",
1104 usb_unanchor_urb(urb);
1105 xpad->irq_out_active = false;
1109 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1112 static int xpad_init_output(struct usb_interface *intf, struct usb_xpad *xpad,
1113 struct usb_endpoint_descriptor *ep_irq_out)
1117 if (xpad->xtype == XTYPE_UNKNOWN)
1120 init_usb_anchor(&xpad->irq_out_anchor);
1122 xpad->odata = usb_alloc_coherent(xpad->udev, XPAD_PKT_LEN,
1123 GFP_KERNEL, &xpad->odata_dma);
1127 spin_lock_init(&xpad->odata_lock);
1129 xpad->irq_out = usb_alloc_urb(0, GFP_KERNEL);
1130 if (!xpad->irq_out) {
1132 goto err_free_coherent;
1135 usb_fill_int_urb(xpad->irq_out, xpad->udev,
1136 usb_sndintpipe(xpad->udev, ep_irq_out->bEndpointAddress),
1137 xpad->odata, XPAD_PKT_LEN,
1138 xpad_irq_out, xpad, ep_irq_out->bInterval);
1139 xpad->irq_out->transfer_dma = xpad->odata_dma;
1140 xpad->irq_out->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
1145 usb_free_coherent(xpad->udev, XPAD_PKT_LEN, xpad->odata, xpad->odata_dma);
1149 static void xpad_stop_output(struct usb_xpad *xpad)
1151 if (xpad->xtype != XTYPE_UNKNOWN) {
1152 if (!usb_wait_anchor_empty_timeout(&xpad->irq_out_anchor,
1154 dev_warn(&xpad->intf->dev,
1155 "timed out waiting for output URB to complete, killing\n");
1156 usb_kill_anchored_urbs(&xpad->irq_out_anchor);
1161 static void xpad_deinit_output(struct usb_xpad *xpad)
1163 if (xpad->xtype != XTYPE_UNKNOWN) {
1164 usb_free_urb(xpad->irq_out);
1165 usb_free_coherent(xpad->udev, XPAD_PKT_LEN,
1166 xpad->odata, xpad->odata_dma);
1170 static int xpad_inquiry_pad_presence(struct usb_xpad *xpad)
1172 struct xpad_output_packet *packet =
1173 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1174 unsigned long flags;
1177 spin_lock_irqsave(&xpad->odata_lock, flags);
1179 packet->data[0] = 0x08;
1180 packet->data[1] = 0x00;
1181 packet->data[2] = 0x0F;
1182 packet->data[3] = 0xC0;
1183 packet->data[4] = 0x00;
1184 packet->data[5] = 0x00;
1185 packet->data[6] = 0x00;
1186 packet->data[7] = 0x00;
1187 packet->data[8] = 0x00;
1188 packet->data[9] = 0x00;
1189 packet->data[10] = 0x00;
1190 packet->data[11] = 0x00;
1192 packet->pending = true;
1194 /* Reset the sequence so we send out presence first */
1195 xpad->last_out_packet = -1;
1196 retval = xpad_try_sending_next_out_packet(xpad);
1198 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1203 static int xpad_start_xbox_one(struct usb_xpad *xpad)
1205 unsigned long flags;
1208 spin_lock_irqsave(&xpad->odata_lock, flags);
1211 * Begin the init sequence by attempting to send a packet.
1212 * We will cycle through the init packet sequence before
1213 * sending any packets from the output ring.
1216 retval = xpad_try_sending_next_out_packet(xpad);
1218 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1223 static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num)
1225 unsigned long flags;
1226 struct xpad_output_packet *packet =
1227 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1228 static const u8 mode_report_ack[] = {
1229 0x01, 0x20, 0x00, 0x09, 0x00, 0x07, 0x20, 0x02,
1230 0x00, 0x00, 0x00, 0x00, 0x00
1233 spin_lock_irqsave(&xpad->odata_lock, flags);
1235 packet->len = sizeof(mode_report_ack);
1236 memcpy(packet->data, mode_report_ack, packet->len);
1237 packet->data[2] = seq_num;
1238 packet->pending = true;
1240 /* Reset the sequence so we send out the ack now */
1241 xpad->last_out_packet = -1;
1242 xpad_try_sending_next_out_packet(xpad);
1244 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1247 #ifdef CONFIG_JOYSTICK_XPAD_FF
1248 static int xpad_play_effect(struct input_dev *dev, void *data, struct ff_effect *effect)
1250 struct usb_xpad *xpad = input_get_drvdata(dev);
1251 struct xpad_output_packet *packet = &xpad->out_packets[XPAD_OUT_FF_IDX];
1255 unsigned long flags;
1257 if (effect->type != FF_RUMBLE)
1260 strong = effect->u.rumble.strong_magnitude;
1261 weak = effect->u.rumble.weak_magnitude;
1263 spin_lock_irqsave(&xpad->odata_lock, flags);
1265 switch (xpad->xtype) {
1267 packet->data[0] = 0x00;
1268 packet->data[1] = 0x06;
1269 packet->data[2] = 0x00;
1270 packet->data[3] = strong / 256; /* left actuator */
1271 packet->data[4] = 0x00;
1272 packet->data[5] = weak / 256; /* right actuator */
1274 packet->pending = true;
1278 packet->data[0] = 0x00;
1279 packet->data[1] = 0x08;
1280 packet->data[2] = 0x00;
1281 packet->data[3] = strong / 256; /* left actuator? */
1282 packet->data[4] = weak / 256; /* right actuator? */
1283 packet->data[5] = 0x00;
1284 packet->data[6] = 0x00;
1285 packet->data[7] = 0x00;
1287 packet->pending = true;
1290 case XTYPE_XBOX360W:
1291 packet->data[0] = 0x00;
1292 packet->data[1] = 0x01;
1293 packet->data[2] = 0x0F;
1294 packet->data[3] = 0xC0;
1295 packet->data[4] = 0x00;
1296 packet->data[5] = strong / 256;
1297 packet->data[6] = weak / 256;
1298 packet->data[7] = 0x00;
1299 packet->data[8] = 0x00;
1300 packet->data[9] = 0x00;
1301 packet->data[10] = 0x00;
1302 packet->data[11] = 0x00;
1304 packet->pending = true;
1308 packet->data[0] = 0x09; /* activate rumble */
1309 packet->data[1] = 0x00;
1310 packet->data[2] = xpad->odata_serial++;
1311 packet->data[3] = 0x09;
1312 packet->data[4] = 0x00;
1313 packet->data[5] = 0x0F;
1314 packet->data[6] = 0x00;
1315 packet->data[7] = 0x00;
1316 packet->data[8] = strong / 512; /* left actuator */
1317 packet->data[9] = weak / 512; /* right actuator */
1318 packet->data[10] = 0xFF; /* on period */
1319 packet->data[11] = 0x00; /* off period */
1320 packet->data[12] = 0xFF; /* repeat count */
1322 packet->pending = true;
1326 dev_dbg(&xpad->dev->dev,
1327 "%s - rumble command sent to unsupported xpad type: %d\n",
1328 __func__, xpad->xtype);
1333 retval = xpad_try_sending_next_out_packet(xpad);
1336 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1340 static int xpad_init_ff(struct usb_xpad *xpad)
1342 if (xpad->xtype == XTYPE_UNKNOWN)
1345 input_set_capability(xpad->dev, EV_FF, FF_RUMBLE);
1347 return input_ff_create_memless(xpad->dev, NULL, xpad_play_effect);
1351 static int xpad_init_ff(struct usb_xpad *xpad) { return 0; }
1354 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
1355 #include <linux/leds.h>
1356 #include <linux/idr.h>
1358 static DEFINE_IDA(xpad_pad_seq);
1362 struct led_classdev led_cdev;
1363 struct usb_xpad *xpad;
1367 * set the LEDs on Xbox360 / Wireless Controllers
1370 * 1: all blink, then previous setting
1371 * 2: 1/top-left blink, then on
1372 * 3: 2/top-right blink, then on
1373 * 4: 3/bottom-left blink, then on
1374 * 5: 4/bottom-right blink, then on
1377 * 8: 3/bottom-left on
1378 * 9: 4/bottom-right on
1380 * 11: blink, based on previous setting
1381 * 12: slow blink, based on previous setting
1382 * 13: rotate with two lights
1383 * 14: persistent slow all blink
1384 * 15: blink once, then previous setting
1386 static void xpad_send_led_command(struct usb_xpad *xpad, int command)
1388 struct xpad_output_packet *packet =
1389 &xpad->out_packets[XPAD_OUT_LED_IDX];
1390 unsigned long flags;
1394 spin_lock_irqsave(&xpad->odata_lock, flags);
1396 switch (xpad->xtype) {
1398 packet->data[0] = 0x01;
1399 packet->data[1] = 0x03;
1400 packet->data[2] = command;
1402 packet->pending = true;
1405 case XTYPE_XBOX360W:
1406 packet->data[0] = 0x00;
1407 packet->data[1] = 0x00;
1408 packet->data[2] = 0x08;
1409 packet->data[3] = 0x40 + command;
1410 packet->data[4] = 0x00;
1411 packet->data[5] = 0x00;
1412 packet->data[6] = 0x00;
1413 packet->data[7] = 0x00;
1414 packet->data[8] = 0x00;
1415 packet->data[9] = 0x00;
1416 packet->data[10] = 0x00;
1417 packet->data[11] = 0x00;
1419 packet->pending = true;
1423 xpad_try_sending_next_out_packet(xpad);
1425 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1429 * Light up the segment corresponding to the pad number on
1430 * Xbox 360 Controllers.
1432 static void xpad_identify_controller(struct usb_xpad *xpad)
1434 led_set_brightness(&xpad->led->led_cdev, (xpad->pad_nr % 4) + 2);
1437 static void xpad_led_set(struct led_classdev *led_cdev,
1438 enum led_brightness value)
1440 struct xpad_led *xpad_led = container_of(led_cdev,
1441 struct xpad_led, led_cdev);
1443 xpad_send_led_command(xpad_led->xpad, value);
1446 static int xpad_led_probe(struct usb_xpad *xpad)
1448 struct xpad_led *led;
1449 struct led_classdev *led_cdev;
1452 if (xpad->xtype != XTYPE_XBOX360 && xpad->xtype != XTYPE_XBOX360W)
1455 xpad->led = led = kzalloc(sizeof(struct xpad_led), GFP_KERNEL);
1459 xpad->pad_nr = ida_simple_get(&xpad_pad_seq, 0, 0, GFP_KERNEL);
1460 if (xpad->pad_nr < 0) {
1461 error = xpad->pad_nr;
1465 snprintf(led->name, sizeof(led->name), "xpad%d", xpad->pad_nr);
1468 led_cdev = &led->led_cdev;
1469 led_cdev->name = led->name;
1470 led_cdev->brightness_set = xpad_led_set;
1471 led_cdev->flags = LED_CORE_SUSPENDRESUME;
1473 error = led_classdev_register(&xpad->udev->dev, led_cdev);
1477 xpad_identify_controller(xpad);
1482 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr);
1489 static void xpad_led_disconnect(struct usb_xpad *xpad)
1491 struct xpad_led *xpad_led = xpad->led;
1494 led_classdev_unregister(&xpad_led->led_cdev);
1495 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr);
1500 static int xpad_led_probe(struct usb_xpad *xpad) { return 0; }
1501 static void xpad_led_disconnect(struct usb_xpad *xpad) { }
1504 static int xpad_start_input(struct usb_xpad *xpad)
1508 if (usb_submit_urb(xpad->irq_in, GFP_KERNEL))
1511 if (xpad->xtype == XTYPE_XBOXONE) {
1512 error = xpad_start_xbox_one(xpad);
1514 usb_kill_urb(xpad->irq_in);
1522 static void xpad_stop_input(struct usb_xpad *xpad)
1524 usb_kill_urb(xpad->irq_in);
1527 static void xpad360w_poweroff_controller(struct usb_xpad *xpad)
1529 unsigned long flags;
1530 struct xpad_output_packet *packet =
1531 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1533 spin_lock_irqsave(&xpad->odata_lock, flags);
1535 packet->data[0] = 0x00;
1536 packet->data[1] = 0x00;
1537 packet->data[2] = 0x08;
1538 packet->data[3] = 0xC0;
1539 packet->data[4] = 0x00;
1540 packet->data[5] = 0x00;
1541 packet->data[6] = 0x00;
1542 packet->data[7] = 0x00;
1543 packet->data[8] = 0x00;
1544 packet->data[9] = 0x00;
1545 packet->data[10] = 0x00;
1546 packet->data[11] = 0x00;
1548 packet->pending = true;
1550 /* Reset the sequence so we send out poweroff now */
1551 xpad->last_out_packet = -1;
1552 xpad_try_sending_next_out_packet(xpad);
1554 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1557 static int xpad360w_start_input(struct usb_xpad *xpad)
1561 error = usb_submit_urb(xpad->irq_in, GFP_KERNEL);
1566 * Send presence packet.
1567 * This will force the controller to resend connection packets.
1568 * This is useful in the case we activate the module after the
1569 * adapter has been plugged in, as it won't automatically
1570 * send us info about the controllers.
1572 error = xpad_inquiry_pad_presence(xpad);
1574 usb_kill_urb(xpad->irq_in);
1581 static void xpad360w_stop_input(struct usb_xpad *xpad)
1583 usb_kill_urb(xpad->irq_in);
1585 /* Make sure we are done with presence work if it was scheduled */
1586 flush_work(&xpad->work);
1589 static int xpad_open(struct input_dev *dev)
1591 struct usb_xpad *xpad = input_get_drvdata(dev);
1593 return xpad_start_input(xpad);
1596 static void xpad_close(struct input_dev *dev)
1598 struct usb_xpad *xpad = input_get_drvdata(dev);
1600 xpad_stop_input(xpad);
1603 static void xpad_set_up_abs(struct input_dev *input_dev, signed short abs)
1605 struct usb_xpad *xpad = input_get_drvdata(input_dev);
1611 case ABS_RY: /* the two sticks */
1612 input_set_abs_params(input_dev, abs, -32768, 32767, 16, 128);
1615 case ABS_RZ: /* the triggers (if mapped to axes) */
1616 if (xpad->xtype == XTYPE_XBOXONE)
1617 input_set_abs_params(input_dev, abs, 0, 1023, 0, 0);
1619 input_set_abs_params(input_dev, abs, 0, 255, 0, 0);
1622 case ABS_HAT0Y: /* the d-pad (only if dpad is mapped to axes */
1623 input_set_abs_params(input_dev, abs, -1, 1, 0, 0);
1626 input_set_abs_params(input_dev, abs, 0, 0, 0, 0);
1631 static void xpad_deinit_input(struct usb_xpad *xpad)
1633 if (xpad->input_created) {
1634 xpad->input_created = false;
1635 xpad_led_disconnect(xpad);
1636 input_unregister_device(xpad->dev);
1640 static int xpad_init_input(struct usb_xpad *xpad)
1642 struct input_dev *input_dev;
1645 input_dev = input_allocate_device();
1649 xpad->dev = input_dev;
1650 input_dev->name = xpad->name;
1651 input_dev->phys = xpad->phys;
1652 usb_to_input_id(xpad->udev, &input_dev->id);
1654 if (xpad->xtype == XTYPE_XBOX360W) {
1655 /* x360w controllers and the receiver have different ids */
1656 input_dev->id.product = 0x02a1;
1659 input_dev->dev.parent = &xpad->intf->dev;
1661 input_set_drvdata(input_dev, xpad);
1663 if (xpad->xtype != XTYPE_XBOX360W) {
1664 input_dev->open = xpad_open;
1665 input_dev->close = xpad_close;
1668 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
1670 for (i = 0; xpad_abs[i] >= 0; i++)
1671 xpad_set_up_abs(input_dev, xpad_abs[i]);
1674 /* set up standard buttons */
1675 for (i = 0; xpad_common_btn[i] >= 0; i++)
1676 input_set_capability(input_dev, EV_KEY, xpad_common_btn[i]);
1678 /* set up model-specific ones */
1679 if (xpad->xtype == XTYPE_XBOX360 || xpad->xtype == XTYPE_XBOX360W ||
1680 xpad->xtype == XTYPE_XBOXONE) {
1681 for (i = 0; xpad360_btn[i] >= 0; i++)
1682 input_set_capability(input_dev, EV_KEY, xpad360_btn[i]);
1683 if (xpad->mapping & MAP_SELECT_BUTTON)
1684 input_set_capability(input_dev, EV_KEY, KEY_RECORD);
1686 for (i = 0; xpad_btn[i] >= 0; i++)
1687 input_set_capability(input_dev, EV_KEY, xpad_btn[i]);
1690 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
1691 for (i = 0; xpad_btn_pad[i] >= 0; i++)
1692 input_set_capability(input_dev, EV_KEY,
1697 * This should be a simple else block. However historically
1698 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
1699 * made no sense, but now we can not just switch back and have to
1700 * support both behaviors.
1702 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) ||
1703 xpad->xtype == XTYPE_XBOX360W) {
1704 for (i = 0; xpad_abs_pad[i] >= 0; i++)
1705 xpad_set_up_abs(input_dev, xpad_abs_pad[i]);
1708 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
1709 for (i = 0; xpad_btn_triggers[i] >= 0; i++)
1710 input_set_capability(input_dev, EV_KEY,
1711 xpad_btn_triggers[i]);
1713 for (i = 0; xpad_abs_triggers[i] >= 0; i++)
1714 xpad_set_up_abs(input_dev, xpad_abs_triggers[i]);
1717 error = xpad_init_ff(xpad);
1719 goto err_free_input;
1721 error = xpad_led_probe(xpad);
1723 goto err_destroy_ff;
1725 error = input_register_device(xpad->dev);
1727 goto err_disconnect_led;
1729 xpad->input_created = true;
1733 xpad_led_disconnect(xpad);
1735 input_ff_destroy(input_dev);
1737 input_free_device(input_dev);
1741 static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id)
1743 struct usb_device *udev = interface_to_usbdev(intf);
1744 struct usb_xpad *xpad;
1745 struct usb_endpoint_descriptor *ep_irq_in, *ep_irq_out;
1748 if (intf->cur_altsetting->desc.bNumEndpoints != 2)
1751 for (i = 0; xpad_device[i].idVendor; i++) {
1752 if ((le16_to_cpu(udev->descriptor.idVendor) == xpad_device[i].idVendor) &&
1753 (le16_to_cpu(udev->descriptor.idProduct) == xpad_device[i].idProduct))
1757 xpad = kzalloc(sizeof(struct usb_xpad), GFP_KERNEL);
1761 usb_make_path(udev, xpad->phys, sizeof(xpad->phys));
1762 strlcat(xpad->phys, "/input0", sizeof(xpad->phys));
1764 xpad->idata = usb_alloc_coherent(udev, XPAD_PKT_LEN,
1765 GFP_KERNEL, &xpad->idata_dma);
1771 xpad->irq_in = usb_alloc_urb(0, GFP_KERNEL);
1772 if (!xpad->irq_in) {
1774 goto err_free_idata;
1779 xpad->mapping = xpad_device[i].mapping;
1780 xpad->xtype = xpad_device[i].xtype;
1781 xpad->name = xpad_device[i].name;
1782 INIT_WORK(&xpad->work, xpad_presence_work);
1784 if (xpad->xtype == XTYPE_UNKNOWN) {
1785 if (intf->cur_altsetting->desc.bInterfaceClass == USB_CLASS_VENDOR_SPEC) {
1786 if (intf->cur_altsetting->desc.bInterfaceProtocol == 129)
1787 xpad->xtype = XTYPE_XBOX360W;
1788 else if (intf->cur_altsetting->desc.bInterfaceProtocol == 208)
1789 xpad->xtype = XTYPE_XBOXONE;
1791 xpad->xtype = XTYPE_XBOX360;
1793 xpad->xtype = XTYPE_XBOX;
1796 if (dpad_to_buttons)
1797 xpad->mapping |= MAP_DPAD_TO_BUTTONS;
1798 if (triggers_to_buttons)
1799 xpad->mapping |= MAP_TRIGGERS_TO_BUTTONS;
1801 xpad->mapping |= MAP_STICKS_TO_NULL;
1804 if (xpad->xtype == XTYPE_XBOXONE &&
1805 intf->cur_altsetting->desc.bInterfaceNumber != 0) {
1807 * The Xbox One controller lists three interfaces all with the
1808 * same interface class, subclass and protocol. Differentiate by
1812 goto err_free_in_urb;
1815 ep_irq_in = ep_irq_out = NULL;
1817 for (i = 0; i < 2; i++) {
1818 struct usb_endpoint_descriptor *ep =
1819 &intf->cur_altsetting->endpoint[i].desc;
1821 if (usb_endpoint_xfer_int(ep)) {
1822 if (usb_endpoint_dir_in(ep))
1829 if (!ep_irq_in || !ep_irq_out) {
1831 goto err_free_in_urb;
1834 error = xpad_init_output(intf, xpad, ep_irq_out);
1836 goto err_free_in_urb;
1838 usb_fill_int_urb(xpad->irq_in, udev,
1839 usb_rcvintpipe(udev, ep_irq_in->bEndpointAddress),
1840 xpad->idata, XPAD_PKT_LEN, xpad_irq_in,
1841 xpad, ep_irq_in->bInterval);
1842 xpad->irq_in->transfer_dma = xpad->idata_dma;
1843 xpad->irq_in->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
1845 usb_set_intfdata(intf, xpad);
1847 if (xpad->xtype == XTYPE_XBOX360W) {
1849 * Submit the int URB immediately rather than waiting for open
1850 * because we get status messages from the device whether
1851 * or not any controllers are attached. In fact, it's
1852 * exactly the message that a controller has arrived that
1853 * we're waiting for.
1855 error = xpad360w_start_input(xpad);
1857 goto err_deinit_output;
1859 * Wireless controllers require RESET_RESUME to work properly
1860 * after suspend. Ideally this quirk should be in usb core
1861 * quirk list, but we have too many vendors producing these
1862 * controllers and we'd need to maintain 2 identical lists
1863 * here in this driver and in usb core.
1865 udev->quirks |= USB_QUIRK_RESET_RESUME;
1867 error = xpad_init_input(xpad);
1869 goto err_deinit_output;
1874 xpad_deinit_output(xpad);
1876 usb_free_urb(xpad->irq_in);
1878 usb_free_coherent(udev, XPAD_PKT_LEN, xpad->idata, xpad->idata_dma);
1884 static void xpad_disconnect(struct usb_interface *intf)
1886 struct usb_xpad *xpad = usb_get_intfdata(intf);
1888 if (xpad->xtype == XTYPE_XBOX360W)
1889 xpad360w_stop_input(xpad);
1891 xpad_deinit_input(xpad);
1894 * Now that both input device and LED device are gone we can
1897 xpad_stop_output(xpad);
1899 xpad_deinit_output(xpad);
1901 usb_free_urb(xpad->irq_in);
1902 usb_free_coherent(xpad->udev, XPAD_PKT_LEN,
1903 xpad->idata, xpad->idata_dma);
1907 usb_set_intfdata(intf, NULL);
1910 static int xpad_suspend(struct usb_interface *intf, pm_message_t message)
1912 struct usb_xpad *xpad = usb_get_intfdata(intf);
1913 struct input_dev *input = xpad->dev;
1915 if (xpad->xtype == XTYPE_XBOX360W) {
1917 * Wireless controllers always listen to input so
1918 * they are notified when controller shows up
1921 xpad360w_stop_input(xpad);
1924 * The wireless adapter is going off now, so the
1925 * gamepads are going to become disconnected.
1926 * Unless explicitly disabled, power them down
1927 * so they don't just sit there flashing.
1929 if (auto_poweroff && xpad->pad_present)
1930 xpad360w_poweroff_controller(xpad);
1932 mutex_lock(&input->mutex);
1933 if (input_device_enabled(input))
1934 xpad_stop_input(xpad);
1935 mutex_unlock(&input->mutex);
1938 xpad_stop_output(xpad);
1943 static int xpad_resume(struct usb_interface *intf)
1945 struct usb_xpad *xpad = usb_get_intfdata(intf);
1946 struct input_dev *input = xpad->dev;
1949 if (xpad->xtype == XTYPE_XBOX360W) {
1950 retval = xpad360w_start_input(xpad);
1952 mutex_lock(&input->mutex);
1953 if (input_device_enabled(input)) {
1954 retval = xpad_start_input(xpad);
1955 } else if (xpad->xtype == XTYPE_XBOXONE) {
1957 * Even if there are no users, we'll send Xbox One pads
1958 * the startup sequence so they don't sit there and
1959 * blink until somebody opens the input device again.
1961 retval = xpad_start_xbox_one(xpad);
1963 mutex_unlock(&input->mutex);
1969 static struct usb_driver xpad_driver = {
1971 .probe = xpad_probe,
1972 .disconnect = xpad_disconnect,
1973 .suspend = xpad_suspend,
1974 .resume = xpad_resume,
1975 .reset_resume = xpad_resume,
1976 .id_table = xpad_table,
1979 module_usb_driver(xpad_driver);
1982 MODULE_DESCRIPTION("X-Box pad driver");
1983 MODULE_LICENSE("GPL");