1 // SPDX-License-Identifier: GPL-2.0-or-later
15 * This driver is based on:
16 * - information from http://euc.jp/periphs/xbox-controller.ja.html
17 * - the iForce driver drivers/char/joystick/iforce.c
18 * - the skeleton-driver drivers/usb/usb-skeleton.c
19 * - Xbox 360 information http://www.free60.org/wiki/Gamepad
20 * - Xbox One information https://github.com/quantus/xbox-one-controller-protocol
23 * - ITO Takayuki for providing essential xpad information on his website
24 * - Vojtech Pavlik - iforce driver / input subsystem
25 * - Greg Kroah-Hartman - usb-skeleton driver
26 * - Xbox Linux project - extra USB IDs
27 * - Pekka Pöyry (quantus) - Xbox One controller reverse-engineering
30 * - fine tune axes (especially trigger axes)
31 * - fix "analog" buttons (reported as digital now)
32 * - get rumble working
33 * - need USB IDs for other dance pads
37 * 2002-06-27 - 0.0.1 : first version, just said "XBOX HID controller"
39 * 2002-07-02 - 0.0.2 : basic working version
40 * - all axes and 9 of the 10 buttons work (german InterAct device)
41 * - the black button does not work
43 * 2002-07-14 - 0.0.3 : rework by Vojtech Pavlik
45 * - usb + input init sequence fixes
47 * 2002-07-16 - 0.0.4 : minor changes, merge with Vojtech's v0.0.3
48 * - verified the lack of HID and report descriptors
49 * - verified that ALL buttons WORK
50 * - fixed d-pad to axes mapping
52 * 2002-07-17 - 0.0.5 : simplified d-pad handling
54 * 2004-10-02 - 0.0.6 : DDR pad support
55 * - borrowed from the Xbox Linux kernel
56 * - USB id's for commonly used dance pads are present
57 * - dance pads will map D-PAD to buttons, not axes
58 * - pass the module paramater 'dpad_to_buttons' to force
59 * the D-PAD to map to buttons if your pad is not detected
61 * Later changes can be tracked in SCM.
64 #include <linux/bits.h>
65 #include <linux/kernel.h>
66 #include <linux/input.h>
67 #include <linux/rcupdate.h>
68 #include <linux/slab.h>
69 #include <linux/stat.h>
70 #include <linux/module.h>
71 #include <linux/usb/input.h>
72 #include <linux/usb/quirks.h>
74 #define XPAD_PKT_LEN 64
77 * xbox d-pads should map to buttons, as is required for DDR pads
78 * but we map them to axes when possible to simplify things
80 #define MAP_DPAD_TO_BUTTONS (1 << 0)
81 #define MAP_TRIGGERS_TO_BUTTONS (1 << 1)
82 #define MAP_STICKS_TO_NULL (1 << 2)
83 #define MAP_SELECT_BUTTON (1 << 3)
84 #define MAP_PADDLES (1 << 4)
85 #define MAP_PROFILE_BUTTON (1 << 5)
87 #define DANCEPAD_MAP_CONFIG (MAP_DPAD_TO_BUTTONS | \
88 MAP_TRIGGERS_TO_BUTTONS | MAP_STICKS_TO_NULL)
91 #define XTYPE_XBOX360 1
92 #define XTYPE_XBOX360W 2
93 #define XTYPE_XBOXONE 3
94 #define XTYPE_UNKNOWN 4
96 /* Send power-off packet to xpad360w after holding the mode button for this many
99 #define XPAD360W_POWEROFF_TIMEOUT 5
103 #define PKT_XBE2_FW_OLD 2
104 #define PKT_XBE2_FW_5_EARLY 3
105 #define PKT_XBE2_FW_5_11 4
107 static bool dpad_to_buttons;
108 module_param(dpad_to_buttons, bool, S_IRUGO);
109 MODULE_PARM_DESC(dpad_to_buttons, "Map D-PAD to buttons rather than axes for unknown pads");
111 static bool triggers_to_buttons;
112 module_param(triggers_to_buttons, bool, S_IRUGO);
113 MODULE_PARM_DESC(triggers_to_buttons, "Map triggers to buttons rather than axes for unknown pads");
115 static bool sticks_to_null;
116 module_param(sticks_to_null, bool, S_IRUGO);
117 MODULE_PARM_DESC(sticks_to_null, "Do not map sticks at all for unknown pads");
119 static bool auto_poweroff = true;
120 module_param(auto_poweroff, bool, S_IWUSR | S_IRUGO);
121 MODULE_PARM_DESC(auto_poweroff, "Power off wireless controllers on suspend");
123 static const struct xpad_device {
130 { 0x0079, 0x18d4, "GPD Win 2 X-Box Controller", 0, XTYPE_XBOX360 },
131 { 0x03eb, 0xff01, "Wooting One (Legacy)", 0, XTYPE_XBOX360 },
132 { 0x03eb, 0xff02, "Wooting Two (Legacy)", 0, XTYPE_XBOX360 },
133 { 0x044f, 0x0f00, "Thrustmaster Wheel", 0, XTYPE_XBOX },
134 { 0x044f, 0x0f03, "Thrustmaster Wheel", 0, XTYPE_XBOX },
135 { 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", 0, XTYPE_XBOX },
136 { 0x044f, 0x0f10, "Thrustmaster Modena GT Wheel", 0, XTYPE_XBOX },
137 { 0x044f, 0xb326, "Thrustmaster Gamepad GP XID", 0, XTYPE_XBOX360 },
138 { 0x045e, 0x0202, "Microsoft X-Box pad v1 (US)", 0, XTYPE_XBOX },
139 { 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", 0, XTYPE_XBOX },
140 { 0x045e, 0x0287, "Microsoft Xbox Controller S", 0, XTYPE_XBOX },
141 { 0x045e, 0x0288, "Microsoft Xbox Controller S v2", 0, XTYPE_XBOX },
142 { 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", 0, XTYPE_XBOX },
143 { 0x045e, 0x028e, "Microsoft X-Box 360 pad", 0, XTYPE_XBOX360 },
144 { 0x045e, 0x028f, "Microsoft X-Box 360 pad v2", 0, XTYPE_XBOX360 },
145 { 0x045e, 0x0291, "Xbox 360 Wireless Receiver (XBOX)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
146 { 0x045e, 0x02d1, "Microsoft X-Box One pad", 0, XTYPE_XBOXONE },
147 { 0x045e, 0x02dd, "Microsoft X-Box One pad (Firmware 2015)", 0, XTYPE_XBOXONE },
148 { 0x045e, 0x02e3, "Microsoft X-Box One Elite pad", MAP_PADDLES, XTYPE_XBOXONE },
149 { 0x045e, 0x0b00, "Microsoft X-Box One Elite 2 pad", MAP_PADDLES, XTYPE_XBOXONE },
150 { 0x045e, 0x02ea, "Microsoft X-Box One S pad", 0, XTYPE_XBOXONE },
151 { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
152 { 0x045e, 0x0b0a, "Microsoft X-Box Adaptive Controller", MAP_PROFILE_BUTTON, XTYPE_XBOXONE },
153 { 0x045e, 0x0b12, "Microsoft Xbox Series S|X Controller", MAP_SELECT_BUTTON, XTYPE_XBOXONE },
154 { 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360 },
155 { 0x046d, 0xc21e, "Logitech Gamepad F510", 0, XTYPE_XBOX360 },
156 { 0x046d, 0xc21f, "Logitech Gamepad F710", 0, XTYPE_XBOX360 },
157 { 0x046d, 0xc242, "Logitech Chillstream Controller", 0, XTYPE_XBOX360 },
158 { 0x046d, 0xca84, "Logitech Xbox Cordless Controller", 0, XTYPE_XBOX },
159 { 0x046d, 0xca88, "Logitech Compact Controller for Xbox", 0, XTYPE_XBOX },
160 { 0x046d, 0xca8a, "Logitech Precision Vibration Feedback Wheel", 0, XTYPE_XBOX },
161 { 0x046d, 0xcaa3, "Logitech DriveFx Racing Wheel", 0, XTYPE_XBOX360 },
162 { 0x056e, 0x2004, "Elecom JC-U3613M", 0, XTYPE_XBOX360 },
163 { 0x05fd, 0x1007, "Mad Catz Controller (unverified)", 0, XTYPE_XBOX },
164 { 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad (Germany)", 0, XTYPE_XBOX },
165 { 0x05fe, 0x3030, "Chic Controller", 0, XTYPE_XBOX },
166 { 0x05fe, 0x3031, "Chic Controller", 0, XTYPE_XBOX },
167 { 0x062a, 0x0020, "Logic3 Xbox GamePad", 0, XTYPE_XBOX },
168 { 0x062a, 0x0033, "Competition Pro Steering Wheel", 0, XTYPE_XBOX },
169 { 0x06a3, 0x0200, "Saitek Racing Wheel", 0, XTYPE_XBOX },
170 { 0x06a3, 0x0201, "Saitek Adrenalin", 0, XTYPE_XBOX },
171 { 0x06a3, 0xf51a, "Saitek P3600", 0, XTYPE_XBOX360 },
172 { 0x0738, 0x4506, "Mad Catz 4506 Wireless Controller", 0, XTYPE_XBOX },
173 { 0x0738, 0x4516, "Mad Catz Control Pad", 0, XTYPE_XBOX },
174 { 0x0738, 0x4520, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX },
175 { 0x0738, 0x4522, "Mad Catz LumiCON", 0, XTYPE_XBOX },
176 { 0x0738, 0x4526, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX },
177 { 0x0738, 0x4530, "Mad Catz Universal MC2 Racing Wheel and Pedals", 0, XTYPE_XBOX },
178 { 0x0738, 0x4536, "Mad Catz MicroCON", 0, XTYPE_XBOX },
179 { 0x0738, 0x4540, "Mad Catz Beat Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
180 { 0x0738, 0x4556, "Mad Catz Lynx Wireless Controller", 0, XTYPE_XBOX },
181 { 0x0738, 0x4586, "Mad Catz MicroCon Wireless Controller", 0, XTYPE_XBOX },
182 { 0x0738, 0x4588, "Mad Catz Blaster", 0, XTYPE_XBOX },
183 { 0x0738, 0x45ff, "Mad Catz Beat Pad (w/ Handle)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
184 { 0x0738, 0x4716, "Mad Catz Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
185 { 0x0738, 0x4718, "Mad Catz Street Fighter IV FightStick SE", 0, XTYPE_XBOX360 },
186 { 0x0738, 0x4726, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
187 { 0x0738, 0x4728, "Mad Catz Street Fighter IV FightPad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
188 { 0x0738, 0x4736, "Mad Catz MicroCon Gamepad", 0, XTYPE_XBOX360 },
189 { 0x0738, 0x4738, "Mad Catz Wired Xbox 360 Controller (SFIV)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
190 { 0x0738, 0x4740, "Mad Catz Beat Pad", 0, XTYPE_XBOX360 },
191 { 0x0738, 0x4743, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
192 { 0x0738, 0x4758, "Mad Catz Arcade Game Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
193 { 0x0738, 0x4a01, "Mad Catz FightStick TE 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
194 { 0x0738, 0x6040, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
195 { 0x0738, 0x9871, "Mad Catz Portable Drum", 0, XTYPE_XBOX360 },
196 { 0x0738, 0xb726, "Mad Catz Xbox controller - MW2", 0, XTYPE_XBOX360 },
197 { 0x0738, 0xb738, "Mad Catz MVC2TE Stick 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
198 { 0x0738, 0xbeef, "Mad Catz JOYTECH NEO SE Advanced GamePad", XTYPE_XBOX360 },
199 { 0x0738, 0xcb02, "Saitek Cyborg Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
200 { 0x0738, 0xcb03, "Saitek P3200 Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
201 { 0x0738, 0xcb29, "Saitek Aviator Stick AV8R02", 0, XTYPE_XBOX360 },
202 { 0x0738, 0xf738, "Super SFIV FightStick TE S", 0, XTYPE_XBOX360 },
203 { 0x07ff, 0xffff, "Mad Catz GamePad", 0, XTYPE_XBOX360 },
204 { 0x0c12, 0x0005, "Intec wireless", 0, XTYPE_XBOX },
205 { 0x0c12, 0x8801, "Nyko Xbox Controller", 0, XTYPE_XBOX },
206 { 0x0c12, 0x8802, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
207 { 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", DANCEPAD_MAP_CONFIG, XTYPE_XBOX },
208 { 0x0c12, 0x880a, "Pelican Eclipse PL-2023", 0, XTYPE_XBOX },
209 { 0x0c12, 0x8810, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
210 { 0x0c12, 0x9902, "HAMA VibraX - *FAULTY HARDWARE*", 0, XTYPE_XBOX },
211 { 0x0d2f, 0x0002, "Andamiro Pump It Up pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
212 { 0x0e4c, 0x1097, "Radica Gamester Controller", 0, XTYPE_XBOX },
213 { 0x0e4c, 0x1103, "Radica Gamester Reflex", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX },
214 { 0x0e4c, 0x2390, "Radica Games Jtech Controller", 0, XTYPE_XBOX },
215 { 0x0e4c, 0x3510, "Radica Gamester", 0, XTYPE_XBOX },
216 { 0x0e6f, 0x0003, "Logic3 Freebird wireless Controller", 0, XTYPE_XBOX },
217 { 0x0e6f, 0x0005, "Eclipse wireless Controller", 0, XTYPE_XBOX },
218 { 0x0e6f, 0x0006, "Edge wireless Controller", 0, XTYPE_XBOX },
219 { 0x0e6f, 0x0008, "After Glow Pro Controller", 0, XTYPE_XBOX },
220 { 0x0e6f, 0x0105, "HSM3 Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
221 { 0x0e6f, 0x0113, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
222 { 0x0e6f, 0x011f, "Rock Candy Gamepad Wired Controller", 0, XTYPE_XBOX360 },
223 { 0x0e6f, 0x0131, "PDP EA Sports Controller", 0, XTYPE_XBOX360 },
224 { 0x0e6f, 0x0133, "Xbox 360 Wired Controller", 0, XTYPE_XBOX360 },
225 { 0x0e6f, 0x0139, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
226 { 0x0e6f, 0x013a, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
227 { 0x0e6f, 0x0146, "Rock Candy Wired Controller for Xbox One", 0, XTYPE_XBOXONE },
228 { 0x0e6f, 0x0147, "PDP Marvel Xbox One Controller", 0, XTYPE_XBOXONE },
229 { 0x0e6f, 0x015c, "PDP Xbox One Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
230 { 0x0e6f, 0x0161, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
231 { 0x0e6f, 0x0162, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
232 { 0x0e6f, 0x0163, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
233 { 0x0e6f, 0x0164, "PDP Battlefield One", 0, XTYPE_XBOXONE },
234 { 0x0e6f, 0x0165, "PDP Titanfall 2", 0, XTYPE_XBOXONE },
235 { 0x0e6f, 0x0201, "Pelican PL-3601 'TSZ' Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
236 { 0x0e6f, 0x0213, "Afterglow Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
237 { 0x0e6f, 0x021f, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
238 { 0x0e6f, 0x0246, "Rock Candy Gamepad for Xbox One 2015", 0, XTYPE_XBOXONE },
239 { 0x0e6f, 0x02a0, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
240 { 0x0e6f, 0x02a1, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
241 { 0x0e6f, 0x02a2, "PDP Wired Controller for Xbox One - Crimson Red", 0, XTYPE_XBOXONE },
242 { 0x0e6f, 0x02a4, "PDP Wired Controller for Xbox One - Stealth Series", 0, XTYPE_XBOXONE },
243 { 0x0e6f, 0x02a6, "PDP Wired Controller for Xbox One - Camo Series", 0, XTYPE_XBOXONE },
244 { 0x0e6f, 0x02a7, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
245 { 0x0e6f, 0x02a8, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
246 { 0x0e6f, 0x02ab, "PDP Controller for Xbox One", 0, XTYPE_XBOXONE },
247 { 0x0e6f, 0x02ad, "PDP Wired Controller for Xbox One - Stealth Series", 0, XTYPE_XBOXONE },
248 { 0x0e6f, 0x02b3, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
249 { 0x0e6f, 0x02b8, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
250 { 0x0e6f, 0x0301, "Logic3 Controller", 0, XTYPE_XBOX360 },
251 { 0x0e6f, 0x0346, "Rock Candy Gamepad for Xbox One 2016", 0, XTYPE_XBOXONE },
252 { 0x0e6f, 0x0401, "Logic3 Controller", 0, XTYPE_XBOX360 },
253 { 0x0e6f, 0x0413, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
254 { 0x0e6f, 0x0501, "PDP Xbox 360 Controller", 0, XTYPE_XBOX360 },
255 { 0x0e6f, 0xf900, "PDP Afterglow AX.1", 0, XTYPE_XBOX360 },
256 { 0x0e8f, 0x0201, "SmartJoy Frag Xpad/PS2 adaptor", 0, XTYPE_XBOX },
257 { 0x0e8f, 0x3008, "Generic xbox control (dealextreme)", 0, XTYPE_XBOX },
258 { 0x0f0d, 0x000a, "Hori Co. DOA4 FightStick", 0, XTYPE_XBOX360 },
259 { 0x0f0d, 0x000c, "Hori PadEX Turbo", 0, XTYPE_XBOX360 },
260 { 0x0f0d, 0x000d, "Hori Fighting Stick EX2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
261 { 0x0f0d, 0x0016, "Hori Real Arcade Pro.EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
262 { 0x0f0d, 0x001b, "Hori Real Arcade Pro VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
263 { 0x0f0d, 0x0063, "Hori Real Arcade Pro Hayabusa (USA) Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
264 { 0x0f0d, 0x0067, "HORIPAD ONE", 0, XTYPE_XBOXONE },
265 { 0x0f0d, 0x0078, "Hori Real Arcade Pro V Kai Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
266 { 0x0f0d, 0x00c5, "Hori Fighting Commander ONE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
267 { 0x0f0d, 0x00dc, "HORIPAD FPS for Nintendo Switch", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
268 { 0x0f30, 0x010b, "Philips Recoil", 0, XTYPE_XBOX },
269 { 0x0f30, 0x0202, "Joytech Advanced Controller", 0, XTYPE_XBOX },
270 { 0x0f30, 0x8888, "BigBen XBMiniPad Controller", 0, XTYPE_XBOX },
271 { 0x102c, 0xff0c, "Joytech Wireless Advanced Controller", 0, XTYPE_XBOX },
272 { 0x1038, 0x1430, "SteelSeries Stratus Duo", 0, XTYPE_XBOX360 },
273 { 0x1038, 0x1431, "SteelSeries Stratus Duo", 0, XTYPE_XBOX360 },
274 { 0x11c9, 0x55f0, "Nacon GC-100XF", 0, XTYPE_XBOX360 },
275 { 0x1209, 0x2882, "Ardwiino Controller", 0, XTYPE_XBOX360 },
276 { 0x12ab, 0x0004, "Honey Bee Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
277 { 0x12ab, 0x0301, "PDP AFTERGLOW AX.1", 0, XTYPE_XBOX360 },
278 { 0x12ab, 0x0303, "Mortal Kombat Klassic FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
279 { 0x12ab, 0x8809, "Xbox DDR dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
280 { 0x1430, 0x4748, "RedOctane Guitar Hero X-plorer", 0, XTYPE_XBOX360 },
281 { 0x1430, 0x8888, "TX6500+ Dance Pad (first generation)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
282 { 0x1430, 0xf801, "RedOctane Controller", 0, XTYPE_XBOX360 },
283 { 0x146b, 0x0601, "BigBen Interactive XBOX 360 Controller", 0, XTYPE_XBOX360 },
284 { 0x146b, 0x0604, "Bigben Interactive DAIJA Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
285 { 0x1532, 0x0a00, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
286 { 0x1532, 0x0a03, "Razer Wildcat", 0, XTYPE_XBOXONE },
287 { 0x15e4, 0x3f00, "Power A Mini Pro Elite", 0, XTYPE_XBOX360 },
288 { 0x15e4, 0x3f0a, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
289 { 0x15e4, 0x3f10, "Batarang Xbox 360 controller", 0, XTYPE_XBOX360 },
290 { 0x162e, 0xbeef, "Joytech Neo-Se Take2", 0, XTYPE_XBOX360 },
291 { 0x1689, 0xfd00, "Razer Onza Tournament Edition", 0, XTYPE_XBOX360 },
292 { 0x1689, 0xfd01, "Razer Onza Classic Edition", 0, XTYPE_XBOX360 },
293 { 0x1689, 0xfe00, "Razer Sabertooth", 0, XTYPE_XBOX360 },
294 { 0x1949, 0x041a, "Amazon Game Controller", 0, XTYPE_XBOX360 },
295 { 0x1bad, 0x0002, "Harmonix Rock Band Guitar", 0, XTYPE_XBOX360 },
296 { 0x1bad, 0x0003, "Harmonix Rock Band Drumkit", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
297 { 0x1bad, 0x0130, "Ion Drum Rocker", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
298 { 0x1bad, 0xf016, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
299 { 0x1bad, 0xf018, "Mad Catz Street Fighter IV SE Fighting Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
300 { 0x1bad, 0xf019, "Mad Catz Brawlstick for Xbox 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
301 { 0x1bad, 0xf021, "Mad Cats Ghost Recon FS GamePad", 0, XTYPE_XBOX360 },
302 { 0x1bad, 0xf023, "MLG Pro Circuit Controller (Xbox)", 0, XTYPE_XBOX360 },
303 { 0x1bad, 0xf025, "Mad Catz Call Of Duty", 0, XTYPE_XBOX360 },
304 { 0x1bad, 0xf027, "Mad Catz FPS Pro", 0, XTYPE_XBOX360 },
305 { 0x1bad, 0xf028, "Street Fighter IV FightPad", 0, XTYPE_XBOX360 },
306 { 0x1bad, 0xf02e, "Mad Catz Fightpad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
307 { 0x1bad, 0xf030, "Mad Catz Xbox 360 MC2 MicroCon Racing Wheel", 0, XTYPE_XBOX360 },
308 { 0x1bad, 0xf036, "Mad Catz MicroCon GamePad Pro", 0, XTYPE_XBOX360 },
309 { 0x1bad, 0xf038, "Street Fighter IV FightStick TE", 0, XTYPE_XBOX360 },
310 { 0x1bad, 0xf039, "Mad Catz MvC2 TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
311 { 0x1bad, 0xf03a, "Mad Catz SFxT Fightstick Pro", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
312 { 0x1bad, 0xf03d, "Street Fighter IV Arcade Stick TE - Chun Li", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
313 { 0x1bad, 0xf03e, "Mad Catz MLG FightStick TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
314 { 0x1bad, 0xf03f, "Mad Catz FightStick SoulCaliber", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
315 { 0x1bad, 0xf042, "Mad Catz FightStick TES+", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
316 { 0x1bad, 0xf080, "Mad Catz FightStick TE2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
317 { 0x1bad, 0xf501, "HoriPad EX2 Turbo", 0, XTYPE_XBOX360 },
318 { 0x1bad, 0xf502, "Hori Real Arcade Pro.VX SA", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
319 { 0x1bad, 0xf503, "Hori Fighting Stick VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
320 { 0x1bad, 0xf504, "Hori Real Arcade Pro. EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
321 { 0x1bad, 0xf505, "Hori Fighting Stick EX2B", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
322 { 0x1bad, 0xf506, "Hori Real Arcade Pro.EX Premium VLX", 0, XTYPE_XBOX360 },
323 { 0x1bad, 0xf900, "Harmonix Xbox 360 Controller", 0, XTYPE_XBOX360 },
324 { 0x1bad, 0xf901, "Gamestop Xbox 360 Controller", 0, XTYPE_XBOX360 },
325 { 0x1bad, 0xf903, "Tron Xbox 360 controller", 0, XTYPE_XBOX360 },
326 { 0x1bad, 0xf904, "PDP Versus Fighting Pad", 0, XTYPE_XBOX360 },
327 { 0x1bad, 0xf906, "MortalKombat FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
328 { 0x1bad, 0xfa01, "MadCatz GamePad", 0, XTYPE_XBOX360 },
329 { 0x1bad, 0xfd00, "Razer Onza TE", 0, XTYPE_XBOX360 },
330 { 0x1bad, 0xfd01, "Razer Onza", 0, XTYPE_XBOX360 },
331 { 0x20d6, 0x2001, "BDA Xbox Series X Wired Controller", 0, XTYPE_XBOXONE },
332 { 0x20d6, 0x2009, "PowerA Enhanced Wired Controller for Xbox Series X|S", 0, XTYPE_XBOXONE },
333 { 0x20d6, 0x281f, "PowerA Wired Controller For Xbox 360", 0, XTYPE_XBOX360 },
334 { 0x2e24, 0x0652, "Hyperkin Duke X-Box One pad", 0, XTYPE_XBOXONE },
335 { 0x24c6, 0x5000, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
336 { 0x24c6, 0x5300, "PowerA MINI PROEX Controller", 0, XTYPE_XBOX360 },
337 { 0x24c6, 0x5303, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
338 { 0x24c6, 0x530a, "Xbox 360 Pro EX Controller", 0, XTYPE_XBOX360 },
339 { 0x24c6, 0x531a, "PowerA Pro Ex", 0, XTYPE_XBOX360 },
340 { 0x24c6, 0x5397, "FUS1ON Tournament Controller", 0, XTYPE_XBOX360 },
341 { 0x24c6, 0x541a, "PowerA Xbox One Mini Wired Controller", 0, XTYPE_XBOXONE },
342 { 0x24c6, 0x542a, "Xbox ONE spectra", 0, XTYPE_XBOXONE },
343 { 0x24c6, 0x543a, "PowerA Xbox One wired controller", 0, XTYPE_XBOXONE },
344 { 0x24c6, 0x5500, "Hori XBOX 360 EX 2 with Turbo", 0, XTYPE_XBOX360 },
345 { 0x24c6, 0x5501, "Hori Real Arcade Pro VX-SA", 0, XTYPE_XBOX360 },
346 { 0x24c6, 0x5502, "Hori Fighting Stick VX Alt", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
347 { 0x24c6, 0x5503, "Hori Fighting Edge", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
348 { 0x24c6, 0x5506, "Hori SOULCALIBUR V Stick", 0, XTYPE_XBOX360 },
349 { 0x24c6, 0x5510, "Hori Fighting Commander ONE (Xbox 360/PC Mode)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
350 { 0x24c6, 0x550d, "Hori GEM Xbox controller", 0, XTYPE_XBOX360 },
351 { 0x24c6, 0x550e, "Hori Real Arcade Pro V Kai 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
352 { 0x24c6, 0x551a, "PowerA FUSION Pro Controller", 0, XTYPE_XBOXONE },
353 { 0x24c6, 0x561a, "PowerA FUSION Controller", 0, XTYPE_XBOXONE },
354 { 0x24c6, 0x5b00, "ThrustMaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 },
355 { 0x24c6, 0x5b02, "Thrustmaster, Inc. GPX Controller", 0, XTYPE_XBOX360 },
356 { 0x24c6, 0x5b03, "Thrustmaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 },
357 { 0x24c6, 0x5d04, "Razer Sabertooth", 0, XTYPE_XBOX360 },
358 { 0x24c6, 0xfafe, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
359 { 0x2563, 0x058d, "OneXPlayer Gamepad", 0, XTYPE_XBOX360 },
360 { 0x2dc8, 0x2000, "8BitDo Pro 2 Wired Controller fox Xbox", 0, XTYPE_XBOXONE },
361 { 0x2dc8, 0x3106, "8BitDo Pro 2 Wired Controller", 0, XTYPE_XBOX360 },
362 { 0x31e3, 0x1100, "Wooting One", 0, XTYPE_XBOX360 },
363 { 0x31e3, 0x1200, "Wooting Two", 0, XTYPE_XBOX360 },
364 { 0x31e3, 0x1210, "Wooting Lekker", 0, XTYPE_XBOX360 },
365 { 0x31e3, 0x1220, "Wooting Two HE", 0, XTYPE_XBOX360 },
366 { 0x31e3, 0x1300, "Wooting 60HE (AVR)", 0, XTYPE_XBOX360 },
367 { 0x31e3, 0x1310, "Wooting 60HE (ARM)", 0, XTYPE_XBOX360 },
368 { 0x3285, 0x0607, "Nacon GC-100", 0, XTYPE_XBOX360 },
369 { 0x3537, 0x1004, "GameSir T4 Kaleid", 0, XTYPE_XBOX360 },
370 { 0x3767, 0x0101, "Fanatec Speedster 3 Forceshock Wheel", 0, XTYPE_XBOX },
371 { 0xffff, 0xffff, "Chinese-made Xbox Controller", 0, XTYPE_XBOX },
372 { 0x0000, 0x0000, "Generic X-Box pad", 0, XTYPE_UNKNOWN }
375 /* buttons shared with xbox and xbox360 */
376 static const signed short xpad_common_btn[] = {
377 BTN_A, BTN_B, BTN_X, BTN_Y, /* "analog" buttons */
378 BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR, /* start/back/sticks */
379 -1 /* terminating entry */
382 /* original xbox controllers only */
383 static const signed short xpad_btn[] = {
384 BTN_C, BTN_Z, /* "analog" buttons */
385 -1 /* terminating entry */
388 /* used when dpad is mapped to buttons */
389 static const signed short xpad_btn_pad[] = {
390 BTN_TRIGGER_HAPPY1, BTN_TRIGGER_HAPPY2, /* d-pad left, right */
391 BTN_TRIGGER_HAPPY3, BTN_TRIGGER_HAPPY4, /* d-pad up, down */
392 -1 /* terminating entry */
395 /* used when triggers are mapped to buttons */
396 static const signed short xpad_btn_triggers[] = {
397 BTN_TL2, BTN_TR2, /* triggers left/right */
401 static const signed short xpad360_btn[] = { /* buttons for x360 controller */
402 BTN_TL, BTN_TR, /* Button LB/RB */
403 BTN_MODE, /* The big X button */
407 static const signed short xpad_abs[] = {
408 ABS_X, ABS_Y, /* left stick */
409 ABS_RX, ABS_RY, /* right stick */
410 -1 /* terminating entry */
413 /* used when dpad is mapped to axes */
414 static const signed short xpad_abs_pad[] = {
415 ABS_HAT0X, ABS_HAT0Y, /* d-pad axes */
416 -1 /* terminating entry */
419 /* used when triggers are mapped to axes */
420 static const signed short xpad_abs_triggers[] = {
421 ABS_Z, ABS_RZ, /* triggers left/right */
425 /* used when the controller has extra paddle buttons */
426 static const signed short xpad_btn_paddles[] = {
427 BTN_TRIGGER_HAPPY5, BTN_TRIGGER_HAPPY6, /* paddle upper right, lower right */
428 BTN_TRIGGER_HAPPY7, BTN_TRIGGER_HAPPY8, /* paddle upper left, lower left */
429 -1 /* terminating entry */
433 * Xbox 360 has a vendor-specific class, so we cannot match it with only
434 * USB_INTERFACE_INFO (also specifically refused by USB subsystem), so we
435 * match against vendor id as well. Wired Xbox 360 devices have protocol 1,
436 * wireless controllers have protocol 129.
438 #define XPAD_XBOX360_VENDOR_PROTOCOL(vend, pr) \
439 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
440 .idVendor = (vend), \
441 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
442 .bInterfaceSubClass = 93, \
443 .bInterfaceProtocol = (pr)
444 #define XPAD_XBOX360_VENDOR(vend) \
445 { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 1) }, \
446 { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 129) }
448 /* The Xbox One controller uses subclass 71 and protocol 208. */
449 #define XPAD_XBOXONE_VENDOR_PROTOCOL(vend, pr) \
450 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
451 .idVendor = (vend), \
452 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
453 .bInterfaceSubClass = 71, \
454 .bInterfaceProtocol = (pr)
455 #define XPAD_XBOXONE_VENDOR(vend) \
456 { XPAD_XBOXONE_VENDOR_PROTOCOL((vend), 208) }
458 static const struct usb_device_id xpad_table[] = {
459 { USB_INTERFACE_INFO('X', 'B', 0) }, /* Xbox USB-IF not-approved class */
460 XPAD_XBOX360_VENDOR(0x0079), /* GPD Win 2 controller */
461 XPAD_XBOX360_VENDOR(0x03eb), /* Wooting Keyboards (Legacy) */
462 XPAD_XBOX360_VENDOR(0x044f), /* Thrustmaster Xbox 360 controllers */
463 XPAD_XBOX360_VENDOR(0x045e), /* Microsoft Xbox 360 controllers */
464 XPAD_XBOXONE_VENDOR(0x045e), /* Microsoft Xbox One controllers */
465 XPAD_XBOX360_VENDOR(0x046d), /* Logitech Xbox 360-style controllers */
466 XPAD_XBOX360_VENDOR(0x056e), /* Elecom JC-U3613M */
467 XPAD_XBOX360_VENDOR(0x06a3), /* Saitek P3600 */
468 XPAD_XBOX360_VENDOR(0x0738), /* Mad Catz Xbox 360 controllers */
469 { USB_DEVICE(0x0738, 0x4540) }, /* Mad Catz Beat Pad */
470 XPAD_XBOXONE_VENDOR(0x0738), /* Mad Catz FightStick TE 2 */
471 XPAD_XBOX360_VENDOR(0x07ff), /* Mad Catz Gamepad */
472 XPAD_XBOX360_VENDOR(0x0c12), /* Zeroplus X-Box 360 controllers */
473 XPAD_XBOX360_VENDOR(0x0e6f), /* 0x0e6f Xbox 360 controllers */
474 XPAD_XBOXONE_VENDOR(0x0e6f), /* 0x0e6f Xbox One controllers */
475 XPAD_XBOX360_VENDOR(0x0f0d), /* Hori controllers */
476 XPAD_XBOXONE_VENDOR(0x0f0d), /* Hori controllers */
477 XPAD_XBOX360_VENDOR(0x1038), /* SteelSeries controllers */
478 XPAD_XBOXONE_VENDOR(0x10f5), /* Turtle Beach Controllers */
479 XPAD_XBOX360_VENDOR(0x11c9), /* Nacon GC100XF */
480 XPAD_XBOX360_VENDOR(0x1209), /* Ardwiino Controllers */
481 XPAD_XBOX360_VENDOR(0x12ab), /* Xbox 360 dance pads */
482 XPAD_XBOX360_VENDOR(0x1430), /* RedOctane Xbox 360 controllers */
483 XPAD_XBOX360_VENDOR(0x146b), /* Bigben Interactive controllers */
484 XPAD_XBOX360_VENDOR(0x1532), /* Razer Sabertooth */
485 XPAD_XBOXONE_VENDOR(0x1532), /* Razer Wildcat */
486 XPAD_XBOX360_VENDOR(0x15e4), /* Numark Xbox 360 controllers */
487 XPAD_XBOX360_VENDOR(0x162e), /* Joytech Xbox 360 controllers */
488 XPAD_XBOX360_VENDOR(0x1689), /* Razer Onza */
489 XPAD_XBOX360_VENDOR(0x1949), /* Amazon controllers */
490 XPAD_XBOX360_VENDOR(0x1bad), /* Harmonix Rock Band guitar and drums */
491 XPAD_XBOX360_VENDOR(0x20d6), /* PowerA controllers */
492 XPAD_XBOXONE_VENDOR(0x20d6), /* PowerA controllers */
493 XPAD_XBOX360_VENDOR(0x24c6), /* PowerA controllers */
494 XPAD_XBOXONE_VENDOR(0x24c6), /* PowerA controllers */
495 XPAD_XBOX360_VENDOR(0x2563), /* OneXPlayer Gamepad */
496 XPAD_XBOX360_VENDOR(0x260d), /* Dareu H101 */
497 XPAD_XBOX360_VENDOR(0x2c22), /* Qanba Controllers */
498 XPAD_XBOX360_VENDOR(0x2dc8), /* 8BitDo Pro 2 Wired Controller */
499 XPAD_XBOXONE_VENDOR(0x2dc8), /* 8BitDo Pro 2 Wired Controller for Xbox */
500 XPAD_XBOXONE_VENDOR(0x2e24), /* Hyperkin Duke Xbox One pad */
501 XPAD_XBOX360_VENDOR(0x2f24), /* GameSir controllers */
502 XPAD_XBOX360_VENDOR(0x31e3), /* Wooting Keyboards */
503 XPAD_XBOX360_VENDOR(0x3285), /* Nacon GC-100 */
504 XPAD_XBOX360_VENDOR(0x3537), /* GameSir Controllers */
505 XPAD_XBOXONE_VENDOR(0x3537), /* GameSir Controllers */
509 MODULE_DEVICE_TABLE(usb, xpad_table);
511 struct xboxone_init_packet {
518 #define XBOXONE_INIT_PKT(_vid, _pid, _data) \
520 .idVendor = (_vid), \
521 .idProduct = (_pid), \
523 .len = ARRAY_SIZE(_data), \
527 * starting with xbox one, the game input protocol is used
528 * magic numbers are taken from
529 * - https://github.com/xpadneo/gip-dissector/blob/main/src/gip-dissector.lua
530 * - https://github.com/medusalix/xone/blob/master/bus/protocol.c
532 #define GIP_CMD_ACK 0x01
533 #define GIP_CMD_IDENTIFY 0x04
534 #define GIP_CMD_POWER 0x05
535 #define GIP_CMD_AUTHENTICATE 0x06
536 #define GIP_CMD_VIRTUAL_KEY 0x07
537 #define GIP_CMD_RUMBLE 0x09
538 #define GIP_CMD_LED 0x0a
539 #define GIP_CMD_FIRMWARE 0x0c
540 #define GIP_CMD_INPUT 0x20
542 #define GIP_SEQ0 0x00
544 #define GIP_OPT_ACK 0x10
545 #define GIP_OPT_INTERNAL 0x20
548 * length of the command payload encoded with
549 * https://en.wikipedia.org/wiki/LEB128
550 * which is a no-op for N < 128
552 #define GIP_PL_LEN(N) (N)
555 * payload specific defines
557 #define GIP_PWR_ON 0x00
558 #define GIP_LED_ON 0x01
560 #define GIP_MOTOR_R BIT(0)
561 #define GIP_MOTOR_L BIT(1)
562 #define GIP_MOTOR_RT BIT(2)
563 #define GIP_MOTOR_LT BIT(3)
564 #define GIP_MOTOR_ALL (GIP_MOTOR_R | GIP_MOTOR_L | GIP_MOTOR_RT | GIP_MOTOR_LT)
566 #define GIP_WIRED_INTF_DATA 0
567 #define GIP_WIRED_INTF_AUDIO 1
570 * This packet is required for all Xbox One pads with 2015
571 * or later firmware installed (or present from the factory).
573 static const u8 xboxone_power_on[] = {
574 GIP_CMD_POWER, GIP_OPT_INTERNAL, GIP_SEQ0, GIP_PL_LEN(1), GIP_PWR_ON
578 * This packet is required for Xbox One S (0x045e:0x02ea)
579 * and Xbox One Elite Series 2 (0x045e:0x0b00) pads to
580 * initialize the controller that was previously used in
583 static const u8 xboxone_s_init[] = {
584 GIP_CMD_POWER, GIP_OPT_INTERNAL, GIP_SEQ0, 0x0f, 0x06
588 * This packet is required to get additional input data
589 * from Xbox One Elite Series 2 (0x045e:0x0b00) pads.
590 * We mostly do this right now to get paddle data
592 static const u8 extra_input_packet_init[] = {
593 0x4d, 0x10, 0x01, 0x02, 0x07, 0x00
597 * This packet is required for the Titanfall 2 Xbox One pads
598 * (0x0e6f:0x0165) to finish initialization and for Hori pads
599 * (0x0f0d:0x0067) to make the analog sticks work.
601 static const u8 xboxone_hori_ack_id[] = {
602 GIP_CMD_ACK, GIP_OPT_INTERNAL, GIP_SEQ0, GIP_PL_LEN(9),
603 0x00, GIP_CMD_IDENTIFY, GIP_OPT_INTERNAL, 0x3a, 0x00, 0x00, 0x00, 0x80, 0x00
607 * This packet is required for most (all?) of the PDP pads to start
608 * sending input reports. These pads include: (0x0e6f:0x02ab),
609 * (0x0e6f:0x02a4), (0x0e6f:0x02a6).
611 static const u8 xboxone_pdp_led_on[] = {
612 GIP_CMD_LED, GIP_OPT_INTERNAL, GIP_SEQ0, GIP_PL_LEN(3), 0x00, GIP_LED_ON, 0x14
616 * This packet is required for most (all?) of the PDP pads to start
617 * sending input reports. These pads include: (0x0e6f:0x02ab),
618 * (0x0e6f:0x02a4), (0x0e6f:0x02a6).
620 static const u8 xboxone_pdp_auth[] = {
621 GIP_CMD_AUTHENTICATE, GIP_OPT_INTERNAL, GIP_SEQ0, GIP_PL_LEN(2), 0x01, 0x00
625 * A specific rumble packet is required for some PowerA pads to start
626 * sending input reports. One of those pads is (0x24c6:0x543a).
628 static const u8 xboxone_rumblebegin_init[] = {
629 GIP_CMD_RUMBLE, 0x00, GIP_SEQ0, GIP_PL_LEN(9),
630 0x00, GIP_MOTOR_ALL, 0x00, 0x00, 0x1D, 0x1D, 0xFF, 0x00, 0x00
634 * A rumble packet with zero FF intensity will immediately
635 * terminate the rumbling required to init PowerA pads.
636 * This should happen fast enough that the motors don't
637 * spin up to enough speed to actually vibrate the gamepad.
639 static const u8 xboxone_rumbleend_init[] = {
640 GIP_CMD_RUMBLE, 0x00, GIP_SEQ0, GIP_PL_LEN(9),
641 0x00, GIP_MOTOR_ALL, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
645 * This specifies the selection of init packets that a gamepad
646 * will be sent on init *and* the order in which they will be
647 * sent. The correct sequence number will be added when the
648 * packet is going to be sent.
650 static const struct xboxone_init_packet xboxone_init_packets[] = {
651 XBOXONE_INIT_PKT(0x0e6f, 0x0165, xboxone_hori_ack_id),
652 XBOXONE_INIT_PKT(0x0f0d, 0x0067, xboxone_hori_ack_id),
653 XBOXONE_INIT_PKT(0x0000, 0x0000, xboxone_power_on),
654 XBOXONE_INIT_PKT(0x045e, 0x02ea, xboxone_s_init),
655 XBOXONE_INIT_PKT(0x045e, 0x0b00, xboxone_s_init),
656 XBOXONE_INIT_PKT(0x045e, 0x0b00, extra_input_packet_init),
657 XBOXONE_INIT_PKT(0x0e6f, 0x0000, xboxone_pdp_led_on),
658 XBOXONE_INIT_PKT(0x0e6f, 0x0000, xboxone_pdp_auth),
659 XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumblebegin_init),
660 XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumblebegin_init),
661 XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumblebegin_init),
662 XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumbleend_init),
663 XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumbleend_init),
664 XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumbleend_init),
667 struct xpad_output_packet {
668 u8 data[XPAD_PKT_LEN];
673 #define XPAD_OUT_CMD_IDX 0
674 #define XPAD_OUT_FF_IDX 1
675 #define XPAD_OUT_LED_IDX (1 + IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF))
676 #define XPAD_NUM_OUT_PACKETS (1 + \
677 IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF) + \
678 IS_ENABLED(CONFIG_JOYSTICK_XPAD_LEDS))
681 struct input_dev *dev; /* input device interface */
682 struct input_dev __rcu *x360w_dev;
683 struct usb_device *udev; /* usb device */
684 struct usb_interface *intf; /* usb interface */
689 struct urb *irq_in; /* urb for interrupt in report */
690 unsigned char *idata; /* input data */
691 dma_addr_t idata_dma;
693 struct urb *irq_out; /* urb for interrupt out report */
694 struct usb_anchor irq_out_anchor;
695 bool irq_out_active; /* we must not use an active URB */
696 u8 odata_serial; /* serial number for xbox one protocol */
697 unsigned char *odata; /* output data */
698 dma_addr_t odata_dma;
699 spinlock_t odata_lock;
701 struct xpad_output_packet out_packets[XPAD_NUM_OUT_PACKETS];
705 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
706 struct xpad_led *led;
709 char phys[64]; /* physical device path */
711 int mapping; /* map d-pad to buttons or to axes */
712 int xtype; /* type of xbox device */
713 int packet_type; /* type of the extended packet */
714 int pad_nr; /* the order x360 pads were attached */
715 const char *name; /* name of the device */
716 struct work_struct work; /* init/remove device from callback */
717 time64_t mode_btn_down_ts;
720 static int xpad_init_input(struct usb_xpad *xpad);
721 static void xpad_deinit_input(struct usb_xpad *xpad);
722 static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num);
723 static void xpad360w_poweroff_controller(struct usb_xpad *xpad);
726 * xpad_process_packet
728 * Completes a request by converting the data into events for the
731 * The used report descriptor was taken from ITO Takayuki's website:
732 * http://euc.jp/periphs/xbox-controller.ja.html
734 static void xpad_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
736 struct input_dev *dev = xpad->dev;
738 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
740 input_report_abs(dev, ABS_X,
741 (__s16) le16_to_cpup((__le16 *)(data + 12)));
742 input_report_abs(dev, ABS_Y,
743 ~(__s16) le16_to_cpup((__le16 *)(data + 14)));
746 input_report_abs(dev, ABS_RX,
747 (__s16) le16_to_cpup((__le16 *)(data + 16)));
748 input_report_abs(dev, ABS_RY,
749 ~(__s16) le16_to_cpup((__le16 *)(data + 18)));
752 /* triggers left/right */
753 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
754 input_report_key(dev, BTN_TL2, data[10]);
755 input_report_key(dev, BTN_TR2, data[11]);
757 input_report_abs(dev, ABS_Z, data[10]);
758 input_report_abs(dev, ABS_RZ, data[11]);
762 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
763 /* dpad as buttons (left, right, up, down) */
764 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & BIT(2));
765 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & BIT(3));
766 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & BIT(0));
767 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & BIT(1));
769 input_report_abs(dev, ABS_HAT0X,
770 !!(data[2] & 0x08) - !!(data[2] & 0x04));
771 input_report_abs(dev, ABS_HAT0Y,
772 !!(data[2] & 0x02) - !!(data[2] & 0x01));
775 /* start/back buttons and stick press left/right */
776 input_report_key(dev, BTN_START, data[2] & BIT(4));
777 input_report_key(dev, BTN_SELECT, data[2] & BIT(5));
778 input_report_key(dev, BTN_THUMBL, data[2] & BIT(6));
779 input_report_key(dev, BTN_THUMBR, data[2] & BIT(7));
781 /* "analog" buttons A, B, X, Y */
782 input_report_key(dev, BTN_A, data[4]);
783 input_report_key(dev, BTN_B, data[5]);
784 input_report_key(dev, BTN_X, data[6]);
785 input_report_key(dev, BTN_Y, data[7]);
787 /* "analog" buttons black, white */
788 input_report_key(dev, BTN_C, data[8]);
789 input_report_key(dev, BTN_Z, data[9]);
796 * xpad360_process_packet
798 * Completes a request by converting the data into events for the
799 * input subsystem. It is version for xbox 360 controller
801 * The used report descriptor was taken from:
802 * http://www.free60.org/wiki/Gamepad
805 static void xpad360_process_packet(struct usb_xpad *xpad, struct input_dev *dev,
806 u16 cmd, unsigned char *data)
813 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
814 /* dpad as buttons (left, right, up, down) */
815 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & BIT(2));
816 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & BIT(3));
817 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & BIT(0));
818 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & BIT(1));
822 * This should be a simple else block. However historically
823 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
824 * made no sense, but now we can not just switch back and have to
825 * support both behaviors.
827 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) ||
828 xpad->xtype == XTYPE_XBOX360W) {
829 input_report_abs(dev, ABS_HAT0X,
830 !!(data[2] & 0x08) - !!(data[2] & 0x04));
831 input_report_abs(dev, ABS_HAT0Y,
832 !!(data[2] & 0x02) - !!(data[2] & 0x01));
835 /* start/back buttons */
836 input_report_key(dev, BTN_START, data[2] & BIT(4));
837 input_report_key(dev, BTN_SELECT, data[2] & BIT(5));
839 /* stick press left/right */
840 input_report_key(dev, BTN_THUMBL, data[2] & BIT(6));
841 input_report_key(dev, BTN_THUMBR, data[2] & BIT(7));
843 /* buttons A,B,X,Y,TL,TR and MODE */
844 input_report_key(dev, BTN_A, data[3] & BIT(4));
845 input_report_key(dev, BTN_B, data[3] & BIT(5));
846 input_report_key(dev, BTN_X, data[3] & BIT(6));
847 input_report_key(dev, BTN_Y, data[3] & BIT(7));
848 input_report_key(dev, BTN_TL, data[3] & BIT(0));
849 input_report_key(dev, BTN_TR, data[3] & BIT(1));
850 input_report_key(dev, BTN_MODE, data[3] & BIT(2));
852 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
854 input_report_abs(dev, ABS_X,
855 (__s16) le16_to_cpup((__le16 *)(data + 6)));
856 input_report_abs(dev, ABS_Y,
857 ~(__s16) le16_to_cpup((__le16 *)(data + 8)));
860 input_report_abs(dev, ABS_RX,
861 (__s16) le16_to_cpup((__le16 *)(data + 10)));
862 input_report_abs(dev, ABS_RY,
863 ~(__s16) le16_to_cpup((__le16 *)(data + 12)));
866 /* triggers left/right */
867 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
868 input_report_key(dev, BTN_TL2, data[4]);
869 input_report_key(dev, BTN_TR2, data[5]);
871 input_report_abs(dev, ABS_Z, data[4]);
872 input_report_abs(dev, ABS_RZ, data[5]);
877 /* XBOX360W controllers can't be turned off without driver assistance */
878 if (xpad->xtype == XTYPE_XBOX360W) {
879 if (xpad->mode_btn_down_ts > 0 && xpad->pad_present &&
880 ((ktime_get_seconds() - xpad->mode_btn_down_ts) >=
881 XPAD360W_POWEROFF_TIMEOUT)) {
882 xpad360w_poweroff_controller(xpad);
883 xpad->mode_btn_down_ts = 0;
887 /* mode button down/up */
888 if (data[3] & BIT(2))
889 xpad->mode_btn_down_ts = ktime_get_seconds();
891 xpad->mode_btn_down_ts = 0;
895 static void xpad_presence_work(struct work_struct *work)
897 struct usb_xpad *xpad = container_of(work, struct usb_xpad, work);
900 if (xpad->pad_present) {
901 error = xpad_init_input(xpad);
903 /* complain only, not much else we can do here */
904 dev_err(&xpad->dev->dev,
905 "unable to init device: %d\n", error);
907 rcu_assign_pointer(xpad->x360w_dev, xpad->dev);
910 RCU_INIT_POINTER(xpad->x360w_dev, NULL);
913 * Now that we are sure xpad360w_process_packet is not
914 * using input device we can get rid of it.
916 xpad_deinit_input(xpad);
921 * xpad360w_process_packet
923 * Completes a request by converting the data into events for the
924 * input subsystem. It is version for xbox 360 wireless controller.
927 * 00.1 - Status change: The controller or headset has connected/disconnected
928 * Bits 01.7 and 01.6 are valid
929 * 01.7 - Controller present
930 * 01.6 - Headset present
931 * 01.1 - Pad state (Bytes 4+) valid
934 static void xpad360w_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
936 struct input_dev *dev;
939 /* Presence change */
940 if (data[0] & 0x08) {
941 present = (data[1] & 0x80) != 0;
943 if (xpad->pad_present != present) {
944 xpad->pad_present = present;
945 schedule_work(&xpad->work);
954 dev = rcu_dereference(xpad->x360w_dev);
956 xpad360_process_packet(xpad, dev, cmd, &data[4]);
961 * xpadone_process_packet
963 * Completes a request by converting the data into events for the
964 * input subsystem. This version is for the Xbox One controller.
966 * The report format was gleaned from
967 * https://github.com/kylelemons/xbox/blob/master/xbox.go
969 static void xpadone_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
971 struct input_dev *dev = xpad->dev;
972 bool do_sync = false;
974 /* the xbox button has its own special report */
975 if (data[0] == GIP_CMD_VIRTUAL_KEY) {
977 * The Xbox One S controller requires these reports to be
978 * acked otherwise it continues sending them forever and
979 * won't report further mode button events.
981 if (data[1] == (GIP_OPT_ACK | GIP_OPT_INTERNAL))
982 xpadone_ack_mode_report(xpad, data[2]);
984 input_report_key(dev, BTN_MODE, data[4] & GENMASK(1, 0));
988 } else if (data[0] == GIP_CMD_FIRMWARE) {
989 /* Some packet formats force us to use this separate to poll paddle inputs */
990 if (xpad->packet_type == PKT_XBE2_FW_5_11) {
991 /* Mute paddles if controller is in a custom profile slot
992 * Checked by looking at the active profile slot to
993 * verify it's the default slot
998 /* Elite Series 2 split packet paddle bits */
999 input_report_key(dev, BTN_TRIGGER_HAPPY5, data[18] & BIT(0));
1000 input_report_key(dev, BTN_TRIGGER_HAPPY6, data[18] & BIT(1));
1001 input_report_key(dev, BTN_TRIGGER_HAPPY7, data[18] & BIT(2));
1002 input_report_key(dev, BTN_TRIGGER_HAPPY8, data[18] & BIT(3));
1006 } else if (data[0] == GIP_CMD_INPUT) { /* The main valid packet type for inputs */
1007 /* menu/view buttons */
1008 input_report_key(dev, BTN_START, data[4] & BIT(2));
1009 input_report_key(dev, BTN_SELECT, data[4] & BIT(3));
1010 if (xpad->mapping & MAP_SELECT_BUTTON)
1011 input_report_key(dev, KEY_RECORD, data[22] & BIT(0));
1013 /* buttons A,B,X,Y */
1014 input_report_key(dev, BTN_A, data[4] & BIT(4));
1015 input_report_key(dev, BTN_B, data[4] & BIT(5));
1016 input_report_key(dev, BTN_X, data[4] & BIT(6));
1017 input_report_key(dev, BTN_Y, data[4] & BIT(7));
1020 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
1021 /* dpad as buttons (left, right, up, down) */
1022 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[5] & BIT(2));
1023 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[5] & BIT(3));
1024 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[5] & BIT(0));
1025 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[5] & BIT(1));
1027 input_report_abs(dev, ABS_HAT0X,
1028 !!(data[5] & 0x08) - !!(data[5] & 0x04));
1029 input_report_abs(dev, ABS_HAT0Y,
1030 !!(data[5] & 0x02) - !!(data[5] & 0x01));
1034 input_report_key(dev, BTN_TL, data[5] & BIT(4));
1035 input_report_key(dev, BTN_TR, data[5] & BIT(5));
1037 /* stick press left/right */
1038 input_report_key(dev, BTN_THUMBL, data[5] & BIT(6));
1039 input_report_key(dev, BTN_THUMBR, data[5] & BIT(7));
1041 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
1043 input_report_abs(dev, ABS_X,
1044 (__s16) le16_to_cpup((__le16 *)(data + 10)));
1045 input_report_abs(dev, ABS_Y,
1046 ~(__s16) le16_to_cpup((__le16 *)(data + 12)));
1049 input_report_abs(dev, ABS_RX,
1050 (__s16) le16_to_cpup((__le16 *)(data + 14)));
1051 input_report_abs(dev, ABS_RY,
1052 ~(__s16) le16_to_cpup((__le16 *)(data + 16)));
1055 /* triggers left/right */
1056 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
1057 input_report_key(dev, BTN_TL2,
1058 (__u16) le16_to_cpup((__le16 *)(data + 6)));
1059 input_report_key(dev, BTN_TR2,
1060 (__u16) le16_to_cpup((__le16 *)(data + 8)));
1062 input_report_abs(dev, ABS_Z,
1063 (__u16) le16_to_cpup((__le16 *)(data + 6)));
1064 input_report_abs(dev, ABS_RZ,
1065 (__u16) le16_to_cpup((__le16 *)(data + 8)));
1068 /* Profile button has a value of 0-3, so it is reported as an axis */
1069 if (xpad->mapping & MAP_PROFILE_BUTTON)
1070 input_report_abs(dev, ABS_PROFILE, data[34]);
1072 /* paddle handling */
1073 /* based on SDL's SDL_hidapi_xboxone.c */
1074 if (xpad->mapping & MAP_PADDLES) {
1075 if (xpad->packet_type == PKT_XBE1) {
1076 /* Mute paddles if controller has a custom mapping applied.
1077 * Checked by comparing the current mapping
1078 * config against the factory mapping config
1080 if (memcmp(&data[4], &data[18], 2) != 0)
1083 /* OG Elite Series Controller paddle bits */
1084 input_report_key(dev, BTN_TRIGGER_HAPPY5, data[32] & BIT(1));
1085 input_report_key(dev, BTN_TRIGGER_HAPPY6, data[32] & BIT(3));
1086 input_report_key(dev, BTN_TRIGGER_HAPPY7, data[32] & BIT(0));
1087 input_report_key(dev, BTN_TRIGGER_HAPPY8, data[32] & BIT(2));
1088 } else if (xpad->packet_type == PKT_XBE2_FW_OLD) {
1089 /* Mute paddles if controller has a custom mapping applied.
1090 * Checked by comparing the current mapping
1091 * config against the factory mapping config
1096 /* Elite Series 2 4.x firmware paddle bits */
1097 input_report_key(dev, BTN_TRIGGER_HAPPY5, data[18] & BIT(0));
1098 input_report_key(dev, BTN_TRIGGER_HAPPY6, data[18] & BIT(1));
1099 input_report_key(dev, BTN_TRIGGER_HAPPY7, data[18] & BIT(2));
1100 input_report_key(dev, BTN_TRIGGER_HAPPY8, data[18] & BIT(3));
1101 } else if (xpad->packet_type == PKT_XBE2_FW_5_EARLY) {
1102 /* Mute paddles if controller has a custom mapping applied.
1103 * Checked by comparing the current mapping
1104 * config against the factory mapping config
1109 /* Elite Series 2 5.x firmware paddle bits
1110 * (before the packet was split)
1112 input_report_key(dev, BTN_TRIGGER_HAPPY5, data[22] & BIT(0));
1113 input_report_key(dev, BTN_TRIGGER_HAPPY6, data[22] & BIT(1));
1114 input_report_key(dev, BTN_TRIGGER_HAPPY7, data[22] & BIT(2));
1115 input_report_key(dev, BTN_TRIGGER_HAPPY8, data[22] & BIT(3));
1126 static void xpad_irq_in(struct urb *urb)
1128 struct usb_xpad *xpad = urb->context;
1129 struct device *dev = &xpad->intf->dev;
1132 status = urb->status;
1141 /* this urb is terminated, clean up */
1142 dev_dbg(dev, "%s - urb shutting down with status: %d\n",
1146 dev_dbg(dev, "%s - nonzero urb status received: %d\n",
1151 switch (xpad->xtype) {
1153 xpad360_process_packet(xpad, xpad->dev, 0, xpad->idata);
1155 case XTYPE_XBOX360W:
1156 xpad360w_process_packet(xpad, 0, xpad->idata);
1159 xpadone_process_packet(xpad, 0, xpad->idata);
1162 xpad_process_packet(xpad, 0, xpad->idata);
1166 retval = usb_submit_urb(urb, GFP_ATOMIC);
1168 dev_err(dev, "%s - usb_submit_urb failed with result %d\n",
1172 /* Callers must hold xpad->odata_lock spinlock */
1173 static bool xpad_prepare_next_init_packet(struct usb_xpad *xpad)
1175 const struct xboxone_init_packet *init_packet;
1177 if (xpad->xtype != XTYPE_XBOXONE)
1180 /* Perform initialization sequence for Xbox One pads that require it */
1181 while (xpad->init_seq < ARRAY_SIZE(xboxone_init_packets)) {
1182 init_packet = &xboxone_init_packets[xpad->init_seq++];
1184 if (init_packet->idVendor != 0 &&
1185 init_packet->idVendor != xpad->dev->id.vendor)
1188 if (init_packet->idProduct != 0 &&
1189 init_packet->idProduct != xpad->dev->id.product)
1192 /* This packet applies to our device, so prepare to send it */
1193 memcpy(xpad->odata, init_packet->data, init_packet->len);
1194 xpad->irq_out->transfer_buffer_length = init_packet->len;
1196 /* Update packet with current sequence number */
1197 xpad->odata[2] = xpad->odata_serial++;
1204 /* Callers must hold xpad->odata_lock spinlock */
1205 static bool xpad_prepare_next_out_packet(struct usb_xpad *xpad)
1207 struct xpad_output_packet *pkt, *packet = NULL;
1210 /* We may have init packets to send before we can send user commands */
1211 if (xpad_prepare_next_init_packet(xpad))
1214 for (i = 0; i < XPAD_NUM_OUT_PACKETS; i++) {
1215 if (++xpad->last_out_packet >= XPAD_NUM_OUT_PACKETS)
1216 xpad->last_out_packet = 0;
1218 pkt = &xpad->out_packets[xpad->last_out_packet];
1220 dev_dbg(&xpad->intf->dev,
1221 "%s - found pending output packet %d\n",
1222 __func__, xpad->last_out_packet);
1229 memcpy(xpad->odata, packet->data, packet->len);
1230 xpad->irq_out->transfer_buffer_length = packet->len;
1231 packet->pending = false;
1238 /* Callers must hold xpad->odata_lock spinlock */
1239 static int xpad_try_sending_next_out_packet(struct usb_xpad *xpad)
1243 if (!xpad->irq_out_active && xpad_prepare_next_out_packet(xpad)) {
1244 usb_anchor_urb(xpad->irq_out, &xpad->irq_out_anchor);
1245 error = usb_submit_urb(xpad->irq_out, GFP_ATOMIC);
1247 dev_err(&xpad->intf->dev,
1248 "%s - usb_submit_urb failed with result %d\n",
1250 usb_unanchor_urb(xpad->irq_out);
1254 xpad->irq_out_active = true;
1260 static void xpad_irq_out(struct urb *urb)
1262 struct usb_xpad *xpad = urb->context;
1263 struct device *dev = &xpad->intf->dev;
1264 int status = urb->status;
1266 unsigned long flags;
1268 spin_lock_irqsave(&xpad->odata_lock, flags);
1273 xpad->irq_out_active = xpad_prepare_next_out_packet(xpad);
1279 /* this urb is terminated, clean up */
1280 dev_dbg(dev, "%s - urb shutting down with status: %d\n",
1282 xpad->irq_out_active = false;
1286 dev_dbg(dev, "%s - nonzero urb status received: %d\n",
1291 if (xpad->irq_out_active) {
1292 usb_anchor_urb(urb, &xpad->irq_out_anchor);
1293 error = usb_submit_urb(urb, GFP_ATOMIC);
1296 "%s - usb_submit_urb failed with result %d\n",
1298 usb_unanchor_urb(urb);
1299 xpad->irq_out_active = false;
1303 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1306 static int xpad_init_output(struct usb_interface *intf, struct usb_xpad *xpad,
1307 struct usb_endpoint_descriptor *ep_irq_out)
1311 if (xpad->xtype == XTYPE_UNKNOWN)
1314 init_usb_anchor(&xpad->irq_out_anchor);
1316 xpad->odata = usb_alloc_coherent(xpad->udev, XPAD_PKT_LEN,
1317 GFP_KERNEL, &xpad->odata_dma);
1321 spin_lock_init(&xpad->odata_lock);
1323 xpad->irq_out = usb_alloc_urb(0, GFP_KERNEL);
1324 if (!xpad->irq_out) {
1326 goto err_free_coherent;
1329 usb_fill_int_urb(xpad->irq_out, xpad->udev,
1330 usb_sndintpipe(xpad->udev, ep_irq_out->bEndpointAddress),
1331 xpad->odata, XPAD_PKT_LEN,
1332 xpad_irq_out, xpad, ep_irq_out->bInterval);
1333 xpad->irq_out->transfer_dma = xpad->odata_dma;
1334 xpad->irq_out->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
1339 usb_free_coherent(xpad->udev, XPAD_PKT_LEN, xpad->odata, xpad->odata_dma);
1343 static void xpad_stop_output(struct usb_xpad *xpad)
1345 if (xpad->xtype != XTYPE_UNKNOWN) {
1346 if (!usb_wait_anchor_empty_timeout(&xpad->irq_out_anchor,
1348 dev_warn(&xpad->intf->dev,
1349 "timed out waiting for output URB to complete, killing\n");
1350 usb_kill_anchored_urbs(&xpad->irq_out_anchor);
1355 static void xpad_deinit_output(struct usb_xpad *xpad)
1357 if (xpad->xtype != XTYPE_UNKNOWN) {
1358 usb_free_urb(xpad->irq_out);
1359 usb_free_coherent(xpad->udev, XPAD_PKT_LEN,
1360 xpad->odata, xpad->odata_dma);
1364 static int xpad_inquiry_pad_presence(struct usb_xpad *xpad)
1366 struct xpad_output_packet *packet =
1367 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1368 unsigned long flags;
1371 spin_lock_irqsave(&xpad->odata_lock, flags);
1373 packet->data[0] = 0x08;
1374 packet->data[1] = 0x00;
1375 packet->data[2] = 0x0F;
1376 packet->data[3] = 0xC0;
1377 packet->data[4] = 0x00;
1378 packet->data[5] = 0x00;
1379 packet->data[6] = 0x00;
1380 packet->data[7] = 0x00;
1381 packet->data[8] = 0x00;
1382 packet->data[9] = 0x00;
1383 packet->data[10] = 0x00;
1384 packet->data[11] = 0x00;
1386 packet->pending = true;
1388 /* Reset the sequence so we send out presence first */
1389 xpad->last_out_packet = -1;
1390 retval = xpad_try_sending_next_out_packet(xpad);
1392 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1397 static int xpad_start_xbox_one(struct usb_xpad *xpad)
1399 unsigned long flags;
1402 if (usb_ifnum_to_if(xpad->udev, GIP_WIRED_INTF_AUDIO)) {
1404 * Explicitly disable the audio interface. This is needed
1405 * for some controllers, such as the PowerA Enhanced Wired
1406 * Controller for Series X|S (0x20d6:0x200e) to report the
1409 retval = usb_set_interface(xpad->udev,
1410 GIP_WIRED_INTF_AUDIO, 0);
1412 dev_warn(&xpad->dev->dev,
1413 "unable to disable audio interface: %d\n",
1417 spin_lock_irqsave(&xpad->odata_lock, flags);
1420 * Begin the init sequence by attempting to send a packet.
1421 * We will cycle through the init packet sequence before
1422 * sending any packets from the output ring.
1425 retval = xpad_try_sending_next_out_packet(xpad);
1427 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1432 static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num)
1434 unsigned long flags;
1435 struct xpad_output_packet *packet =
1436 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1437 static const u8 mode_report_ack[] = {
1438 GIP_CMD_ACK, GIP_OPT_INTERNAL, GIP_SEQ0, GIP_PL_LEN(9),
1439 0x00, GIP_CMD_VIRTUAL_KEY, GIP_OPT_INTERNAL, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00
1442 spin_lock_irqsave(&xpad->odata_lock, flags);
1444 packet->len = sizeof(mode_report_ack);
1445 memcpy(packet->data, mode_report_ack, packet->len);
1446 packet->data[2] = seq_num;
1447 packet->pending = true;
1449 /* Reset the sequence so we send out the ack now */
1450 xpad->last_out_packet = -1;
1451 xpad_try_sending_next_out_packet(xpad);
1453 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1456 #ifdef CONFIG_JOYSTICK_XPAD_FF
1457 static int xpad_play_effect(struct input_dev *dev, void *data, struct ff_effect *effect)
1459 struct usb_xpad *xpad = input_get_drvdata(dev);
1460 struct xpad_output_packet *packet = &xpad->out_packets[XPAD_OUT_FF_IDX];
1464 unsigned long flags;
1466 if (effect->type != FF_RUMBLE)
1469 strong = effect->u.rumble.strong_magnitude;
1470 weak = effect->u.rumble.weak_magnitude;
1472 spin_lock_irqsave(&xpad->odata_lock, flags);
1474 switch (xpad->xtype) {
1476 packet->data[0] = 0x00;
1477 packet->data[1] = 0x06;
1478 packet->data[2] = 0x00;
1479 packet->data[3] = strong / 256; /* left actuator */
1480 packet->data[4] = 0x00;
1481 packet->data[5] = weak / 256; /* right actuator */
1483 packet->pending = true;
1487 packet->data[0] = 0x00;
1488 packet->data[1] = 0x08;
1489 packet->data[2] = 0x00;
1490 packet->data[3] = strong / 256; /* left actuator? */
1491 packet->data[4] = weak / 256; /* right actuator? */
1492 packet->data[5] = 0x00;
1493 packet->data[6] = 0x00;
1494 packet->data[7] = 0x00;
1496 packet->pending = true;
1499 case XTYPE_XBOX360W:
1500 packet->data[0] = 0x00;
1501 packet->data[1] = 0x01;
1502 packet->data[2] = 0x0F;
1503 packet->data[3] = 0xC0;
1504 packet->data[4] = 0x00;
1505 packet->data[5] = strong / 256;
1506 packet->data[6] = weak / 256;
1507 packet->data[7] = 0x00;
1508 packet->data[8] = 0x00;
1509 packet->data[9] = 0x00;
1510 packet->data[10] = 0x00;
1511 packet->data[11] = 0x00;
1513 packet->pending = true;
1517 packet->data[0] = GIP_CMD_RUMBLE; /* activate rumble */
1518 packet->data[1] = 0x00;
1519 packet->data[2] = xpad->odata_serial++;
1520 packet->data[3] = GIP_PL_LEN(9);
1521 packet->data[4] = 0x00;
1522 packet->data[5] = GIP_MOTOR_ALL;
1523 packet->data[6] = 0x00; /* left trigger */
1524 packet->data[7] = 0x00; /* right trigger */
1525 packet->data[8] = strong / 512; /* left actuator */
1526 packet->data[9] = weak / 512; /* right actuator */
1527 packet->data[10] = 0xFF; /* on period */
1528 packet->data[11] = 0x00; /* off period */
1529 packet->data[12] = 0xFF; /* repeat count */
1531 packet->pending = true;
1535 dev_dbg(&xpad->dev->dev,
1536 "%s - rumble command sent to unsupported xpad type: %d\n",
1537 __func__, xpad->xtype);
1542 retval = xpad_try_sending_next_out_packet(xpad);
1545 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1549 static int xpad_init_ff(struct usb_xpad *xpad)
1551 if (xpad->xtype == XTYPE_UNKNOWN)
1554 input_set_capability(xpad->dev, EV_FF, FF_RUMBLE);
1556 return input_ff_create_memless(xpad->dev, NULL, xpad_play_effect);
1560 static int xpad_init_ff(struct usb_xpad *xpad) { return 0; }
1563 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
1564 #include <linux/leds.h>
1565 #include <linux/idr.h>
1567 static DEFINE_IDA(xpad_pad_seq);
1571 struct led_classdev led_cdev;
1572 struct usb_xpad *xpad;
1576 * set the LEDs on Xbox 360 / Wireless Controllers
1579 * 1: all blink, then previous setting
1580 * 2: 1/top-left blink, then on
1581 * 3: 2/top-right blink, then on
1582 * 4: 3/bottom-left blink, then on
1583 * 5: 4/bottom-right blink, then on
1586 * 8: 3/bottom-left on
1587 * 9: 4/bottom-right on
1589 * 11: blink, based on previous setting
1590 * 12: slow blink, based on previous setting
1591 * 13: rotate with two lights
1592 * 14: persistent slow all blink
1593 * 15: blink once, then previous setting
1595 static void xpad_send_led_command(struct usb_xpad *xpad, int command)
1597 struct xpad_output_packet *packet =
1598 &xpad->out_packets[XPAD_OUT_LED_IDX];
1599 unsigned long flags;
1603 spin_lock_irqsave(&xpad->odata_lock, flags);
1605 switch (xpad->xtype) {
1607 packet->data[0] = 0x01;
1608 packet->data[1] = 0x03;
1609 packet->data[2] = command;
1611 packet->pending = true;
1614 case XTYPE_XBOX360W:
1615 packet->data[0] = 0x00;
1616 packet->data[1] = 0x00;
1617 packet->data[2] = 0x08;
1618 packet->data[3] = 0x40 + command;
1619 packet->data[4] = 0x00;
1620 packet->data[5] = 0x00;
1621 packet->data[6] = 0x00;
1622 packet->data[7] = 0x00;
1623 packet->data[8] = 0x00;
1624 packet->data[9] = 0x00;
1625 packet->data[10] = 0x00;
1626 packet->data[11] = 0x00;
1628 packet->pending = true;
1632 xpad_try_sending_next_out_packet(xpad);
1634 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1638 * Light up the segment corresponding to the pad number on
1639 * Xbox 360 Controllers.
1641 static void xpad_identify_controller(struct usb_xpad *xpad)
1643 led_set_brightness(&xpad->led->led_cdev, (xpad->pad_nr % 4) + 2);
1646 static void xpad_led_set(struct led_classdev *led_cdev,
1647 enum led_brightness value)
1649 struct xpad_led *xpad_led = container_of(led_cdev,
1650 struct xpad_led, led_cdev);
1652 xpad_send_led_command(xpad_led->xpad, value);
1655 static int xpad_led_probe(struct usb_xpad *xpad)
1657 struct xpad_led *led;
1658 struct led_classdev *led_cdev;
1661 if (xpad->xtype != XTYPE_XBOX360 && xpad->xtype != XTYPE_XBOX360W)
1664 xpad->led = led = kzalloc(sizeof(struct xpad_led), GFP_KERNEL);
1668 xpad->pad_nr = ida_simple_get(&xpad_pad_seq, 0, 0, GFP_KERNEL);
1669 if (xpad->pad_nr < 0) {
1670 error = xpad->pad_nr;
1674 snprintf(led->name, sizeof(led->name), "xpad%d", xpad->pad_nr);
1677 led_cdev = &led->led_cdev;
1678 led_cdev->name = led->name;
1679 led_cdev->brightness_set = xpad_led_set;
1680 led_cdev->flags = LED_CORE_SUSPENDRESUME;
1682 error = led_classdev_register(&xpad->udev->dev, led_cdev);
1686 xpad_identify_controller(xpad);
1691 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr);
1698 static void xpad_led_disconnect(struct usb_xpad *xpad)
1700 struct xpad_led *xpad_led = xpad->led;
1703 led_classdev_unregister(&xpad_led->led_cdev);
1704 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr);
1709 static int xpad_led_probe(struct usb_xpad *xpad) { return 0; }
1710 static void xpad_led_disconnect(struct usb_xpad *xpad) { }
1713 static int xpad_start_input(struct usb_xpad *xpad)
1717 if (usb_submit_urb(xpad->irq_in, GFP_KERNEL))
1720 if (xpad->xtype == XTYPE_XBOXONE) {
1721 error = xpad_start_xbox_one(xpad);
1723 usb_kill_urb(xpad->irq_in);
1727 if (xpad->xtype == XTYPE_XBOX360) {
1729 * Some third-party controllers Xbox 360-style controllers
1730 * require this message to finish initialization.
1734 error = usb_control_msg_recv(xpad->udev, 0,
1735 /* bRequest */ 0x01,
1737 USB_TYPE_VENDOR | USB_DIR_IN |
1738 USB_RECIP_INTERFACE,
1741 dummy, sizeof(dummy),
1744 dev_warn(&xpad->dev->dev,
1745 "unable to receive magic message: %d\n",
1752 static void xpad_stop_input(struct usb_xpad *xpad)
1754 usb_kill_urb(xpad->irq_in);
1757 static void xpad360w_poweroff_controller(struct usb_xpad *xpad)
1759 unsigned long flags;
1760 struct xpad_output_packet *packet =
1761 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1763 spin_lock_irqsave(&xpad->odata_lock, flags);
1765 packet->data[0] = 0x00;
1766 packet->data[1] = 0x00;
1767 packet->data[2] = 0x08;
1768 packet->data[3] = 0xC0;
1769 packet->data[4] = 0x00;
1770 packet->data[5] = 0x00;
1771 packet->data[6] = 0x00;
1772 packet->data[7] = 0x00;
1773 packet->data[8] = 0x00;
1774 packet->data[9] = 0x00;
1775 packet->data[10] = 0x00;
1776 packet->data[11] = 0x00;
1778 packet->pending = true;
1780 /* Reset the sequence so we send out poweroff now */
1781 xpad->last_out_packet = -1;
1782 xpad_try_sending_next_out_packet(xpad);
1784 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1787 static int xpad360w_start_input(struct usb_xpad *xpad)
1791 error = usb_submit_urb(xpad->irq_in, GFP_KERNEL);
1796 * Send presence packet.
1797 * This will force the controller to resend connection packets.
1798 * This is useful in the case we activate the module after the
1799 * adapter has been plugged in, as it won't automatically
1800 * send us info about the controllers.
1802 error = xpad_inquiry_pad_presence(xpad);
1804 usb_kill_urb(xpad->irq_in);
1811 static void xpad360w_stop_input(struct usb_xpad *xpad)
1813 usb_kill_urb(xpad->irq_in);
1815 /* Make sure we are done with presence work if it was scheduled */
1816 flush_work(&xpad->work);
1819 static int xpad_open(struct input_dev *dev)
1821 struct usb_xpad *xpad = input_get_drvdata(dev);
1823 return xpad_start_input(xpad);
1826 static void xpad_close(struct input_dev *dev)
1828 struct usb_xpad *xpad = input_get_drvdata(dev);
1830 xpad_stop_input(xpad);
1833 static void xpad_set_up_abs(struct input_dev *input_dev, signed short abs)
1835 struct usb_xpad *xpad = input_get_drvdata(input_dev);
1841 case ABS_RY: /* the two sticks */
1842 input_set_abs_params(input_dev, abs, -32768, 32767, 16, 128);
1845 case ABS_RZ: /* the triggers (if mapped to axes) */
1846 if (xpad->xtype == XTYPE_XBOXONE)
1847 input_set_abs_params(input_dev, abs, 0, 1023, 0, 0);
1849 input_set_abs_params(input_dev, abs, 0, 255, 0, 0);
1852 case ABS_HAT0Y: /* the d-pad (only if dpad is mapped to axes */
1853 input_set_abs_params(input_dev, abs, -1, 1, 0, 0);
1855 case ABS_PROFILE: /* 4 value profile button (such as on XAC) */
1856 input_set_abs_params(input_dev, abs, 0, 4, 0, 0);
1859 input_set_abs_params(input_dev, abs, 0, 0, 0, 0);
1864 static void xpad_deinit_input(struct usb_xpad *xpad)
1866 if (xpad->input_created) {
1867 xpad->input_created = false;
1868 xpad_led_disconnect(xpad);
1869 input_unregister_device(xpad->dev);
1873 static int xpad_init_input(struct usb_xpad *xpad)
1875 struct input_dev *input_dev;
1878 input_dev = input_allocate_device();
1882 xpad->dev = input_dev;
1883 input_dev->name = xpad->name;
1884 input_dev->phys = xpad->phys;
1885 usb_to_input_id(xpad->udev, &input_dev->id);
1887 if (xpad->xtype == XTYPE_XBOX360W) {
1888 /* x360w controllers and the receiver have different ids */
1889 input_dev->id.product = 0x02a1;
1892 input_dev->dev.parent = &xpad->intf->dev;
1894 input_set_drvdata(input_dev, xpad);
1896 if (xpad->xtype != XTYPE_XBOX360W) {
1897 input_dev->open = xpad_open;
1898 input_dev->close = xpad_close;
1901 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
1903 for (i = 0; xpad_abs[i] >= 0; i++)
1904 xpad_set_up_abs(input_dev, xpad_abs[i]);
1907 /* set up standard buttons */
1908 for (i = 0; xpad_common_btn[i] >= 0; i++)
1909 input_set_capability(input_dev, EV_KEY, xpad_common_btn[i]);
1911 /* set up model-specific ones */
1912 if (xpad->xtype == XTYPE_XBOX360 || xpad->xtype == XTYPE_XBOX360W ||
1913 xpad->xtype == XTYPE_XBOXONE) {
1914 for (i = 0; xpad360_btn[i] >= 0; i++)
1915 input_set_capability(input_dev, EV_KEY, xpad360_btn[i]);
1916 if (xpad->mapping & MAP_SELECT_BUTTON)
1917 input_set_capability(input_dev, EV_KEY, KEY_RECORD);
1919 for (i = 0; xpad_btn[i] >= 0; i++)
1920 input_set_capability(input_dev, EV_KEY, xpad_btn[i]);
1923 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
1924 for (i = 0; xpad_btn_pad[i] >= 0; i++)
1925 input_set_capability(input_dev, EV_KEY,
1929 /* set up paddles if the controller has them */
1930 if (xpad->mapping & MAP_PADDLES) {
1931 for (i = 0; xpad_btn_paddles[i] >= 0; i++)
1932 input_set_capability(input_dev, EV_KEY, xpad_btn_paddles[i]);
1936 * This should be a simple else block. However historically
1937 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
1938 * made no sense, but now we can not just switch back and have to
1939 * support both behaviors.
1941 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) ||
1942 xpad->xtype == XTYPE_XBOX360W) {
1943 for (i = 0; xpad_abs_pad[i] >= 0; i++)
1944 xpad_set_up_abs(input_dev, xpad_abs_pad[i]);
1947 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
1948 for (i = 0; xpad_btn_triggers[i] >= 0; i++)
1949 input_set_capability(input_dev, EV_KEY,
1950 xpad_btn_triggers[i]);
1952 for (i = 0; xpad_abs_triggers[i] >= 0; i++)
1953 xpad_set_up_abs(input_dev, xpad_abs_triggers[i]);
1956 /* setup profile button as an axis with 4 possible values */
1957 if (xpad->mapping & MAP_PROFILE_BUTTON)
1958 xpad_set_up_abs(input_dev, ABS_PROFILE);
1960 error = xpad_init_ff(xpad);
1962 goto err_free_input;
1964 error = xpad_led_probe(xpad);
1966 goto err_destroy_ff;
1968 error = input_register_device(xpad->dev);
1970 goto err_disconnect_led;
1972 xpad->input_created = true;
1976 xpad_led_disconnect(xpad);
1978 input_ff_destroy(input_dev);
1980 input_free_device(input_dev);
1984 static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id)
1986 struct usb_device *udev = interface_to_usbdev(intf);
1987 struct usb_xpad *xpad;
1988 struct usb_endpoint_descriptor *ep_irq_in, *ep_irq_out;
1991 if (intf->cur_altsetting->desc.bNumEndpoints != 2)
1994 for (i = 0; xpad_device[i].idVendor; i++) {
1995 if ((le16_to_cpu(udev->descriptor.idVendor) == xpad_device[i].idVendor) &&
1996 (le16_to_cpu(udev->descriptor.idProduct) == xpad_device[i].idProduct))
2000 xpad = kzalloc(sizeof(struct usb_xpad), GFP_KERNEL);
2004 usb_make_path(udev, xpad->phys, sizeof(xpad->phys));
2005 strlcat(xpad->phys, "/input0", sizeof(xpad->phys));
2007 xpad->idata = usb_alloc_coherent(udev, XPAD_PKT_LEN,
2008 GFP_KERNEL, &xpad->idata_dma);
2014 xpad->irq_in = usb_alloc_urb(0, GFP_KERNEL);
2015 if (!xpad->irq_in) {
2017 goto err_free_idata;
2022 xpad->mapping = xpad_device[i].mapping;
2023 xpad->xtype = xpad_device[i].xtype;
2024 xpad->name = xpad_device[i].name;
2025 xpad->packet_type = PKT_XB;
2026 INIT_WORK(&xpad->work, xpad_presence_work);
2028 if (xpad->xtype == XTYPE_UNKNOWN) {
2029 if (intf->cur_altsetting->desc.bInterfaceClass == USB_CLASS_VENDOR_SPEC) {
2030 if (intf->cur_altsetting->desc.bInterfaceProtocol == 129)
2031 xpad->xtype = XTYPE_XBOX360W;
2032 else if (intf->cur_altsetting->desc.bInterfaceProtocol == 208)
2033 xpad->xtype = XTYPE_XBOXONE;
2035 xpad->xtype = XTYPE_XBOX360;
2037 xpad->xtype = XTYPE_XBOX;
2040 if (dpad_to_buttons)
2041 xpad->mapping |= MAP_DPAD_TO_BUTTONS;
2042 if (triggers_to_buttons)
2043 xpad->mapping |= MAP_TRIGGERS_TO_BUTTONS;
2045 xpad->mapping |= MAP_STICKS_TO_NULL;
2048 if (xpad->xtype == XTYPE_XBOXONE &&
2049 intf->cur_altsetting->desc.bInterfaceNumber != GIP_WIRED_INTF_DATA) {
2051 * The Xbox One controller lists three interfaces all with the
2052 * same interface class, subclass and protocol. Differentiate by
2056 goto err_free_in_urb;
2059 ep_irq_in = ep_irq_out = NULL;
2061 for (i = 0; i < 2; i++) {
2062 struct usb_endpoint_descriptor *ep =
2063 &intf->cur_altsetting->endpoint[i].desc;
2065 if (usb_endpoint_xfer_int(ep)) {
2066 if (usb_endpoint_dir_in(ep))
2073 if (!ep_irq_in || !ep_irq_out) {
2075 goto err_free_in_urb;
2078 error = xpad_init_output(intf, xpad, ep_irq_out);
2080 goto err_free_in_urb;
2082 usb_fill_int_urb(xpad->irq_in, udev,
2083 usb_rcvintpipe(udev, ep_irq_in->bEndpointAddress),
2084 xpad->idata, XPAD_PKT_LEN, xpad_irq_in,
2085 xpad, ep_irq_in->bInterval);
2086 xpad->irq_in->transfer_dma = xpad->idata_dma;
2087 xpad->irq_in->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
2089 usb_set_intfdata(intf, xpad);
2091 /* Packet type detection */
2092 if (le16_to_cpu(udev->descriptor.idVendor) == 0x045e) { /* Microsoft controllers */
2093 if (le16_to_cpu(udev->descriptor.idProduct) == 0x02e3) {
2094 /* The original elite controller always uses the oldest
2095 * type of extended packet
2097 xpad->packet_type = PKT_XBE1;
2098 } else if (le16_to_cpu(udev->descriptor.idProduct) == 0x0b00) {
2099 /* The elite 2 controller has seen multiple packet
2100 * revisions. These are tied to specific firmware
2103 if (le16_to_cpu(udev->descriptor.bcdDevice) < 0x0500) {
2104 /* This is the format that the Elite 2 used
2105 * prior to the BLE update
2107 xpad->packet_type = PKT_XBE2_FW_OLD;
2108 } else if (le16_to_cpu(udev->descriptor.bcdDevice) <
2110 /* This is the format that the Elite 2 used
2111 * prior to the update that split the packet
2113 xpad->packet_type = PKT_XBE2_FW_5_EARLY;
2115 /* The split packet format that was introduced
2118 xpad->packet_type = PKT_XBE2_FW_5_11;
2123 if (xpad->xtype == XTYPE_XBOX360W) {
2125 * Submit the int URB immediately rather than waiting for open
2126 * because we get status messages from the device whether
2127 * or not any controllers are attached. In fact, it's
2128 * exactly the message that a controller has arrived that
2129 * we're waiting for.
2131 error = xpad360w_start_input(xpad);
2133 goto err_deinit_output;
2135 * Wireless controllers require RESET_RESUME to work properly
2136 * after suspend. Ideally this quirk should be in usb core
2137 * quirk list, but we have too many vendors producing these
2138 * controllers and we'd need to maintain 2 identical lists
2139 * here in this driver and in usb core.
2141 udev->quirks |= USB_QUIRK_RESET_RESUME;
2143 error = xpad_init_input(xpad);
2145 goto err_deinit_output;
2150 xpad_deinit_output(xpad);
2152 usb_free_urb(xpad->irq_in);
2154 usb_free_coherent(udev, XPAD_PKT_LEN, xpad->idata, xpad->idata_dma);
2160 static void xpad_disconnect(struct usb_interface *intf)
2162 struct usb_xpad *xpad = usb_get_intfdata(intf);
2164 if (xpad->xtype == XTYPE_XBOX360W)
2165 xpad360w_stop_input(xpad);
2167 xpad_deinit_input(xpad);
2170 * Now that both input device and LED device are gone we can
2173 xpad_stop_output(xpad);
2175 xpad_deinit_output(xpad);
2177 usb_free_urb(xpad->irq_in);
2178 usb_free_coherent(xpad->udev, XPAD_PKT_LEN,
2179 xpad->idata, xpad->idata_dma);
2183 usb_set_intfdata(intf, NULL);
2186 static int xpad_suspend(struct usb_interface *intf, pm_message_t message)
2188 struct usb_xpad *xpad = usb_get_intfdata(intf);
2189 struct input_dev *input = xpad->dev;
2191 if (xpad->xtype == XTYPE_XBOX360W) {
2193 * Wireless controllers always listen to input so
2194 * they are notified when controller shows up
2197 xpad360w_stop_input(xpad);
2200 * The wireless adapter is going off now, so the
2201 * gamepads are going to become disconnected.
2202 * Unless explicitly disabled, power them down
2203 * so they don't just sit there flashing.
2205 if (auto_poweroff && xpad->pad_present)
2206 xpad360w_poweroff_controller(xpad);
2208 mutex_lock(&input->mutex);
2209 if (input_device_enabled(input))
2210 xpad_stop_input(xpad);
2211 mutex_unlock(&input->mutex);
2214 xpad_stop_output(xpad);
2219 static int xpad_resume(struct usb_interface *intf)
2221 struct usb_xpad *xpad = usb_get_intfdata(intf);
2222 struct input_dev *input = xpad->dev;
2225 if (xpad->xtype == XTYPE_XBOX360W) {
2226 retval = xpad360w_start_input(xpad);
2228 mutex_lock(&input->mutex);
2229 if (input_device_enabled(input)) {
2230 retval = xpad_start_input(xpad);
2231 } else if (xpad->xtype == XTYPE_XBOXONE) {
2233 * Even if there are no users, we'll send Xbox One pads
2234 * the startup sequence so they don't sit there and
2235 * blink until somebody opens the input device again.
2237 retval = xpad_start_xbox_one(xpad);
2239 mutex_unlock(&input->mutex);
2245 static struct usb_driver xpad_driver = {
2247 .probe = xpad_probe,
2248 .disconnect = xpad_disconnect,
2249 .suspend = xpad_suspend,
2250 .resume = xpad_resume,
2251 .id_table = xpad_table,
2254 module_usb_driver(xpad_driver);
2257 MODULE_DESCRIPTION("Xbox pad driver");
2258 MODULE_LICENSE("GPL");