]> Git Repo - linux.git/blob - drivers/gpu/drm/v3d/v3d_gem.c
Merge tag 'fs.vfsuid.ima.v6.2-rc1' of git://git.kernel.org/pub/scm/linux/kernel/git...
[linux.git] / drivers / gpu / drm / v3d / v3d_gem.c
1 // SPDX-License-Identifier: GPL-2.0+
2 /* Copyright (C) 2014-2018 Broadcom */
3
4 #include <linux/device.h>
5 #include <linux/dma-mapping.h>
6 #include <linux/io.h>
7 #include <linux/module.h>
8 #include <linux/platform_device.h>
9 #include <linux/reset.h>
10 #include <linux/sched/signal.h>
11 #include <linux/uaccess.h>
12
13 #include <drm/drm_managed.h>
14 #include <drm/drm_syncobj.h>
15 #include <uapi/drm/v3d_drm.h>
16
17 #include "v3d_drv.h"
18 #include "v3d_regs.h"
19 #include "v3d_trace.h"
20
21 static void
22 v3d_init_core(struct v3d_dev *v3d, int core)
23 {
24         /* Set OVRTMUOUT, which means that the texture sampler uniform
25          * configuration's tmu output type field is used, instead of
26          * using the hardware default behavior based on the texture
27          * type.  If you want the default behavior, you can still put
28          * "2" in the indirect texture state's output_type field.
29          */
30         if (v3d->ver < 40)
31                 V3D_CORE_WRITE(core, V3D_CTL_MISCCFG, V3D_MISCCFG_OVRTMUOUT);
32
33         /* Whenever we flush the L2T cache, we always want to flush
34          * the whole thing.
35          */
36         V3D_CORE_WRITE(core, V3D_CTL_L2TFLSTA, 0);
37         V3D_CORE_WRITE(core, V3D_CTL_L2TFLEND, ~0);
38 }
39
40 /* Sets invariant state for the HW. */
41 static void
42 v3d_init_hw_state(struct v3d_dev *v3d)
43 {
44         v3d_init_core(v3d, 0);
45 }
46
47 static void
48 v3d_idle_axi(struct v3d_dev *v3d, int core)
49 {
50         V3D_CORE_WRITE(core, V3D_GMP_CFG, V3D_GMP_CFG_STOP_REQ);
51
52         if (wait_for((V3D_CORE_READ(core, V3D_GMP_STATUS) &
53                       (V3D_GMP_STATUS_RD_COUNT_MASK |
54                        V3D_GMP_STATUS_WR_COUNT_MASK |
55                        V3D_GMP_STATUS_CFG_BUSY)) == 0, 100)) {
56                 DRM_ERROR("Failed to wait for safe GMP shutdown\n");
57         }
58 }
59
60 static void
61 v3d_idle_gca(struct v3d_dev *v3d)
62 {
63         if (v3d->ver >= 41)
64                 return;
65
66         V3D_GCA_WRITE(V3D_GCA_SAFE_SHUTDOWN, V3D_GCA_SAFE_SHUTDOWN_EN);
67
68         if (wait_for((V3D_GCA_READ(V3D_GCA_SAFE_SHUTDOWN_ACK) &
69                       V3D_GCA_SAFE_SHUTDOWN_ACK_ACKED) ==
70                      V3D_GCA_SAFE_SHUTDOWN_ACK_ACKED, 100)) {
71                 DRM_ERROR("Failed to wait for safe GCA shutdown\n");
72         }
73 }
74
75 static void
76 v3d_reset_by_bridge(struct v3d_dev *v3d)
77 {
78         int version = V3D_BRIDGE_READ(V3D_TOP_GR_BRIDGE_REVISION);
79
80         if (V3D_GET_FIELD(version, V3D_TOP_GR_BRIDGE_MAJOR) == 2) {
81                 V3D_BRIDGE_WRITE(V3D_TOP_GR_BRIDGE_SW_INIT_0,
82                                  V3D_TOP_GR_BRIDGE_SW_INIT_0_V3D_CLK_108_SW_INIT);
83                 V3D_BRIDGE_WRITE(V3D_TOP_GR_BRIDGE_SW_INIT_0, 0);
84
85                 /* GFXH-1383: The SW_INIT may cause a stray write to address 0
86                  * of the unit, so reset it to its power-on value here.
87                  */
88                 V3D_WRITE(V3D_HUB_AXICFG, V3D_HUB_AXICFG_MAX_LEN_MASK);
89         } else {
90                 WARN_ON_ONCE(V3D_GET_FIELD(version,
91                                            V3D_TOP_GR_BRIDGE_MAJOR) != 7);
92                 V3D_BRIDGE_WRITE(V3D_TOP_GR_BRIDGE_SW_INIT_1,
93                                  V3D_TOP_GR_BRIDGE_SW_INIT_1_V3D_CLK_108_SW_INIT);
94                 V3D_BRIDGE_WRITE(V3D_TOP_GR_BRIDGE_SW_INIT_1, 0);
95         }
96 }
97
98 static void
99 v3d_reset_v3d(struct v3d_dev *v3d)
100 {
101         if (v3d->reset)
102                 reset_control_reset(v3d->reset);
103         else
104                 v3d_reset_by_bridge(v3d);
105
106         v3d_init_hw_state(v3d);
107 }
108
109 void
110 v3d_reset(struct v3d_dev *v3d)
111 {
112         struct drm_device *dev = &v3d->drm;
113
114         DRM_DEV_ERROR(dev->dev, "Resetting GPU for hang.\n");
115         DRM_DEV_ERROR(dev->dev, "V3D_ERR_STAT: 0x%08x\n",
116                       V3D_CORE_READ(0, V3D_ERR_STAT));
117         trace_v3d_reset_begin(dev);
118
119         /* XXX: only needed for safe powerdown, not reset. */
120         if (false)
121                 v3d_idle_axi(v3d, 0);
122
123         v3d_idle_gca(v3d);
124         v3d_reset_v3d(v3d);
125
126         v3d_mmu_set_page_table(v3d);
127         v3d_irq_reset(v3d);
128
129         v3d_perfmon_stop(v3d, v3d->active_perfmon, false);
130
131         trace_v3d_reset_end(dev);
132 }
133
134 static void
135 v3d_flush_l3(struct v3d_dev *v3d)
136 {
137         if (v3d->ver < 41) {
138                 u32 gca_ctrl = V3D_GCA_READ(V3D_GCA_CACHE_CTRL);
139
140                 V3D_GCA_WRITE(V3D_GCA_CACHE_CTRL,
141                               gca_ctrl | V3D_GCA_CACHE_CTRL_FLUSH);
142
143                 if (v3d->ver < 33) {
144                         V3D_GCA_WRITE(V3D_GCA_CACHE_CTRL,
145                                       gca_ctrl & ~V3D_GCA_CACHE_CTRL_FLUSH);
146                 }
147         }
148 }
149
150 /* Invalidates the (read-only) L2C cache.  This was the L2 cache for
151  * uniforms and instructions on V3D 3.2.
152  */
153 static void
154 v3d_invalidate_l2c(struct v3d_dev *v3d, int core)
155 {
156         if (v3d->ver > 32)
157                 return;
158
159         V3D_CORE_WRITE(core, V3D_CTL_L2CACTL,
160                        V3D_L2CACTL_L2CCLR |
161                        V3D_L2CACTL_L2CENA);
162 }
163
164 /* Invalidates texture L2 cachelines */
165 static void
166 v3d_flush_l2t(struct v3d_dev *v3d, int core)
167 {
168         /* While there is a busy bit (V3D_L2TCACTL_L2TFLS), we don't
169          * need to wait for completion before dispatching the job --
170          * L2T accesses will be stalled until the flush has completed.
171          * However, we do need to make sure we don't try to trigger a
172          * new flush while the L2_CLEAN queue is trying to
173          * synchronously clean after a job.
174          */
175         mutex_lock(&v3d->cache_clean_lock);
176         V3D_CORE_WRITE(core, V3D_CTL_L2TCACTL,
177                        V3D_L2TCACTL_L2TFLS |
178                        V3D_SET_FIELD(V3D_L2TCACTL_FLM_FLUSH, V3D_L2TCACTL_FLM));
179         mutex_unlock(&v3d->cache_clean_lock);
180 }
181
182 /* Cleans texture L1 and L2 cachelines (writing back dirty data).
183  *
184  * For cleaning, which happens from the CACHE_CLEAN queue after CSD has
185  * executed, we need to make sure that the clean is done before
186  * signaling job completion.  So, we synchronously wait before
187  * returning, and we make sure that L2 invalidates don't happen in the
188  * meantime to confuse our are-we-done checks.
189  */
190 void
191 v3d_clean_caches(struct v3d_dev *v3d)
192 {
193         struct drm_device *dev = &v3d->drm;
194         int core = 0;
195
196         trace_v3d_cache_clean_begin(dev);
197
198         V3D_CORE_WRITE(core, V3D_CTL_L2TCACTL, V3D_L2TCACTL_TMUWCF);
199         if (wait_for(!(V3D_CORE_READ(core, V3D_CTL_L2TCACTL) &
200                        V3D_L2TCACTL_TMUWCF), 100)) {
201                 DRM_ERROR("Timeout waiting for TMU write combiner flush\n");
202         }
203
204         mutex_lock(&v3d->cache_clean_lock);
205         V3D_CORE_WRITE(core, V3D_CTL_L2TCACTL,
206                        V3D_L2TCACTL_L2TFLS |
207                        V3D_SET_FIELD(V3D_L2TCACTL_FLM_CLEAN, V3D_L2TCACTL_FLM));
208
209         if (wait_for(!(V3D_CORE_READ(core, V3D_CTL_L2TCACTL) &
210                        V3D_L2TCACTL_L2TFLS), 100)) {
211                 DRM_ERROR("Timeout waiting for L2T clean\n");
212         }
213
214         mutex_unlock(&v3d->cache_clean_lock);
215
216         trace_v3d_cache_clean_end(dev);
217 }
218
219 /* Invalidates the slice caches.  These are read-only caches. */
220 static void
221 v3d_invalidate_slices(struct v3d_dev *v3d, int core)
222 {
223         V3D_CORE_WRITE(core, V3D_CTL_SLCACTL,
224                        V3D_SET_FIELD(0xf, V3D_SLCACTL_TVCCS) |
225                        V3D_SET_FIELD(0xf, V3D_SLCACTL_TDCCS) |
226                        V3D_SET_FIELD(0xf, V3D_SLCACTL_UCC) |
227                        V3D_SET_FIELD(0xf, V3D_SLCACTL_ICC));
228 }
229
230 void
231 v3d_invalidate_caches(struct v3d_dev *v3d)
232 {
233         /* Invalidate the caches from the outside in.  That way if
234          * another CL's concurrent use of nearby memory were to pull
235          * an invalidated cacheline back in, we wouldn't leave stale
236          * data in the inner cache.
237          */
238         v3d_flush_l3(v3d);
239         v3d_invalidate_l2c(v3d, 0);
240         v3d_flush_l2t(v3d, 0);
241         v3d_invalidate_slices(v3d, 0);
242 }
243
244 /* Takes the reservation lock on all the BOs being referenced, so that
245  * at queue submit time we can update the reservations.
246  *
247  * We don't lock the RCL the tile alloc/state BOs, or overflow memory
248  * (all of which are on exec->unref_list).  They're entirely private
249  * to v3d, so we don't attach dma-buf fences to them.
250  */
251 static int
252 v3d_lock_bo_reservations(struct v3d_job *job,
253                          struct ww_acquire_ctx *acquire_ctx)
254 {
255         int i, ret;
256
257         ret = drm_gem_lock_reservations(job->bo, job->bo_count, acquire_ctx);
258         if (ret)
259                 return ret;
260
261         for (i = 0; i < job->bo_count; i++) {
262                 ret = dma_resv_reserve_fences(job->bo[i]->resv, 1);
263                 if (ret)
264                         goto fail;
265
266                 ret = drm_sched_job_add_implicit_dependencies(&job->base,
267                                                               job->bo[i], true);
268                 if (ret)
269                         goto fail;
270         }
271
272         return 0;
273
274 fail:
275         drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx);
276         return ret;
277 }
278
279 /**
280  * v3d_lookup_bos() - Sets up job->bo[] with the GEM objects
281  * referenced by the job.
282  * @dev: DRM device
283  * @file_priv: DRM file for this fd
284  * @job: V3D job being set up
285  * @bo_handles: GEM handles
286  * @bo_count: Number of GEM handles passed in
287  *
288  * The command validator needs to reference BOs by their index within
289  * the submitted job's BO list.  This does the validation of the job's
290  * BO list and reference counting for the lifetime of the job.
291  *
292  * Note that this function doesn't need to unreference the BOs on
293  * failure, because that will happen at v3d_exec_cleanup() time.
294  */
295 static int
296 v3d_lookup_bos(struct drm_device *dev,
297                struct drm_file *file_priv,
298                struct v3d_job *job,
299                u64 bo_handles,
300                u32 bo_count)
301 {
302         u32 *handles;
303         int ret = 0;
304         int i;
305
306         job->bo_count = bo_count;
307
308         if (!job->bo_count) {
309                 /* See comment on bo_index for why we have to check
310                  * this.
311                  */
312                 DRM_DEBUG("Rendering requires BOs\n");
313                 return -EINVAL;
314         }
315
316         job->bo = kvmalloc_array(job->bo_count,
317                                  sizeof(struct drm_gem_dma_object *),
318                                  GFP_KERNEL | __GFP_ZERO);
319         if (!job->bo) {
320                 DRM_DEBUG("Failed to allocate validated BO pointers\n");
321                 return -ENOMEM;
322         }
323
324         handles = kvmalloc_array(job->bo_count, sizeof(u32), GFP_KERNEL);
325         if (!handles) {
326                 ret = -ENOMEM;
327                 DRM_DEBUG("Failed to allocate incoming GEM handles\n");
328                 goto fail;
329         }
330
331         if (copy_from_user(handles,
332                            (void __user *)(uintptr_t)bo_handles,
333                            job->bo_count * sizeof(u32))) {
334                 ret = -EFAULT;
335                 DRM_DEBUG("Failed to copy in GEM handles\n");
336                 goto fail;
337         }
338
339         spin_lock(&file_priv->table_lock);
340         for (i = 0; i < job->bo_count; i++) {
341                 struct drm_gem_object *bo = idr_find(&file_priv->object_idr,
342                                                      handles[i]);
343                 if (!bo) {
344                         DRM_DEBUG("Failed to look up GEM BO %d: %d\n",
345                                   i, handles[i]);
346                         ret = -ENOENT;
347                         spin_unlock(&file_priv->table_lock);
348                         goto fail;
349                 }
350                 drm_gem_object_get(bo);
351                 job->bo[i] = bo;
352         }
353         spin_unlock(&file_priv->table_lock);
354
355 fail:
356         kvfree(handles);
357         return ret;
358 }
359
360 static void
361 v3d_job_free(struct kref *ref)
362 {
363         struct v3d_job *job = container_of(ref, struct v3d_job, refcount);
364         int i;
365
366         for (i = 0; i < job->bo_count; i++) {
367                 if (job->bo[i])
368                         drm_gem_object_put(job->bo[i]);
369         }
370         kvfree(job->bo);
371
372         dma_fence_put(job->irq_fence);
373         dma_fence_put(job->done_fence);
374
375         if (job->perfmon)
376                 v3d_perfmon_put(job->perfmon);
377
378         kfree(job);
379 }
380
381 static void
382 v3d_render_job_free(struct kref *ref)
383 {
384         struct v3d_render_job *job = container_of(ref, struct v3d_render_job,
385                                                   base.refcount);
386         struct v3d_bo *bo, *save;
387
388         list_for_each_entry_safe(bo, save, &job->unref_list, unref_head) {
389                 drm_gem_object_put(&bo->base.base);
390         }
391
392         v3d_job_free(ref);
393 }
394
395 void v3d_job_cleanup(struct v3d_job *job)
396 {
397         if (!job)
398                 return;
399
400         drm_sched_job_cleanup(&job->base);
401         v3d_job_put(job);
402 }
403
404 void v3d_job_put(struct v3d_job *job)
405 {
406         kref_put(&job->refcount, job->free);
407 }
408
409 int
410 v3d_wait_bo_ioctl(struct drm_device *dev, void *data,
411                   struct drm_file *file_priv)
412 {
413         int ret;
414         struct drm_v3d_wait_bo *args = data;
415         ktime_t start = ktime_get();
416         u64 delta_ns;
417         unsigned long timeout_jiffies =
418                 nsecs_to_jiffies_timeout(args->timeout_ns);
419
420         if (args->pad != 0)
421                 return -EINVAL;
422
423         ret = drm_gem_dma_resv_wait(file_priv, args->handle,
424                                     true, timeout_jiffies);
425
426         /* Decrement the user's timeout, in case we got interrupted
427          * such that the ioctl will be restarted.
428          */
429         delta_ns = ktime_to_ns(ktime_sub(ktime_get(), start));
430         if (delta_ns < args->timeout_ns)
431                 args->timeout_ns -= delta_ns;
432         else
433                 args->timeout_ns = 0;
434
435         /* Asked to wait beyond the jiffie/scheduler precision? */
436         if (ret == -ETIME && args->timeout_ns)
437                 ret = -EAGAIN;
438
439         return ret;
440 }
441
442 static int
443 v3d_job_add_deps(struct drm_file *file_priv, struct v3d_job *job,
444                  u32 in_sync, u32 point)
445 {
446         struct dma_fence *in_fence = NULL;
447         int ret;
448
449         ret = drm_syncobj_find_fence(file_priv, in_sync, point, 0, &in_fence);
450         if (ret == -EINVAL)
451                 return ret;
452
453         return drm_sched_job_add_dependency(&job->base, in_fence);
454 }
455
456 static int
457 v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv,
458              void **container, size_t size, void (*free)(struct kref *ref),
459              u32 in_sync, struct v3d_submit_ext *se, enum v3d_queue queue)
460 {
461         struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
462         struct v3d_job *job;
463         bool has_multisync = se && (se->flags & DRM_V3D_EXT_ID_MULTI_SYNC);
464         int ret, i;
465
466         *container = kcalloc(1, size, GFP_KERNEL);
467         if (!*container) {
468                 DRM_ERROR("Cannot allocate memory for v3d job.");
469                 return -ENOMEM;
470         }
471
472         job = *container;
473         job->v3d = v3d;
474         job->free = free;
475
476         ret = drm_sched_job_init(&job->base, &v3d_priv->sched_entity[queue],
477                                  v3d_priv);
478         if (ret)
479                 goto fail;
480
481         if (has_multisync) {
482                 if (se->in_sync_count && se->wait_stage == queue) {
483                         struct drm_v3d_sem __user *handle = u64_to_user_ptr(se->in_syncs);
484
485                         for (i = 0; i < se->in_sync_count; i++) {
486                                 struct drm_v3d_sem in;
487
488                                 if (copy_from_user(&in, handle++, sizeof(in))) {
489                                         ret = -EFAULT;
490                                         DRM_DEBUG("Failed to copy wait dep handle.\n");
491                                         goto fail_deps;
492                                 }
493                                 ret = v3d_job_add_deps(file_priv, job, in.handle, 0);
494                                 if (ret)
495                                         goto fail_deps;
496                         }
497                 }
498         } else {
499                 ret = v3d_job_add_deps(file_priv, job, in_sync, 0);
500                 if (ret)
501                         goto fail_deps;
502         }
503
504         kref_init(&job->refcount);
505
506         return 0;
507
508 fail_deps:
509         drm_sched_job_cleanup(&job->base);
510 fail:
511         kfree(*container);
512         *container = NULL;
513
514         return ret;
515 }
516
517 static void
518 v3d_push_job(struct v3d_job *job)
519 {
520         drm_sched_job_arm(&job->base);
521
522         job->done_fence = dma_fence_get(&job->base.s_fence->finished);
523
524         /* put by scheduler job completion */
525         kref_get(&job->refcount);
526
527         drm_sched_entity_push_job(&job->base);
528 }
529
530 static void
531 v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv,
532                                          struct v3d_job *job,
533                                          struct ww_acquire_ctx *acquire_ctx,
534                                          u32 out_sync,
535                                          struct v3d_submit_ext *se,
536                                          struct dma_fence *done_fence)
537 {
538         struct drm_syncobj *sync_out;
539         bool has_multisync = se && (se->flags & DRM_V3D_EXT_ID_MULTI_SYNC);
540         int i;
541
542         for (i = 0; i < job->bo_count; i++) {
543                 /* XXX: Use shared fences for read-only objects. */
544                 dma_resv_add_fence(job->bo[i]->resv, job->done_fence,
545                                    DMA_RESV_USAGE_WRITE);
546         }
547
548         drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx);
549
550         /* Update the return sync object for the job */
551         /* If it only supports a single signal semaphore*/
552         if (!has_multisync) {
553                 sync_out = drm_syncobj_find(file_priv, out_sync);
554                 if (sync_out) {
555                         drm_syncobj_replace_fence(sync_out, done_fence);
556                         drm_syncobj_put(sync_out);
557                 }
558                 return;
559         }
560
561         /* If multiple semaphores extension is supported */
562         if (se->out_sync_count) {
563                 for (i = 0; i < se->out_sync_count; i++) {
564                         drm_syncobj_replace_fence(se->out_syncs[i].syncobj,
565                                                   done_fence);
566                         drm_syncobj_put(se->out_syncs[i].syncobj);
567                 }
568                 kvfree(se->out_syncs);
569         }
570 }
571
572 static void
573 v3d_put_multisync_post_deps(struct v3d_submit_ext *se)
574 {
575         unsigned int i;
576
577         if (!(se && se->out_sync_count))
578                 return;
579
580         for (i = 0; i < se->out_sync_count; i++)
581                 drm_syncobj_put(se->out_syncs[i].syncobj);
582         kvfree(se->out_syncs);
583 }
584
585 static int
586 v3d_get_multisync_post_deps(struct drm_file *file_priv,
587                             struct v3d_submit_ext *se,
588                             u32 count, u64 handles)
589 {
590         struct drm_v3d_sem __user *post_deps;
591         int i, ret;
592
593         if (!count)
594                 return 0;
595
596         se->out_syncs = (struct v3d_submit_outsync *)
597                         kvmalloc_array(count,
598                                        sizeof(struct v3d_submit_outsync),
599                                        GFP_KERNEL);
600         if (!se->out_syncs)
601                 return -ENOMEM;
602
603         post_deps = u64_to_user_ptr(handles);
604
605         for (i = 0; i < count; i++) {
606                 struct drm_v3d_sem out;
607
608                 if (copy_from_user(&out, post_deps++, sizeof(out))) {
609                         ret = -EFAULT;
610                         DRM_DEBUG("Failed to copy post dep handles\n");
611                         goto fail;
612                 }
613
614                 se->out_syncs[i].syncobj = drm_syncobj_find(file_priv,
615                                                             out.handle);
616                 if (!se->out_syncs[i].syncobj) {
617                         ret = -EINVAL;
618                         goto fail;
619                 }
620         }
621         se->out_sync_count = count;
622
623         return 0;
624
625 fail:
626         for (i--; i >= 0; i--)
627                 drm_syncobj_put(se->out_syncs[i].syncobj);
628         kvfree(se->out_syncs);
629
630         return ret;
631 }
632
633 /* Get data for multiple binary semaphores synchronization. Parse syncobj
634  * to be signaled when job completes (out_sync).
635  */
636 static int
637 v3d_get_multisync_submit_deps(struct drm_file *file_priv,
638                               struct drm_v3d_extension __user *ext,
639                               void *data)
640 {
641         struct drm_v3d_multi_sync multisync;
642         struct v3d_submit_ext *se = data;
643         int ret;
644
645         if (copy_from_user(&multisync, ext, sizeof(multisync)))
646                 return -EFAULT;
647
648         if (multisync.pad)
649                 return -EINVAL;
650
651         ret = v3d_get_multisync_post_deps(file_priv, data, multisync.out_sync_count,
652                                           multisync.out_syncs);
653         if (ret)
654                 return ret;
655
656         se->in_sync_count = multisync.in_sync_count;
657         se->in_syncs = multisync.in_syncs;
658         se->flags |= DRM_V3D_EXT_ID_MULTI_SYNC;
659         se->wait_stage = multisync.wait_stage;
660
661         return 0;
662 }
663
664 /* Whenever userspace sets ioctl extensions, v3d_get_extensions parses data
665  * according to the extension id (name).
666  */
667 static int
668 v3d_get_extensions(struct drm_file *file_priv,
669                    u64 ext_handles,
670                    void *data)
671 {
672         struct drm_v3d_extension __user *user_ext;
673         int ret;
674
675         user_ext = u64_to_user_ptr(ext_handles);
676         while (user_ext) {
677                 struct drm_v3d_extension ext;
678
679                 if (copy_from_user(&ext, user_ext, sizeof(ext))) {
680                         DRM_DEBUG("Failed to copy submit extension\n");
681                         return -EFAULT;
682                 }
683
684                 switch (ext.id) {
685                 case DRM_V3D_EXT_ID_MULTI_SYNC:
686                         ret = v3d_get_multisync_submit_deps(file_priv, user_ext, data);
687                         if (ret)
688                                 return ret;
689                         break;
690                 default:
691                         DRM_DEBUG_DRIVER("Unknown extension id: %d\n", ext.id);
692                         return -EINVAL;
693                 }
694
695                 user_ext = u64_to_user_ptr(ext.next);
696         }
697
698         return 0;
699 }
700
701 /**
702  * v3d_submit_cl_ioctl() - Submits a job (frame) to the V3D.
703  * @dev: DRM device
704  * @data: ioctl argument
705  * @file_priv: DRM file for this fd
706  *
707  * This is the main entrypoint for userspace to submit a 3D frame to
708  * the GPU.  Userspace provides the binner command list (if
709  * applicable), and the kernel sets up the render command list to draw
710  * to the framebuffer described in the ioctl, using the command lists
711  * that the 3D engine's binner will produce.
712  */
713 int
714 v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
715                     struct drm_file *file_priv)
716 {
717         struct v3d_dev *v3d = to_v3d_dev(dev);
718         struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
719         struct drm_v3d_submit_cl *args = data;
720         struct v3d_submit_ext se = {0};
721         struct v3d_bin_job *bin = NULL;
722         struct v3d_render_job *render = NULL;
723         struct v3d_job *clean_job = NULL;
724         struct v3d_job *last_job;
725         struct ww_acquire_ctx acquire_ctx;
726         int ret = 0;
727
728         trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args->rcl_end);
729
730         if (args->pad)
731                 return -EINVAL;
732
733         if (args->flags &&
734             args->flags & ~(DRM_V3D_SUBMIT_CL_FLUSH_CACHE |
735                             DRM_V3D_SUBMIT_EXTENSION)) {
736                 DRM_INFO("invalid flags: %d\n", args->flags);
737                 return -EINVAL;
738         }
739
740         if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
741                 ret = v3d_get_extensions(file_priv, args->extensions, &se);
742                 if (ret) {
743                         DRM_DEBUG("Failed to get extensions.\n");
744                         return ret;
745                 }
746         }
747
748         ret = v3d_job_init(v3d, file_priv, (void *)&render, sizeof(*render),
749                            v3d_render_job_free, args->in_sync_rcl, &se, V3D_RENDER);
750         if (ret)
751                 goto fail;
752
753         render->start = args->rcl_start;
754         render->end = args->rcl_end;
755         INIT_LIST_HEAD(&render->unref_list);
756
757         if (args->bcl_start != args->bcl_end) {
758                 ret = v3d_job_init(v3d, file_priv, (void *)&bin, sizeof(*bin),
759                                    v3d_job_free, args->in_sync_bcl, &se, V3D_BIN);
760                 if (ret)
761                         goto fail;
762
763                 bin->start = args->bcl_start;
764                 bin->end = args->bcl_end;
765                 bin->qma = args->qma;
766                 bin->qms = args->qms;
767                 bin->qts = args->qts;
768                 bin->render = render;
769         }
770
771         if (args->flags & DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
772                 ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, sizeof(*clean_job),
773                                    v3d_job_free, 0, NULL, V3D_CACHE_CLEAN);
774                 if (ret)
775                         goto fail;
776
777                 last_job = clean_job;
778         } else {
779                 last_job = &render->base;
780         }
781
782         ret = v3d_lookup_bos(dev, file_priv, last_job,
783                              args->bo_handles, args->bo_handle_count);
784         if (ret)
785                 goto fail;
786
787         ret = v3d_lock_bo_reservations(last_job, &acquire_ctx);
788         if (ret)
789                 goto fail;
790
791         if (args->perfmon_id) {
792                 render->base.perfmon = v3d_perfmon_find(v3d_priv,
793                                                         args->perfmon_id);
794
795                 if (!render->base.perfmon) {
796                         ret = -ENOENT;
797                         goto fail_perfmon;
798                 }
799         }
800
801         mutex_lock(&v3d->sched_lock);
802         if (bin) {
803                 bin->base.perfmon = render->base.perfmon;
804                 v3d_perfmon_get(bin->base.perfmon);
805                 v3d_push_job(&bin->base);
806
807                 ret = drm_sched_job_add_dependency(&render->base.base,
808                                                    dma_fence_get(bin->base.done_fence));
809                 if (ret)
810                         goto fail_unreserve;
811         }
812
813         v3d_push_job(&render->base);
814
815         if (clean_job) {
816                 struct dma_fence *render_fence =
817                         dma_fence_get(render->base.done_fence);
818                 ret = drm_sched_job_add_dependency(&clean_job->base,
819                                                    render_fence);
820                 if (ret)
821                         goto fail_unreserve;
822                 clean_job->perfmon = render->base.perfmon;
823                 v3d_perfmon_get(clean_job->perfmon);
824                 v3d_push_job(clean_job);
825         }
826
827         mutex_unlock(&v3d->sched_lock);
828
829         v3d_attach_fences_and_unlock_reservation(file_priv,
830                                                  last_job,
831                                                  &acquire_ctx,
832                                                  args->out_sync,
833                                                  &se,
834                                                  last_job->done_fence);
835
836         if (bin)
837                 v3d_job_put(&bin->base);
838         v3d_job_put(&render->base);
839         if (clean_job)
840                 v3d_job_put(clean_job);
841
842         return 0;
843
844 fail_unreserve:
845         mutex_unlock(&v3d->sched_lock);
846 fail_perfmon:
847         drm_gem_unlock_reservations(last_job->bo,
848                                     last_job->bo_count, &acquire_ctx);
849 fail:
850         v3d_job_cleanup((void *)bin);
851         v3d_job_cleanup((void *)render);
852         v3d_job_cleanup(clean_job);
853         v3d_put_multisync_post_deps(&se);
854
855         return ret;
856 }
857
858 /**
859  * v3d_submit_tfu_ioctl() - Submits a TFU (texture formatting) job to the V3D.
860  * @dev: DRM device
861  * @data: ioctl argument
862  * @file_priv: DRM file for this fd
863  *
864  * Userspace provides the register setup for the TFU, which we don't
865  * need to validate since the TFU is behind the MMU.
866  */
867 int
868 v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
869                      struct drm_file *file_priv)
870 {
871         struct v3d_dev *v3d = to_v3d_dev(dev);
872         struct drm_v3d_submit_tfu *args = data;
873         struct v3d_submit_ext se = {0};
874         struct v3d_tfu_job *job = NULL;
875         struct ww_acquire_ctx acquire_ctx;
876         int ret = 0;
877
878         trace_v3d_submit_tfu_ioctl(&v3d->drm, args->iia);
879
880         if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
881                 DRM_DEBUG("invalid flags: %d\n", args->flags);
882                 return -EINVAL;
883         }
884
885         if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
886                 ret = v3d_get_extensions(file_priv, args->extensions, &se);
887                 if (ret) {
888                         DRM_DEBUG("Failed to get extensions.\n");
889                         return ret;
890                 }
891         }
892
893         ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job),
894                            v3d_job_free, args->in_sync, &se, V3D_TFU);
895         if (ret)
896                 goto fail;
897
898         job->base.bo = kcalloc(ARRAY_SIZE(args->bo_handles),
899                                sizeof(*job->base.bo), GFP_KERNEL);
900         if (!job->base.bo) {
901                 ret = -ENOMEM;
902                 goto fail;
903         }
904
905         job->args = *args;
906
907         spin_lock(&file_priv->table_lock);
908         for (job->base.bo_count = 0;
909              job->base.bo_count < ARRAY_SIZE(args->bo_handles);
910              job->base.bo_count++) {
911                 struct drm_gem_object *bo;
912
913                 if (!args->bo_handles[job->base.bo_count])
914                         break;
915
916                 bo = idr_find(&file_priv->object_idr,
917                               args->bo_handles[job->base.bo_count]);
918                 if (!bo) {
919                         DRM_DEBUG("Failed to look up GEM BO %d: %d\n",
920                                   job->base.bo_count,
921                                   args->bo_handles[job->base.bo_count]);
922                         ret = -ENOENT;
923                         spin_unlock(&file_priv->table_lock);
924                         goto fail;
925                 }
926                 drm_gem_object_get(bo);
927                 job->base.bo[job->base.bo_count] = bo;
928         }
929         spin_unlock(&file_priv->table_lock);
930
931         ret = v3d_lock_bo_reservations(&job->base, &acquire_ctx);
932         if (ret)
933                 goto fail;
934
935         mutex_lock(&v3d->sched_lock);
936         v3d_push_job(&job->base);
937         mutex_unlock(&v3d->sched_lock);
938
939         v3d_attach_fences_and_unlock_reservation(file_priv,
940                                                  &job->base, &acquire_ctx,
941                                                  args->out_sync,
942                                                  &se,
943                                                  job->base.done_fence);
944
945         v3d_job_put(&job->base);
946
947         return 0;
948
949 fail:
950         v3d_job_cleanup((void *)job);
951         v3d_put_multisync_post_deps(&se);
952
953         return ret;
954 }
955
956 /**
957  * v3d_submit_csd_ioctl() - Submits a CSD (texture formatting) job to the V3D.
958  * @dev: DRM device
959  * @data: ioctl argument
960  * @file_priv: DRM file for this fd
961  *
962  * Userspace provides the register setup for the CSD, which we don't
963  * need to validate since the CSD is behind the MMU.
964  */
965 int
966 v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
967                      struct drm_file *file_priv)
968 {
969         struct v3d_dev *v3d = to_v3d_dev(dev);
970         struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
971         struct drm_v3d_submit_csd *args = data;
972         struct v3d_submit_ext se = {0};
973         struct v3d_csd_job *job = NULL;
974         struct v3d_job *clean_job = NULL;
975         struct ww_acquire_ctx acquire_ctx;
976         int ret;
977
978         trace_v3d_submit_csd_ioctl(&v3d->drm, args->cfg[5], args->cfg[6]);
979
980         if (args->pad)
981                 return -EINVAL;
982
983         if (!v3d_has_csd(v3d)) {
984                 DRM_DEBUG("Attempting CSD submit on non-CSD hardware\n");
985                 return -EINVAL;
986         }
987
988         if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
989                 DRM_INFO("invalid flags: %d\n", args->flags);
990                 return -EINVAL;
991         }
992
993         if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
994                 ret = v3d_get_extensions(file_priv, args->extensions, &se);
995                 if (ret) {
996                         DRM_DEBUG("Failed to get extensions.\n");
997                         return ret;
998                 }
999         }
1000
1001         ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job),
1002                            v3d_job_free, args->in_sync, &se, V3D_CSD);
1003         if (ret)
1004                 goto fail;
1005
1006         ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, sizeof(*clean_job),
1007                            v3d_job_free, 0, NULL, V3D_CACHE_CLEAN);
1008         if (ret)
1009                 goto fail;
1010
1011         job->args = *args;
1012
1013         ret = v3d_lookup_bos(dev, file_priv, clean_job,
1014                              args->bo_handles, args->bo_handle_count);
1015         if (ret)
1016                 goto fail;
1017
1018         ret = v3d_lock_bo_reservations(clean_job, &acquire_ctx);
1019         if (ret)
1020                 goto fail;
1021
1022         if (args->perfmon_id) {
1023                 job->base.perfmon = v3d_perfmon_find(v3d_priv,
1024                                                      args->perfmon_id);
1025                 if (!job->base.perfmon) {
1026                         ret = -ENOENT;
1027                         goto fail_perfmon;
1028                 }
1029         }
1030
1031         mutex_lock(&v3d->sched_lock);
1032         v3d_push_job(&job->base);
1033
1034         ret = drm_sched_job_add_dependency(&clean_job->base,
1035                                            dma_fence_get(job->base.done_fence));
1036         if (ret)
1037                 goto fail_unreserve;
1038
1039         v3d_push_job(clean_job);
1040         mutex_unlock(&v3d->sched_lock);
1041
1042         v3d_attach_fences_and_unlock_reservation(file_priv,
1043                                                  clean_job,
1044                                                  &acquire_ctx,
1045                                                  args->out_sync,
1046                                                  &se,
1047                                                  clean_job->done_fence);
1048
1049         v3d_job_put(&job->base);
1050         v3d_job_put(clean_job);
1051
1052         return 0;
1053
1054 fail_unreserve:
1055         mutex_unlock(&v3d->sched_lock);
1056 fail_perfmon:
1057         drm_gem_unlock_reservations(clean_job->bo, clean_job->bo_count,
1058                                     &acquire_ctx);
1059 fail:
1060         v3d_job_cleanup((void *)job);
1061         v3d_job_cleanup(clean_job);
1062         v3d_put_multisync_post_deps(&se);
1063
1064         return ret;
1065 }
1066
1067 int
1068 v3d_gem_init(struct drm_device *dev)
1069 {
1070         struct v3d_dev *v3d = to_v3d_dev(dev);
1071         u32 pt_size = 4096 * 1024;
1072         int ret, i;
1073
1074         for (i = 0; i < V3D_MAX_QUEUES; i++)
1075                 v3d->queue[i].fence_context = dma_fence_context_alloc(1);
1076
1077         spin_lock_init(&v3d->mm_lock);
1078         spin_lock_init(&v3d->job_lock);
1079         ret = drmm_mutex_init(dev, &v3d->bo_lock);
1080         if (ret)
1081                 return ret;
1082         ret = drmm_mutex_init(dev, &v3d->reset_lock);
1083         if (ret)
1084                 return ret;
1085         ret = drmm_mutex_init(dev, &v3d->sched_lock);
1086         if (ret)
1087                 return ret;
1088         ret = drmm_mutex_init(dev, &v3d->cache_clean_lock);
1089         if (ret)
1090                 return ret;
1091
1092         /* Note: We don't allocate address 0.  Various bits of HW
1093          * treat 0 as special, such as the occlusion query counters
1094          * where 0 means "disabled".
1095          */
1096         drm_mm_init(&v3d->mm, 1, pt_size / sizeof(u32) - 1);
1097
1098         v3d->pt = dma_alloc_wc(v3d->drm.dev, pt_size,
1099                                &v3d->pt_paddr,
1100                                GFP_KERNEL | __GFP_NOWARN | __GFP_ZERO);
1101         if (!v3d->pt) {
1102                 drm_mm_takedown(&v3d->mm);
1103                 dev_err(v3d->drm.dev,
1104                         "Failed to allocate page tables. Please ensure you have DMA enabled.\n");
1105                 return -ENOMEM;
1106         }
1107
1108         v3d_init_hw_state(v3d);
1109         v3d_mmu_set_page_table(v3d);
1110
1111         ret = v3d_sched_init(v3d);
1112         if (ret) {
1113                 drm_mm_takedown(&v3d->mm);
1114                 dma_free_coherent(v3d->drm.dev, 4096 * 1024, (void *)v3d->pt,
1115                                   v3d->pt_paddr);
1116         }
1117
1118         return 0;
1119 }
1120
1121 void
1122 v3d_gem_destroy(struct drm_device *dev)
1123 {
1124         struct v3d_dev *v3d = to_v3d_dev(dev);
1125
1126         v3d_sched_fini(v3d);
1127
1128         /* Waiting for jobs to finish would need to be done before
1129          * unregistering V3D.
1130          */
1131         WARN_ON(v3d->bin_job);
1132         WARN_ON(v3d->render_job);
1133
1134         drm_mm_takedown(&v3d->mm);
1135
1136         dma_free_coherent(v3d->drm.dev, 4096 * 1024, (void *)v3d->pt,
1137                           v3d->pt_paddr);
1138 }
This page took 0.106036 seconds and 4 git commands to generate.