1 // SPDX-License-Identifier: GPL-2.0-or-later
3 * Device Modules for Nintendo Wii / Wii U HID Driver
12 * Nintendo devices provide different peripherals and many new devices lack
13 * initial features like the IR camera. Therefore, each peripheral device is
14 * implemented as an independent module and we probe on each device only the
15 * modules for the hardware that really is available.
17 * Module registration is sequential. Unregistration is done in reverse order.
18 * After device detection, the needed modules are loaded. Users can trigger
19 * re-detection which causes all modules to be unloaded and then reload the
20 * modules for the new detected device.
22 * wdata->input is a shared input device. It is always initialized prior to
23 * module registration. If at least one registered module is marked as
24 * WIIMOD_FLAG_INPUT, then the input device will get registered after all
25 * modules were registered.
26 * Please note that it is unregistered _before_ the "remove" callbacks are
27 * called. This guarantees that no input interaction is done, anymore. However,
28 * the wiimote core keeps a reference to the input device so it is freed only
29 * after all modules were removed. It is safe to send events to unregistered
33 #include <linux/device.h>
34 #include <linux/hid.h>
35 #include <linux/input.h>
36 #include <linux/spinlock.h>
37 #include "hid-wiimote.h"
41 * The initial Wii Remote provided a bunch of buttons that are reported as
42 * part of the core protocol. Many later devices dropped these and report
43 * invalid data in the core button reports. Load this only on devices which
44 * correctly send button reports.
45 * It uses the shared input device.
48 static const __u16 wiimod_keys_map[] = {
49 KEY_LEFT, /* WIIPROTO_KEY_LEFT */
50 KEY_RIGHT, /* WIIPROTO_KEY_RIGHT */
51 KEY_UP, /* WIIPROTO_KEY_UP */
52 KEY_DOWN, /* WIIPROTO_KEY_DOWN */
53 KEY_NEXT, /* WIIPROTO_KEY_PLUS */
54 KEY_PREVIOUS, /* WIIPROTO_KEY_MINUS */
55 BTN_1, /* WIIPROTO_KEY_ONE */
56 BTN_2, /* WIIPROTO_KEY_TWO */
57 BTN_A, /* WIIPROTO_KEY_A */
58 BTN_B, /* WIIPROTO_KEY_B */
59 BTN_MODE, /* WIIPROTO_KEY_HOME */
62 static void wiimod_keys_in_keys(struct wiimote_data *wdata, const __u8 *keys)
64 input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_LEFT],
66 input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_RIGHT],
68 input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_DOWN],
70 input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_UP],
72 input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_PLUS],
74 input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_TWO],
76 input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_ONE],
78 input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_B],
80 input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_A],
82 input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_MINUS],
84 input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_HOME],
86 input_sync(wdata->input);
89 static int wiimod_keys_probe(const struct wiimod_ops *ops,
90 struct wiimote_data *wdata)
94 set_bit(EV_KEY, wdata->input->evbit);
95 for (i = 0; i < WIIPROTO_KEY_COUNT; ++i)
96 set_bit(wiimod_keys_map[i], wdata->input->keybit);
101 static const struct wiimod_ops wiimod_keys = {
102 .flags = WIIMOD_FLAG_INPUT,
104 .probe = wiimod_keys_probe,
106 .in_keys = wiimod_keys_in_keys,
111 * Nearly all devices provide a rumble feature. A small motor for
112 * force-feedback effects. We provide an FF_RUMBLE memless ff device on the
113 * shared input device if this module is loaded.
114 * The rumble motor is controlled via a flag on almost every output report so
115 * the wiimote core handles the rumble flag. But if a device doesn't provide
116 * the rumble motor, this flag shouldn't be set.
119 /* used by wiimod_rumble and wiipro_rumble */
120 static void wiimod_rumble_worker(struct work_struct *work)
122 struct wiimote_data *wdata = container_of(work, struct wiimote_data,
125 spin_lock_irq(&wdata->state.lock);
126 wiiproto_req_rumble(wdata, wdata->state.cache_rumble);
127 spin_unlock_irq(&wdata->state.lock);
130 static int wiimod_rumble_play(struct input_dev *dev, void *data,
131 struct ff_effect *eff)
133 struct wiimote_data *wdata = input_get_drvdata(dev);
137 * The wiimote supports only a single rumble motor so if any magnitude
138 * is set to non-zero then we start the rumble motor. If both are set to
139 * zero, we stop the rumble motor.
142 if (eff->u.rumble.strong_magnitude || eff->u.rumble.weak_magnitude)
147 /* Locking state.lock here might deadlock with input_event() calls.
148 * schedule_work acts as barrier. Merging multiple changes is fine. */
149 wdata->state.cache_rumble = value;
150 schedule_work(&wdata->rumble_worker);
155 static int wiimod_rumble_probe(const struct wiimod_ops *ops,
156 struct wiimote_data *wdata)
158 INIT_WORK(&wdata->rumble_worker, wiimod_rumble_worker);
160 set_bit(FF_RUMBLE, wdata->input->ffbit);
161 if (input_ff_create_memless(wdata->input, NULL, wiimod_rumble_play))
167 static void wiimod_rumble_remove(const struct wiimod_ops *ops,
168 struct wiimote_data *wdata)
172 cancel_work_sync(&wdata->rumble_worker);
174 spin_lock_irqsave(&wdata->state.lock, flags);
175 wiiproto_req_rumble(wdata, 0);
176 spin_unlock_irqrestore(&wdata->state.lock, flags);
179 static const struct wiimod_ops wiimod_rumble = {
180 .flags = WIIMOD_FLAG_INPUT,
182 .probe = wiimod_rumble_probe,
183 .remove = wiimod_rumble_remove,
188 * 1 byte of battery capacity information is sent along every protocol status
189 * report. The wiimote core caches it but we try to update it on every
190 * user-space request.
191 * This is supported by nearly every device so it's almost always enabled.
194 static enum power_supply_property wiimod_battery_props[] = {
195 POWER_SUPPLY_PROP_CAPACITY,
196 POWER_SUPPLY_PROP_SCOPE,
199 static int wiimod_battery_get_property(struct power_supply *psy,
200 enum power_supply_property psp,
201 union power_supply_propval *val)
203 struct wiimote_data *wdata = power_supply_get_drvdata(psy);
207 if (psp == POWER_SUPPLY_PROP_SCOPE) {
208 val->intval = POWER_SUPPLY_SCOPE_DEVICE;
210 } else if (psp != POWER_SUPPLY_PROP_CAPACITY) {
214 ret = wiimote_cmd_acquire(wdata);
218 spin_lock_irqsave(&wdata->state.lock, flags);
219 wiimote_cmd_set(wdata, WIIPROTO_REQ_SREQ, 0);
220 wiiproto_req_status(wdata);
221 spin_unlock_irqrestore(&wdata->state.lock, flags);
223 wiimote_cmd_wait(wdata);
224 wiimote_cmd_release(wdata);
226 spin_lock_irqsave(&wdata->state.lock, flags);
227 state = wdata->state.cmd_battery;
228 spin_unlock_irqrestore(&wdata->state.lock, flags);
230 val->intval = state * 100 / 255;
234 static int wiimod_battery_probe(const struct wiimod_ops *ops,
235 struct wiimote_data *wdata)
237 struct power_supply_config psy_cfg = { .drv_data = wdata, };
240 wdata->battery_desc.properties = wiimod_battery_props;
241 wdata->battery_desc.num_properties = ARRAY_SIZE(wiimod_battery_props);
242 wdata->battery_desc.get_property = wiimod_battery_get_property;
243 wdata->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
244 wdata->battery_desc.use_for_apm = 0;
245 wdata->battery_desc.name = kasprintf(GFP_KERNEL, "wiimote_battery_%s",
247 if (!wdata->battery_desc.name)
250 wdata->battery = power_supply_register(&wdata->hdev->dev,
251 &wdata->battery_desc,
253 if (IS_ERR(wdata->battery)) {
254 hid_err(wdata->hdev, "cannot register battery device\n");
255 ret = PTR_ERR(wdata->battery);
259 power_supply_powers(wdata->battery, &wdata->hdev->dev);
263 kfree(wdata->battery_desc.name);
264 wdata->battery_desc.name = NULL;
268 static void wiimod_battery_remove(const struct wiimod_ops *ops,
269 struct wiimote_data *wdata)
271 if (!wdata->battery_desc.name)
274 power_supply_unregister(wdata->battery);
275 kfree(wdata->battery_desc.name);
276 wdata->battery_desc.name = NULL;
279 static const struct wiimod_ops wiimod_battery = {
282 .probe = wiimod_battery_probe,
283 .remove = wiimod_battery_remove,
288 * 0 to 4 player LEDs are supported by devices. The "arg" field of the
289 * wiimod_ops structure specifies which LED this module controls. This allows
290 * to register a limited number of LEDs.
291 * State is managed by wiimote core.
294 static enum led_brightness wiimod_led_get(struct led_classdev *led_dev)
296 struct device *dev = led_dev->dev->parent;
297 struct wiimote_data *wdata = dev_to_wii(dev);
302 for (i = 0; i < 4; ++i) {
303 if (wdata->leds[i] == led_dev) {
304 spin_lock_irqsave(&wdata->state.lock, flags);
305 value = wdata->state.flags & WIIPROTO_FLAG_LED(i + 1);
306 spin_unlock_irqrestore(&wdata->state.lock, flags);
311 return value ? LED_FULL : LED_OFF;
314 static void wiimod_led_set(struct led_classdev *led_dev,
315 enum led_brightness value)
317 struct device *dev = led_dev->dev->parent;
318 struct wiimote_data *wdata = dev_to_wii(dev);
323 for (i = 0; i < 4; ++i) {
324 if (wdata->leds[i] == led_dev) {
325 flag = WIIPROTO_FLAG_LED(i + 1);
326 spin_lock_irqsave(&wdata->state.lock, flags);
327 state = wdata->state.flags;
328 if (value == LED_OFF)
329 wiiproto_req_leds(wdata, state & ~flag);
331 wiiproto_req_leds(wdata, state | flag);
332 spin_unlock_irqrestore(&wdata->state.lock, flags);
338 static int wiimod_led_probe(const struct wiimod_ops *ops,
339 struct wiimote_data *wdata)
341 struct device *dev = &wdata->hdev->dev;
342 size_t namesz = strlen(dev_name(dev)) + 9;
343 struct led_classdev *led;
348 led = kzalloc(sizeof(struct led_classdev) + namesz, GFP_KERNEL);
352 name = (void*)&led[1];
353 snprintf(name, namesz, "%s:blue:p%lu", dev_name(dev), ops->arg);
356 led->max_brightness = 1;
357 led->brightness_get = wiimod_led_get;
358 led->brightness_set = wiimod_led_set;
360 wdata->leds[ops->arg] = led;
361 ret = led_classdev_register(dev, led);
365 /* enable LED1 to stop initial LED-blinking */
367 spin_lock_irqsave(&wdata->state.lock, flags);
368 wiiproto_req_leds(wdata, WIIPROTO_FLAG_LED1);
369 spin_unlock_irqrestore(&wdata->state.lock, flags);
375 wdata->leds[ops->arg] = NULL;
380 static void wiimod_led_remove(const struct wiimod_ops *ops,
381 struct wiimote_data *wdata)
383 if (!wdata->leds[ops->arg])
386 led_classdev_unregister(wdata->leds[ops->arg]);
387 kfree(wdata->leds[ops->arg]);
388 wdata->leds[ops->arg] = NULL;
391 static const struct wiimod_ops wiimod_leds[4] = {
395 .probe = wiimod_led_probe,
396 .remove = wiimod_led_remove,
401 .probe = wiimod_led_probe,
402 .remove = wiimod_led_remove,
407 .probe = wiimod_led_probe,
408 .remove = wiimod_led_remove,
413 .probe = wiimod_led_probe,
414 .remove = wiimod_led_remove,
420 * 3 axis accelerometer data is part of nearly all DRMs. If not supported by a
421 * device, it's mostly cleared to 0. This module parses this data and provides
422 * it via a separate input device.
425 static void wiimod_accel_in_accel(struct wiimote_data *wdata,
430 if (!(wdata->state.flags & WIIPROTO_FLAG_ACCEL))
434 * payload is: BB BB XX YY ZZ
435 * Accelerometer data is encoded into 3 10bit values. XX, YY and ZZ
436 * contain the upper 8 bits of each value. The lower 2 bits are
437 * contained in the buttons data BB BB.
438 * Bits 6 and 7 of the first buttons byte BB is the lower 2 bits of the
439 * X accel value. Bit 5 of the second buttons byte is the 2nd bit of Y
440 * accel value and bit 6 is the second bit of the Z value.
441 * The first bit of Y and Z values is not available and always set to 0.
442 * 0x200 is returned on no movement.
449 x |= (accel[0] >> 5) & 0x3;
450 y |= (accel[1] >> 4) & 0x2;
451 z |= (accel[1] >> 5) & 0x2;
453 input_report_abs(wdata->accel, ABS_RX, x - 0x200);
454 input_report_abs(wdata->accel, ABS_RY, y - 0x200);
455 input_report_abs(wdata->accel, ABS_RZ, z - 0x200);
456 input_sync(wdata->accel);
459 static int wiimod_accel_open(struct input_dev *dev)
461 struct wiimote_data *wdata = input_get_drvdata(dev);
464 spin_lock_irqsave(&wdata->state.lock, flags);
465 wiiproto_req_accel(wdata, true);
466 spin_unlock_irqrestore(&wdata->state.lock, flags);
471 static void wiimod_accel_close(struct input_dev *dev)
473 struct wiimote_data *wdata = input_get_drvdata(dev);
476 spin_lock_irqsave(&wdata->state.lock, flags);
477 wiiproto_req_accel(wdata, false);
478 spin_unlock_irqrestore(&wdata->state.lock, flags);
481 static int wiimod_accel_probe(const struct wiimod_ops *ops,
482 struct wiimote_data *wdata)
486 wdata->accel = input_allocate_device();
490 input_set_drvdata(wdata->accel, wdata);
491 wdata->accel->open = wiimod_accel_open;
492 wdata->accel->close = wiimod_accel_close;
493 wdata->accel->dev.parent = &wdata->hdev->dev;
494 wdata->accel->id.bustype = wdata->hdev->bus;
495 wdata->accel->id.vendor = wdata->hdev->vendor;
496 wdata->accel->id.product = wdata->hdev->product;
497 wdata->accel->id.version = wdata->hdev->version;
498 wdata->accel->name = WIIMOTE_NAME " Accelerometer";
500 set_bit(EV_ABS, wdata->accel->evbit);
501 set_bit(ABS_RX, wdata->accel->absbit);
502 set_bit(ABS_RY, wdata->accel->absbit);
503 set_bit(ABS_RZ, wdata->accel->absbit);
504 input_set_abs_params(wdata->accel, ABS_RX, -500, 500, 2, 4);
505 input_set_abs_params(wdata->accel, ABS_RY, -500, 500, 2, 4);
506 input_set_abs_params(wdata->accel, ABS_RZ, -500, 500, 2, 4);
508 ret = input_register_device(wdata->accel);
510 hid_err(wdata->hdev, "cannot register input device\n");
517 input_free_device(wdata->accel);
522 static void wiimod_accel_remove(const struct wiimod_ops *ops,
523 struct wiimote_data *wdata)
528 input_unregister_device(wdata->accel);
532 static const struct wiimod_ops wiimod_accel = {
535 .probe = wiimod_accel_probe,
536 .remove = wiimod_accel_remove,
537 .in_accel = wiimod_accel_in_accel,
542 * Up to 4 IR sources can be tracked by a normal Wii Remote. The IR cam needs
543 * to be initialized with a fairly complex procedure and consumes a lot of
544 * power. Therefore, as long as no application uses the IR input device, it is
546 * Nearly no other device than the normal Wii Remotes supports the IR cam so
547 * you can disable this module for these devices.
550 static void wiimod_ir_in_ir(struct wiimote_data *wdata, const __u8 *ir,
551 bool packed, unsigned int id)
557 if (!(wdata->state.flags & WIIPROTO_FLAGS_IR))
583 * Basic IR data is encoded into 3 bytes. The first two bytes are the
584 * lower 8 bit of the X/Y data, the 3rd byte contains the upper 2 bits
586 * If data is packed, then the 3rd byte is put first and slightly
587 * reordered. This allows to interleave packed and non-packed data to
588 * have two IR sets in 5 bytes instead of 6.
589 * The resulting 10bit X/Y values are passed to the ABS_HAT? input dev.
593 x = ir[1] | ((ir[0] & 0x03) << 8);
594 y = ir[2] | ((ir[0] & 0x0c) << 6);
596 x = ir[0] | ((ir[2] & 0x30) << 4);
597 y = ir[1] | ((ir[2] & 0xc0) << 2);
600 input_report_abs(wdata->ir, xid, x);
601 input_report_abs(wdata->ir, yid, y);
604 input_sync(wdata->ir);
607 static int wiimod_ir_change(struct wiimote_data *wdata, __u16 mode)
612 static const __u8 data_enable[] = { 0x01 };
613 static const __u8 data_sens1[] = { 0x02, 0x00, 0x00, 0x71, 0x01,
614 0x00, 0xaa, 0x00, 0x64 };
615 static const __u8 data_sens2[] = { 0x63, 0x03 };
616 static const __u8 data_fin[] = { 0x08 };
618 spin_lock_irqsave(&wdata->state.lock, flags);
620 if (mode == (wdata->state.flags & WIIPROTO_FLAGS_IR)) {
621 spin_unlock_irqrestore(&wdata->state.lock, flags);
626 wdata->state.flags &= ~WIIPROTO_FLAGS_IR;
627 wiiproto_req_ir1(wdata, 0);
628 wiiproto_req_ir2(wdata, 0);
629 wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
630 spin_unlock_irqrestore(&wdata->state.lock, flags);
634 spin_unlock_irqrestore(&wdata->state.lock, flags);
636 ret = wiimote_cmd_acquire(wdata);
640 /* send PIXEL CLOCK ENABLE cmd first */
641 spin_lock_irqsave(&wdata->state.lock, flags);
642 wiimote_cmd_set(wdata, WIIPROTO_REQ_IR1, 0);
643 wiiproto_req_ir1(wdata, 0x06);
644 spin_unlock_irqrestore(&wdata->state.lock, flags);
646 ret = wiimote_cmd_wait(wdata);
649 if (wdata->state.cmd_err) {
654 /* enable IR LOGIC */
655 spin_lock_irqsave(&wdata->state.lock, flags);
656 wiimote_cmd_set(wdata, WIIPROTO_REQ_IR2, 0);
657 wiiproto_req_ir2(wdata, 0x06);
658 spin_unlock_irqrestore(&wdata->state.lock, flags);
660 ret = wiimote_cmd_wait(wdata);
663 if (wdata->state.cmd_err) {
668 /* enable IR cam but do not make it send data, yet */
669 ret = wiimote_cmd_write(wdata, 0xb00030, data_enable,
670 sizeof(data_enable));
674 /* write first sensitivity block */
675 ret = wiimote_cmd_write(wdata, 0xb00000, data_sens1,
680 /* write second sensitivity block */
681 ret = wiimote_cmd_write(wdata, 0xb0001a, data_sens2,
686 /* put IR cam into desired state */
688 case WIIPROTO_FLAG_IR_FULL:
691 case WIIPROTO_FLAG_IR_EXT:
694 case WIIPROTO_FLAG_IR_BASIC:
698 ret = wiimote_cmd_write(wdata, 0xb00033, &format, sizeof(format));
702 /* make IR cam send data */
703 ret = wiimote_cmd_write(wdata, 0xb00030, data_fin, sizeof(data_fin));
707 /* request new DRM mode compatible to IR mode */
708 spin_lock_irqsave(&wdata->state.lock, flags);
709 wdata->state.flags &= ~WIIPROTO_FLAGS_IR;
710 wdata->state.flags |= mode & WIIPROTO_FLAGS_IR;
711 wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
712 spin_unlock_irqrestore(&wdata->state.lock, flags);
715 wiimote_cmd_release(wdata);
719 static int wiimod_ir_open(struct input_dev *dev)
721 struct wiimote_data *wdata = input_get_drvdata(dev);
723 return wiimod_ir_change(wdata, WIIPROTO_FLAG_IR_BASIC);
726 static void wiimod_ir_close(struct input_dev *dev)
728 struct wiimote_data *wdata = input_get_drvdata(dev);
730 wiimod_ir_change(wdata, 0);
733 static int wiimod_ir_probe(const struct wiimod_ops *ops,
734 struct wiimote_data *wdata)
738 wdata->ir = input_allocate_device();
742 input_set_drvdata(wdata->ir, wdata);
743 wdata->ir->open = wiimod_ir_open;
744 wdata->ir->close = wiimod_ir_close;
745 wdata->ir->dev.parent = &wdata->hdev->dev;
746 wdata->ir->id.bustype = wdata->hdev->bus;
747 wdata->ir->id.vendor = wdata->hdev->vendor;
748 wdata->ir->id.product = wdata->hdev->product;
749 wdata->ir->id.version = wdata->hdev->version;
750 wdata->ir->name = WIIMOTE_NAME " IR";
752 set_bit(EV_ABS, wdata->ir->evbit);
753 set_bit(ABS_HAT0X, wdata->ir->absbit);
754 set_bit(ABS_HAT0Y, wdata->ir->absbit);
755 set_bit(ABS_HAT1X, wdata->ir->absbit);
756 set_bit(ABS_HAT1Y, wdata->ir->absbit);
757 set_bit(ABS_HAT2X, wdata->ir->absbit);
758 set_bit(ABS_HAT2Y, wdata->ir->absbit);
759 set_bit(ABS_HAT3X, wdata->ir->absbit);
760 set_bit(ABS_HAT3Y, wdata->ir->absbit);
761 input_set_abs_params(wdata->ir, ABS_HAT0X, 0, 1023, 2, 4);
762 input_set_abs_params(wdata->ir, ABS_HAT0Y, 0, 767, 2, 4);
763 input_set_abs_params(wdata->ir, ABS_HAT1X, 0, 1023, 2, 4);
764 input_set_abs_params(wdata->ir, ABS_HAT1Y, 0, 767, 2, 4);
765 input_set_abs_params(wdata->ir, ABS_HAT2X, 0, 1023, 2, 4);
766 input_set_abs_params(wdata->ir, ABS_HAT2Y, 0, 767, 2, 4);
767 input_set_abs_params(wdata->ir, ABS_HAT3X, 0, 1023, 2, 4);
768 input_set_abs_params(wdata->ir, ABS_HAT3Y, 0, 767, 2, 4);
770 ret = input_register_device(wdata->ir);
772 hid_err(wdata->hdev, "cannot register input device\n");
779 input_free_device(wdata->ir);
784 static void wiimod_ir_remove(const struct wiimod_ops *ops,
785 struct wiimote_data *wdata)
790 input_unregister_device(wdata->ir);
794 static const struct wiimod_ops wiimod_ir = {
797 .probe = wiimod_ir_probe,
798 .remove = wiimod_ir_remove,
799 .in_ir = wiimod_ir_in_ir,
804 * The Nintendo Wii Nunchuk was the first official extension published by
805 * Nintendo. It provides two additional keys and a separate accelerometer. It
806 * can be hotplugged to standard Wii Remotes.
809 enum wiimod_nunchuk_keys {
810 WIIMOD_NUNCHUK_KEY_C,
811 WIIMOD_NUNCHUK_KEY_Z,
812 WIIMOD_NUNCHUK_KEY_NUM,
815 static const __u16 wiimod_nunchuk_map[] = {
816 BTN_C, /* WIIMOD_NUNCHUK_KEY_C */
817 BTN_Z, /* WIIMOD_NUNCHUK_KEY_Z */
820 static void wiimod_nunchuk_in_ext(struct wiimote_data *wdata, const __u8 *ext)
822 __s16 x, y, z, bx, by;
824 /* Byte | 8 7 | 6 5 | 4 3 | 2 | 1 |
825 * -----+----------+---------+---------+----+-----+
826 * 1 | Button X <7:0> |
827 * 2 | Button Y <7:0> |
828 * -----+----------+---------+---------+----+-----+
829 * 3 | Speed X <9:2> |
830 * 4 | Speed Y <9:2> |
831 * 5 | Speed Z <9:2> |
832 * -----+----------+---------+---------+----+-----+
833 * 6 | Z <1:0> | Y <1:0> | X <1:0> | BC | BZ |
834 * -----+----------+---------+---------+----+-----+
835 * Button X/Y is the analog stick. Speed X, Y and Z are the
836 * accelerometer data in the same format as the wiimote's accelerometer.
837 * The 6th byte contains the LSBs of the accelerometer data.
838 * BC and BZ are the C and Z buttons: 0 means pressed
840 * If reported interleaved with motionp, then the layout changes. The
841 * 5th and 6th byte changes to:
842 * -----+-----------------------------------+-----+
843 * 5 | Speed Z <9:3> | EXT |
844 * -----+--------+-----+-----+----+----+----+-----+
845 * 6 |Z <2:1> |Y <1>|X <1>| BC | BZ | 0 | 0 |
846 * -----+--------+-----+-----+----+----+----+-----+
847 * All three accelerometer values lose their LSB. The other data is
848 * still available but slightly moved.
850 * Center data for button values is 128. Center value for accelerometer
851 * values it 512 / 0x200
863 if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
864 x |= (ext[5] >> 3) & 0x02;
865 y |= (ext[5] >> 4) & 0x02;
867 z |= (ext[5] >> 5) & 0x06;
869 x |= (ext[5] >> 2) & 0x03;
870 y |= (ext[5] >> 4) & 0x03;
871 z |= (ext[5] >> 6) & 0x03;
878 input_report_abs(wdata->extension.input, ABS_HAT0X, bx);
879 input_report_abs(wdata->extension.input, ABS_HAT0Y, by);
881 input_report_abs(wdata->extension.input, ABS_RX, x);
882 input_report_abs(wdata->extension.input, ABS_RY, y);
883 input_report_abs(wdata->extension.input, ABS_RZ, z);
885 if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
886 input_report_key(wdata->extension.input,
887 wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_Z],
889 input_report_key(wdata->extension.input,
890 wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_C],
893 input_report_key(wdata->extension.input,
894 wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_Z],
896 input_report_key(wdata->extension.input,
897 wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_C],
901 input_sync(wdata->extension.input);
904 static int wiimod_nunchuk_open(struct input_dev *dev)
906 struct wiimote_data *wdata = input_get_drvdata(dev);
909 spin_lock_irqsave(&wdata->state.lock, flags);
910 wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
911 wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
912 spin_unlock_irqrestore(&wdata->state.lock, flags);
917 static void wiimod_nunchuk_close(struct input_dev *dev)
919 struct wiimote_data *wdata = input_get_drvdata(dev);
922 spin_lock_irqsave(&wdata->state.lock, flags);
923 wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
924 wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
925 spin_unlock_irqrestore(&wdata->state.lock, flags);
928 static int wiimod_nunchuk_probe(const struct wiimod_ops *ops,
929 struct wiimote_data *wdata)
933 wdata->extension.input = input_allocate_device();
934 if (!wdata->extension.input)
937 input_set_drvdata(wdata->extension.input, wdata);
938 wdata->extension.input->open = wiimod_nunchuk_open;
939 wdata->extension.input->close = wiimod_nunchuk_close;
940 wdata->extension.input->dev.parent = &wdata->hdev->dev;
941 wdata->extension.input->id.bustype = wdata->hdev->bus;
942 wdata->extension.input->id.vendor = wdata->hdev->vendor;
943 wdata->extension.input->id.product = wdata->hdev->product;
944 wdata->extension.input->id.version = wdata->hdev->version;
945 wdata->extension.input->name = WIIMOTE_NAME " Nunchuk";
947 set_bit(EV_KEY, wdata->extension.input->evbit);
948 for (i = 0; i < WIIMOD_NUNCHUK_KEY_NUM; ++i)
949 set_bit(wiimod_nunchuk_map[i],
950 wdata->extension.input->keybit);
952 set_bit(EV_ABS, wdata->extension.input->evbit);
953 set_bit(ABS_HAT0X, wdata->extension.input->absbit);
954 set_bit(ABS_HAT0Y, wdata->extension.input->absbit);
955 input_set_abs_params(wdata->extension.input,
956 ABS_HAT0X, -120, 120, 2, 4);
957 input_set_abs_params(wdata->extension.input,
958 ABS_HAT0Y, -120, 120, 2, 4);
959 set_bit(ABS_RX, wdata->extension.input->absbit);
960 set_bit(ABS_RY, wdata->extension.input->absbit);
961 set_bit(ABS_RZ, wdata->extension.input->absbit);
962 input_set_abs_params(wdata->extension.input,
963 ABS_RX, -500, 500, 2, 4);
964 input_set_abs_params(wdata->extension.input,
965 ABS_RY, -500, 500, 2, 4);
966 input_set_abs_params(wdata->extension.input,
967 ABS_RZ, -500, 500, 2, 4);
969 ret = input_register_device(wdata->extension.input);
976 input_free_device(wdata->extension.input);
977 wdata->extension.input = NULL;
981 static void wiimod_nunchuk_remove(const struct wiimod_ops *ops,
982 struct wiimote_data *wdata)
984 if (!wdata->extension.input)
987 input_unregister_device(wdata->extension.input);
988 wdata->extension.input = NULL;
991 static const struct wiimod_ops wiimod_nunchuk = {
994 .probe = wiimod_nunchuk_probe,
995 .remove = wiimod_nunchuk_remove,
996 .in_ext = wiimod_nunchuk_in_ext,
1000 * Classic Controller
1001 * Another official extension from Nintendo. It provides a classic
1002 * gamecube-like controller that can be hotplugged on the Wii Remote.
1003 * It has several hardware buttons and switches that are all reported via
1004 * a normal extension device.
1007 enum wiimod_classic_keys {
1008 WIIMOD_CLASSIC_KEY_A,
1009 WIIMOD_CLASSIC_KEY_B,
1010 WIIMOD_CLASSIC_KEY_X,
1011 WIIMOD_CLASSIC_KEY_Y,
1012 WIIMOD_CLASSIC_KEY_ZL,
1013 WIIMOD_CLASSIC_KEY_ZR,
1014 WIIMOD_CLASSIC_KEY_PLUS,
1015 WIIMOD_CLASSIC_KEY_MINUS,
1016 WIIMOD_CLASSIC_KEY_HOME,
1017 WIIMOD_CLASSIC_KEY_LEFT,
1018 WIIMOD_CLASSIC_KEY_RIGHT,
1019 WIIMOD_CLASSIC_KEY_UP,
1020 WIIMOD_CLASSIC_KEY_DOWN,
1021 WIIMOD_CLASSIC_KEY_LT,
1022 WIIMOD_CLASSIC_KEY_RT,
1023 WIIMOD_CLASSIC_KEY_NUM,
1026 static const __u16 wiimod_classic_map[] = {
1027 BTN_A, /* WIIMOD_CLASSIC_KEY_A */
1028 BTN_B, /* WIIMOD_CLASSIC_KEY_B */
1029 BTN_X, /* WIIMOD_CLASSIC_KEY_X */
1030 BTN_Y, /* WIIMOD_CLASSIC_KEY_Y */
1031 BTN_TL2, /* WIIMOD_CLASSIC_KEY_ZL */
1032 BTN_TR2, /* WIIMOD_CLASSIC_KEY_ZR */
1033 KEY_NEXT, /* WIIMOD_CLASSIC_KEY_PLUS */
1034 KEY_PREVIOUS, /* WIIMOD_CLASSIC_KEY_MINUS */
1035 BTN_MODE, /* WIIMOD_CLASSIC_KEY_HOME */
1036 KEY_LEFT, /* WIIMOD_CLASSIC_KEY_LEFT */
1037 KEY_RIGHT, /* WIIMOD_CLASSIC_KEY_RIGHT */
1038 KEY_UP, /* WIIMOD_CLASSIC_KEY_UP */
1039 KEY_DOWN, /* WIIMOD_CLASSIC_KEY_DOWN */
1040 BTN_TL, /* WIIMOD_CLASSIC_KEY_LT */
1041 BTN_TR, /* WIIMOD_CLASSIC_KEY_RT */
1044 static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext)
1046 __s8 rx, ry, lx, ly, lt, rt;
1048 /* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
1049 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
1050 * 1 | RX <5:4> | LX <5:0> |
1051 * 2 | RX <3:2> | LY <5:0> |
1052 * -----+-----+-----+-----+-----------------------------+
1053 * 3 |RX<1>| LT <5:4> | RY <5:1> |
1054 * -----+-----+-----------+-----------------------------+
1055 * 4 | LT <3:1> | RT <5:1> |
1056 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
1057 * 5 | BDR | BDD | BLT | B- | BH | B+ | BRT | 1 |
1058 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
1059 * 6 | BZL | BB | BY | BA | BX | BZR | BDL | BDU |
1060 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
1061 * All buttons are 0 if pressed
1062 * RX and RY are right analog stick
1063 * LX and LY are left analog stick
1064 * LT is left trigger, RT is right trigger
1065 * BLT is 0 if left trigger is fully pressed
1066 * BRT is 0 if right trigger is fully pressed
1067 * BDR, BDD, BDL, BDU form the D-Pad with right, down, left, up buttons
1068 * BZL is left Z button and BZR is right Z button
1069 * B-, BH, B+ are +, HOME and - buttons
1070 * BB, BY, BA, BX are A, B, X, Y buttons
1071 * LSB of RX, RY, LT, and RT are not transmitted and always 0.
1073 * With motionp enabled it changes slightly to this:
1074 * Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
1075 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
1076 * 1 | RX <5:4> | LX <5:1> | BDU |
1077 * 2 | RX <3:2> | LY <5:1> | BDL |
1078 * -----+-----+-----+-----+-----------------------+-----+
1079 * 3 |RX<1>| LT <5:4> | RY <5:1> |
1080 * -----+-----+-----------+-----------------------------+
1081 * 4 | LT <3:1> | RT <5:1> |
1082 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
1083 * 5 | BDR | BDD | BLT | B- | BH | B+ | BRT | EXT |
1084 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
1085 * 6 | BZL | BB | BY | BA | BX | BZR | 0 | 0 |
1086 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
1087 * Only the LSBs of LX and LY are lost. BDU and BDL are moved, the rest
1088 * is the same as before.
1091 if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
1099 rx = (ext[0] >> 3) & 0x18;
1100 rx |= (ext[1] >> 5) & 0x06;
1101 rx |= (ext[2] >> 7) & 0x01;
1105 lt = (ext[2] >> 2) & 0x18;
1106 lt |= (ext[3] >> 5) & 0x07;
1113 input_report_abs(wdata->extension.input, ABS_HAT1X, lx - 0x20);
1114 input_report_abs(wdata->extension.input, ABS_HAT1Y, ly - 0x20);
1115 input_report_abs(wdata->extension.input, ABS_HAT2X, rx - 0x20);
1116 input_report_abs(wdata->extension.input, ABS_HAT2Y, ry - 0x20);
1117 input_report_abs(wdata->extension.input, ABS_HAT3X, rt);
1118 input_report_abs(wdata->extension.input, ABS_HAT3Y, lt);
1120 input_report_key(wdata->extension.input,
1121 wiimod_classic_map[WIIMOD_CLASSIC_KEY_RIGHT],
1123 input_report_key(wdata->extension.input,
1124 wiimod_classic_map[WIIMOD_CLASSIC_KEY_DOWN],
1126 input_report_key(wdata->extension.input,
1127 wiimod_classic_map[WIIMOD_CLASSIC_KEY_LT],
1129 input_report_key(wdata->extension.input,
1130 wiimod_classic_map[WIIMOD_CLASSIC_KEY_MINUS],
1132 input_report_key(wdata->extension.input,
1133 wiimod_classic_map[WIIMOD_CLASSIC_KEY_HOME],
1135 input_report_key(wdata->extension.input,
1136 wiimod_classic_map[WIIMOD_CLASSIC_KEY_PLUS],
1138 input_report_key(wdata->extension.input,
1139 wiimod_classic_map[WIIMOD_CLASSIC_KEY_RT],
1141 input_report_key(wdata->extension.input,
1142 wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZL],
1144 input_report_key(wdata->extension.input,
1145 wiimod_classic_map[WIIMOD_CLASSIC_KEY_B],
1147 input_report_key(wdata->extension.input,
1148 wiimod_classic_map[WIIMOD_CLASSIC_KEY_Y],
1150 input_report_key(wdata->extension.input,
1151 wiimod_classic_map[WIIMOD_CLASSIC_KEY_A],
1153 input_report_key(wdata->extension.input,
1154 wiimod_classic_map[WIIMOD_CLASSIC_KEY_X],
1156 input_report_key(wdata->extension.input,
1157 wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZR],
1160 if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
1161 input_report_key(wdata->extension.input,
1162 wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
1164 input_report_key(wdata->extension.input,
1165 wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
1168 input_report_key(wdata->extension.input,
1169 wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
1171 input_report_key(wdata->extension.input,
1172 wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
1176 input_sync(wdata->extension.input);
1179 static int wiimod_classic_open(struct input_dev *dev)
1181 struct wiimote_data *wdata = input_get_drvdata(dev);
1182 unsigned long flags;
1184 spin_lock_irqsave(&wdata->state.lock, flags);
1185 wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
1186 wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1187 spin_unlock_irqrestore(&wdata->state.lock, flags);
1192 static void wiimod_classic_close(struct input_dev *dev)
1194 struct wiimote_data *wdata = input_get_drvdata(dev);
1195 unsigned long flags;
1197 spin_lock_irqsave(&wdata->state.lock, flags);
1198 wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
1199 wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1200 spin_unlock_irqrestore(&wdata->state.lock, flags);
1203 static int wiimod_classic_probe(const struct wiimod_ops *ops,
1204 struct wiimote_data *wdata)
1208 wdata->extension.input = input_allocate_device();
1209 if (!wdata->extension.input)
1212 input_set_drvdata(wdata->extension.input, wdata);
1213 wdata->extension.input->open = wiimod_classic_open;
1214 wdata->extension.input->close = wiimod_classic_close;
1215 wdata->extension.input->dev.parent = &wdata->hdev->dev;
1216 wdata->extension.input->id.bustype = wdata->hdev->bus;
1217 wdata->extension.input->id.vendor = wdata->hdev->vendor;
1218 wdata->extension.input->id.product = wdata->hdev->product;
1219 wdata->extension.input->id.version = wdata->hdev->version;
1220 wdata->extension.input->name = WIIMOTE_NAME " Classic Controller";
1222 set_bit(EV_KEY, wdata->extension.input->evbit);
1223 for (i = 0; i < WIIMOD_CLASSIC_KEY_NUM; ++i)
1224 set_bit(wiimod_classic_map[i],
1225 wdata->extension.input->keybit);
1227 set_bit(EV_ABS, wdata->extension.input->evbit);
1228 set_bit(ABS_HAT1X, wdata->extension.input->absbit);
1229 set_bit(ABS_HAT1Y, wdata->extension.input->absbit);
1230 set_bit(ABS_HAT2X, wdata->extension.input->absbit);
1231 set_bit(ABS_HAT2Y, wdata->extension.input->absbit);
1232 set_bit(ABS_HAT3X, wdata->extension.input->absbit);
1233 set_bit(ABS_HAT3Y, wdata->extension.input->absbit);
1234 input_set_abs_params(wdata->extension.input,
1235 ABS_HAT1X, -30, 30, 1, 1);
1236 input_set_abs_params(wdata->extension.input,
1237 ABS_HAT1Y, -30, 30, 1, 1);
1238 input_set_abs_params(wdata->extension.input,
1239 ABS_HAT2X, -30, 30, 1, 1);
1240 input_set_abs_params(wdata->extension.input,
1241 ABS_HAT2Y, -30, 30, 1, 1);
1242 input_set_abs_params(wdata->extension.input,
1243 ABS_HAT3X, -30, 30, 1, 1);
1244 input_set_abs_params(wdata->extension.input,
1245 ABS_HAT3Y, -30, 30, 1, 1);
1247 ret = input_register_device(wdata->extension.input);
1254 input_free_device(wdata->extension.input);
1255 wdata->extension.input = NULL;
1259 static void wiimod_classic_remove(const struct wiimod_ops *ops,
1260 struct wiimote_data *wdata)
1262 if (!wdata->extension.input)
1265 input_unregister_device(wdata->extension.input);
1266 wdata->extension.input = NULL;
1269 static const struct wiimod_ops wiimod_classic = {
1272 .probe = wiimod_classic_probe,
1273 .remove = wiimod_classic_remove,
1274 .in_ext = wiimod_classic_in_ext,
1278 * Balance Board Extension
1279 * The Nintendo Wii Balance Board provides four hardware weight sensor plus a
1280 * single push button. No other peripherals are available. However, the
1281 * balance-board data is sent via a standard Wii Remote extension. All other
1282 * data for non-present hardware is zeroed out.
1283 * Some 3rd party devices react allergic if we try to access normal Wii Remote
1284 * hardware, so this extension module should be the only module that is loaded
1285 * on balance boards.
1286 * The balance board needs 8 bytes extension data instead of basic 6 bytes so
1287 * it needs the WIIMOD_FLAG_EXT8 flag.
1290 static void wiimod_bboard_in_keys(struct wiimote_data *wdata, const __u8 *keys)
1292 input_report_key(wdata->extension.input, BTN_A,
1293 !!(keys[1] & 0x08));
1294 input_sync(wdata->extension.input);
1297 static void wiimod_bboard_in_ext(struct wiimote_data *wdata,
1300 __s32 val[4], tmp, div;
1302 struct wiimote_state *s = &wdata->state;
1305 * Balance board data layout:
1307 * Byte | 8 7 6 5 4 3 2 1 |
1308 * -----+--------------------------+
1309 * 1 | Top Right <15:8> |
1310 * 2 | Top Right <7:0> |
1311 * -----+--------------------------+
1312 * 3 | Bottom Right <15:8> |
1313 * 4 | Bottom Right <7:0> |
1314 * -----+--------------------------+
1315 * 5 | Top Left <15:8> |
1316 * 6 | Top Left <7:0> |
1317 * -----+--------------------------+
1318 * 7 | Bottom Left <15:8> |
1319 * 8 | Bottom Left <7:0> |
1320 * -----+--------------------------+
1322 * These values represent the weight-measurements of the Wii-balance
1323 * board with 16bit precision.
1325 * The balance-board is never reported interleaved with motionp.
1344 /* apply calibration data */
1345 for (i = 0; i < 4; i++) {
1346 if (val[i] <= s->calib_bboard[i][0]) {
1348 } else if (val[i] < s->calib_bboard[i][1]) {
1349 tmp = val[i] - s->calib_bboard[i][0];
1351 div = s->calib_bboard[i][1] - s->calib_bboard[i][0];
1352 tmp /= div ? div : 1;
1354 tmp = val[i] - s->calib_bboard[i][1];
1356 div = s->calib_bboard[i][2] - s->calib_bboard[i][1];
1357 tmp /= div ? div : 1;
1363 input_report_abs(wdata->extension.input, ABS_HAT0X, val[0]);
1364 input_report_abs(wdata->extension.input, ABS_HAT0Y, val[1]);
1365 input_report_abs(wdata->extension.input, ABS_HAT1X, val[2]);
1366 input_report_abs(wdata->extension.input, ABS_HAT1Y, val[3]);
1367 input_sync(wdata->extension.input);
1370 static int wiimod_bboard_open(struct input_dev *dev)
1372 struct wiimote_data *wdata = input_get_drvdata(dev);
1373 unsigned long flags;
1375 spin_lock_irqsave(&wdata->state.lock, flags);
1376 wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
1377 wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1378 spin_unlock_irqrestore(&wdata->state.lock, flags);
1383 static void wiimod_bboard_close(struct input_dev *dev)
1385 struct wiimote_data *wdata = input_get_drvdata(dev);
1386 unsigned long flags;
1388 spin_lock_irqsave(&wdata->state.lock, flags);
1389 wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
1390 wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1391 spin_unlock_irqrestore(&wdata->state.lock, flags);
1394 static ssize_t wiimod_bboard_calib_show(struct device *dev,
1395 struct device_attribute *attr,
1398 struct wiimote_data *wdata = dev_to_wii(dev);
1403 ret = wiimote_cmd_acquire(wdata);
1407 ret = wiimote_cmd_read(wdata, 0xa40024, buf, 12);
1409 wiimote_cmd_release(wdata);
1410 return ret < 0 ? ret : -EIO;
1412 ret = wiimote_cmd_read(wdata, 0xa40024 + 12, buf + 12, 12);
1414 wiimote_cmd_release(wdata);
1415 return ret < 0 ? ret : -EIO;
1418 wiimote_cmd_release(wdata);
1420 spin_lock_irq(&wdata->state.lock);
1422 for (i = 0; i < 3; ++i) {
1423 for (j = 0; j < 4; ++j) {
1424 wdata->state.calib_bboard[j][i] = buf[offs];
1425 wdata->state.calib_bboard[j][i] <<= 8;
1426 wdata->state.calib_bboard[j][i] |= buf[offs + 1];
1430 spin_unlock_irq(&wdata->state.lock);
1433 for (i = 0; i < 3; ++i) {
1434 for (j = 0; j < 4; ++j) {
1435 val = wdata->state.calib_bboard[j][i];
1436 if (i == 2 && j == 3)
1437 ret += sprintf(&out[ret], "%04x\n", val);
1439 ret += sprintf(&out[ret], "%04x:", val);
1446 static DEVICE_ATTR(bboard_calib, S_IRUGO, wiimod_bboard_calib_show, NULL);
1448 static int wiimod_bboard_probe(const struct wiimod_ops *ops,
1449 struct wiimote_data *wdata)
1454 wiimote_cmd_acquire_noint(wdata);
1456 ret = wiimote_cmd_read(wdata, 0xa40024, buf, 12);
1458 wiimote_cmd_release(wdata);
1459 return ret < 0 ? ret : -EIO;
1461 ret = wiimote_cmd_read(wdata, 0xa40024 + 12, buf + 12, 12);
1463 wiimote_cmd_release(wdata);
1464 return ret < 0 ? ret : -EIO;
1467 wiimote_cmd_release(wdata);
1470 for (i = 0; i < 3; ++i) {
1471 for (j = 0; j < 4; ++j) {
1472 wdata->state.calib_bboard[j][i] = buf[offs];
1473 wdata->state.calib_bboard[j][i] <<= 8;
1474 wdata->state.calib_bboard[j][i] |= buf[offs + 1];
1479 wdata->extension.input = input_allocate_device();
1480 if (!wdata->extension.input)
1483 ret = device_create_file(&wdata->hdev->dev,
1484 &dev_attr_bboard_calib);
1486 hid_err(wdata->hdev, "cannot create sysfs attribute\n");
1490 input_set_drvdata(wdata->extension.input, wdata);
1491 wdata->extension.input->open = wiimod_bboard_open;
1492 wdata->extension.input->close = wiimod_bboard_close;
1493 wdata->extension.input->dev.parent = &wdata->hdev->dev;
1494 wdata->extension.input->id.bustype = wdata->hdev->bus;
1495 wdata->extension.input->id.vendor = wdata->hdev->vendor;
1496 wdata->extension.input->id.product = wdata->hdev->product;
1497 wdata->extension.input->id.version = wdata->hdev->version;
1498 wdata->extension.input->name = WIIMOTE_NAME " Balance Board";
1500 set_bit(EV_KEY, wdata->extension.input->evbit);
1501 set_bit(BTN_A, wdata->extension.input->keybit);
1503 set_bit(EV_ABS, wdata->extension.input->evbit);
1504 set_bit(ABS_HAT0X, wdata->extension.input->absbit);
1505 set_bit(ABS_HAT0Y, wdata->extension.input->absbit);
1506 set_bit(ABS_HAT1X, wdata->extension.input->absbit);
1507 set_bit(ABS_HAT1Y, wdata->extension.input->absbit);
1508 input_set_abs_params(wdata->extension.input,
1509 ABS_HAT0X, 0, 65535, 2, 4);
1510 input_set_abs_params(wdata->extension.input,
1511 ABS_HAT0Y, 0, 65535, 2, 4);
1512 input_set_abs_params(wdata->extension.input,
1513 ABS_HAT1X, 0, 65535, 2, 4);
1514 input_set_abs_params(wdata->extension.input,
1515 ABS_HAT1Y, 0, 65535, 2, 4);
1517 ret = input_register_device(wdata->extension.input);
1524 device_remove_file(&wdata->hdev->dev,
1525 &dev_attr_bboard_calib);
1527 input_free_device(wdata->extension.input);
1528 wdata->extension.input = NULL;
1532 static void wiimod_bboard_remove(const struct wiimod_ops *ops,
1533 struct wiimote_data *wdata)
1535 if (!wdata->extension.input)
1538 input_unregister_device(wdata->extension.input);
1539 wdata->extension.input = NULL;
1540 device_remove_file(&wdata->hdev->dev,
1541 &dev_attr_bboard_calib);
1544 static const struct wiimod_ops wiimod_bboard = {
1545 .flags = WIIMOD_FLAG_EXT8,
1547 .probe = wiimod_bboard_probe,
1548 .remove = wiimod_bboard_remove,
1549 .in_keys = wiimod_bboard_in_keys,
1550 .in_ext = wiimod_bboard_in_ext,
1555 * Released with the Wii U was the Nintendo Wii U Pro Controller. It does not
1556 * work together with the classic Wii, but only with the new Wii U. However, it
1557 * uses the same protocol and provides a builtin "classic controller pro"
1558 * extension, few standard buttons, a rumble motor, 4 LEDs and a battery.
1559 * We provide all these via a standard extension device as the device doesn't
1560 * feature an extension port.
1563 enum wiimod_pro_keys {
1568 WIIMOD_PRO_KEY_PLUS,
1569 WIIMOD_PRO_KEY_MINUS,
1570 WIIMOD_PRO_KEY_HOME,
1571 WIIMOD_PRO_KEY_LEFT,
1572 WIIMOD_PRO_KEY_RIGHT,
1574 WIIMOD_PRO_KEY_DOWN,
1579 WIIMOD_PRO_KEY_THUMBL,
1580 WIIMOD_PRO_KEY_THUMBR,
1584 static const __u16 wiimod_pro_map[] = {
1585 BTN_EAST, /* WIIMOD_PRO_KEY_A */
1586 BTN_SOUTH, /* WIIMOD_PRO_KEY_B */
1587 BTN_NORTH, /* WIIMOD_PRO_KEY_X */
1588 BTN_WEST, /* WIIMOD_PRO_KEY_Y */
1589 BTN_START, /* WIIMOD_PRO_KEY_PLUS */
1590 BTN_SELECT, /* WIIMOD_PRO_KEY_MINUS */
1591 BTN_MODE, /* WIIMOD_PRO_KEY_HOME */
1592 BTN_DPAD_LEFT, /* WIIMOD_PRO_KEY_LEFT */
1593 BTN_DPAD_RIGHT, /* WIIMOD_PRO_KEY_RIGHT */
1594 BTN_DPAD_UP, /* WIIMOD_PRO_KEY_UP */
1595 BTN_DPAD_DOWN, /* WIIMOD_PRO_KEY_DOWN */
1596 BTN_TL, /* WIIMOD_PRO_KEY_TL */
1597 BTN_TR, /* WIIMOD_PRO_KEY_TR */
1598 BTN_TL2, /* WIIMOD_PRO_KEY_ZL */
1599 BTN_TR2, /* WIIMOD_PRO_KEY_ZR */
1600 BTN_THUMBL, /* WIIMOD_PRO_KEY_THUMBL */
1601 BTN_THUMBR, /* WIIMOD_PRO_KEY_THUMBR */
1604 static void wiimod_pro_in_ext(struct wiimote_data *wdata, const __u8 *ext)
1606 __s16 rx, ry, lx, ly;
1608 /* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
1609 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
1611 * -----+-----------------------+-----------------------+
1612 * 2 | 0 0 0 0 | LX <11:8> |
1613 * -----+-----------------------+-----------------------+
1615 * -----+-----------------------+-----------------------+
1616 * 4 | 0 0 0 0 | RX <11:8> |
1617 * -----+-----------------------+-----------------------+
1619 * -----+-----------------------+-----------------------+
1620 * 6 | 0 0 0 0 | LY <11:8> |
1621 * -----+-----------------------+-----------------------+
1623 * -----+-----------------------+-----------------------+
1624 * 8 | 0 0 0 0 | RY <11:8> |
1625 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
1626 * 9 | BDR | BDD | BLT | B- | BH | B+ | BRT | 1 |
1627 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
1628 * 10 | BZL | BB | BY | BA | BX | BZR | BDL | BDU |
1629 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
1630 * 11 | 1 | BATTERY | USB |CHARG|LTHUM|RTHUM|
1631 * -----+-----+-----------------+-----------+-----+-----+
1632 * All buttons are low-active (0 if pressed)
1633 * RX and RY are right analog stick
1634 * LX and LY are left analog stick
1635 * BLT is left trigger, BRT is right trigger.
1636 * BDR, BDD, BDL, BDU form the D-Pad with right, down, left, up buttons
1637 * BZL is left Z button and BZR is right Z button
1638 * B-, BH, B+ are +, HOME and - buttons
1639 * BB, BY, BA, BX are A, B, X, Y buttons
1641 * Bits marked as 0/1 are unknown and never changed during tests.
1643 * Not entirely verified:
1644 * CHARG: 1 if uncharging, 0 if charging
1645 * USB: 1 if not connected, 0 if connected
1646 * BATTERY: battery capacity from 000 (empty) to 100 (full)
1649 lx = (ext[0] & 0xff) | ((ext[1] & 0x0f) << 8);
1650 rx = (ext[2] & 0xff) | ((ext[3] & 0x0f) << 8);
1651 ly = (ext[4] & 0xff) | ((ext[5] & 0x0f) << 8);
1652 ry = (ext[6] & 0xff) | ((ext[7] & 0x0f) << 8);
1654 /* zero-point offsets */
1660 /* Trivial automatic calibration. We don't know any calibration data
1661 * in the EEPROM so we must use the first report to calibrate the
1662 * null-position of the analog sticks. Users can retrigger calibration
1663 * via sysfs, or set it explicitly. If data is off more than abs(500),
1664 * we skip calibration as the sticks are likely to be moved already. */
1665 if (!(wdata->state.flags & WIIPROTO_FLAG_PRO_CALIB_DONE)) {
1666 wdata->state.flags |= WIIPROTO_FLAG_PRO_CALIB_DONE;
1668 wdata->state.calib_pro_sticks[0] = -lx;
1670 wdata->state.calib_pro_sticks[1] = -ly;
1672 wdata->state.calib_pro_sticks[2] = -rx;
1674 wdata->state.calib_pro_sticks[3] = -ry;
1677 /* apply calibration data */
1678 lx += wdata->state.calib_pro_sticks[0];
1679 ly += wdata->state.calib_pro_sticks[1];
1680 rx += wdata->state.calib_pro_sticks[2];
1681 ry += wdata->state.calib_pro_sticks[3];
1683 input_report_abs(wdata->extension.input, ABS_X, lx);
1684 input_report_abs(wdata->extension.input, ABS_Y, ly);
1685 input_report_abs(wdata->extension.input, ABS_RX, rx);
1686 input_report_abs(wdata->extension.input, ABS_RY, ry);
1688 input_report_key(wdata->extension.input,
1689 wiimod_pro_map[WIIMOD_PRO_KEY_RIGHT],
1691 input_report_key(wdata->extension.input,
1692 wiimod_pro_map[WIIMOD_PRO_KEY_DOWN],
1694 input_report_key(wdata->extension.input,
1695 wiimod_pro_map[WIIMOD_PRO_KEY_TL],
1697 input_report_key(wdata->extension.input,
1698 wiimod_pro_map[WIIMOD_PRO_KEY_MINUS],
1700 input_report_key(wdata->extension.input,
1701 wiimod_pro_map[WIIMOD_PRO_KEY_HOME],
1703 input_report_key(wdata->extension.input,
1704 wiimod_pro_map[WIIMOD_PRO_KEY_PLUS],
1706 input_report_key(wdata->extension.input,
1707 wiimod_pro_map[WIIMOD_PRO_KEY_TR],
1710 input_report_key(wdata->extension.input,
1711 wiimod_pro_map[WIIMOD_PRO_KEY_ZL],
1713 input_report_key(wdata->extension.input,
1714 wiimod_pro_map[WIIMOD_PRO_KEY_B],
1716 input_report_key(wdata->extension.input,
1717 wiimod_pro_map[WIIMOD_PRO_KEY_Y],
1719 input_report_key(wdata->extension.input,
1720 wiimod_pro_map[WIIMOD_PRO_KEY_A],
1722 input_report_key(wdata->extension.input,
1723 wiimod_pro_map[WIIMOD_PRO_KEY_X],
1725 input_report_key(wdata->extension.input,
1726 wiimod_pro_map[WIIMOD_PRO_KEY_ZR],
1728 input_report_key(wdata->extension.input,
1729 wiimod_pro_map[WIIMOD_PRO_KEY_LEFT],
1731 input_report_key(wdata->extension.input,
1732 wiimod_pro_map[WIIMOD_PRO_KEY_UP],
1735 input_report_key(wdata->extension.input,
1736 wiimod_pro_map[WIIMOD_PRO_KEY_THUMBL],
1738 input_report_key(wdata->extension.input,
1739 wiimod_pro_map[WIIMOD_PRO_KEY_THUMBR],
1742 input_sync(wdata->extension.input);
1745 static int wiimod_pro_open(struct input_dev *dev)
1747 struct wiimote_data *wdata = input_get_drvdata(dev);
1748 unsigned long flags;
1750 spin_lock_irqsave(&wdata->state.lock, flags);
1751 wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
1752 wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1753 spin_unlock_irqrestore(&wdata->state.lock, flags);
1758 static void wiimod_pro_close(struct input_dev *dev)
1760 struct wiimote_data *wdata = input_get_drvdata(dev);
1761 unsigned long flags;
1763 spin_lock_irqsave(&wdata->state.lock, flags);
1764 wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
1765 wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1766 spin_unlock_irqrestore(&wdata->state.lock, flags);
1769 static int wiimod_pro_play(struct input_dev *dev, void *data,
1770 struct ff_effect *eff)
1772 struct wiimote_data *wdata = input_get_drvdata(dev);
1776 * The wiimote supports only a single rumble motor so if any magnitude
1777 * is set to non-zero then we start the rumble motor. If both are set to
1778 * zero, we stop the rumble motor.
1781 if (eff->u.rumble.strong_magnitude || eff->u.rumble.weak_magnitude)
1786 /* Locking state.lock here might deadlock with input_event() calls.
1787 * schedule_work acts as barrier. Merging multiple changes is fine. */
1788 wdata->state.cache_rumble = value;
1789 schedule_work(&wdata->rumble_worker);
1794 static ssize_t wiimod_pro_calib_show(struct device *dev,
1795 struct device_attribute *attr,
1798 struct wiimote_data *wdata = dev_to_wii(dev);
1802 r += sprintf(&out[r], "%+06hd:", wdata->state.calib_pro_sticks[0]);
1803 r += sprintf(&out[r], "%+06hd ", wdata->state.calib_pro_sticks[1]);
1804 r += sprintf(&out[r], "%+06hd:", wdata->state.calib_pro_sticks[2]);
1805 r += sprintf(&out[r], "%+06hd\n", wdata->state.calib_pro_sticks[3]);
1810 static ssize_t wiimod_pro_calib_store(struct device *dev,
1811 struct device_attribute *attr,
1812 const char *buf, size_t count)
1814 struct wiimote_data *wdata = dev_to_wii(dev);
1818 if (!strncmp(buf, "scan\n", 5)) {
1819 spin_lock_irq(&wdata->state.lock);
1820 wdata->state.flags &= ~WIIPROTO_FLAG_PRO_CALIB_DONE;
1821 spin_unlock_irq(&wdata->state.lock);
1823 r = sscanf(buf, "%hd:%hd %hd:%hd", &x1, &y1, &x2, &y2);
1827 spin_lock_irq(&wdata->state.lock);
1828 wdata->state.flags |= WIIPROTO_FLAG_PRO_CALIB_DONE;
1829 spin_unlock_irq(&wdata->state.lock);
1831 wdata->state.calib_pro_sticks[0] = x1;
1832 wdata->state.calib_pro_sticks[1] = y1;
1833 wdata->state.calib_pro_sticks[2] = x2;
1834 wdata->state.calib_pro_sticks[3] = y2;
1837 return strnlen(buf, PAGE_SIZE);
1840 static DEVICE_ATTR(pro_calib, S_IRUGO|S_IWUSR|S_IWGRP, wiimod_pro_calib_show,
1841 wiimod_pro_calib_store);
1843 static int wiimod_pro_probe(const struct wiimod_ops *ops,
1844 struct wiimote_data *wdata)
1847 unsigned long flags;
1849 INIT_WORK(&wdata->rumble_worker, wiimod_rumble_worker);
1850 wdata->state.calib_pro_sticks[0] = 0;
1851 wdata->state.calib_pro_sticks[1] = 0;
1852 wdata->state.calib_pro_sticks[2] = 0;
1853 wdata->state.calib_pro_sticks[3] = 0;
1855 spin_lock_irqsave(&wdata->state.lock, flags);
1856 wdata->state.flags &= ~WIIPROTO_FLAG_PRO_CALIB_DONE;
1857 spin_unlock_irqrestore(&wdata->state.lock, flags);
1859 wdata->extension.input = input_allocate_device();
1860 if (!wdata->extension.input)
1863 set_bit(FF_RUMBLE, wdata->extension.input->ffbit);
1864 input_set_drvdata(wdata->extension.input, wdata);
1866 if (input_ff_create_memless(wdata->extension.input, NULL,
1872 ret = device_create_file(&wdata->hdev->dev,
1873 &dev_attr_pro_calib);
1875 hid_err(wdata->hdev, "cannot create sysfs attribute\n");
1879 wdata->extension.input->open = wiimod_pro_open;
1880 wdata->extension.input->close = wiimod_pro_close;
1881 wdata->extension.input->dev.parent = &wdata->hdev->dev;
1882 wdata->extension.input->id.bustype = wdata->hdev->bus;
1883 wdata->extension.input->id.vendor = wdata->hdev->vendor;
1884 wdata->extension.input->id.product = wdata->hdev->product;
1885 wdata->extension.input->id.version = wdata->hdev->version;
1886 wdata->extension.input->name = WIIMOTE_NAME " Pro Controller";
1888 set_bit(EV_KEY, wdata->extension.input->evbit);
1889 for (i = 0; i < WIIMOD_PRO_KEY_NUM; ++i)
1890 set_bit(wiimod_pro_map[i],
1891 wdata->extension.input->keybit);
1893 set_bit(EV_ABS, wdata->extension.input->evbit);
1894 set_bit(ABS_X, wdata->extension.input->absbit);
1895 set_bit(ABS_Y, wdata->extension.input->absbit);
1896 set_bit(ABS_RX, wdata->extension.input->absbit);
1897 set_bit(ABS_RY, wdata->extension.input->absbit);
1898 input_set_abs_params(wdata->extension.input,
1899 ABS_X, -0x400, 0x400, 4, 100);
1900 input_set_abs_params(wdata->extension.input,
1901 ABS_Y, -0x400, 0x400, 4, 100);
1902 input_set_abs_params(wdata->extension.input,
1903 ABS_RX, -0x400, 0x400, 4, 100);
1904 input_set_abs_params(wdata->extension.input,
1905 ABS_RY, -0x400, 0x400, 4, 100);
1907 ret = input_register_device(wdata->extension.input);
1914 device_remove_file(&wdata->hdev->dev,
1915 &dev_attr_pro_calib);
1917 input_free_device(wdata->extension.input);
1918 wdata->extension.input = NULL;
1922 static void wiimod_pro_remove(const struct wiimod_ops *ops,
1923 struct wiimote_data *wdata)
1925 unsigned long flags;
1927 if (!wdata->extension.input)
1930 input_unregister_device(wdata->extension.input);
1931 wdata->extension.input = NULL;
1932 cancel_work_sync(&wdata->rumble_worker);
1933 device_remove_file(&wdata->hdev->dev,
1934 &dev_attr_pro_calib);
1936 spin_lock_irqsave(&wdata->state.lock, flags);
1937 wiiproto_req_rumble(wdata, 0);
1938 spin_unlock_irqrestore(&wdata->state.lock, flags);
1941 static const struct wiimod_ops wiimod_pro = {
1942 .flags = WIIMOD_FLAG_EXT16,
1944 .probe = wiimod_pro_probe,
1945 .remove = wiimod_pro_remove,
1946 .in_ext = wiimod_pro_in_ext,
1951 * Guitar-Hero, Rock-Band and other games came bundled with drums which can
1952 * be plugged as extension to a Wiimote. Drum-reports are still not entirely
1953 * figured out, but the most important information is known.
1954 * We create a separate device for drums and report all information via this
1958 static inline void wiimod_drums_report_pressure(struct wiimote_data *wdata,
1959 __u8 none, __u8 which,
1960 __u8 pressure, __u8 onoff,
1961 __u8 *store, __u16 code,
1964 static const __u8 default_pressure = 3;
1966 if (!none && which == which_code) {
1968 input_report_abs(wdata->extension.input, code, *store);
1969 } else if (onoff != !!*store) {
1970 *store = onoff ? default_pressure : 0;
1971 input_report_abs(wdata->extension.input, code, *store);
1975 static void wiimod_drums_in_ext(struct wiimote_data *wdata, const __u8 *ext)
1977 __u8 pressure, which, none, hhp, sx, sy;
1978 __u8 o, r, y, g, b, bass, bm, bp;
1980 /* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
1981 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
1982 * 1 | 0 | 0 | SX <5:0> |
1983 * 2 | 0 | 0 | SY <5:0> |
1984 * -----+-----+-----+-----------------------------+-----+
1985 * 3 | HPP | NON | WHICH <5:1> | ? |
1986 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
1987 * 4 | SOFT <7:5> | 0 | 1 | 1 | 0 | ? |
1988 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
1989 * 5 | ? | 1 | 1 | B- | 1 | B+ | 1 | ? |
1990 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
1991 * 6 | O | R | Y | G | B | BSS | 1 | 1 |
1992 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
1993 * All buttons are 0 if pressed
1995 * With Motion+ enabled, the following bits will get invalid:
1996 * Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
1997 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
1998 * 1 | 0 | 0 | SX <5:1> |XXXXX|
1999 * 2 | 0 | 0 | SY <5:1> |XXXXX|
2000 * -----+-----+-----+-----------------------------+-----+
2001 * 3 | HPP | NON | WHICH <5:1> | ? |
2002 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
2003 * 4 | SOFT <7:5> | 0 | 1 | 1 | 0 | ? |
2004 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
2005 * 5 | ? | 1 | 1 | B- | 1 | B+ | 1 |XXXXX|
2006 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
2007 * 6 | O | R | Y | G | B | BSS |XXXXX|XXXXX|
2008 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
2011 pressure = 7 - (ext[3] >> 5);
2012 which = (ext[2] >> 1) & 0x1f;
2013 none = !!(ext[2] & 0x40);
2014 hhp = !(ext[2] & 0x80);
2017 o = !(ext[5] & 0x80);
2018 r = !(ext[5] & 0x40);
2019 y = !(ext[5] & 0x20);
2020 g = !(ext[5] & 0x10);
2021 b = !(ext[5] & 0x08);
2022 bass = !(ext[5] & 0x04);
2023 bm = !(ext[4] & 0x10);
2024 bp = !(ext[4] & 0x04);
2026 if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
2031 wiimod_drums_report_pressure(wdata, none, which, pressure,
2032 o, &wdata->state.pressure_drums[0],
2034 wiimod_drums_report_pressure(wdata, none, which, pressure,
2035 r, &wdata->state.pressure_drums[1],
2037 wiimod_drums_report_pressure(wdata, none, which, pressure,
2038 y, &wdata->state.pressure_drums[2],
2040 wiimod_drums_report_pressure(wdata, none, which, pressure,
2041 g, &wdata->state.pressure_drums[3],
2043 wiimod_drums_report_pressure(wdata, none, which, pressure,
2044 b, &wdata->state.pressure_drums[4],
2047 /* Bass shares pressure with hi-hat (set via hhp) */
2048 wiimod_drums_report_pressure(wdata, none, hhp ? 0xff : which, pressure,
2049 bass, &wdata->state.pressure_drums[5],
2051 /* Hi-hat has no on/off values, just pressure. Force to off/0. */
2052 wiimod_drums_report_pressure(wdata, none, hhp ? which : 0xff, pressure,
2053 0, &wdata->state.pressure_drums[6],
2056 input_report_abs(wdata->extension.input, ABS_X, sx - 0x20);
2057 input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20);
2059 input_report_key(wdata->extension.input, BTN_START, bp);
2060 input_report_key(wdata->extension.input, BTN_SELECT, bm);
2062 input_sync(wdata->extension.input);
2065 static int wiimod_drums_open(struct input_dev *dev)
2067 struct wiimote_data *wdata = input_get_drvdata(dev);
2068 unsigned long flags;
2070 spin_lock_irqsave(&wdata->state.lock, flags);
2071 wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
2072 wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2073 spin_unlock_irqrestore(&wdata->state.lock, flags);
2078 static void wiimod_drums_close(struct input_dev *dev)
2080 struct wiimote_data *wdata = input_get_drvdata(dev);
2081 unsigned long flags;
2083 spin_lock_irqsave(&wdata->state.lock, flags);
2084 wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
2085 wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2086 spin_unlock_irqrestore(&wdata->state.lock, flags);
2089 static int wiimod_drums_probe(const struct wiimod_ops *ops,
2090 struct wiimote_data *wdata)
2094 wdata->extension.input = input_allocate_device();
2095 if (!wdata->extension.input)
2098 input_set_drvdata(wdata->extension.input, wdata);
2099 wdata->extension.input->open = wiimod_drums_open;
2100 wdata->extension.input->close = wiimod_drums_close;
2101 wdata->extension.input->dev.parent = &wdata->hdev->dev;
2102 wdata->extension.input->id.bustype = wdata->hdev->bus;
2103 wdata->extension.input->id.vendor = wdata->hdev->vendor;
2104 wdata->extension.input->id.product = wdata->hdev->product;
2105 wdata->extension.input->id.version = wdata->hdev->version;
2106 wdata->extension.input->name = WIIMOTE_NAME " Drums";
2108 set_bit(EV_KEY, wdata->extension.input->evbit);
2109 set_bit(BTN_START, wdata->extension.input->keybit);
2110 set_bit(BTN_SELECT, wdata->extension.input->keybit);
2112 set_bit(EV_ABS, wdata->extension.input->evbit);
2113 set_bit(ABS_X, wdata->extension.input->absbit);
2114 set_bit(ABS_Y, wdata->extension.input->absbit);
2115 set_bit(ABS_HAT0X, wdata->extension.input->absbit);
2116 set_bit(ABS_HAT0Y, wdata->extension.input->absbit);
2117 set_bit(ABS_HAT1X, wdata->extension.input->absbit);
2118 set_bit(ABS_HAT2X, wdata->extension.input->absbit);
2119 set_bit(ABS_HAT2Y, wdata->extension.input->absbit);
2120 set_bit(ABS_HAT3X, wdata->extension.input->absbit);
2121 set_bit(ABS_HAT3Y, wdata->extension.input->absbit);
2122 input_set_abs_params(wdata->extension.input,
2123 ABS_X, -32, 31, 1, 1);
2124 input_set_abs_params(wdata->extension.input,
2125 ABS_Y, -32, 31, 1, 1);
2126 input_set_abs_params(wdata->extension.input,
2127 ABS_HAT0X, 0, 7, 0, 0);
2128 input_set_abs_params(wdata->extension.input,
2129 ABS_HAT0Y, 0, 7, 0, 0);
2130 input_set_abs_params(wdata->extension.input,
2131 ABS_HAT1X, 0, 7, 0, 0);
2132 input_set_abs_params(wdata->extension.input,
2133 ABS_HAT2X, 0, 7, 0, 0);
2134 input_set_abs_params(wdata->extension.input,
2135 ABS_HAT2Y, 0, 7, 0, 0);
2136 input_set_abs_params(wdata->extension.input,
2137 ABS_HAT3X, 0, 7, 0, 0);
2138 input_set_abs_params(wdata->extension.input,
2139 ABS_HAT3Y, 0, 7, 0, 0);
2141 ret = input_register_device(wdata->extension.input);
2148 input_free_device(wdata->extension.input);
2149 wdata->extension.input = NULL;
2153 static void wiimod_drums_remove(const struct wiimod_ops *ops,
2154 struct wiimote_data *wdata)
2156 if (!wdata->extension.input)
2159 input_unregister_device(wdata->extension.input);
2160 wdata->extension.input = NULL;
2163 static const struct wiimod_ops wiimod_drums = {
2166 .probe = wiimod_drums_probe,
2167 .remove = wiimod_drums_remove,
2168 .in_ext = wiimod_drums_in_ext,
2173 * Guitar-Hero, Rock-Band and other games came bundled with guitars which can
2174 * be plugged as extension to a Wiimote.
2175 * We create a separate device for guitars and report all information via this
2179 enum wiimod_guitar_keys {
2180 WIIMOD_GUITAR_KEY_G,
2181 WIIMOD_GUITAR_KEY_R,
2182 WIIMOD_GUITAR_KEY_Y,
2183 WIIMOD_GUITAR_KEY_B,
2184 WIIMOD_GUITAR_KEY_O,
2185 WIIMOD_GUITAR_KEY_UP,
2186 WIIMOD_GUITAR_KEY_DOWN,
2187 WIIMOD_GUITAR_KEY_PLUS,
2188 WIIMOD_GUITAR_KEY_MINUS,
2189 WIIMOD_GUITAR_KEY_NUM,
2192 static const __u16 wiimod_guitar_map[] = {
2193 BTN_1, /* WIIMOD_GUITAR_KEY_G */
2194 BTN_2, /* WIIMOD_GUITAR_KEY_R */
2195 BTN_3, /* WIIMOD_GUITAR_KEY_Y */
2196 BTN_4, /* WIIMOD_GUITAR_KEY_B */
2197 BTN_5, /* WIIMOD_GUITAR_KEY_O */
2198 BTN_DPAD_UP, /* WIIMOD_GUITAR_KEY_UP */
2199 BTN_DPAD_DOWN, /* WIIMOD_GUITAR_KEY_DOWN */
2200 BTN_START, /* WIIMOD_GUITAR_KEY_PLUS */
2201 BTN_SELECT, /* WIIMOD_GUITAR_KEY_MINUS */
2204 static void wiimod_guitar_in_ext(struct wiimote_data *wdata, const __u8 *ext)
2206 __u8 sx, sy, tb, wb, bd, bm, bp, bo, br, bb, bg, by, bu;
2208 /* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
2209 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
2210 * 1 | 0 | 0 | SX <5:0> |
2211 * 2 | 0 | 0 | SY <5:0> |
2212 * -----+-----+-----+-----+-----------------------------+
2213 * 3 | 0 | 0 | 0 | TB <4:0> |
2214 * -----+-----+-----+-----+-----------------------------+
2215 * 4 | 0 | 0 | 0 | WB <4:0> |
2216 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
2217 * 5 | 1 | BD | 1 | B- | 1 | B+ | 1 | 1 |
2218 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
2219 * 6 | BO | BR | BB | BG | BY | 1 | 1 | BU |
2220 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
2221 * All buttons are 0 if pressed
2223 * With Motion+ enabled, it will look like this:
2224 * Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
2225 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
2226 * 1 | 0 | 0 | SX <5:1> | BU |
2227 * 2 | 0 | 0 | SY <5:1> | 1 |
2228 * -----+-----+-----+-----+-----------------------+-----+
2229 * 3 | 0 | 0 | 0 | TB <4:0> |
2230 * -----+-----+-----+-----+-----------------------------+
2231 * 4 | 0 | 0 | 0 | WB <4:0> |
2232 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
2233 * 5 | 1 | BD | 1 | B- | 1 | B+ | 1 |XXXXX|
2234 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
2235 * 6 | BO | BR | BB | BG | BY | 1 |XXXXX|XXXXX|
2236 * -----+-----+-----+-----+-----+-----+-----+-----+-----+
2243 bd = !(ext[4] & 0x40);
2244 bm = !(ext[4] & 0x10);
2245 bp = !(ext[4] & 0x04);
2246 bo = !(ext[5] & 0x80);
2247 br = !(ext[5] & 0x40);
2248 bb = !(ext[5] & 0x20);
2249 bg = !(ext[5] & 0x10);
2250 by = !(ext[5] & 0x08);
2251 bu = !(ext[5] & 0x01);
2253 if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
2254 bu = !(ext[0] & 0x01);
2259 input_report_abs(wdata->extension.input, ABS_X, sx - 0x20);
2260 input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20);
2261 input_report_abs(wdata->extension.input, ABS_HAT0X, tb);
2262 input_report_abs(wdata->extension.input, ABS_HAT1X, wb - 0x10);
2264 input_report_key(wdata->extension.input,
2265 wiimod_guitar_map[WIIMOD_GUITAR_KEY_G],
2267 input_report_key(wdata->extension.input,
2268 wiimod_guitar_map[WIIMOD_GUITAR_KEY_R],
2270 input_report_key(wdata->extension.input,
2271 wiimod_guitar_map[WIIMOD_GUITAR_KEY_Y],
2273 input_report_key(wdata->extension.input,
2274 wiimod_guitar_map[WIIMOD_GUITAR_KEY_B],
2276 input_report_key(wdata->extension.input,
2277 wiimod_guitar_map[WIIMOD_GUITAR_KEY_O],
2279 input_report_key(wdata->extension.input,
2280 wiimod_guitar_map[WIIMOD_GUITAR_KEY_UP],
2282 input_report_key(wdata->extension.input,
2283 wiimod_guitar_map[WIIMOD_GUITAR_KEY_DOWN],
2285 input_report_key(wdata->extension.input,
2286 wiimod_guitar_map[WIIMOD_GUITAR_KEY_PLUS],
2288 input_report_key(wdata->extension.input,
2289 wiimod_guitar_map[WIIMOD_GUITAR_KEY_MINUS],
2292 input_sync(wdata->extension.input);
2295 static int wiimod_guitar_open(struct input_dev *dev)
2297 struct wiimote_data *wdata = input_get_drvdata(dev);
2298 unsigned long flags;
2300 spin_lock_irqsave(&wdata->state.lock, flags);
2301 wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
2302 wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2303 spin_unlock_irqrestore(&wdata->state.lock, flags);
2308 static void wiimod_guitar_close(struct input_dev *dev)
2310 struct wiimote_data *wdata = input_get_drvdata(dev);
2311 unsigned long flags;
2313 spin_lock_irqsave(&wdata->state.lock, flags);
2314 wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
2315 wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2316 spin_unlock_irqrestore(&wdata->state.lock, flags);
2319 static int wiimod_guitar_probe(const struct wiimod_ops *ops,
2320 struct wiimote_data *wdata)
2324 wdata->extension.input = input_allocate_device();
2325 if (!wdata->extension.input)
2328 input_set_drvdata(wdata->extension.input, wdata);
2329 wdata->extension.input->open = wiimod_guitar_open;
2330 wdata->extension.input->close = wiimod_guitar_close;
2331 wdata->extension.input->dev.parent = &wdata->hdev->dev;
2332 wdata->extension.input->id.bustype = wdata->hdev->bus;
2333 wdata->extension.input->id.vendor = wdata->hdev->vendor;
2334 wdata->extension.input->id.product = wdata->hdev->product;
2335 wdata->extension.input->id.version = wdata->hdev->version;
2336 wdata->extension.input->name = WIIMOTE_NAME " Guitar";
2338 set_bit(EV_KEY, wdata->extension.input->evbit);
2339 for (i = 0; i < WIIMOD_GUITAR_KEY_NUM; ++i)
2340 set_bit(wiimod_guitar_map[i],
2341 wdata->extension.input->keybit);
2343 set_bit(EV_ABS, wdata->extension.input->evbit);
2344 set_bit(ABS_X, wdata->extension.input->absbit);
2345 set_bit(ABS_Y, wdata->extension.input->absbit);
2346 set_bit(ABS_HAT0X, wdata->extension.input->absbit);
2347 set_bit(ABS_HAT1X, wdata->extension.input->absbit);
2348 input_set_abs_params(wdata->extension.input,
2349 ABS_X, -32, 31, 1, 1);
2350 input_set_abs_params(wdata->extension.input,
2351 ABS_Y, -32, 31, 1, 1);
2352 input_set_abs_params(wdata->extension.input,
2353 ABS_HAT0X, 0, 0x1f, 1, 1);
2354 input_set_abs_params(wdata->extension.input,
2355 ABS_HAT1X, 0, 0x0f, 1, 1);
2357 ret = input_register_device(wdata->extension.input);
2364 input_free_device(wdata->extension.input);
2365 wdata->extension.input = NULL;
2369 static void wiimod_guitar_remove(const struct wiimod_ops *ops,
2370 struct wiimote_data *wdata)
2372 if (!wdata->extension.input)
2375 input_unregister_device(wdata->extension.input);
2376 wdata->extension.input = NULL;
2379 static const struct wiimod_ops wiimod_guitar = {
2382 .probe = wiimod_guitar_probe,
2383 .remove = wiimod_guitar_remove,
2384 .in_ext = wiimod_guitar_in_ext,
2388 * Builtin Motion Plus
2389 * This module simply sets the WIIPROTO_FLAG_BUILTIN_MP protocol flag which
2390 * disables polling for Motion-Plus. This should be set only for devices which
2391 * don't allow MP hotplugging.
2394 static int wiimod_builtin_mp_probe(const struct wiimod_ops *ops,
2395 struct wiimote_data *wdata)
2397 unsigned long flags;
2399 spin_lock_irqsave(&wdata->state.lock, flags);
2400 wdata->state.flags |= WIIPROTO_FLAG_BUILTIN_MP;
2401 spin_unlock_irqrestore(&wdata->state.lock, flags);
2406 static void wiimod_builtin_mp_remove(const struct wiimod_ops *ops,
2407 struct wiimote_data *wdata)
2409 unsigned long flags;
2411 spin_lock_irqsave(&wdata->state.lock, flags);
2412 wdata->state.flags |= WIIPROTO_FLAG_BUILTIN_MP;
2413 spin_unlock_irqrestore(&wdata->state.lock, flags);
2416 static const struct wiimod_ops wiimod_builtin_mp = {
2419 .probe = wiimod_builtin_mp_probe,
2420 .remove = wiimod_builtin_mp_remove,
2425 * This module simply sets the WIIPROTO_FLAG_NO_MP protocol flag which
2426 * disables motion-plus. This is needed for devices that advertise this but we
2427 * don't know how to use it (or whether it is actually present).
2430 static int wiimod_no_mp_probe(const struct wiimod_ops *ops,
2431 struct wiimote_data *wdata)
2433 unsigned long flags;
2435 spin_lock_irqsave(&wdata->state.lock, flags);
2436 wdata->state.flags |= WIIPROTO_FLAG_NO_MP;
2437 spin_unlock_irqrestore(&wdata->state.lock, flags);
2442 static void wiimod_no_mp_remove(const struct wiimod_ops *ops,
2443 struct wiimote_data *wdata)
2445 unsigned long flags;
2447 spin_lock_irqsave(&wdata->state.lock, flags);
2448 wdata->state.flags |= WIIPROTO_FLAG_NO_MP;
2449 spin_unlock_irqrestore(&wdata->state.lock, flags);
2452 static const struct wiimod_ops wiimod_no_mp = {
2455 .probe = wiimod_no_mp_probe,
2456 .remove = wiimod_no_mp_remove,
2461 * The Motion Plus extension provides rotation sensors (gyro) as a small
2462 * extension device for Wii Remotes. Many devices have them built-in so
2463 * you cannot see them from the outside.
2464 * Motion Plus extensions are special because they are on a separate extension
2465 * port and allow other extensions to be used simultaneously. This is all
2466 * handled by the Wiimote Core so we don't have to deal with it.
2469 static void wiimod_mp_in_mp(struct wiimote_data *wdata, const __u8 *ext)
2473 /* | 8 7 6 5 4 3 | 2 | 1 |
2474 * -----+------------------------------+-----+-----+
2475 * 1 | Yaw Speed <7:0> |
2476 * 2 | Roll Speed <7:0> |
2477 * 3 | Pitch Speed <7:0> |
2478 * -----+------------------------------+-----+-----+
2479 * 4 | Yaw Speed <13:8> | Yaw |Pitch|
2480 * -----+------------------------------+-----+-----+
2481 * 5 | Roll Speed <13:8> |Roll | Ext |
2482 * -----+------------------------------+-----+-----+
2483 * 6 | Pitch Speed <13:8> | 1 | 0 |
2484 * -----+------------------------------+-----+-----+
2485 * The single bits Yaw, Roll, Pitch in the lower right corner specify
2486 * whether the wiimote is rotating fast (0) or slow (1). Speed for slow
2487 * roation is 8192/440 units / deg/s and for fast rotation 8192/2000
2488 * units / deg/s. To get a linear scale for fast rotation we multiply
2489 * by 2000/440 = ~4.5454 and scale both fast and slow by 9 to match the
2490 * previous scale reported by this driver.
2491 * This leaves a linear scale with 8192*9/440 (~167.564) units / deg/s.
2492 * If the wiimote is not rotating the sensor reports 2^13 = 8192.
2493 * Ext specifies whether an extension is connected to the motionp.
2494 * which is parsed by wiimote-core.
2501 x |= (((__u16)ext[3]) << 6) & 0xff00;
2502 y |= (((__u16)ext[4]) << 6) & 0xff00;
2503 z |= (((__u16)ext[5]) << 6) & 0xff00;
2509 if (!(ext[3] & 0x02))
2510 x = (x * 2000 * 9) / 440;
2513 if (!(ext[4] & 0x02))
2514 y = (y * 2000 * 9) / 440;
2517 if (!(ext[3] & 0x01))
2518 z = (z * 2000 * 9) / 440;
2522 input_report_abs(wdata->mp, ABS_RX, x);
2523 input_report_abs(wdata->mp, ABS_RY, y);
2524 input_report_abs(wdata->mp, ABS_RZ, z);
2525 input_sync(wdata->mp);
2528 static int wiimod_mp_open(struct input_dev *dev)
2530 struct wiimote_data *wdata = input_get_drvdata(dev);
2531 unsigned long flags;
2533 spin_lock_irqsave(&wdata->state.lock, flags);
2534 wdata->state.flags |= WIIPROTO_FLAG_MP_USED;
2535 wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2536 __wiimote_schedule(wdata);
2537 spin_unlock_irqrestore(&wdata->state.lock, flags);
2542 static void wiimod_mp_close(struct input_dev *dev)
2544 struct wiimote_data *wdata = input_get_drvdata(dev);
2545 unsigned long flags;
2547 spin_lock_irqsave(&wdata->state.lock, flags);
2548 wdata->state.flags &= ~WIIPROTO_FLAG_MP_USED;
2549 wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2550 __wiimote_schedule(wdata);
2551 spin_unlock_irqrestore(&wdata->state.lock, flags);
2554 static int wiimod_mp_probe(const struct wiimod_ops *ops,
2555 struct wiimote_data *wdata)
2559 wdata->mp = input_allocate_device();
2563 input_set_drvdata(wdata->mp, wdata);
2564 wdata->mp->open = wiimod_mp_open;
2565 wdata->mp->close = wiimod_mp_close;
2566 wdata->mp->dev.parent = &wdata->hdev->dev;
2567 wdata->mp->id.bustype = wdata->hdev->bus;
2568 wdata->mp->id.vendor = wdata->hdev->vendor;
2569 wdata->mp->id.product = wdata->hdev->product;
2570 wdata->mp->id.version = wdata->hdev->version;
2571 wdata->mp->name = WIIMOTE_NAME " Motion Plus";
2573 set_bit(EV_ABS, wdata->mp->evbit);
2574 set_bit(ABS_RX, wdata->mp->absbit);
2575 set_bit(ABS_RY, wdata->mp->absbit);
2576 set_bit(ABS_RZ, wdata->mp->absbit);
2577 input_set_abs_params(wdata->mp,
2578 ABS_RX, -16000, 16000, 4, 8);
2579 input_set_abs_params(wdata->mp,
2580 ABS_RY, -16000, 16000, 4, 8);
2581 input_set_abs_params(wdata->mp,
2582 ABS_RZ, -16000, 16000, 4, 8);
2584 ret = input_register_device(wdata->mp);
2591 input_free_device(wdata->mp);
2596 static void wiimod_mp_remove(const struct wiimod_ops *ops,
2597 struct wiimote_data *wdata)
2602 input_unregister_device(wdata->mp);
2606 const struct wiimod_ops wiimod_mp = {
2609 .probe = wiimod_mp_probe,
2610 .remove = wiimod_mp_remove,
2611 .in_mp = wiimod_mp_in_mp,
2616 static const struct wiimod_ops wiimod_dummy;
2618 const struct wiimod_ops *wiimod_table[WIIMOD_NUM] = {
2619 [WIIMOD_KEYS] = &wiimod_keys,
2620 [WIIMOD_RUMBLE] = &wiimod_rumble,
2621 [WIIMOD_BATTERY] = &wiimod_battery,
2622 [WIIMOD_LED1] = &wiimod_leds[0],
2623 [WIIMOD_LED2] = &wiimod_leds[1],
2624 [WIIMOD_LED3] = &wiimod_leds[2],
2625 [WIIMOD_LED4] = &wiimod_leds[3],
2626 [WIIMOD_ACCEL] = &wiimod_accel,
2627 [WIIMOD_IR] = &wiimod_ir,
2628 [WIIMOD_BUILTIN_MP] = &wiimod_builtin_mp,
2629 [WIIMOD_NO_MP] = &wiimod_no_mp,
2632 const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM] = {
2633 [WIIMOTE_EXT_NONE] = &wiimod_dummy,
2634 [WIIMOTE_EXT_UNKNOWN] = &wiimod_dummy,
2635 [WIIMOTE_EXT_NUNCHUK] = &wiimod_nunchuk,
2636 [WIIMOTE_EXT_CLASSIC_CONTROLLER] = &wiimod_classic,
2637 [WIIMOTE_EXT_BALANCE_BOARD] = &wiimod_bboard,
2638 [WIIMOTE_EXT_PRO_CONTROLLER] = &wiimod_pro,
2639 [WIIMOTE_EXT_DRUMS] = &wiimod_drums,
2640 [WIIMOTE_EXT_GUITAR] = &wiimod_guitar,