6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software
18 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23 #include <linux/rbtree.h>
24 #include <linux/export.h>
27 * red-black trees properties: http://en.wikipedia.org/wiki/Rbtree
29 * 1) A node is either red or black
30 * 2) The root is black
31 * 3) All leaves (NULL) are black
32 * 4) Both children of every red node are black
33 * 5) Every simple path from root to leaves contains the same number
36 * 4 and 5 give the O(log n) guarantee, since 4 implies you cannot have two
37 * consecutive red nodes in a path and every red node is therefore followed by
38 * a black. So if B is the number of black nodes on every simple path (as per
39 * 5), then the longest possible path due to 4 is 2B.
41 * We shall indicate color with case, where black nodes are uppercase and red
42 * nodes will be lowercase. Unknown color nodes shall be drawn as red within
43 * parentheses and have some accompanying text comment.
49 #define rb_color(r) ((r)->__rb_parent_color & 1)
50 #define rb_is_red(r) (!rb_color(r))
51 #define rb_is_black(r) rb_color(r)
53 static inline void rb_set_parent(struct rb_node *rb, struct rb_node *p)
55 rb->__rb_parent_color = rb_color(rb) | (unsigned long)p;
58 static inline void rb_set_parent_color(struct rb_node *rb,
59 struct rb_node *p, int color)
61 rb->__rb_parent_color = (unsigned long)p | color;
64 static inline struct rb_node *rb_red_parent(struct rb_node *red)
66 return (struct rb_node *)red->__rb_parent_color;
70 __rb_change_child(struct rb_node *old, struct rb_node *new,
71 struct rb_node *parent, struct rb_root *root)
74 if (parent->rb_left == old)
75 parent->rb_left = new;
77 parent->rb_right = new;
83 * Helper function for rotations:
84 * - old's parent and color get assigned to new
85 * - old gets assigned new as a parent and 'color' as a color.
88 __rb_rotate_set_parents(struct rb_node *old, struct rb_node *new,
89 struct rb_root *root, int color)
91 struct rb_node *parent = rb_parent(old);
92 new->__rb_parent_color = old->__rb_parent_color;
93 rb_set_parent_color(old, new, color);
94 __rb_change_child(old, new, parent, root);
97 void rb_insert_color(struct rb_node *node, struct rb_root *root)
99 struct rb_node *parent = rb_red_parent(node), *gparent, *tmp;
103 * Loop invariant: node is red
105 * If there is a black parent, we are done.
106 * Otherwise, take some corrective action as we don't
107 * want a red root or two consecutive red nodes.
110 rb_set_parent_color(node, NULL, RB_BLACK);
112 } else if (rb_is_black(parent))
115 gparent = rb_red_parent(parent);
117 tmp = gparent->rb_right;
118 if (parent != tmp) { /* parent == gparent->rb_left */
119 if (tmp && rb_is_red(tmp)) {
121 * Case 1 - color flips
129 * However, since g's parent might be red, and
130 * 4) does not allow this, we need to recurse
133 rb_set_parent_color(tmp, gparent, RB_BLACK);
134 rb_set_parent_color(parent, gparent, RB_BLACK);
136 parent = rb_parent(node);
137 rb_set_parent_color(node, parent, RB_RED);
141 tmp = parent->rb_right;
144 * Case 2 - left rotate at parent
152 * This still leaves us in violation of 4), the
153 * continuation into Case 3 will fix that.
155 parent->rb_right = tmp = node->rb_left;
156 node->rb_left = parent;
158 rb_set_parent_color(tmp, parent,
160 rb_set_parent_color(parent, node, RB_RED);
162 tmp = node->rb_right;
166 * Case 3 - right rotate at gparent
174 gparent->rb_left = tmp; /* == parent->rb_right */
175 parent->rb_right = gparent;
177 rb_set_parent_color(tmp, gparent, RB_BLACK);
178 __rb_rotate_set_parents(gparent, parent, root, RB_RED);
181 tmp = gparent->rb_left;
182 if (tmp && rb_is_red(tmp)) {
183 /* Case 1 - color flips */
184 rb_set_parent_color(tmp, gparent, RB_BLACK);
185 rb_set_parent_color(parent, gparent, RB_BLACK);
187 parent = rb_parent(node);
188 rb_set_parent_color(node, parent, RB_RED);
192 tmp = parent->rb_left;
194 /* Case 2 - right rotate at parent */
195 parent->rb_left = tmp = node->rb_right;
196 node->rb_right = parent;
198 rb_set_parent_color(tmp, parent,
200 rb_set_parent_color(parent, node, RB_RED);
205 /* Case 3 - left rotate at gparent */
206 gparent->rb_right = tmp; /* == parent->rb_left */
207 parent->rb_left = gparent;
209 rb_set_parent_color(tmp, gparent, RB_BLACK);
210 __rb_rotate_set_parents(gparent, parent, root, RB_RED);
215 EXPORT_SYMBOL(rb_insert_color);
217 static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
218 struct rb_root *root)
220 struct rb_node *sibling, *tmp1, *tmp2;
224 * Loop invariant: all leaf paths going through node have a
225 * black node count that is 1 lower than other leaf paths.
227 * If node is red, we can flip it to black to adjust.
228 * If node is the root, all leaf paths go through it.
229 * Otherwise, we need to adjust the tree through color flips
230 * and tree rotations as per one of the 4 cases below.
232 if (node && rb_is_red(node)) {
233 rb_set_parent_color(node, parent, RB_BLACK);
235 } else if (!parent) {
238 sibling = parent->rb_right;
239 if (node != sibling) { /* node == parent->rb_left */
240 if (rb_is_red(sibling)) {
242 * Case 1 - left rotate at parent
250 parent->rb_right = tmp1 = sibling->rb_left;
251 sibling->rb_left = parent;
252 rb_set_parent_color(tmp1, parent, RB_BLACK);
253 __rb_rotate_set_parents(parent, sibling, root,
257 tmp1 = sibling->rb_right;
258 if (!tmp1 || rb_is_black(tmp1)) {
259 tmp2 = sibling->rb_left;
260 if (!tmp2 || rb_is_black(tmp2)) {
262 * Case 2 - sibling color flip
263 * (p could be either color here)
271 * This leaves us violating 5), so
272 * recurse at p. If p is red, the
273 * recursion will just flip it to black
274 * and exit. If coming from Case 1,
275 * p is known to be red.
277 rb_set_parent_color(sibling, parent,
280 parent = rb_parent(node);
284 * Case 3 - right rotate at sibling
285 * (p could be either color here)
295 sibling->rb_left = tmp1 = tmp2->rb_right;
296 tmp2->rb_right = sibling;
297 parent->rb_right = tmp2;
299 rb_set_parent_color(tmp1, sibling,
305 * Case 4 - left rotate at parent + color flips
306 * (p and sl could be either color here.
307 * After rotation, p becomes black, s acquires
308 * p's color, and sl keeps its color)
316 parent->rb_right = tmp2 = sibling->rb_left;
317 sibling->rb_left = parent;
318 rb_set_parent_color(tmp1, sibling, RB_BLACK);
320 rb_set_parent(tmp2, parent);
321 __rb_rotate_set_parents(parent, sibling, root,
325 sibling = parent->rb_left;
326 if (rb_is_red(sibling)) {
327 /* Case 1 - right rotate at parent */
328 parent->rb_left = tmp1 = sibling->rb_right;
329 sibling->rb_right = parent;
330 rb_set_parent_color(tmp1, parent, RB_BLACK);
331 __rb_rotate_set_parents(parent, sibling, root,
335 tmp1 = sibling->rb_left;
336 if (!tmp1 || rb_is_black(tmp1)) {
337 tmp2 = sibling->rb_right;
338 if (!tmp2 || rb_is_black(tmp2)) {
339 /* Case 2 - sibling color flip */
340 rb_set_parent_color(sibling, parent,
343 parent = rb_parent(node);
346 /* Case 3 - right rotate at sibling */
347 sibling->rb_right = tmp1 = tmp2->rb_left;
348 tmp2->rb_left = sibling;
349 parent->rb_left = tmp2;
351 rb_set_parent_color(tmp1, sibling,
356 /* Case 4 - left rotate at parent + color flips */
357 parent->rb_left = tmp2 = sibling->rb_right;
358 sibling->rb_right = parent;
359 rb_set_parent_color(tmp1, sibling, RB_BLACK);
361 rb_set_parent(tmp2, parent);
362 __rb_rotate_set_parents(parent, sibling, root,
369 void rb_erase(struct rb_node *node, struct rb_root *root)
371 struct rb_node *child, *parent;
375 child = node->rb_right;
376 else if (!node->rb_right)
377 child = node->rb_left;
379 struct rb_node *old = node, *left;
381 node = node->rb_right;
382 while ((left = node->rb_left) != NULL)
385 __rb_change_child(old, node, rb_parent(old), root);
387 child = node->rb_right;
388 parent = rb_parent(node);
389 color = rb_color(node);
395 rb_set_parent(child, parent);
396 parent->rb_left = child;
398 node->rb_right = old->rb_right;
399 rb_set_parent(old->rb_right, node);
402 node->__rb_parent_color = old->__rb_parent_color;
403 node->rb_left = old->rb_left;
404 rb_set_parent(old->rb_left, node);
409 parent = rb_parent(node);
410 color = rb_color(node);
413 rb_set_parent(child, parent);
414 __rb_change_child(node, child, parent, root);
417 if (color == RB_BLACK)
418 __rb_erase_color(child, parent, root);
420 EXPORT_SYMBOL(rb_erase);
422 static void rb_augment_path(struct rb_node *node, rb_augment_f func, void *data)
424 struct rb_node *parent;
428 parent = rb_parent(node);
432 if (node == parent->rb_left && parent->rb_right)
433 func(parent->rb_right, data);
434 else if (parent->rb_left)
435 func(parent->rb_left, data);
442 * after inserting @node into the tree, update the tree to account for
443 * both the new entry and any damage done by rebalance
445 void rb_augment_insert(struct rb_node *node, rb_augment_f func, void *data)
448 node = node->rb_left;
449 else if (node->rb_right)
450 node = node->rb_right;
452 rb_augment_path(node, func, data);
454 EXPORT_SYMBOL(rb_augment_insert);
457 * before removing the node, find the deepest node on the rebalance path
458 * that will still be there after @node gets removed
460 struct rb_node *rb_augment_erase_begin(struct rb_node *node)
462 struct rb_node *deepest;
464 if (!node->rb_right && !node->rb_left)
465 deepest = rb_parent(node);
466 else if (!node->rb_right)
467 deepest = node->rb_left;
468 else if (!node->rb_left)
469 deepest = node->rb_right;
471 deepest = rb_next(node);
472 if (deepest->rb_right)
473 deepest = deepest->rb_right;
474 else if (rb_parent(deepest) != node)
475 deepest = rb_parent(deepest);
480 EXPORT_SYMBOL(rb_augment_erase_begin);
483 * after removal, update the tree to account for the removed entry
484 * and any rebalance damage.
486 void rb_augment_erase_end(struct rb_node *node, rb_augment_f func, void *data)
489 rb_augment_path(node, func, data);
491 EXPORT_SYMBOL(rb_augment_erase_end);
494 * This function returns the first node (in sort order) of the tree.
496 struct rb_node *rb_first(const struct rb_root *root)
507 EXPORT_SYMBOL(rb_first);
509 struct rb_node *rb_last(const struct rb_root *root)
520 EXPORT_SYMBOL(rb_last);
522 struct rb_node *rb_next(const struct rb_node *node)
524 struct rb_node *parent;
526 if (RB_EMPTY_NODE(node))
530 * If we have a right-hand child, go down and then left as far
533 if (node->rb_right) {
534 node = node->rb_right;
535 while (node->rb_left)
537 return (struct rb_node *)node;
541 * No right-hand children. Everything down and left is smaller than us,
542 * so any 'next' node must be in the general direction of our parent.
543 * Go up the tree; any time the ancestor is a right-hand child of its
544 * parent, keep going up. First time it's a left-hand child of its
545 * parent, said parent is our 'next' node.
547 while ((parent = rb_parent(node)) && node == parent->rb_right)
552 EXPORT_SYMBOL(rb_next);
554 struct rb_node *rb_prev(const struct rb_node *node)
556 struct rb_node *parent;
558 if (RB_EMPTY_NODE(node))
562 * If we have a left-hand child, go down and then right as far
566 node = node->rb_left;
567 while (node->rb_right)
569 return (struct rb_node *)node;
573 * No left-hand children. Go up till we find an ancestor which
574 * is a right-hand child of its parent.
576 while ((parent = rb_parent(node)) && node == parent->rb_left)
581 EXPORT_SYMBOL(rb_prev);
583 void rb_replace_node(struct rb_node *victim, struct rb_node *new,
584 struct rb_root *root)
586 struct rb_node *parent = rb_parent(victim);
588 /* Set the surrounding nodes to point to the replacement */
589 __rb_change_child(victim, new, parent, root);
591 rb_set_parent(victim->rb_left, new);
592 if (victim->rb_right)
593 rb_set_parent(victim->rb_right, new);
595 /* Copy the pointers/colour from the victim to the replacement */
598 EXPORT_SYMBOL(rb_replace_node);