2 * Copyright 2016 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
26 #include <linux/slab.h>
28 #include "dm_services.h"
30 #include "mod_freesync.h"
31 #include "core_types.h"
33 #define MOD_FREESYNC_MAX_CONCURRENT_STREAMS 32
35 #define MIN_REFRESH_RANGE_IN_US 10000000
36 /* Refresh rate ramp at a fixed rate of 65 Hz/second */
37 #define STATIC_SCREEN_RAMP_DELTA_REFRESH_RATE_PER_FRAME ((1000 / 60) * 65)
38 /* Number of elements in the render times cache array */
39 #define RENDER_TIMES_MAX_COUNT 10
40 /* Threshold to exit/exit BTR (to avoid frequent enter-exits at the lower limit) */
41 #define BTR_MAX_MARGIN 2500
42 /* Threshold to change BTR multiplier (to avoid frequent changes) */
43 #define BTR_DRIFT_MARGIN 2000
44 /*Threshold to exit fixed refresh rate*/
45 #define FIXED_REFRESH_EXIT_MARGIN_IN_HZ 4
46 /* Number of consecutive frames to check before entering/exiting fixed refresh*/
47 #define FIXED_REFRESH_ENTER_FRAME_COUNT 5
48 #define FIXED_REFRESH_EXIT_FRAME_COUNT 5
50 struct core_freesync {
51 struct mod_freesync public;
55 #define MOD_FREESYNC_TO_CORE(mod_freesync)\
56 container_of(mod_freesync, struct core_freesync, public)
58 struct mod_freesync *mod_freesync_create(struct dc *dc)
60 struct core_freesync *core_freesync =
61 kzalloc(sizeof(struct core_freesync), GFP_KERNEL);
63 if (core_freesync == NULL)
64 goto fail_alloc_context;
69 core_freesync->dc = dc;
70 return &core_freesync->public;
79 void mod_freesync_destroy(struct mod_freesync *mod_freesync)
81 struct core_freesync *core_freesync = NULL;
82 if (mod_freesync == NULL)
84 core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
88 #if 0 /* unused currently */
89 static unsigned int calc_refresh_in_uhz_from_duration(
90 unsigned int duration_in_ns)
92 unsigned int refresh_in_uhz =
93 ((unsigned int)(div64_u64((1000000000ULL * 1000000),
95 return refresh_in_uhz;
99 static unsigned int calc_duration_in_us_from_refresh_in_uhz(
100 unsigned int refresh_in_uhz)
102 unsigned int duration_in_us =
103 ((unsigned int)(div64_u64((1000000000ULL * 1000),
105 return duration_in_us;
108 static unsigned int calc_duration_in_us_from_v_total(
109 const struct dc_stream_state *stream,
110 const struct mod_vrr_params *in_vrr,
111 unsigned int v_total)
113 unsigned int duration_in_us =
114 (unsigned int)(div64_u64(((unsigned long long)(v_total)
115 * 10000) * stream->timing.h_total,
116 stream->timing.pix_clk_100hz));
118 return duration_in_us;
121 static unsigned int calc_v_total_from_refresh(
122 const struct dc_stream_state *stream,
123 unsigned int refresh_in_uhz)
125 unsigned int v_total = stream->timing.v_total;
126 unsigned int frame_duration_in_ns;
128 frame_duration_in_ns =
129 ((unsigned int)(div64_u64((1000000000ULL * 1000000),
132 v_total = div64_u64(div64_u64(((unsigned long long)(
133 frame_duration_in_ns) * (stream->timing.pix_clk_100hz / 10)),
134 stream->timing.h_total), 1000000);
136 /* v_total cannot be less than nominal */
137 if (v_total < stream->timing.v_total) {
138 ASSERT(v_total < stream->timing.v_total);
139 v_total = stream->timing.v_total;
145 static unsigned int calc_v_total_from_duration(
146 const struct dc_stream_state *stream,
147 const struct mod_vrr_params *vrr,
148 unsigned int duration_in_us)
150 unsigned int v_total = 0;
152 if (duration_in_us < vrr->min_duration_in_us)
153 duration_in_us = vrr->min_duration_in_us;
155 if (duration_in_us > vrr->max_duration_in_us)
156 duration_in_us = vrr->max_duration_in_us;
158 v_total = div64_u64(div64_u64(((unsigned long long)(
159 duration_in_us) * (stream->timing.pix_clk_100hz / 10)),
160 stream->timing.h_total), 1000);
162 /* v_total cannot be less than nominal */
163 if (v_total < stream->timing.v_total) {
164 ASSERT(v_total < stream->timing.v_total);
165 v_total = stream->timing.v_total;
171 static void update_v_total_for_static_ramp(
172 struct core_freesync *core_freesync,
173 const struct dc_stream_state *stream,
174 struct mod_vrr_params *in_out_vrr)
176 unsigned int v_total = 0;
177 unsigned int current_duration_in_us =
178 calc_duration_in_us_from_v_total(
180 in_out_vrr->adjust.v_total_max);
181 unsigned int target_duration_in_us =
182 calc_duration_in_us_from_refresh_in_uhz(
183 in_out_vrr->fixed.target_refresh_in_uhz);
184 bool ramp_direction_is_up = (current_duration_in_us >
185 target_duration_in_us) ? true : false;
187 /* Calc ratio between new and current frame duration with 3 digit */
188 unsigned int frame_duration_ratio = div64_u64(1000000,
189 (1000 + div64_u64(((unsigned long long)(
190 STATIC_SCREEN_RAMP_DELTA_REFRESH_RATE_PER_FRAME) *
191 current_duration_in_us),
194 /* Calculate delta between new and current frame duration in us */
195 unsigned int frame_duration_delta = div64_u64(((unsigned long long)(
196 current_duration_in_us) *
197 (1000 - frame_duration_ratio)), 1000);
199 /* Adjust frame duration delta based on ratio between current and
200 * standard frame duration (frame duration at 60 Hz refresh rate).
202 unsigned int ramp_rate_interpolated = div64_u64(((unsigned long long)(
203 frame_duration_delta) * current_duration_in_us), 16666);
205 /* Going to a higher refresh rate (lower frame duration) */
206 if (ramp_direction_is_up) {
207 /* reduce frame duration */
208 current_duration_in_us -= ramp_rate_interpolated;
210 /* adjust for frame duration below min */
211 if (current_duration_in_us <= target_duration_in_us) {
212 in_out_vrr->fixed.ramping_active = false;
213 in_out_vrr->fixed.ramping_done = true;
214 current_duration_in_us =
215 calc_duration_in_us_from_refresh_in_uhz(
216 in_out_vrr->fixed.target_refresh_in_uhz);
218 /* Going to a lower refresh rate (larger frame duration) */
220 /* increase frame duration */
221 current_duration_in_us += ramp_rate_interpolated;
223 /* adjust for frame duration above max */
224 if (current_duration_in_us >= target_duration_in_us) {
225 in_out_vrr->fixed.ramping_active = false;
226 in_out_vrr->fixed.ramping_done = true;
227 current_duration_in_us =
228 calc_duration_in_us_from_refresh_in_uhz(
229 in_out_vrr->fixed.target_refresh_in_uhz);
233 v_total = div64_u64(div64_u64(((unsigned long long)(
234 current_duration_in_us) * (stream->timing.pix_clk_100hz / 10)),
235 stream->timing.h_total), 1000);
237 /* v_total cannot be less than nominal */
238 if (v_total < stream->timing.v_total)
239 v_total = stream->timing.v_total;
241 in_out_vrr->adjust.v_total_min = v_total;
242 in_out_vrr->adjust.v_total_max = v_total;
245 static void apply_below_the_range(struct core_freesync *core_freesync,
246 const struct dc_stream_state *stream,
247 unsigned int last_render_time_in_us,
248 struct mod_vrr_params *in_out_vrr)
250 unsigned int inserted_frame_duration_in_us = 0;
251 unsigned int mid_point_frames_ceil = 0;
252 unsigned int mid_point_frames_floor = 0;
253 unsigned int frame_time_in_us = 0;
254 unsigned int delta_from_mid_point_in_us_1 = 0xFFFFFFFF;
255 unsigned int delta_from_mid_point_in_us_2 = 0xFFFFFFFF;
256 unsigned int frames_to_insert = 0;
257 unsigned int delta_from_mid_point_delta_in_us;
258 unsigned int max_render_time_in_us =
259 in_out_vrr->max_duration_in_us - in_out_vrr->btr.margin_in_us;
262 if ((last_render_time_in_us + in_out_vrr->btr.margin_in_us / 2) < max_render_time_in_us) {
263 /* Exit Below the Range */
264 if (in_out_vrr->btr.btr_active) {
265 in_out_vrr->btr.frame_counter = 0;
266 in_out_vrr->btr.btr_active = false;
268 } else if (last_render_time_in_us > (max_render_time_in_us + in_out_vrr->btr.margin_in_us / 2)) {
269 /* Enter Below the Range */
270 if (!in_out_vrr->btr.btr_active) {
271 in_out_vrr->btr.btr_active = true;
275 /* BTR set to "not active" so disengage */
276 if (!in_out_vrr->btr.btr_active) {
277 in_out_vrr->btr.inserted_duration_in_us = 0;
278 in_out_vrr->btr.frames_to_insert = 0;
279 in_out_vrr->btr.frame_counter = 0;
281 /* Restore FreeSync */
282 in_out_vrr->adjust.v_total_min =
283 calc_v_total_from_refresh(stream,
284 in_out_vrr->max_refresh_in_uhz);
285 in_out_vrr->adjust.v_total_max =
286 calc_v_total_from_refresh(stream,
287 in_out_vrr->min_refresh_in_uhz);
288 /* BTR set to "active" so engage */
291 /* Calculate number of midPoint frames that could fit within
292 * the render time interval- take ceil of this value
294 mid_point_frames_ceil = (last_render_time_in_us +
295 in_out_vrr->btr.mid_point_in_us - 1) /
296 in_out_vrr->btr.mid_point_in_us;
298 if (mid_point_frames_ceil > 0) {
299 frame_time_in_us = last_render_time_in_us /
300 mid_point_frames_ceil;
301 delta_from_mid_point_in_us_1 =
302 (in_out_vrr->btr.mid_point_in_us >
304 (in_out_vrr->btr.mid_point_in_us - frame_time_in_us) :
305 (frame_time_in_us - in_out_vrr->btr.mid_point_in_us);
308 /* Calculate number of midPoint frames that could fit within
309 * the render time interval- take floor of this value
311 mid_point_frames_floor = last_render_time_in_us /
312 in_out_vrr->btr.mid_point_in_us;
314 if (mid_point_frames_floor > 0) {
316 frame_time_in_us = last_render_time_in_us /
317 mid_point_frames_floor;
318 delta_from_mid_point_in_us_2 =
319 (in_out_vrr->btr.mid_point_in_us >
321 (in_out_vrr->btr.mid_point_in_us - frame_time_in_us) :
322 (frame_time_in_us - in_out_vrr->btr.mid_point_in_us);
325 /* Choose number of frames to insert based on how close it
326 * can get to the mid point of the variable range.
328 if ((frame_time_in_us / mid_point_frames_ceil) > in_out_vrr->min_duration_in_us &&
329 (delta_from_mid_point_in_us_1 < delta_from_mid_point_in_us_2 ||
330 mid_point_frames_floor < 2)) {
331 frames_to_insert = mid_point_frames_ceil;
332 delta_from_mid_point_delta_in_us = delta_from_mid_point_in_us_2 -
333 delta_from_mid_point_in_us_1;
335 frames_to_insert = mid_point_frames_floor;
336 delta_from_mid_point_delta_in_us = delta_from_mid_point_in_us_1 -
337 delta_from_mid_point_in_us_2;
340 /* Prefer current frame multiplier when BTR is enabled unless it drifts
341 * too far from the midpoint
343 if (in_out_vrr->btr.frames_to_insert != 0 &&
344 delta_from_mid_point_delta_in_us < BTR_DRIFT_MARGIN) {
345 if (((last_render_time_in_us / in_out_vrr->btr.frames_to_insert) <
346 max_render_time_in_us) &&
347 ((last_render_time_in_us / in_out_vrr->btr.frames_to_insert) >
348 in_out_vrr->min_duration_in_us))
349 frames_to_insert = in_out_vrr->btr.frames_to_insert;
352 /* Either we've calculated the number of frames to insert,
353 * or we need to insert min duration frames
355 if (last_render_time_in_us / frames_to_insert <
356 in_out_vrr->min_duration_in_us){
357 frames_to_insert -= (frames_to_insert > 1) ?
361 if (frames_to_insert > 0)
362 inserted_frame_duration_in_us = last_render_time_in_us /
365 if (inserted_frame_duration_in_us < in_out_vrr->min_duration_in_us)
366 inserted_frame_duration_in_us = in_out_vrr->min_duration_in_us;
368 /* Cache the calculated variables */
369 in_out_vrr->btr.inserted_duration_in_us =
370 inserted_frame_duration_in_us;
371 in_out_vrr->btr.frames_to_insert = frames_to_insert;
372 in_out_vrr->btr.frame_counter = frames_to_insert;
376 static void apply_fixed_refresh(struct core_freesync *core_freesync,
377 const struct dc_stream_state *stream,
378 unsigned int last_render_time_in_us,
379 struct mod_vrr_params *in_out_vrr)
382 unsigned int max_render_time_in_us = in_out_vrr->max_duration_in_us;
384 //Compute the exit refresh rate and exit frame duration
385 unsigned int exit_refresh_rate_in_milli_hz = ((1000000000/max_render_time_in_us)
386 + (1000*FIXED_REFRESH_EXIT_MARGIN_IN_HZ));
387 unsigned int exit_frame_duration_in_us = 1000000000/exit_refresh_rate_in_milli_hz;
389 if (last_render_time_in_us < exit_frame_duration_in_us) {
390 /* Exit Fixed Refresh mode */
391 if (in_out_vrr->fixed.fixed_active) {
392 in_out_vrr->fixed.frame_counter++;
394 if (in_out_vrr->fixed.frame_counter >
395 FIXED_REFRESH_EXIT_FRAME_COUNT) {
396 in_out_vrr->fixed.frame_counter = 0;
397 in_out_vrr->fixed.fixed_active = false;
398 in_out_vrr->fixed.target_refresh_in_uhz = 0;
402 } else if (last_render_time_in_us > max_render_time_in_us) {
403 /* Enter Fixed Refresh mode */
404 if (!in_out_vrr->fixed.fixed_active) {
405 in_out_vrr->fixed.frame_counter++;
407 if (in_out_vrr->fixed.frame_counter >
408 FIXED_REFRESH_ENTER_FRAME_COUNT) {
409 in_out_vrr->fixed.frame_counter = 0;
410 in_out_vrr->fixed.fixed_active = true;
411 in_out_vrr->fixed.target_refresh_in_uhz =
412 in_out_vrr->max_refresh_in_uhz;
419 if (in_out_vrr->fixed.fixed_active) {
420 in_out_vrr->adjust.v_total_min =
421 calc_v_total_from_refresh(
422 stream, in_out_vrr->max_refresh_in_uhz);
423 in_out_vrr->adjust.v_total_max =
424 in_out_vrr->adjust.v_total_min;
426 in_out_vrr->adjust.v_total_min =
427 calc_v_total_from_refresh(stream,
428 in_out_vrr->max_refresh_in_uhz);
429 in_out_vrr->adjust.v_total_max =
430 calc_v_total_from_refresh(stream,
431 in_out_vrr->min_refresh_in_uhz);
436 static bool vrr_settings_require_update(struct core_freesync *core_freesync,
437 struct mod_freesync_config *in_config,
438 unsigned int min_refresh_in_uhz,
439 unsigned int max_refresh_in_uhz,
440 struct mod_vrr_params *in_vrr)
442 if (in_vrr->state != in_config->state) {
444 } else if (in_vrr->state == VRR_STATE_ACTIVE_FIXED &&
445 in_vrr->fixed.target_refresh_in_uhz !=
446 in_config->min_refresh_in_uhz) {
448 } else if (in_vrr->min_refresh_in_uhz != min_refresh_in_uhz) {
450 } else if (in_vrr->max_refresh_in_uhz != max_refresh_in_uhz) {
457 bool mod_freesync_get_vmin_vmax(struct mod_freesync *mod_freesync,
458 const struct dc_stream_state *stream,
462 *vmin = stream->adjust.v_total_min;
463 *vmax = stream->adjust.v_total_max;
468 bool mod_freesync_get_v_position(struct mod_freesync *mod_freesync,
469 struct dc_stream_state *stream,
470 unsigned int *nom_v_pos,
473 struct core_freesync *core_freesync = NULL;
474 struct crtc_position position;
476 if (mod_freesync == NULL)
479 core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
481 if (dc_stream_get_crtc_position(core_freesync->dc, &stream, 1,
482 &position.vertical_count,
483 &position.nominal_vcount)) {
485 *nom_v_pos = position.nominal_vcount;
486 *v_pos = position.vertical_count;
494 static void build_vrr_infopacket_data(const struct mod_vrr_params *vrr,
495 struct dc_info_packet *infopacket)
497 /* PB1 = 0x1A (24bit AMD IEEE OUI (0x00001A) - Byte 0) */
498 infopacket->sb[1] = 0x1A;
500 /* PB2 = 0x00 (24bit AMD IEEE OUI (0x00001A) - Byte 1) */
501 infopacket->sb[2] = 0x00;
503 /* PB3 = 0x00 (24bit AMD IEEE OUI (0x00001A) - Byte 2) */
504 infopacket->sb[3] = 0x00;
510 /* PB6 = [Bits 7:3 = Reserved] */
512 /* PB6 = [Bit 0 = FreeSync Supported] */
513 if (vrr->state != VRR_STATE_UNSUPPORTED)
514 infopacket->sb[6] |= 0x01;
516 /* PB6 = [Bit 1 = FreeSync Enabled] */
517 if (vrr->state != VRR_STATE_DISABLED &&
518 vrr->state != VRR_STATE_UNSUPPORTED)
519 infopacket->sb[6] |= 0x02;
521 /* PB6 = [Bit 2 = FreeSync Active] */
522 if (vrr->state == VRR_STATE_ACTIVE_VARIABLE ||
523 vrr->state == VRR_STATE_ACTIVE_FIXED)
524 infopacket->sb[6] |= 0x04;
526 /* PB7 = FreeSync Minimum refresh rate (Hz) */
527 infopacket->sb[7] = (unsigned char)(vrr->min_refresh_in_uhz / 1000000);
529 /* PB8 = FreeSync Maximum refresh rate (Hz)
530 * Note: We should never go above the field rate of the mode timing set.
532 infopacket->sb[8] = (unsigned char)(vrr->max_refresh_in_uhz / 1000000);
536 infopacket->sb[9] = 0;
537 infopacket->sb[10] = 0;
540 static void build_vrr_infopacket_fs2_data(enum color_transfer_func app_tf,
541 struct dc_info_packet *infopacket)
543 if (app_tf != TRANSFER_FUNC_UNKNOWN) {
544 infopacket->valid = true;
546 infopacket->sb[6] |= 0x08; // PB6 = [Bit 3 = Native Color Active]
548 if (app_tf == TRANSFER_FUNC_GAMMA_22) {
549 infopacket->sb[9] |= 0x04; // PB6 = [Bit 2 = Gamma 2.2 EOTF Active]
554 static void build_vrr_infopacket_header_v1(enum signal_type signal,
555 struct dc_info_packet *infopacket,
556 unsigned int *payload_size)
558 if (dc_is_hdmi_signal(signal)) {
562 /* HB0 = Packet Type = 0x83 (Source Product
563 * Descriptor InfoFrame)
565 infopacket->hb0 = DC_HDMI_INFOFRAME_TYPE_SPD;
567 /* HB1 = Version = 0x01 */
568 infopacket->hb1 = 0x01;
570 /* HB2 = [Bits 7:5 = 0] [Bits 4:0 = Length = 0x08] */
571 infopacket->hb2 = 0x08;
573 *payload_size = 0x08;
575 } else if (dc_is_dp_signal(signal)) {
579 /* HB0 = Secondary-data Packet ID = 0 - Only non-zero
580 * when used to associate audio related info packets
582 infopacket->hb0 = 0x00;
584 /* HB1 = Packet Type = 0x83 (Source Product
585 * Descriptor InfoFrame)
587 infopacket->hb1 = DC_HDMI_INFOFRAME_TYPE_SPD;
589 /* HB2 = [Bits 7:0 = Least significant eight bits -
590 * For INFOFRAME, the value must be 1Bh]
592 infopacket->hb2 = 0x1B;
594 /* HB3 = [Bits 7:2 = INFOFRAME SDP Version Number = 0x1]
595 * [Bits 1:0 = Most significant two bits = 0x00]
597 infopacket->hb3 = 0x04;
599 *payload_size = 0x1B;
603 static void build_vrr_infopacket_header_v2(enum signal_type signal,
604 struct dc_info_packet *infopacket,
605 unsigned int *payload_size)
607 if (dc_is_hdmi_signal(signal)) {
611 /* HB0 = Packet Type = 0x83 (Source Product
612 * Descriptor InfoFrame)
614 infopacket->hb0 = DC_HDMI_INFOFRAME_TYPE_SPD;
616 /* HB1 = Version = 0x02 */
617 infopacket->hb1 = 0x02;
619 /* HB2 = [Bits 7:5 = 0] [Bits 4:0 = Length = 0x09] */
620 infopacket->hb2 = 0x09;
622 *payload_size = 0x0A;
624 } else if (dc_is_dp_signal(signal)) {
628 /* HB0 = Secondary-data Packet ID = 0 - Only non-zero
629 * when used to associate audio related info packets
631 infopacket->hb0 = 0x00;
633 /* HB1 = Packet Type = 0x83 (Source Product
634 * Descriptor InfoFrame)
636 infopacket->hb1 = DC_HDMI_INFOFRAME_TYPE_SPD;
638 /* HB2 = [Bits 7:0 = Least significant eight bits -
639 * For INFOFRAME, the value must be 1Bh]
641 infopacket->hb2 = 0x1B;
643 /* HB3 = [Bits 7:2 = INFOFRAME SDP Version Number = 0x2]
644 * [Bits 1:0 = Most significant two bits = 0x00]
646 infopacket->hb3 = 0x08;
648 *payload_size = 0x1B;
652 static void build_vrr_infopacket_checksum(unsigned int *payload_size,
653 struct dc_info_packet *infopacket)
655 /* Calculate checksum */
656 unsigned int idx = 0;
657 unsigned char checksum = 0;
659 checksum += infopacket->hb0;
660 checksum += infopacket->hb1;
661 checksum += infopacket->hb2;
662 checksum += infopacket->hb3;
664 for (idx = 1; idx <= *payload_size; idx++)
665 checksum += infopacket->sb[idx];
667 /* PB0 = Checksum (one byte complement) */
668 infopacket->sb[0] = (unsigned char)(0x100 - checksum);
670 infopacket->valid = true;
673 static void build_vrr_infopacket_v1(enum signal_type signal,
674 const struct mod_vrr_params *vrr,
675 struct dc_info_packet *infopacket)
677 /* SPD info packet for FreeSync */
678 unsigned int payload_size = 0;
680 build_vrr_infopacket_header_v1(signal, infopacket, &payload_size);
681 build_vrr_infopacket_data(vrr, infopacket);
682 build_vrr_infopacket_checksum(&payload_size, infopacket);
684 infopacket->valid = true;
687 static void build_vrr_infopacket_v2(enum signal_type signal,
688 const struct mod_vrr_params *vrr,
689 enum color_transfer_func app_tf,
690 struct dc_info_packet *infopacket)
692 unsigned int payload_size = 0;
694 build_vrr_infopacket_header_v2(signal, infopacket, &payload_size);
695 build_vrr_infopacket_data(vrr, infopacket);
697 build_vrr_infopacket_fs2_data(app_tf, infopacket);
699 build_vrr_infopacket_checksum(&payload_size, infopacket);
701 infopacket->valid = true;
704 void mod_freesync_build_vrr_infopacket(struct mod_freesync *mod_freesync,
705 const struct dc_stream_state *stream,
706 const struct mod_vrr_params *vrr,
707 enum vrr_packet_type packet_type,
708 enum color_transfer_func app_tf,
709 struct dc_info_packet *infopacket)
711 /* SPD info packet for FreeSync
712 * VTEM info packet for HdmiVRR
713 * Check if Freesync is supported. Return if false. If true,
714 * set the corresponding bit in the info packet
716 if (!vrr->supported || (!vrr->send_info_frame))
719 switch (packet_type) {
720 case PACKET_TYPE_FS2:
721 build_vrr_infopacket_v2(stream->signal, vrr, app_tf, infopacket);
723 case PACKET_TYPE_VRR:
724 case PACKET_TYPE_FS1:
726 build_vrr_infopacket_v1(stream->signal, vrr, infopacket);
730 void mod_freesync_build_vrr_params(struct mod_freesync *mod_freesync,
731 const struct dc_stream_state *stream,
732 struct mod_freesync_config *in_config,
733 struct mod_vrr_params *in_out_vrr)
735 struct core_freesync *core_freesync = NULL;
736 unsigned long long nominal_field_rate_in_uhz = 0;
737 unsigned int refresh_range = 0;
738 unsigned long long min_refresh_in_uhz = 0;
739 unsigned long long max_refresh_in_uhz = 0;
741 if (mod_freesync == NULL)
744 core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
746 /* Calculate nominal field rate for stream */
747 nominal_field_rate_in_uhz =
748 mod_freesync_calc_nominal_field_rate(stream);
750 /* Rounded to the nearest Hz */
751 nominal_field_rate_in_uhz = 1000000ULL *
752 div_u64(nominal_field_rate_in_uhz + 500000, 1000000);
754 min_refresh_in_uhz = in_config->min_refresh_in_uhz;
755 max_refresh_in_uhz = in_config->max_refresh_in_uhz;
757 // Don't allow min > max
758 if (min_refresh_in_uhz > max_refresh_in_uhz)
759 min_refresh_in_uhz = max_refresh_in_uhz;
761 // Full range may be larger than current video timing, so cap at nominal
762 if (max_refresh_in_uhz > nominal_field_rate_in_uhz)
763 max_refresh_in_uhz = nominal_field_rate_in_uhz;
765 // Full range may be larger than current video timing, so cap at nominal
766 if (min_refresh_in_uhz > nominal_field_rate_in_uhz)
767 min_refresh_in_uhz = nominal_field_rate_in_uhz;
769 if (!vrr_settings_require_update(core_freesync,
770 in_config, (unsigned int)min_refresh_in_uhz, (unsigned int)max_refresh_in_uhz,
774 in_out_vrr->state = in_config->state;
775 in_out_vrr->send_info_frame = in_config->vsif_supported;
777 if (in_config->state == VRR_STATE_UNSUPPORTED) {
778 in_out_vrr->state = VRR_STATE_UNSUPPORTED;
779 in_out_vrr->supported = false;
780 in_out_vrr->adjust.v_total_min = stream->timing.v_total;
781 in_out_vrr->adjust.v_total_max = stream->timing.v_total;
786 in_out_vrr->min_refresh_in_uhz = (unsigned int)min_refresh_in_uhz;
787 in_out_vrr->max_duration_in_us =
788 calc_duration_in_us_from_refresh_in_uhz(
789 (unsigned int)min_refresh_in_uhz);
791 in_out_vrr->max_refresh_in_uhz = (unsigned int)max_refresh_in_uhz;
792 in_out_vrr->min_duration_in_us =
793 calc_duration_in_us_from_refresh_in_uhz(
794 (unsigned int)max_refresh_in_uhz);
796 refresh_range = in_out_vrr->max_refresh_in_uhz -
797 in_out_vrr->min_refresh_in_uhz;
799 in_out_vrr->btr.margin_in_us = in_out_vrr->max_duration_in_us -
800 2 * in_out_vrr->min_duration_in_us;
801 if (in_out_vrr->btr.margin_in_us > BTR_MAX_MARGIN)
802 in_out_vrr->btr.margin_in_us = BTR_MAX_MARGIN;
804 in_out_vrr->supported = true;
807 in_out_vrr->fixed.ramping_active = in_config->ramping;
809 in_out_vrr->btr.btr_enabled = in_config->btr;
811 if (in_out_vrr->max_refresh_in_uhz <
812 2 * in_out_vrr->min_refresh_in_uhz)
813 in_out_vrr->btr.btr_enabled = false;
815 in_out_vrr->btr.btr_active = false;
816 in_out_vrr->btr.inserted_duration_in_us = 0;
817 in_out_vrr->btr.frames_to_insert = 0;
818 in_out_vrr->btr.frame_counter = 0;
820 in_out_vrr->btr.mid_point_in_us =
821 (in_out_vrr->min_duration_in_us +
822 in_out_vrr->max_duration_in_us) / 2;
824 if (in_out_vrr->state == VRR_STATE_UNSUPPORTED) {
825 in_out_vrr->adjust.v_total_min = stream->timing.v_total;
826 in_out_vrr->adjust.v_total_max = stream->timing.v_total;
827 } else if (in_out_vrr->state == VRR_STATE_DISABLED) {
828 in_out_vrr->adjust.v_total_min = stream->timing.v_total;
829 in_out_vrr->adjust.v_total_max = stream->timing.v_total;
830 } else if (in_out_vrr->state == VRR_STATE_INACTIVE) {
831 in_out_vrr->adjust.v_total_min = stream->timing.v_total;
832 in_out_vrr->adjust.v_total_max = stream->timing.v_total;
833 } else if (in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE &&
834 refresh_range >= MIN_REFRESH_RANGE_IN_US) {
835 in_out_vrr->adjust.v_total_min =
836 calc_v_total_from_refresh(stream,
837 in_out_vrr->max_refresh_in_uhz);
838 in_out_vrr->adjust.v_total_max =
839 calc_v_total_from_refresh(stream,
840 in_out_vrr->min_refresh_in_uhz);
841 } else if (in_out_vrr->state == VRR_STATE_ACTIVE_FIXED) {
842 in_out_vrr->fixed.target_refresh_in_uhz =
843 in_out_vrr->min_refresh_in_uhz;
844 if (in_out_vrr->fixed.ramping_active &&
845 in_out_vrr->fixed.fixed_active) {
846 /* Do not update vtotals if ramping is already active
847 * in order to continue ramp from current refresh.
849 in_out_vrr->fixed.fixed_active = true;
851 in_out_vrr->fixed.fixed_active = true;
852 in_out_vrr->adjust.v_total_min =
853 calc_v_total_from_refresh(stream,
854 in_out_vrr->fixed.target_refresh_in_uhz);
855 in_out_vrr->adjust.v_total_max =
856 in_out_vrr->adjust.v_total_min;
859 in_out_vrr->state = VRR_STATE_INACTIVE;
860 in_out_vrr->adjust.v_total_min = stream->timing.v_total;
861 in_out_vrr->adjust.v_total_max = stream->timing.v_total;
865 void mod_freesync_handle_preflip(struct mod_freesync *mod_freesync,
866 const struct dc_plane_state *plane,
867 const struct dc_stream_state *stream,
868 unsigned int curr_time_stamp_in_us,
869 struct mod_vrr_params *in_out_vrr)
871 struct core_freesync *core_freesync = NULL;
872 unsigned int last_render_time_in_us = 0;
873 unsigned int average_render_time_in_us = 0;
875 if (mod_freesync == NULL)
878 core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
880 if (in_out_vrr->supported &&
881 in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE) {
883 unsigned int oldest_index = plane->time.index + 1;
885 if (oldest_index >= DC_PLANE_UPDATE_TIMES_MAX)
888 last_render_time_in_us = curr_time_stamp_in_us -
889 plane->time.prev_update_time_in_us;
891 // Sum off all entries except oldest one
892 for (i = 0; i < DC_PLANE_UPDATE_TIMES_MAX; i++) {
893 average_render_time_in_us +=
894 plane->time.time_elapsed_in_us[i];
896 average_render_time_in_us -=
897 plane->time.time_elapsed_in_us[oldest_index];
899 // Add render time for current flip
900 average_render_time_in_us += last_render_time_in_us;
901 average_render_time_in_us /= DC_PLANE_UPDATE_TIMES_MAX;
903 if (in_out_vrr->btr.btr_enabled) {
904 apply_below_the_range(core_freesync,
906 last_render_time_in_us,
909 apply_fixed_refresh(core_freesync,
911 last_render_time_in_us,
918 void mod_freesync_handle_v_update(struct mod_freesync *mod_freesync,
919 const struct dc_stream_state *stream,
920 struct mod_vrr_params *in_out_vrr)
922 struct core_freesync *core_freesync = NULL;
924 if ((mod_freesync == NULL) || (stream == NULL) || (in_out_vrr == NULL))
927 core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
929 if (in_out_vrr->supported == false)
932 /* Below the Range Logic */
934 /* Only execute if in fullscreen mode */
935 if (in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE &&
936 in_out_vrr->btr.btr_active) {
937 /* TODO: pass in flag for Pre-DCE12 ASIC
938 * in order for frame variable duration to take affect,
939 * it needs to be done one VSYNC early, which is at
941 * For DCE12 and newer updates to V_TOTAL_MIN/MAX
942 * will take affect on current frame
944 if (in_out_vrr->btr.frames_to_insert ==
945 in_out_vrr->btr.frame_counter) {
946 in_out_vrr->adjust.v_total_min =
947 calc_v_total_from_duration(stream,
949 in_out_vrr->btr.inserted_duration_in_us);
950 in_out_vrr->adjust.v_total_max =
951 in_out_vrr->adjust.v_total_min;
954 if (in_out_vrr->btr.frame_counter > 0)
955 in_out_vrr->btr.frame_counter--;
957 /* Restore FreeSync */
958 if (in_out_vrr->btr.frame_counter == 0) {
959 in_out_vrr->adjust.v_total_min =
960 calc_v_total_from_refresh(stream,
961 in_out_vrr->max_refresh_in_uhz);
962 in_out_vrr->adjust.v_total_max =
963 calc_v_total_from_refresh(stream,
964 in_out_vrr->min_refresh_in_uhz);
968 /* If in fullscreen freesync mode or in video, do not program
969 * static screen ramp values
971 if (in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE)
972 in_out_vrr->fixed.ramping_active = false;
974 /* Gradual Static Screen Ramping Logic */
975 /* Execute if ramp is active and user enabled freesync static screen*/
976 if (in_out_vrr->state == VRR_STATE_ACTIVE_FIXED &&
977 in_out_vrr->fixed.ramping_active) {
978 update_v_total_for_static_ramp(
979 core_freesync, stream, in_out_vrr);
983 void mod_freesync_get_settings(struct mod_freesync *mod_freesync,
984 const struct mod_vrr_params *vrr,
985 unsigned int *v_total_min, unsigned int *v_total_max,
986 unsigned int *event_triggers,
987 unsigned int *window_min, unsigned int *window_max,
988 unsigned int *lfc_mid_point_in_us,
989 unsigned int *inserted_frames,
990 unsigned int *inserted_duration_in_us)
992 if (mod_freesync == NULL)
995 if (vrr->supported) {
996 *v_total_min = vrr->adjust.v_total_min;
997 *v_total_max = vrr->adjust.v_total_max;
999 *lfc_mid_point_in_us = vrr->btr.mid_point_in_us;
1000 *inserted_frames = vrr->btr.frames_to_insert;
1001 *inserted_duration_in_us = vrr->btr.inserted_duration_in_us;
1005 unsigned long long mod_freesync_calc_nominal_field_rate(
1006 const struct dc_stream_state *stream)
1008 unsigned long long nominal_field_rate_in_uhz = 0;
1009 unsigned int total = stream->timing.h_total * stream->timing.v_total;
1011 /* Calculate nominal field rate for stream, rounded up to nearest integer */
1012 nominal_field_rate_in_uhz = stream->timing.pix_clk_100hz / 10;
1013 nominal_field_rate_in_uhz *= 1000ULL * 1000ULL * 1000ULL;
1015 nominal_field_rate_in_uhz = div_u64(nominal_field_rate_in_uhz, total);
1017 return nominal_field_rate_in_uhz;
1020 bool mod_freesync_is_valid_range(struct mod_freesync *mod_freesync,
1021 const struct dc_stream_state *stream,
1022 uint32_t min_refresh_cap_in_uhz,
1023 uint32_t max_refresh_cap_in_uhz,
1024 uint32_t min_refresh_request_in_uhz,
1025 uint32_t max_refresh_request_in_uhz)
1027 /* Calculate nominal field rate for stream */
1028 unsigned long long nominal_field_rate_in_uhz =
1029 mod_freesync_calc_nominal_field_rate(stream);
1031 /* Typically nominal refresh calculated can have some fractional part.
1032 * Allow for some rounding error of actual video timing by taking floor
1033 * of caps and request. Round the nominal refresh rate.
1035 * Dividing will convert everything to units in Hz although input
1036 * variable name is in uHz!
1038 * Also note, this takes care of rounding error on the nominal refresh
1039 * so by rounding error we only expect it to be off by a small amount,
1040 * such as < 0.1 Hz. i.e. 143.9xxx or 144.1xxx.
1042 * Example 1. Caps Min = 40 Hz, Max = 144 Hz
1043 * Request Min = 40 Hz, Max = 144 Hz
1044 * Nominal = 143.5x Hz rounded to 144 Hz
1045 * This function should allow this as valid request
1047 * Example 2. Caps Min = 40 Hz, Max = 144 Hz
1048 * Request Min = 40 Hz, Max = 144 Hz
1049 * Nominal = 144.4x Hz rounded to 144 Hz
1050 * This function should allow this as valid request
1052 * Example 3. Caps Min = 40 Hz, Max = 144 Hz
1053 * Request Min = 40 Hz, Max = 144 Hz
1054 * Nominal = 120.xx Hz rounded to 120 Hz
1055 * This function should return NOT valid since the requested
1056 * max is greater than current timing's nominal
1058 * Example 4. Caps Min = 40 Hz, Max = 120 Hz
1059 * Request Min = 40 Hz, Max = 120 Hz
1060 * Nominal = 144.xx Hz rounded to 144 Hz
1061 * This function should return NOT valid since the nominal
1062 * is greater than the capability's max refresh
1064 nominal_field_rate_in_uhz =
1065 div_u64(nominal_field_rate_in_uhz + 500000, 1000000);
1066 min_refresh_cap_in_uhz /= 1000000;
1067 max_refresh_cap_in_uhz /= 1000000;
1068 min_refresh_request_in_uhz /= 1000000;
1069 max_refresh_request_in_uhz /= 1000000;
1071 // Check nominal is within range
1072 if (nominal_field_rate_in_uhz > max_refresh_cap_in_uhz ||
1073 nominal_field_rate_in_uhz < min_refresh_cap_in_uhz)
1076 // If nominal is less than max, limit the max allowed refresh rate
1077 if (nominal_field_rate_in_uhz < max_refresh_cap_in_uhz)
1078 max_refresh_cap_in_uhz = nominal_field_rate_in_uhz;
1080 // Don't allow min > max
1081 if (min_refresh_request_in_uhz > max_refresh_request_in_uhz)
1084 // Check min is within range
1085 if (min_refresh_request_in_uhz > max_refresh_cap_in_uhz ||
1086 min_refresh_request_in_uhz < min_refresh_cap_in_uhz)
1089 // Check max is within range
1090 if (max_refresh_request_in_uhz > max_refresh_cap_in_uhz ||
1091 max_refresh_request_in_uhz < min_refresh_cap_in_uhz)
1094 // For variable range, check for at least 10 Hz range
1095 if ((max_refresh_request_in_uhz != min_refresh_request_in_uhz) &&
1096 (max_refresh_request_in_uhz - min_refresh_request_in_uhz < 10))