2 * Copyright (C) 2013 Red Hat
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 as published by
7 * the Free Software Foundation.
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
14 * You should have received a copy of the GNU General Public License along with
15 * this program. If not, see <http://www.gnu.org/licenses/>.
21 #include "msm_fence.h"
28 #ifdef DOWNSTREAM_CONFIG_MSM_BUS_SCALING
29 #include <mach/board.h>
30 static void bs_init(struct msm_gpu *gpu)
32 if (gpu->bus_scale_table) {
33 gpu->bsc = msm_bus_scale_register_client(gpu->bus_scale_table);
34 DBG("bus scale client: %08x", gpu->bsc);
38 static void bs_fini(struct msm_gpu *gpu)
41 msm_bus_scale_unregister_client(gpu->bsc);
46 static void bs_set(struct msm_gpu *gpu, int idx)
49 DBG("set bus scaling: %d", idx);
50 msm_bus_scale_client_update_request(gpu->bsc, idx);
54 static void bs_init(struct msm_gpu *gpu) {}
55 static void bs_fini(struct msm_gpu *gpu) {}
56 static void bs_set(struct msm_gpu *gpu, int idx) {}
59 static int enable_pwrrail(struct msm_gpu *gpu)
61 struct drm_device *dev = gpu->dev;
65 ret = regulator_enable(gpu->gpu_reg);
67 dev_err(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
73 ret = regulator_enable(gpu->gpu_cx);
75 dev_err(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
83 static int disable_pwrrail(struct msm_gpu *gpu)
86 regulator_disable(gpu->gpu_cx);
88 regulator_disable(gpu->gpu_reg);
92 static int enable_clk(struct msm_gpu *gpu)
96 if (gpu->grp_clks[0] && gpu->fast_rate)
97 clk_set_rate(gpu->grp_clks[0], gpu->fast_rate);
99 /* Set the RBBM timer rate to 19.2Mhz */
100 if (gpu->grp_clks[2])
101 clk_set_rate(gpu->grp_clks[2], 19200000);
103 for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i >= 0; i--)
104 if (gpu->grp_clks[i])
105 clk_prepare(gpu->grp_clks[i]);
107 for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i >= 0; i--)
108 if (gpu->grp_clks[i])
109 clk_enable(gpu->grp_clks[i]);
114 static int disable_clk(struct msm_gpu *gpu)
118 for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i >= 0; i--)
119 if (gpu->grp_clks[i])
120 clk_disable(gpu->grp_clks[i]);
122 for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i >= 0; i--)
123 if (gpu->grp_clks[i])
124 clk_unprepare(gpu->grp_clks[i]);
126 if (gpu->grp_clks[0] && gpu->slow_rate)
127 clk_set_rate(gpu->grp_clks[0], gpu->slow_rate);
129 if (gpu->grp_clks[2])
130 clk_set_rate(gpu->grp_clks[2], 0);
135 static int enable_axi(struct msm_gpu *gpu)
138 clk_prepare_enable(gpu->ebi1_clk);
140 bs_set(gpu, gpu->bus_freq);
144 static int disable_axi(struct msm_gpu *gpu)
147 clk_disable_unprepare(gpu->ebi1_clk);
153 int msm_gpu_pm_resume(struct msm_gpu *gpu)
155 struct drm_device *dev = gpu->dev;
158 DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt);
160 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
162 if (gpu->active_cnt++ > 0)
165 if (WARN_ON(gpu->active_cnt <= 0))
168 ret = enable_pwrrail(gpu);
172 ret = enable_clk(gpu);
176 ret = enable_axi(gpu);
183 int msm_gpu_pm_suspend(struct msm_gpu *gpu)
185 struct drm_device *dev = gpu->dev;
188 DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt);
190 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
192 if (--gpu->active_cnt > 0)
195 if (WARN_ON(gpu->active_cnt < 0))
198 ret = disable_axi(gpu);
202 ret = disable_clk(gpu);
206 ret = disable_pwrrail(gpu);
214 * Inactivity detection (for suspend):
217 static void inactive_worker(struct work_struct *work)
219 struct msm_gpu *gpu = container_of(work, struct msm_gpu, inactive_work);
220 struct drm_device *dev = gpu->dev;
225 DBG("%s: inactive!\n", gpu->name);
226 mutex_lock(&dev->struct_mutex);
227 if (!(msm_gpu_active(gpu) || gpu->inactive)) {
230 gpu->inactive = true;
232 mutex_unlock(&dev->struct_mutex);
235 static void inactive_handler(unsigned long data)
237 struct msm_gpu *gpu = (struct msm_gpu *)data;
238 struct msm_drm_private *priv = gpu->dev->dev_private;
240 queue_work(priv->wq, &gpu->inactive_work);
243 /* cancel inactive timer and make sure we are awake: */
244 static void inactive_cancel(struct msm_gpu *gpu)
246 DBG("%s", gpu->name);
247 del_timer(&gpu->inactive_timer);
251 gpu->inactive = false;
255 static void inactive_start(struct msm_gpu *gpu)
257 DBG("%s", gpu->name);
258 mod_timer(&gpu->inactive_timer,
259 round_jiffies_up(jiffies + DRM_MSM_INACTIVE_JIFFIES));
263 * Hangcheck detection for locked gpu:
266 static void retire_submits(struct msm_gpu *gpu);
268 static void recover_worker(struct work_struct *work)
270 struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
271 struct drm_device *dev = gpu->dev;
272 struct msm_gem_submit *submit;
273 uint32_t fence = gpu->funcs->last_fence(gpu);
275 msm_update_fence(gpu->fctx, fence + 1);
277 mutex_lock(&dev->struct_mutex);
279 dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name);
280 list_for_each_entry(submit, &gpu->submit_list, node) {
281 if (submit->fence->seqno == (fence + 1)) {
282 struct task_struct *task;
285 task = pid_task(submit->pid, PIDTYPE_PID);
287 dev_err(dev->dev, "%s: offending task: %s\n",
288 gpu->name, task->comm);
295 if (msm_gpu_active(gpu)) {
296 /* retire completed submits, plus the one that hung: */
299 inactive_cancel(gpu);
300 gpu->funcs->recover(gpu);
302 /* replay the remaining submits after the one that hung: */
303 list_for_each_entry(submit, &gpu->submit_list, node) {
304 gpu->funcs->submit(gpu, submit, NULL);
308 mutex_unlock(&dev->struct_mutex);
313 static void hangcheck_timer_reset(struct msm_gpu *gpu)
315 DBG("%s", gpu->name);
316 mod_timer(&gpu->hangcheck_timer,
317 round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES));
320 static void hangcheck_handler(unsigned long data)
322 struct msm_gpu *gpu = (struct msm_gpu *)data;
323 struct drm_device *dev = gpu->dev;
324 struct msm_drm_private *priv = dev->dev_private;
325 uint32_t fence = gpu->funcs->last_fence(gpu);
327 if (fence != gpu->hangcheck_fence) {
328 /* some progress has been made.. ya! */
329 gpu->hangcheck_fence = fence;
330 } else if (fence < gpu->fctx->last_fence) {
331 /* no progress and not done.. hung! */
332 gpu->hangcheck_fence = fence;
333 dev_err(dev->dev, "%s: hangcheck detected gpu lockup!\n",
335 dev_err(dev->dev, "%s: completed fence: %u\n",
337 dev_err(dev->dev, "%s: submitted fence: %u\n",
338 gpu->name, gpu->fctx->last_fence);
339 queue_work(priv->wq, &gpu->recover_work);
342 /* if still more pending work, reset the hangcheck timer: */
343 if (gpu->fctx->last_fence > gpu->hangcheck_fence)
344 hangcheck_timer_reset(gpu);
346 /* workaround for missing irq: */
347 queue_work(priv->wq, &gpu->retire_work);
351 * Performance Counters:
354 /* called under perf_lock */
355 static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs)
357 uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)];
358 int i, n = min(ncntrs, gpu->num_perfcntrs);
360 /* read current values: */
361 for (i = 0; i < gpu->num_perfcntrs; i++)
362 current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg);
365 for (i = 0; i < n; i++)
366 cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i];
368 /* save current values: */
369 for (i = 0; i < gpu->num_perfcntrs; i++)
370 gpu->last_cntrs[i] = current_cntrs[i];
375 static void update_sw_cntrs(struct msm_gpu *gpu)
381 spin_lock_irqsave(&gpu->perf_lock, flags);
382 if (!gpu->perfcntr_active)
386 elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time));
388 gpu->totaltime += elapsed;
389 if (gpu->last_sample.active)
390 gpu->activetime += elapsed;
392 gpu->last_sample.active = msm_gpu_active(gpu);
393 gpu->last_sample.time = time;
396 spin_unlock_irqrestore(&gpu->perf_lock, flags);
399 void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
403 spin_lock_irqsave(&gpu->perf_lock, flags);
404 /* we could dynamically enable/disable perfcntr registers too.. */
405 gpu->last_sample.active = msm_gpu_active(gpu);
406 gpu->last_sample.time = ktime_get();
407 gpu->activetime = gpu->totaltime = 0;
408 gpu->perfcntr_active = true;
409 update_hw_cntrs(gpu, 0, NULL);
410 spin_unlock_irqrestore(&gpu->perf_lock, flags);
413 void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
415 gpu->perfcntr_active = false;
418 /* returns -errno or # of cntrs sampled */
419 int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
420 uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs)
425 spin_lock_irqsave(&gpu->perf_lock, flags);
427 if (!gpu->perfcntr_active) {
432 *activetime = gpu->activetime;
433 *totaltime = gpu->totaltime;
435 gpu->activetime = gpu->totaltime = 0;
437 ret = update_hw_cntrs(gpu, ncntrs, cntrs);
440 spin_unlock_irqrestore(&gpu->perf_lock, flags);
446 * Cmdstream submission/retirement:
449 static void retire_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
453 for (i = 0; i < submit->nr_bos; i++) {
454 struct msm_gem_object *msm_obj = submit->bos[i].obj;
455 /* move to inactive: */
456 msm_gem_move_to_inactive(&msm_obj->base);
457 msm_gem_put_iova(&msm_obj->base, gpu->id);
458 drm_gem_object_unreference(&msm_obj->base);
461 msm_gem_submit_free(submit);
464 static void retire_submits(struct msm_gpu *gpu)
466 struct drm_device *dev = gpu->dev;
468 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
470 while (!list_empty(&gpu->submit_list)) {
471 struct msm_gem_submit *submit;
473 submit = list_first_entry(&gpu->submit_list,
474 struct msm_gem_submit, node);
476 if (dma_fence_is_signaled(submit->fence)) {
477 retire_submit(gpu, submit);
484 static void retire_worker(struct work_struct *work)
486 struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
487 struct drm_device *dev = gpu->dev;
488 uint32_t fence = gpu->funcs->last_fence(gpu);
490 msm_update_fence(gpu->fctx, fence);
492 mutex_lock(&dev->struct_mutex);
494 mutex_unlock(&dev->struct_mutex);
496 if (!msm_gpu_active(gpu))
500 /* call from irq handler to schedule work to retire bo's */
501 void msm_gpu_retire(struct msm_gpu *gpu)
503 struct msm_drm_private *priv = gpu->dev->dev_private;
504 queue_work(priv->wq, &gpu->retire_work);
505 update_sw_cntrs(gpu);
508 /* add bo's to gpu's ring, and kick gpu: */
509 void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
510 struct msm_file_private *ctx)
512 struct drm_device *dev = gpu->dev;
513 struct msm_drm_private *priv = dev->dev_private;
516 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
518 inactive_cancel(gpu);
520 list_add_tail(&submit->node, &gpu->submit_list);
522 msm_rd_dump_submit(submit);
524 update_sw_cntrs(gpu);
526 for (i = 0; i < submit->nr_bos; i++) {
527 struct msm_gem_object *msm_obj = submit->bos[i].obj;
530 /* can't happen yet.. but when we add 2d support we'll have
531 * to deal w/ cross-ring synchronization:
533 WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
535 /* submit takes a reference to the bo and iova until retired: */
536 drm_gem_object_reference(&msm_obj->base);
537 msm_gem_get_iova_locked(&msm_obj->base,
538 submit->gpu->id, &iova);
540 if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
541 msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
542 else if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
543 msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
546 gpu->funcs->submit(gpu, submit, ctx);
549 hangcheck_timer_reset(gpu);
556 static irqreturn_t irq_handler(int irq, void *data)
558 struct msm_gpu *gpu = data;
559 return gpu->funcs->irq(gpu);
562 static const char *clk_names[] = {
563 "core", "iface", "rbbmtimer", "mem", "mem_iface", "alt_mem_iface",
566 int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
567 struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
568 const char *name, const char *ioname, const char *irqname, int ringsz)
570 struct iommu_domain *iommu;
573 if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs)))
574 gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs);
579 gpu->inactive = true;
580 gpu->fctx = msm_fence_context_alloc(drm, name);
581 if (IS_ERR(gpu->fctx)) {
582 ret = PTR_ERR(gpu->fctx);
587 INIT_LIST_HEAD(&gpu->active_list);
588 INIT_WORK(&gpu->retire_work, retire_worker);
589 INIT_WORK(&gpu->inactive_work, inactive_worker);
590 INIT_WORK(&gpu->recover_work, recover_worker);
592 INIT_LIST_HEAD(&gpu->submit_list);
594 setup_timer(&gpu->inactive_timer, inactive_handler,
596 setup_timer(&gpu->hangcheck_timer, hangcheck_handler,
599 spin_lock_init(&gpu->perf_lock);
601 BUG_ON(ARRAY_SIZE(clk_names) != ARRAY_SIZE(gpu->grp_clks));
604 gpu->mmio = msm_ioremap(pdev, ioname, name);
605 if (IS_ERR(gpu->mmio)) {
606 ret = PTR_ERR(gpu->mmio);
611 gpu->irq = platform_get_irq_byname(pdev, irqname);
614 dev_err(drm->dev, "failed to get irq: %d\n", ret);
618 ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
619 IRQF_TRIGGER_HIGH, gpu->name, gpu);
621 dev_err(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
625 /* Acquire clocks: */
626 for (i = 0; i < ARRAY_SIZE(clk_names); i++) {
627 gpu->grp_clks[i] = msm_clk_get(pdev, clk_names[i]);
628 DBG("grp_clks[%s]: %p", clk_names[i], gpu->grp_clks[i]);
629 if (IS_ERR(gpu->grp_clks[i]))
630 gpu->grp_clks[i] = NULL;
633 gpu->ebi1_clk = msm_clk_get(pdev, "bus");
634 DBG("ebi1_clk: %p", gpu->ebi1_clk);
635 if (IS_ERR(gpu->ebi1_clk))
636 gpu->ebi1_clk = NULL;
638 /* Acquire regulators: */
639 gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
640 DBG("gpu_reg: %p", gpu->gpu_reg);
641 if (IS_ERR(gpu->gpu_reg))
644 gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
645 DBG("gpu_cx: %p", gpu->gpu_cx);
646 if (IS_ERR(gpu->gpu_cx))
649 /* Setup IOMMU.. eventually we will (I think) do this once per context
650 * and have separate page tables per context. For now, to keep things
651 * simple and to get something working, just use a single address space:
653 iommu = iommu_domain_alloc(&platform_bus_type);
655 /* TODO 32b vs 64b address space.. */
656 iommu->geometry.aperture_start = SZ_16M;
657 iommu->geometry.aperture_end = 0xffffffff;
659 dev_info(drm->dev, "%s: using IOMMU\n", name);
660 gpu->aspace = msm_gem_address_space_create(&pdev->dev,
662 if (IS_ERR(gpu->aspace)) {
663 ret = PTR_ERR(gpu->aspace);
664 dev_err(drm->dev, "failed to init iommu: %d\n", ret);
666 iommu_domain_free(iommu);
671 dev_info(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name);
673 gpu->id = msm_register_address_space(drm, gpu->aspace);
676 /* Create ringbuffer: */
677 mutex_lock(&drm->struct_mutex);
678 gpu->rb = msm_ringbuffer_new(gpu, ringsz);
679 mutex_unlock(&drm->struct_mutex);
680 if (IS_ERR(gpu->rb)) {
681 ret = PTR_ERR(gpu->rb);
683 dev_err(drm->dev, "could not create ringbuffer: %d\n", ret);
695 void msm_gpu_cleanup(struct msm_gpu *gpu)
697 DBG("%s", gpu->name);
699 WARN_ON(!list_empty(&gpu->active_list));
705 msm_gem_put_iova(gpu->rb->bo, gpu->id);
706 msm_ringbuffer_destroy(gpu->rb);
710 msm_fence_context_free(gpu->fctx);