]> Git Repo - linux.git/blob - drivers/gpu/drm/scheduler/sched_entity.c
Merge tag 'opp-updates-6.2' of git://git.kernel.org/pub/scm/linux/kernel/git/vireshk/pm
[linux.git] / drivers / gpu / drm / scheduler / sched_entity.c
1 /*
2  * Copyright 2015 Advanced Micro Devices, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20  * OTHER DEALINGS IN THE SOFTWARE.
21  *
22  */
23
24 #include <linux/kthread.h>
25 #include <linux/slab.h>
26 #include <linux/completion.h>
27
28 #include <drm/drm_print.h>
29 #include <drm/gpu_scheduler.h>
30
31 #include "gpu_scheduler_trace.h"
32
33 #define to_drm_sched_job(sched_job)             \
34                 container_of((sched_job), struct drm_sched_job, queue_node)
35
36 /**
37  * drm_sched_entity_init - Init a context entity used by scheduler when
38  * submit to HW ring.
39  *
40  * @entity: scheduler entity to init
41  * @priority: priority of the entity
42  * @sched_list: the list of drm scheds on which jobs from this
43  *           entity can be submitted
44  * @num_sched_list: number of drm sched in sched_list
45  * @guilty: atomic_t set to 1 when a job on this queue
46  *          is found to be guilty causing a timeout
47  *
48  * Note that the &sched_list must have at least one element to schedule the entity.
49  *
50  * For changing @priority later on at runtime see
51  * drm_sched_entity_set_priority(). For changing the set of schedulers
52  * @sched_list at runtime see drm_sched_entity_modify_sched().
53  *
54  * An entity is cleaned up by callind drm_sched_entity_fini(). See also
55  * drm_sched_entity_destroy().
56  *
57  * Returns 0 on success or a negative error code on failure.
58  */
59 int drm_sched_entity_init(struct drm_sched_entity *entity,
60                           enum drm_sched_priority priority,
61                           struct drm_gpu_scheduler **sched_list,
62                           unsigned int num_sched_list,
63                           atomic_t *guilty)
64 {
65         if (!(entity && sched_list && (num_sched_list == 0 || sched_list[0])))
66                 return -EINVAL;
67
68         memset(entity, 0, sizeof(struct drm_sched_entity));
69         INIT_LIST_HEAD(&entity->list);
70         entity->rq = NULL;
71         entity->guilty = guilty;
72         entity->num_sched_list = num_sched_list;
73         entity->priority = priority;
74         entity->sched_list = num_sched_list > 1 ? sched_list : NULL;
75         entity->last_scheduled = NULL;
76
77         if(num_sched_list)
78                 entity->rq = &sched_list[0]->sched_rq[entity->priority];
79
80         init_completion(&entity->entity_idle);
81
82         /* We start in an idle state. */
83         complete(&entity->entity_idle);
84
85         spin_lock_init(&entity->rq_lock);
86         spsc_queue_init(&entity->job_queue);
87
88         atomic_set(&entity->fence_seq, 0);
89         entity->fence_context = dma_fence_context_alloc(2);
90
91         return 0;
92 }
93 EXPORT_SYMBOL(drm_sched_entity_init);
94
95 /**
96  * drm_sched_entity_modify_sched - Modify sched of an entity
97  * @entity: scheduler entity to init
98  * @sched_list: the list of new drm scheds which will replace
99  *               existing entity->sched_list
100  * @num_sched_list: number of drm sched in sched_list
101  *
102  * Note that this must be called under the same common lock for @entity as
103  * drm_sched_job_arm() and drm_sched_entity_push_job(), or the driver needs to
104  * guarantee through some other means that this is never called while new jobs
105  * can be pushed to @entity.
106  */
107 void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
108                                     struct drm_gpu_scheduler **sched_list,
109                                     unsigned int num_sched_list)
110 {
111         WARN_ON(!num_sched_list || !sched_list);
112
113         entity->sched_list = sched_list;
114         entity->num_sched_list = num_sched_list;
115 }
116 EXPORT_SYMBOL(drm_sched_entity_modify_sched);
117
118 static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
119 {
120         rmb(); /* for list_empty to work without lock */
121
122         if (list_empty(&entity->list) ||
123             spsc_queue_count(&entity->job_queue) == 0 ||
124             entity->stopped)
125                 return true;
126
127         return false;
128 }
129
130 /* Return true if entity could provide a job. */
131 bool drm_sched_entity_is_ready(struct drm_sched_entity *entity)
132 {
133         if (spsc_queue_peek(&entity->job_queue) == NULL)
134                 return false;
135
136         if (READ_ONCE(entity->dependency))
137                 return false;
138
139         return true;
140 }
141
142 /**
143  * drm_sched_entity_flush - Flush a context entity
144  *
145  * @entity: scheduler entity
146  * @timeout: time to wait in for Q to become empty in jiffies.
147  *
148  * Splitting drm_sched_entity_fini() into two functions, The first one does the
149  * waiting, removes the entity from the runqueue and returns an error when the
150  * process was killed.
151  *
152  * Returns the remaining time in jiffies left from the input timeout
153  */
154 long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout)
155 {
156         struct drm_gpu_scheduler *sched;
157         struct task_struct *last_user;
158         long ret = timeout;
159
160         if (!entity->rq)
161                 return 0;
162
163         sched = entity->rq->sched;
164         /**
165          * The client will not queue more IBs during this fini, consume existing
166          * queued IBs or discard them on SIGKILL
167          */
168         if (current->flags & PF_EXITING) {
169                 if (timeout)
170                         ret = wait_event_timeout(
171                                         sched->job_scheduled,
172                                         drm_sched_entity_is_idle(entity),
173                                         timeout);
174         } else {
175                 wait_event_killable(sched->job_scheduled,
176                                     drm_sched_entity_is_idle(entity));
177         }
178
179         /* For killed process disable any more IBs enqueue right now */
180         last_user = cmpxchg(&entity->last_user, current->group_leader, NULL);
181         if ((!last_user || last_user == current->group_leader) &&
182             (current->flags & PF_EXITING) && (current->exit_code == SIGKILL)) {
183                 spin_lock(&entity->rq_lock);
184                 entity->stopped = true;
185                 drm_sched_rq_remove_entity(entity->rq, entity);
186                 spin_unlock(&entity->rq_lock);
187         }
188
189         return ret;
190 }
191 EXPORT_SYMBOL(drm_sched_entity_flush);
192
193 static void drm_sched_entity_kill_jobs_work(struct work_struct *wrk)
194 {
195         struct drm_sched_job *job = container_of(wrk, typeof(*job), work);
196
197         drm_sched_fence_finished(job->s_fence);
198         WARN_ON(job->s_fence->parent);
199         job->sched->ops->free_job(job);
200 }
201
202
203 /* Signal the scheduler finished fence when the entity in question is killed. */
204 static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
205                                           struct dma_fence_cb *cb)
206 {
207         struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
208                                                  finish_cb);
209
210         dma_fence_put(f);
211         INIT_WORK(&job->work, drm_sched_entity_kill_jobs_work);
212         schedule_work(&job->work);
213 }
214
215 static struct dma_fence *
216 drm_sched_job_dependency(struct drm_sched_job *job,
217                          struct drm_sched_entity *entity)
218 {
219         if (!xa_empty(&job->dependencies))
220                 return xa_erase(&job->dependencies, job->last_dependency++);
221
222         if (job->sched->ops->dependency)
223                 return job->sched->ops->dependency(job, entity);
224
225         return NULL;
226 }
227
228 static void drm_sched_entity_kill_jobs(struct drm_sched_entity *entity)
229 {
230         struct drm_sched_job *job;
231         struct dma_fence *f;
232         int r;
233
234         while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) {
235                 struct drm_sched_fence *s_fence = job->s_fence;
236
237                 /* Wait for all dependencies to avoid data corruptions */
238                 while ((f = drm_sched_job_dependency(job, entity))) {
239                         dma_fence_wait(f, false);
240                         dma_fence_put(f);
241                 }
242
243                 drm_sched_fence_scheduled(s_fence);
244                 dma_fence_set_error(&s_fence->finished, -ESRCH);
245
246                 /*
247                  * When pipe is hanged by older entity, new entity might
248                  * not even have chance to submit it's first job to HW
249                  * and so entity->last_scheduled will remain NULL
250                  */
251                 if (!entity->last_scheduled) {
252                         drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
253                         continue;
254                 }
255
256                 dma_fence_get(entity->last_scheduled);
257                 r = dma_fence_add_callback(entity->last_scheduled,
258                                            &job->finish_cb,
259                                            drm_sched_entity_kill_jobs_cb);
260                 if (r == -ENOENT)
261                         drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
262                 else if (r)
263                         DRM_ERROR("fence add callback failed (%d)\n", r);
264         }
265 }
266
267 /**
268  * drm_sched_entity_fini - Destroy a context entity
269  *
270  * @entity: scheduler entity
271  *
272  * Cleanups up @entity which has been initialized by drm_sched_entity_init().
273  *
274  * If there are potentially job still in flight or getting newly queued
275  * drm_sched_entity_flush() must be called first. This function then goes over
276  * the entity and signals all jobs with an error code if the process was killed.
277  */
278 void drm_sched_entity_fini(struct drm_sched_entity *entity)
279 {
280         struct drm_gpu_scheduler *sched = NULL;
281
282         if (entity->rq) {
283                 sched = entity->rq->sched;
284                 drm_sched_rq_remove_entity(entity->rq, entity);
285         }
286
287         /* Consumption of existing IBs wasn't completed. Forcefully
288          * remove them here.
289          */
290         if (spsc_queue_count(&entity->job_queue)) {
291                 if (sched) {
292                         /*
293                          * Wait for thread to idle to make sure it isn't processing
294                          * this entity.
295                          */
296                         wait_for_completion(&entity->entity_idle);
297
298                 }
299                 if (entity->dependency) {
300                         dma_fence_remove_callback(entity->dependency,
301                                                   &entity->cb);
302                         dma_fence_put(entity->dependency);
303                         entity->dependency = NULL;
304                 }
305
306                 drm_sched_entity_kill_jobs(entity);
307         }
308
309         dma_fence_put(entity->last_scheduled);
310         entity->last_scheduled = NULL;
311 }
312 EXPORT_SYMBOL(drm_sched_entity_fini);
313
314 /**
315  * drm_sched_entity_destroy - Destroy a context entity
316  * @entity: scheduler entity
317  *
318  * Calls drm_sched_entity_flush() and drm_sched_entity_fini() as a
319  * convenience wrapper.
320  */
321 void drm_sched_entity_destroy(struct drm_sched_entity *entity)
322 {
323         drm_sched_entity_flush(entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY);
324         drm_sched_entity_fini(entity);
325 }
326 EXPORT_SYMBOL(drm_sched_entity_destroy);
327
328 /* drm_sched_entity_clear_dep - callback to clear the entities dependency */
329 static void drm_sched_entity_clear_dep(struct dma_fence *f,
330                                        struct dma_fence_cb *cb)
331 {
332         struct drm_sched_entity *entity =
333                 container_of(cb, struct drm_sched_entity, cb);
334
335         entity->dependency = NULL;
336         dma_fence_put(f);
337 }
338
339 /*
340  * drm_sched_entity_clear_dep - callback to clear the entities dependency and
341  * wake up scheduler
342  */
343 static void drm_sched_entity_wakeup(struct dma_fence *f,
344                                     struct dma_fence_cb *cb)
345 {
346         struct drm_sched_entity *entity =
347                 container_of(cb, struct drm_sched_entity, cb);
348
349         drm_sched_entity_clear_dep(f, cb);
350         drm_sched_wakeup(entity->rq->sched);
351 }
352
353 /**
354  * drm_sched_entity_set_priority - Sets priority of the entity
355  *
356  * @entity: scheduler entity
357  * @priority: scheduler priority
358  *
359  * Update the priority of runqueus used for the entity.
360  */
361 void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
362                                    enum drm_sched_priority priority)
363 {
364         spin_lock(&entity->rq_lock);
365         entity->priority = priority;
366         spin_unlock(&entity->rq_lock);
367 }
368 EXPORT_SYMBOL(drm_sched_entity_set_priority);
369
370 /*
371  * Add a callback to the current dependency of the entity to wake up the
372  * scheduler when the entity becomes available.
373  */
374 static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity)
375 {
376         struct drm_gpu_scheduler *sched = entity->rq->sched;
377         struct dma_fence *fence = entity->dependency;
378         struct drm_sched_fence *s_fence;
379
380         if (fence->context == entity->fence_context ||
381             fence->context == entity->fence_context + 1) {
382                 /*
383                  * Fence is a scheduled/finished fence from a job
384                  * which belongs to the same entity, we can ignore
385                  * fences from ourself
386                  */
387                 dma_fence_put(entity->dependency);
388                 return false;
389         }
390
391         s_fence = to_drm_sched_fence(fence);
392         if (s_fence && s_fence->sched == sched &&
393             !test_bit(DRM_SCHED_FENCE_DONT_PIPELINE, &fence->flags)) {
394
395                 /*
396                  * Fence is from the same scheduler, only need to wait for
397                  * it to be scheduled
398                  */
399                 fence = dma_fence_get(&s_fence->scheduled);
400                 dma_fence_put(entity->dependency);
401                 entity->dependency = fence;
402                 if (!dma_fence_add_callback(fence, &entity->cb,
403                                             drm_sched_entity_clear_dep))
404                         return true;
405
406                 /* Ignore it when it is already scheduled */
407                 dma_fence_put(fence);
408                 return false;
409         }
410
411         if (!dma_fence_add_callback(entity->dependency, &entity->cb,
412                                     drm_sched_entity_wakeup))
413                 return true;
414
415         dma_fence_put(entity->dependency);
416         return false;
417 }
418
419 struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity)
420 {
421         struct drm_sched_job *sched_job;
422
423         sched_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue));
424         if (!sched_job)
425                 return NULL;
426
427         while ((entity->dependency =
428                         drm_sched_job_dependency(sched_job, entity))) {
429                 trace_drm_sched_job_wait_dep(sched_job, entity->dependency);
430
431                 if (drm_sched_entity_add_dependency_cb(entity))
432                         return NULL;
433         }
434
435         /* skip jobs from entity that marked guilty */
436         if (entity->guilty && atomic_read(entity->guilty))
437                 dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED);
438
439         dma_fence_put(entity->last_scheduled);
440
441         entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished);
442
443         /*
444          * If the queue is empty we allow drm_sched_entity_select_rq() to
445          * locklessly access ->last_scheduled. This only works if we set the
446          * pointer before we dequeue and if we a write barrier here.
447          */
448         smp_wmb();
449
450         spsc_queue_pop(&entity->job_queue);
451         return sched_job;
452 }
453
454 void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
455 {
456         struct dma_fence *fence;
457         struct drm_gpu_scheduler *sched;
458         struct drm_sched_rq *rq;
459
460         /* single possible engine and already selected */
461         if (!entity->sched_list)
462                 return;
463
464         /* queue non-empty, stay on the same engine */
465         if (spsc_queue_count(&entity->job_queue))
466                 return;
467
468         /*
469          * Only when the queue is empty are we guaranteed that the scheduler
470          * thread cannot change ->last_scheduled. To enforce ordering we need
471          * a read barrier here. See drm_sched_entity_pop_job() for the other
472          * side.
473          */
474         smp_rmb();
475
476         fence = entity->last_scheduled;
477
478         /* stay on the same engine if the previous job hasn't finished */
479         if (fence && !dma_fence_is_signaled(fence))
480                 return;
481
482         spin_lock(&entity->rq_lock);
483         sched = drm_sched_pick_best(entity->sched_list, entity->num_sched_list);
484         rq = sched ? &sched->sched_rq[entity->priority] : NULL;
485         if (rq != entity->rq) {
486                 drm_sched_rq_remove_entity(entity->rq, entity);
487                 entity->rq = rq;
488         }
489         spin_unlock(&entity->rq_lock);
490
491         if (entity->num_sched_list == 1)
492                 entity->sched_list = NULL;
493 }
494
495 /**
496  * drm_sched_entity_push_job - Submit a job to the entity's job queue
497  * @sched_job: job to submit
498  *
499  * Note: To guarantee that the order of insertion to queue matches the job's
500  * fence sequence number this function should be called with drm_sched_job_arm()
501  * under common lock for the struct drm_sched_entity that was set up for
502  * @sched_job in drm_sched_job_init().
503  *
504  * Returns 0 for success, negative error code otherwise.
505  */
506 void drm_sched_entity_push_job(struct drm_sched_job *sched_job)
507 {
508         struct drm_sched_entity *entity = sched_job->entity;
509         bool first;
510
511         trace_drm_sched_job(sched_job, entity);
512         atomic_inc(entity->rq->sched->score);
513         WRITE_ONCE(entity->last_user, current->group_leader);
514         first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
515
516         /* first job wakes up scheduler */
517         if (first) {
518                 /* Add the entity to the run queue */
519                 spin_lock(&entity->rq_lock);
520                 if (entity->stopped) {
521                         spin_unlock(&entity->rq_lock);
522
523                         DRM_ERROR("Trying to push to a killed entity\n");
524                         return;
525                 }
526                 drm_sched_rq_add_entity(entity->rq, entity);
527                 spin_unlock(&entity->rq_lock);
528                 drm_sched_wakeup(entity->rq->sched);
529         }
530 }
531 EXPORT_SYMBOL(drm_sched_entity_push_job);
This page took 0.064323 seconds and 4 git commands to generate.