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[linux.git] / drivers / gpu / drm / v3d / v3d_drv.c
1 // SPDX-License-Identifier: GPL-2.0+
2 /* Copyright (C) 2014-2018 Broadcom */
3
4 /**
5  * DOC: Broadcom V3D Graphics Driver
6  *
7  * This driver supports the Broadcom V3D 3.3 and 4.1 OpenGL ES GPUs.
8  * For V3D 2.x support, see the VC4 driver.
9  *
10  * The V3D GPU includes a tiled render (composed of a bin and render
11  * pipelines), the TFU (texture formatting unit), and the CSD (compute
12  * shader dispatch).
13  */
14
15 #include <linux/clk.h>
16 #include <linux/device.h>
17 #include <linux/dma-mapping.h>
18 #include <linux/io.h>
19 #include <linux/module.h>
20 #include <linux/of_platform.h>
21 #include <linux/platform_device.h>
22 #include <linux/reset.h>
23
24 #include <drm/drm_drv.h>
25 #include <drm/drm_fb_helper.h>
26 #include <drm/drm_managed.h>
27 #include <uapi/drm/v3d_drm.h>
28
29 #include "v3d_drv.h"
30 #include "v3d_regs.h"
31
32 #define DRIVER_NAME "v3d"
33 #define DRIVER_DESC "Broadcom V3D graphics"
34 #define DRIVER_DATE "20180419"
35 #define DRIVER_MAJOR 1
36 #define DRIVER_MINOR 0
37 #define DRIVER_PATCHLEVEL 0
38
39 static int v3d_get_param_ioctl(struct drm_device *dev, void *data,
40                                struct drm_file *file_priv)
41 {
42         struct v3d_dev *v3d = to_v3d_dev(dev);
43         struct drm_v3d_get_param *args = data;
44         static const u32 reg_map[] = {
45                 [DRM_V3D_PARAM_V3D_UIFCFG] = V3D_HUB_UIFCFG,
46                 [DRM_V3D_PARAM_V3D_HUB_IDENT1] = V3D_HUB_IDENT1,
47                 [DRM_V3D_PARAM_V3D_HUB_IDENT2] = V3D_HUB_IDENT2,
48                 [DRM_V3D_PARAM_V3D_HUB_IDENT3] = V3D_HUB_IDENT3,
49                 [DRM_V3D_PARAM_V3D_CORE0_IDENT0] = V3D_CTL_IDENT0,
50                 [DRM_V3D_PARAM_V3D_CORE0_IDENT1] = V3D_CTL_IDENT1,
51                 [DRM_V3D_PARAM_V3D_CORE0_IDENT2] = V3D_CTL_IDENT2,
52         };
53
54         if (args->pad != 0)
55                 return -EINVAL;
56
57         /* Note that DRM_V3D_PARAM_V3D_CORE0_IDENT0 is 0, so we need
58          * to explicitly allow it in the "the register in our
59          * parameter map" check.
60          */
61         if (args->param < ARRAY_SIZE(reg_map) &&
62             (reg_map[args->param] ||
63              args->param == DRM_V3D_PARAM_V3D_CORE0_IDENT0)) {
64                 u32 offset = reg_map[args->param];
65
66                 if (args->value != 0)
67                         return -EINVAL;
68
69                 if (args->param >= DRM_V3D_PARAM_V3D_CORE0_IDENT0 &&
70                     args->param <= DRM_V3D_PARAM_V3D_CORE0_IDENT2) {
71                         args->value = V3D_CORE_READ(0, offset);
72                 } else {
73                         args->value = V3D_READ(offset);
74                 }
75                 return 0;
76         }
77
78         switch (args->param) {
79         case DRM_V3D_PARAM_SUPPORTS_TFU:
80                 args->value = 1;
81                 return 0;
82         case DRM_V3D_PARAM_SUPPORTS_CSD:
83                 args->value = v3d_has_csd(v3d);
84                 return 0;
85         case DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH:
86                 args->value = 1;
87                 return 0;
88         case DRM_V3D_PARAM_SUPPORTS_PERFMON:
89                 args->value = (v3d->ver >= 40);
90                 return 0;
91         case DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT:
92                 args->value = 1;
93                 return 0;
94         default:
95                 DRM_DEBUG("Unknown parameter %d\n", args->param);
96                 return -EINVAL;
97         }
98 }
99
100 static int
101 v3d_open(struct drm_device *dev, struct drm_file *file)
102 {
103         struct v3d_dev *v3d = to_v3d_dev(dev);
104         struct v3d_file_priv *v3d_priv;
105         struct drm_gpu_scheduler *sched;
106         int i;
107
108         v3d_priv = kzalloc(sizeof(*v3d_priv), GFP_KERNEL);
109         if (!v3d_priv)
110                 return -ENOMEM;
111
112         v3d_priv->v3d = v3d;
113
114         for (i = 0; i < V3D_MAX_QUEUES; i++) {
115                 sched = &v3d->queue[i].sched;
116                 drm_sched_entity_init(&v3d_priv->sched_entity[i],
117                                       DRM_SCHED_PRIORITY_NORMAL, &sched,
118                                       1, NULL);
119         }
120
121         v3d_perfmon_open_file(v3d_priv);
122         file->driver_priv = v3d_priv;
123
124         return 0;
125 }
126
127 static void
128 v3d_postclose(struct drm_device *dev, struct drm_file *file)
129 {
130         struct v3d_file_priv *v3d_priv = file->driver_priv;
131         enum v3d_queue q;
132
133         for (q = 0; q < V3D_MAX_QUEUES; q++)
134                 drm_sched_entity_destroy(&v3d_priv->sched_entity[q]);
135
136         v3d_perfmon_close_file(v3d_priv);
137         kfree(v3d_priv);
138 }
139
140 DEFINE_DRM_GEM_FOPS(v3d_drm_fops);
141
142 /* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP
143  * protection between clients.  Note that render nodes would be
144  * able to submit CLs that could access BOs from clients authenticated
145  * with the master node.  The TFU doesn't use the GMP, so it would
146  * need to stay DRM_AUTH until we do buffer size/offset validation.
147  */
148 static const struct drm_ioctl_desc v3d_drm_ioctls[] = {
149         DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CL, v3d_submit_cl_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
150         DRM_IOCTL_DEF_DRV(V3D_WAIT_BO, v3d_wait_bo_ioctl, DRM_RENDER_ALLOW),
151         DRM_IOCTL_DEF_DRV(V3D_CREATE_BO, v3d_create_bo_ioctl, DRM_RENDER_ALLOW),
152         DRM_IOCTL_DEF_DRV(V3D_MMAP_BO, v3d_mmap_bo_ioctl, DRM_RENDER_ALLOW),
153         DRM_IOCTL_DEF_DRV(V3D_GET_PARAM, v3d_get_param_ioctl, DRM_RENDER_ALLOW),
154         DRM_IOCTL_DEF_DRV(V3D_GET_BO_OFFSET, v3d_get_bo_offset_ioctl, DRM_RENDER_ALLOW),
155         DRM_IOCTL_DEF_DRV(V3D_SUBMIT_TFU, v3d_submit_tfu_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
156         DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CSD, v3d_submit_csd_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
157         DRM_IOCTL_DEF_DRV(V3D_PERFMON_CREATE, v3d_perfmon_create_ioctl, DRM_RENDER_ALLOW),
158         DRM_IOCTL_DEF_DRV(V3D_PERFMON_DESTROY, v3d_perfmon_destroy_ioctl, DRM_RENDER_ALLOW),
159         DRM_IOCTL_DEF_DRV(V3D_PERFMON_GET_VALUES, v3d_perfmon_get_values_ioctl, DRM_RENDER_ALLOW),
160 };
161
162 static const struct drm_driver v3d_drm_driver = {
163         .driver_features = (DRIVER_GEM |
164                             DRIVER_RENDER |
165                             DRIVER_SYNCOBJ),
166
167         .open = v3d_open,
168         .postclose = v3d_postclose,
169
170 #if defined(CONFIG_DEBUG_FS)
171         .debugfs_init = v3d_debugfs_init,
172 #endif
173
174         .gem_create_object = v3d_create_object,
175         .prime_handle_to_fd = drm_gem_prime_handle_to_fd,
176         .prime_fd_to_handle = drm_gem_prime_fd_to_handle,
177         .gem_prime_import_sg_table = v3d_prime_import_sg_table,
178         .gem_prime_mmap = drm_gem_prime_mmap,
179
180         .ioctls = v3d_drm_ioctls,
181         .num_ioctls = ARRAY_SIZE(v3d_drm_ioctls),
182         .fops = &v3d_drm_fops,
183
184         .name = DRIVER_NAME,
185         .desc = DRIVER_DESC,
186         .date = DRIVER_DATE,
187         .major = DRIVER_MAJOR,
188         .minor = DRIVER_MINOR,
189         .patchlevel = DRIVER_PATCHLEVEL,
190 };
191
192 static const struct of_device_id v3d_of_match[] = {
193         { .compatible = "brcm,2711-v3d" },
194         { .compatible = "brcm,7268-v3d" },
195         { .compatible = "brcm,7278-v3d" },
196         {},
197 };
198 MODULE_DEVICE_TABLE(of, v3d_of_match);
199
200 static int
201 map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name)
202 {
203         *regs = devm_platform_ioremap_resource_byname(v3d_to_pdev(v3d), name);
204         return PTR_ERR_OR_ZERO(*regs);
205 }
206
207 static int v3d_platform_drm_probe(struct platform_device *pdev)
208 {
209         struct device *dev = &pdev->dev;
210         struct drm_device *drm;
211         struct v3d_dev *v3d;
212         int ret;
213         u32 mmu_debug;
214         u32 ident1;
215         u64 mask;
216
217         v3d = devm_drm_dev_alloc(dev, &v3d_drm_driver, struct v3d_dev, drm);
218         if (IS_ERR(v3d))
219                 return PTR_ERR(v3d);
220
221         drm = &v3d->drm;
222
223         platform_set_drvdata(pdev, drm);
224
225         ret = map_regs(v3d, &v3d->hub_regs, "hub");
226         if (ret)
227                 return ret;
228
229         ret = map_regs(v3d, &v3d->core_regs[0], "core0");
230         if (ret)
231                 return ret;
232
233         mmu_debug = V3D_READ(V3D_MMU_DEBUG_INFO);
234         mask = DMA_BIT_MASK(30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_PA_WIDTH));
235         ret = dma_set_mask_and_coherent(dev, mask);
236         if (ret)
237                 return ret;
238
239         v3d->va_width = 30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_VA_WIDTH);
240
241         ident1 = V3D_READ(V3D_HUB_IDENT1);
242         v3d->ver = (V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_TVER) * 10 +
243                     V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_REV));
244         v3d->cores = V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_NCORES);
245         WARN_ON(v3d->cores > 1); /* multicore not yet implemented */
246
247         v3d->reset = devm_reset_control_get_exclusive(dev, NULL);
248         if (IS_ERR(v3d->reset)) {
249                 ret = PTR_ERR(v3d->reset);
250
251                 if (ret == -EPROBE_DEFER)
252                         return ret;
253
254                 v3d->reset = NULL;
255                 ret = map_regs(v3d, &v3d->bridge_regs, "bridge");
256                 if (ret) {
257                         dev_err(dev,
258                                 "Failed to get reset control or bridge regs\n");
259                         return ret;
260                 }
261         }
262
263         if (v3d->ver < 41) {
264                 ret = map_regs(v3d, &v3d->gca_regs, "gca");
265                 if (ret)
266                         return ret;
267         }
268
269         v3d->mmu_scratch = dma_alloc_wc(dev, 4096, &v3d->mmu_scratch_paddr,
270                                         GFP_KERNEL | __GFP_NOWARN | __GFP_ZERO);
271         if (!v3d->mmu_scratch) {
272                 dev_err(dev, "Failed to allocate MMU scratch page\n");
273                 return -ENOMEM;
274         }
275
276         ret = v3d_gem_init(drm);
277         if (ret)
278                 goto dma_free;
279
280         ret = v3d_irq_init(v3d);
281         if (ret)
282                 goto gem_destroy;
283
284         ret = drm_dev_register(drm, 0);
285         if (ret)
286                 goto irq_disable;
287
288         return 0;
289
290 irq_disable:
291         v3d_irq_disable(v3d);
292 gem_destroy:
293         v3d_gem_destroy(drm);
294 dma_free:
295         dma_free_wc(dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr);
296         return ret;
297 }
298
299 static int v3d_platform_drm_remove(struct platform_device *pdev)
300 {
301         struct drm_device *drm = platform_get_drvdata(pdev);
302         struct v3d_dev *v3d = to_v3d_dev(drm);
303
304         drm_dev_unregister(drm);
305
306         v3d_gem_destroy(drm);
307
308         dma_free_wc(v3d->drm.dev, 4096, v3d->mmu_scratch,
309                     v3d->mmu_scratch_paddr);
310
311         return 0;
312 }
313
314 static struct platform_driver v3d_platform_driver = {
315         .probe          = v3d_platform_drm_probe,
316         .remove         = v3d_platform_drm_remove,
317         .driver         = {
318                 .name   = "v3d",
319                 .of_match_table = v3d_of_match,
320         },
321 };
322
323 module_platform_driver(v3d_platform_driver);
324
325 MODULE_ALIAS("platform:v3d-drm");
326 MODULE_DESCRIPTION("Broadcom V3D DRM Driver");
327 MODULE_AUTHOR("Eric Anholt <[email protected]>");
328 MODULE_LICENSE("GPL v2");
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