2 * Copyright 2015 Advanced Micro Devices, Inc.
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5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
24 #include <linux/kthread.h>
25 #include <linux/slab.h>
26 #include <linux/completion.h>
28 #include <drm/drm_print.h>
29 #include <drm/gpu_scheduler.h>
31 #include "gpu_scheduler_trace.h"
33 #define to_drm_sched_job(sched_job) \
34 container_of((sched_job), struct drm_sched_job, queue_node)
37 * drm_sched_entity_init - Init a context entity used by scheduler when
40 * @entity: scheduler entity to init
41 * @priority: priority of the entity
42 * @sched_list: the list of drm scheds on which jobs from this
43 * entity can be submitted
44 * @num_sched_list: number of drm sched in sched_list
45 * @guilty: atomic_t set to 1 when a job on this queue
46 * is found to be guilty causing a timeout
48 * Note: the sched_list should have at least one element to schedule
51 * Returns 0 on success or a negative error code on failure.
53 int drm_sched_entity_init(struct drm_sched_entity *entity,
54 enum drm_sched_priority priority,
55 struct drm_gpu_scheduler **sched_list,
56 unsigned int num_sched_list,
59 if (!(entity && sched_list && (num_sched_list == 0 || sched_list[0])))
62 memset(entity, 0, sizeof(struct drm_sched_entity));
63 INIT_LIST_HEAD(&entity->list);
65 entity->guilty = guilty;
66 entity->num_sched_list = num_sched_list;
67 entity->priority = priority;
68 entity->sched_list = num_sched_list > 1 ? sched_list : NULL;
69 entity->last_scheduled = NULL;
72 entity->rq = &sched_list[0]->sched_rq[entity->priority];
74 init_completion(&entity->entity_idle);
76 /* We start in an idle state. */
77 complete(&entity->entity_idle);
79 spin_lock_init(&entity->rq_lock);
80 spsc_queue_init(&entity->job_queue);
82 atomic_set(&entity->fence_seq, 0);
83 entity->fence_context = dma_fence_context_alloc(2);
87 EXPORT_SYMBOL(drm_sched_entity_init);
90 * drm_sched_entity_modify_sched - Modify sched of an entity
91 * @entity: scheduler entity to init
92 * @sched_list: the list of new drm scheds which will replace
93 * existing entity->sched_list
94 * @num_sched_list: number of drm sched in sched_list
96 void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
97 struct drm_gpu_scheduler **sched_list,
98 unsigned int num_sched_list)
100 WARN_ON(!num_sched_list || !sched_list);
102 entity->sched_list = sched_list;
103 entity->num_sched_list = num_sched_list;
105 EXPORT_SYMBOL(drm_sched_entity_modify_sched);
108 * drm_sched_entity_is_idle - Check if entity is idle
110 * @entity: scheduler entity
112 * Returns true if the entity does not have any unscheduled jobs.
114 static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
116 rmb(); /* for list_empty to work without lock */
118 if (list_empty(&entity->list) ||
119 spsc_queue_count(&entity->job_queue) == 0 ||
127 * drm_sched_entity_is_ready - Check if entity is ready
129 * @entity: scheduler entity
131 * Return true if entity could provide a job.
133 bool drm_sched_entity_is_ready(struct drm_sched_entity *entity)
135 if (spsc_queue_peek(&entity->job_queue) == NULL)
138 if (READ_ONCE(entity->dependency))
145 * drm_sched_entity_flush - Flush a context entity
147 * @entity: scheduler entity
148 * @timeout: time to wait in for Q to become empty in jiffies.
150 * Splitting drm_sched_entity_fini() into two functions, The first one does the
151 * waiting, removes the entity from the runqueue and returns an error when the
152 * process was killed.
154 * Returns the remaining time in jiffies left from the input timeout
156 long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout)
158 struct drm_gpu_scheduler *sched;
159 struct task_struct *last_user;
165 sched = entity->rq->sched;
167 * The client will not queue more IBs during this fini, consume existing
168 * queued IBs or discard them on SIGKILL
170 if (current->flags & PF_EXITING) {
172 ret = wait_event_timeout(
173 sched->job_scheduled,
174 drm_sched_entity_is_idle(entity),
177 wait_event_killable(sched->job_scheduled,
178 drm_sched_entity_is_idle(entity));
181 /* For killed process disable any more IBs enqueue right now */
182 last_user = cmpxchg(&entity->last_user, current->group_leader, NULL);
183 if ((!last_user || last_user == current->group_leader) &&
184 (current->flags & PF_EXITING) && (current->exit_code == SIGKILL)) {
185 spin_lock(&entity->rq_lock);
186 entity->stopped = true;
187 drm_sched_rq_remove_entity(entity->rq, entity);
188 spin_unlock(&entity->rq_lock);
193 EXPORT_SYMBOL(drm_sched_entity_flush);
196 * drm_sched_entity_kill_jobs_cb - helper for drm_sched_entity_kill_jobs
199 * @cb: our callback structure
201 * Signal the scheduler finished fence when the entity in question is killed.
203 static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
204 struct dma_fence_cb *cb)
206 struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
209 drm_sched_fence_finished(job->s_fence);
210 WARN_ON(job->s_fence->parent);
211 job->sched->ops->free_job(job);
215 * drm_sched_entity_kill_jobs - Make sure all remaining jobs are killed
217 * @entity: entity which is cleaned up
219 * Makes sure that all remaining jobs in an entity are killed before it is
222 static void drm_sched_entity_kill_jobs(struct drm_sched_entity *entity)
224 struct drm_sched_job *job;
228 while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) {
229 struct drm_sched_fence *s_fence = job->s_fence;
231 /* Wait for all dependencies to avoid data corruptions */
232 while ((f = job->sched->ops->dependency(job, entity)))
233 dma_fence_wait(f, false);
235 drm_sched_fence_scheduled(s_fence);
236 dma_fence_set_error(&s_fence->finished, -ESRCH);
239 * When pipe is hanged by older entity, new entity might
240 * not even have chance to submit it's first job to HW
241 * and so entity->last_scheduled will remain NULL
243 if (!entity->last_scheduled) {
244 drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
248 r = dma_fence_add_callback(entity->last_scheduled,
250 drm_sched_entity_kill_jobs_cb);
252 drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
254 DRM_ERROR("fence add callback failed (%d)\n", r);
259 * drm_sched_entity_fini - Destroy a context entity
261 * @entity: scheduler entity
263 * This should be called after @drm_sched_entity_do_release. It goes over the
264 * entity and signals all jobs with an error code if the process was killed.
267 void drm_sched_entity_fini(struct drm_sched_entity *entity)
269 struct drm_gpu_scheduler *sched = NULL;
272 sched = entity->rq->sched;
273 drm_sched_rq_remove_entity(entity->rq, entity);
276 /* Consumption of existing IBs wasn't completed. Forcefully
279 if (spsc_queue_count(&entity->job_queue)) {
282 * Wait for thread to idle to make sure it isn't processing
285 wait_for_completion(&entity->entity_idle);
288 if (entity->dependency) {
289 dma_fence_remove_callback(entity->dependency,
291 dma_fence_put(entity->dependency);
292 entity->dependency = NULL;
295 drm_sched_entity_kill_jobs(entity);
298 dma_fence_put(entity->last_scheduled);
299 entity->last_scheduled = NULL;
301 EXPORT_SYMBOL(drm_sched_entity_fini);
304 * drm_sched_entity_destroy - Destroy a context entity
306 * @entity: scheduler entity
308 * Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup()
310 void drm_sched_entity_destroy(struct drm_sched_entity *entity)
312 drm_sched_entity_flush(entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY);
313 drm_sched_entity_fini(entity);
315 EXPORT_SYMBOL(drm_sched_entity_destroy);
318 * drm_sched_entity_clear_dep - callback to clear the entities dependency
320 static void drm_sched_entity_clear_dep(struct dma_fence *f,
321 struct dma_fence_cb *cb)
323 struct drm_sched_entity *entity =
324 container_of(cb, struct drm_sched_entity, cb);
326 entity->dependency = NULL;
331 * drm_sched_entity_clear_dep - callback to clear the entities dependency and
334 static void drm_sched_entity_wakeup(struct dma_fence *f,
335 struct dma_fence_cb *cb)
337 struct drm_sched_entity *entity =
338 container_of(cb, struct drm_sched_entity, cb);
340 drm_sched_entity_clear_dep(f, cb);
341 drm_sched_wakeup(entity->rq->sched);
345 * drm_sched_entity_set_priority - Sets priority of the entity
347 * @entity: scheduler entity
348 * @priority: scheduler priority
350 * Update the priority of runqueus used for the entity.
352 void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
353 enum drm_sched_priority priority)
355 spin_lock(&entity->rq_lock);
356 entity->priority = priority;
357 spin_unlock(&entity->rq_lock);
359 EXPORT_SYMBOL(drm_sched_entity_set_priority);
362 * drm_sched_entity_add_dependency_cb - add callback for the entities dependency
364 * @entity: entity with dependency
366 * Add a callback to the current dependency of the entity to wake up the
367 * scheduler when the entity becomes available.
369 static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity)
371 struct drm_gpu_scheduler *sched = entity->rq->sched;
372 struct dma_fence *fence = entity->dependency;
373 struct drm_sched_fence *s_fence;
375 if (fence->context == entity->fence_context ||
376 fence->context == entity->fence_context + 1) {
378 * Fence is a scheduled/finished fence from a job
379 * which belongs to the same entity, we can ignore
380 * fences from ourself
382 dma_fence_put(entity->dependency);
386 s_fence = to_drm_sched_fence(fence);
387 if (s_fence && s_fence->sched == sched) {
390 * Fence is from the same scheduler, only need to wait for
393 fence = dma_fence_get(&s_fence->scheduled);
394 dma_fence_put(entity->dependency);
395 entity->dependency = fence;
396 if (!dma_fence_add_callback(fence, &entity->cb,
397 drm_sched_entity_clear_dep))
400 /* Ignore it when it is already scheduled */
401 dma_fence_put(fence);
405 if (!dma_fence_add_callback(entity->dependency, &entity->cb,
406 drm_sched_entity_wakeup))
409 dma_fence_put(entity->dependency);
414 * drm_sched_entity_pop_job - get a ready to be scheduled job from the entity
416 * @entity: entity to get the job from
418 * Process all dependencies and try to get one job from the entities queue.
420 struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity)
422 struct drm_gpu_scheduler *sched = entity->rq->sched;
423 struct drm_sched_job *sched_job;
425 sched_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue));
429 while ((entity->dependency =
430 sched->ops->dependency(sched_job, entity))) {
431 trace_drm_sched_job_wait_dep(sched_job, entity->dependency);
433 if (drm_sched_entity_add_dependency_cb(entity))
437 /* skip jobs from entity that marked guilty */
438 if (entity->guilty && atomic_read(entity->guilty))
439 dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED);
441 dma_fence_put(entity->last_scheduled);
442 entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished);
444 spsc_queue_pop(&entity->job_queue);
449 * drm_sched_entity_select_rq - select a new rq for the entity
451 * @entity: scheduler entity
453 * Check all prerequisites and select a new rq for the entity for load
456 void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
458 struct dma_fence *fence;
459 struct drm_gpu_scheduler *sched;
460 struct drm_sched_rq *rq;
462 if (spsc_queue_count(&entity->job_queue) || !entity->sched_list)
465 fence = READ_ONCE(entity->last_scheduled);
466 if (fence && !dma_fence_is_signaled(fence))
469 spin_lock(&entity->rq_lock);
470 sched = drm_sched_pick_best(entity->sched_list, entity->num_sched_list);
471 rq = sched ? &sched->sched_rq[entity->priority] : NULL;
472 if (rq != entity->rq) {
473 drm_sched_rq_remove_entity(entity->rq, entity);
476 spin_unlock(&entity->rq_lock);
478 if (entity->num_sched_list == 1)
479 entity->sched_list = NULL;
483 * drm_sched_entity_push_job - Submit a job to the entity's job queue
485 * @sched_job: job to submit
486 * @entity: scheduler entity
488 * Note: To guarantee that the order of insertion to queue matches
489 * the job's fence sequence number this function should be
490 * called with drm_sched_job_init under common lock.
492 * Returns 0 for success, negative error code otherwise.
494 void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
495 struct drm_sched_entity *entity)
499 trace_drm_sched_job(sched_job, entity);
500 atomic_inc(entity->rq->sched->score);
501 WRITE_ONCE(entity->last_user, current->group_leader);
502 first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
504 /* first job wakes up scheduler */
506 /* Add the entity to the run queue */
507 spin_lock(&entity->rq_lock);
508 if (entity->stopped) {
509 spin_unlock(&entity->rq_lock);
511 DRM_ERROR("Trying to push to a killed entity\n");
514 drm_sched_rq_add_entity(entity->rq, entity);
515 spin_unlock(&entity->rq_lock);
516 drm_sched_wakeup(entity->rq->sched);
519 EXPORT_SYMBOL(drm_sched_entity_push_job);