2 * include/linux/vt_buffer.h -- Access to VT screen buffer
6 * This is a set of macros and functions which are used in the
7 * console driver and related code to access the screen buffer.
8 * In most cases the console works with simple in-memory buffer,
9 * but when handling hardware text mode consoles, we store
10 * the foreground console directly in video memory.
13 #ifndef _LINUX_VT_BUFFER_H_
14 #define _LINUX_VT_BUFFER_H_
16 #include <linux/string.h>
18 #if defined(CONFIG_VGA_CONSOLE) || defined(CONFIG_MDA_CONSOLE)
22 #ifndef VT_BUF_HAVE_RW
23 #define scr_writew(val, addr) (*(addr) = (val))
24 #define scr_readw(addr) (*(addr))
27 #ifndef VT_BUF_HAVE_MEMSETW
28 static inline void scr_memsetw(u16 *s, u16 c, unsigned int count)
35 memset16(s, c, count / 2);
40 #ifndef VT_BUF_HAVE_MEMCPYW
41 static inline void scr_memcpyw(u16 *d, const u16 *s, unsigned int count)
46 scr_writew(scr_readw(s++), d++);
53 #ifndef VT_BUF_HAVE_MEMMOVEW
54 static inline void scr_memmovew(u16 *d, const u16 *s, unsigned int count)
58 scr_memcpyw(d, s, count);
64 scr_writew(scr_readw(--s), --d);