1 // SPDX-License-Identifier: GPL-2.0-or-later
15 * This driver is based on:
16 * - information from http://euc.jp/periphs/xbox-controller.ja.html
17 * - the iForce driver drivers/char/joystick/iforce.c
18 * - the skeleton-driver drivers/usb/usb-skeleton.c
19 * - Xbox 360 information http://www.free60.org/wiki/Gamepad
20 * - Xbox One information https://github.com/quantus/xbox-one-controller-protocol
23 * - ITO Takayuki for providing essential xpad information on his website
24 * - Vojtech Pavlik - iforce driver / input subsystem
25 * - Greg Kroah-Hartman - usb-skeleton driver
26 * - Xbox Linux project - extra USB IDs
27 * - Pekka Pöyry (quantus) - Xbox One controller reverse-engineering
30 * - fine tune axes (especially trigger axes)
31 * - fix "analog" buttons (reported as digital now)
32 * - get rumble working
33 * - need USB IDs for other dance pads
37 * 2002-06-27 - 0.0.1 : first version, just said "XBOX HID controller"
39 * 2002-07-02 - 0.0.2 : basic working version
40 * - all axes and 9 of the 10 buttons work (german InterAct device)
41 * - the black button does not work
43 * 2002-07-14 - 0.0.3 : rework by Vojtech Pavlik
45 * - usb + input init sequence fixes
47 * 2002-07-16 - 0.0.4 : minor changes, merge with Vojtech's v0.0.3
48 * - verified the lack of HID and report descriptors
49 * - verified that ALL buttons WORK
50 * - fixed d-pad to axes mapping
52 * 2002-07-17 - 0.0.5 : simplified d-pad handling
54 * 2004-10-02 - 0.0.6 : DDR pad support
55 * - borrowed from the Xbox Linux kernel
56 * - USB id's for commonly used dance pads are present
57 * - dance pads will map D-PAD to buttons, not axes
58 * - pass the module paramater 'dpad_to_buttons' to force
59 * the D-PAD to map to buttons if your pad is not detected
61 * Later changes can be tracked in SCM.
64 #include <linux/bits.h>
65 #include <linux/kernel.h>
66 #include <linux/input.h>
67 #include <linux/rcupdate.h>
68 #include <linux/slab.h>
69 #include <linux/stat.h>
70 #include <linux/module.h>
71 #include <linux/usb/input.h>
72 #include <linux/usb/quirks.h>
74 #define XPAD_PKT_LEN 64
77 * xbox d-pads should map to buttons, as is required for DDR pads
78 * but we map them to axes when possible to simplify things
80 #define MAP_DPAD_TO_BUTTONS (1 << 0)
81 #define MAP_TRIGGERS_TO_BUTTONS (1 << 1)
82 #define MAP_STICKS_TO_NULL (1 << 2)
83 #define MAP_SELECT_BUTTON (1 << 3)
84 #define MAP_PADDLES (1 << 4)
85 #define MAP_PROFILE_BUTTON (1 << 5)
87 #define DANCEPAD_MAP_CONFIG (MAP_DPAD_TO_BUTTONS | \
88 MAP_TRIGGERS_TO_BUTTONS | MAP_STICKS_TO_NULL)
91 #define XTYPE_XBOX360 1
92 #define XTYPE_XBOX360W 2
93 #define XTYPE_XBOXONE 3
94 #define XTYPE_UNKNOWN 4
96 /* Send power-off packet to xpad360w after holding the mode button for this many
99 #define XPAD360W_POWEROFF_TIMEOUT 5
103 #define PKT_XBE2_FW_OLD 2
104 #define PKT_XBE2_FW_5_EARLY 3
105 #define PKT_XBE2_FW_5_11 4
107 static bool dpad_to_buttons;
108 module_param(dpad_to_buttons, bool, S_IRUGO);
109 MODULE_PARM_DESC(dpad_to_buttons, "Map D-PAD to buttons rather than axes for unknown pads");
111 static bool triggers_to_buttons;
112 module_param(triggers_to_buttons, bool, S_IRUGO);
113 MODULE_PARM_DESC(triggers_to_buttons, "Map triggers to buttons rather than axes for unknown pads");
115 static bool sticks_to_null;
116 module_param(sticks_to_null, bool, S_IRUGO);
117 MODULE_PARM_DESC(sticks_to_null, "Do not map sticks at all for unknown pads");
119 static bool auto_poweroff = true;
120 module_param(auto_poweroff, bool, S_IWUSR | S_IRUGO);
121 MODULE_PARM_DESC(auto_poweroff, "Power off wireless controllers on suspend");
123 static const struct xpad_device {
130 { 0x0079, 0x18d4, "GPD Win 2 X-Box Controller", 0, XTYPE_XBOX360 },
131 { 0x03eb, 0xff01, "Wooting One (Legacy)", 0, XTYPE_XBOX360 },
132 { 0x03eb, 0xff02, "Wooting Two (Legacy)", 0, XTYPE_XBOX360 },
133 { 0x044f, 0x0f00, "Thrustmaster Wheel", 0, XTYPE_XBOX },
134 { 0x044f, 0x0f03, "Thrustmaster Wheel", 0, XTYPE_XBOX },
135 { 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", 0, XTYPE_XBOX },
136 { 0x044f, 0x0f10, "Thrustmaster Modena GT Wheel", 0, XTYPE_XBOX },
137 { 0x044f, 0xb326, "Thrustmaster Gamepad GP XID", 0, XTYPE_XBOX360 },
138 { 0x045e, 0x0202, "Microsoft X-Box pad v1 (US)", 0, XTYPE_XBOX },
139 { 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", 0, XTYPE_XBOX },
140 { 0x045e, 0x0287, "Microsoft Xbox Controller S", 0, XTYPE_XBOX },
141 { 0x045e, 0x0288, "Microsoft Xbox Controller S v2", 0, XTYPE_XBOX },
142 { 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", 0, XTYPE_XBOX },
143 { 0x045e, 0x028e, "Microsoft X-Box 360 pad", 0, XTYPE_XBOX360 },
144 { 0x045e, 0x028f, "Microsoft X-Box 360 pad v2", 0, XTYPE_XBOX360 },
145 { 0x045e, 0x0291, "Xbox 360 Wireless Receiver (XBOX)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
146 { 0x045e, 0x02d1, "Microsoft X-Box One pad", 0, XTYPE_XBOXONE },
147 { 0x045e, 0x02dd, "Microsoft X-Box One pad (Firmware 2015)", 0, XTYPE_XBOXONE },
148 { 0x045e, 0x02e3, "Microsoft X-Box One Elite pad", MAP_PADDLES, XTYPE_XBOXONE },
149 { 0x045e, 0x0b00, "Microsoft X-Box One Elite 2 pad", MAP_PADDLES, XTYPE_XBOXONE },
150 { 0x045e, 0x02ea, "Microsoft X-Box One S pad", 0, XTYPE_XBOXONE },
151 { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
152 { 0x045e, 0x0b0a, "Microsoft X-Box Adaptive Controller", MAP_PROFILE_BUTTON, XTYPE_XBOXONE },
153 { 0x045e, 0x0b12, "Microsoft Xbox Series S|X Controller", MAP_SELECT_BUTTON, XTYPE_XBOXONE },
154 { 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360 },
155 { 0x046d, 0xc21e, "Logitech Gamepad F510", 0, XTYPE_XBOX360 },
156 { 0x046d, 0xc21f, "Logitech Gamepad F710", 0, XTYPE_XBOX360 },
157 { 0x046d, 0xc242, "Logitech Chillstream Controller", 0, XTYPE_XBOX360 },
158 { 0x046d, 0xca84, "Logitech Xbox Cordless Controller", 0, XTYPE_XBOX },
159 { 0x046d, 0xca88, "Logitech Compact Controller for Xbox", 0, XTYPE_XBOX },
160 { 0x046d, 0xca8a, "Logitech Precision Vibration Feedback Wheel", 0, XTYPE_XBOX },
161 { 0x046d, 0xcaa3, "Logitech DriveFx Racing Wheel", 0, XTYPE_XBOX360 },
162 { 0x056e, 0x2004, "Elecom JC-U3613M", 0, XTYPE_XBOX360 },
163 { 0x05fd, 0x1007, "Mad Catz Controller (unverified)", 0, XTYPE_XBOX },
164 { 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad (Germany)", 0, XTYPE_XBOX },
165 { 0x05fe, 0x3030, "Chic Controller", 0, XTYPE_XBOX },
166 { 0x05fe, 0x3031, "Chic Controller", 0, XTYPE_XBOX },
167 { 0x062a, 0x0020, "Logic3 Xbox GamePad", 0, XTYPE_XBOX },
168 { 0x062a, 0x0033, "Competition Pro Steering Wheel", 0, XTYPE_XBOX },
169 { 0x06a3, 0x0200, "Saitek Racing Wheel", 0, XTYPE_XBOX },
170 { 0x06a3, 0x0201, "Saitek Adrenalin", 0, XTYPE_XBOX },
171 { 0x06a3, 0xf51a, "Saitek P3600", 0, XTYPE_XBOX360 },
172 { 0x0738, 0x4506, "Mad Catz 4506 Wireless Controller", 0, XTYPE_XBOX },
173 { 0x0738, 0x4516, "Mad Catz Control Pad", 0, XTYPE_XBOX },
174 { 0x0738, 0x4520, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX },
175 { 0x0738, 0x4522, "Mad Catz LumiCON", 0, XTYPE_XBOX },
176 { 0x0738, 0x4526, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX },
177 { 0x0738, 0x4530, "Mad Catz Universal MC2 Racing Wheel and Pedals", 0, XTYPE_XBOX },
178 { 0x0738, 0x4536, "Mad Catz MicroCON", 0, XTYPE_XBOX },
179 { 0x0738, 0x4540, "Mad Catz Beat Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
180 { 0x0738, 0x4556, "Mad Catz Lynx Wireless Controller", 0, XTYPE_XBOX },
181 { 0x0738, 0x4586, "Mad Catz MicroCon Wireless Controller", 0, XTYPE_XBOX },
182 { 0x0738, 0x4588, "Mad Catz Blaster", 0, XTYPE_XBOX },
183 { 0x0738, 0x45ff, "Mad Catz Beat Pad (w/ Handle)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
184 { 0x0738, 0x4716, "Mad Catz Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
185 { 0x0738, 0x4718, "Mad Catz Street Fighter IV FightStick SE", 0, XTYPE_XBOX360 },
186 { 0x0738, 0x4726, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
187 { 0x0738, 0x4728, "Mad Catz Street Fighter IV FightPad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
188 { 0x0738, 0x4736, "Mad Catz MicroCon Gamepad", 0, XTYPE_XBOX360 },
189 { 0x0738, 0x4738, "Mad Catz Wired Xbox 360 Controller (SFIV)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
190 { 0x0738, 0x4740, "Mad Catz Beat Pad", 0, XTYPE_XBOX360 },
191 { 0x0738, 0x4743, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
192 { 0x0738, 0x4758, "Mad Catz Arcade Game Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
193 { 0x0738, 0x4a01, "Mad Catz FightStick TE 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
194 { 0x0738, 0x6040, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
195 { 0x0738, 0x9871, "Mad Catz Portable Drum", 0, XTYPE_XBOX360 },
196 { 0x0738, 0xb726, "Mad Catz Xbox controller - MW2", 0, XTYPE_XBOX360 },
197 { 0x0738, 0xb738, "Mad Catz MVC2TE Stick 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
198 { 0x0738, 0xbeef, "Mad Catz JOYTECH NEO SE Advanced GamePad", XTYPE_XBOX360 },
199 { 0x0738, 0xcb02, "Saitek Cyborg Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
200 { 0x0738, 0xcb03, "Saitek P3200 Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
201 { 0x0738, 0xcb29, "Saitek Aviator Stick AV8R02", 0, XTYPE_XBOX360 },
202 { 0x0738, 0xf738, "Super SFIV FightStick TE S", 0, XTYPE_XBOX360 },
203 { 0x07ff, 0xffff, "Mad Catz GamePad", 0, XTYPE_XBOX360 },
204 { 0x0c12, 0x0005, "Intec wireless", 0, XTYPE_XBOX },
205 { 0x0c12, 0x8801, "Nyko Xbox Controller", 0, XTYPE_XBOX },
206 { 0x0c12, 0x8802, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
207 { 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", DANCEPAD_MAP_CONFIG, XTYPE_XBOX },
208 { 0x0c12, 0x880a, "Pelican Eclipse PL-2023", 0, XTYPE_XBOX },
209 { 0x0c12, 0x8810, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
210 { 0x0c12, 0x9902, "HAMA VibraX - *FAULTY HARDWARE*", 0, XTYPE_XBOX },
211 { 0x0d2f, 0x0002, "Andamiro Pump It Up pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
212 { 0x0e4c, 0x1097, "Radica Gamester Controller", 0, XTYPE_XBOX },
213 { 0x0e4c, 0x1103, "Radica Gamester Reflex", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX },
214 { 0x0e4c, 0x2390, "Radica Games Jtech Controller", 0, XTYPE_XBOX },
215 { 0x0e4c, 0x3510, "Radica Gamester", 0, XTYPE_XBOX },
216 { 0x0e6f, 0x0003, "Logic3 Freebird wireless Controller", 0, XTYPE_XBOX },
217 { 0x0e6f, 0x0005, "Eclipse wireless Controller", 0, XTYPE_XBOX },
218 { 0x0e6f, 0x0006, "Edge wireless Controller", 0, XTYPE_XBOX },
219 { 0x0e6f, 0x0008, "After Glow Pro Controller", 0, XTYPE_XBOX },
220 { 0x0e6f, 0x0105, "HSM3 Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
221 { 0x0e6f, 0x0113, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
222 { 0x0e6f, 0x011f, "Rock Candy Gamepad Wired Controller", 0, XTYPE_XBOX360 },
223 { 0x0e6f, 0x0131, "PDP EA Sports Controller", 0, XTYPE_XBOX360 },
224 { 0x0e6f, 0x0133, "Xbox 360 Wired Controller", 0, XTYPE_XBOX360 },
225 { 0x0e6f, 0x0139, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
226 { 0x0e6f, 0x013a, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
227 { 0x0e6f, 0x0146, "Rock Candy Wired Controller for Xbox One", 0, XTYPE_XBOXONE },
228 { 0x0e6f, 0x0147, "PDP Marvel Xbox One Controller", 0, XTYPE_XBOXONE },
229 { 0x0e6f, 0x015c, "PDP Xbox One Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
230 { 0x0e6f, 0x0161, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
231 { 0x0e6f, 0x0162, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
232 { 0x0e6f, 0x0163, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
233 { 0x0e6f, 0x0164, "PDP Battlefield One", 0, XTYPE_XBOXONE },
234 { 0x0e6f, 0x0165, "PDP Titanfall 2", 0, XTYPE_XBOXONE },
235 { 0x0e6f, 0x0201, "Pelican PL-3601 'TSZ' Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
236 { 0x0e6f, 0x0213, "Afterglow Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
237 { 0x0e6f, 0x021f, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
238 { 0x0e6f, 0x0246, "Rock Candy Gamepad for Xbox One 2015", 0, XTYPE_XBOXONE },
239 { 0x0e6f, 0x02a0, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
240 { 0x0e6f, 0x02a1, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
241 { 0x0e6f, 0x02a2, "PDP Wired Controller for Xbox One - Crimson Red", 0, XTYPE_XBOXONE },
242 { 0x0e6f, 0x02a4, "PDP Wired Controller for Xbox One - Stealth Series", 0, XTYPE_XBOXONE },
243 { 0x0e6f, 0x02a6, "PDP Wired Controller for Xbox One - Camo Series", 0, XTYPE_XBOXONE },
244 { 0x0e6f, 0x02a7, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
245 { 0x0e6f, 0x02a8, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
246 { 0x0e6f, 0x02ab, "PDP Controller for Xbox One", 0, XTYPE_XBOXONE },
247 { 0x0e6f, 0x02ad, "PDP Wired Controller for Xbox One - Stealth Series", 0, XTYPE_XBOXONE },
248 { 0x0e6f, 0x02b3, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
249 { 0x0e6f, 0x02b8, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
250 { 0x0e6f, 0x0301, "Logic3 Controller", 0, XTYPE_XBOX360 },
251 { 0x0e6f, 0x0346, "Rock Candy Gamepad for Xbox One 2016", 0, XTYPE_XBOXONE },
252 { 0x0e6f, 0x0401, "Logic3 Controller", 0, XTYPE_XBOX360 },
253 { 0x0e6f, 0x0413, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
254 { 0x0e6f, 0x0501, "PDP Xbox 360 Controller", 0, XTYPE_XBOX360 },
255 { 0x0e6f, 0xf900, "PDP Afterglow AX.1", 0, XTYPE_XBOX360 },
256 { 0x0e8f, 0x0201, "SmartJoy Frag Xpad/PS2 adaptor", 0, XTYPE_XBOX },
257 { 0x0e8f, 0x3008, "Generic xbox control (dealextreme)", 0, XTYPE_XBOX },
258 { 0x0f0d, 0x000a, "Hori Co. DOA4 FightStick", 0, XTYPE_XBOX360 },
259 { 0x0f0d, 0x000c, "Hori PadEX Turbo", 0, XTYPE_XBOX360 },
260 { 0x0f0d, 0x000d, "Hori Fighting Stick EX2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
261 { 0x0f0d, 0x0016, "Hori Real Arcade Pro.EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
262 { 0x0f0d, 0x001b, "Hori Real Arcade Pro VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
263 { 0x0f0d, 0x0063, "Hori Real Arcade Pro Hayabusa (USA) Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
264 { 0x0f0d, 0x0067, "HORIPAD ONE", 0, XTYPE_XBOXONE },
265 { 0x0f0d, 0x0078, "Hori Real Arcade Pro V Kai Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
266 { 0x0f0d, 0x00c5, "Hori Fighting Commander ONE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
267 { 0x0f30, 0x010b, "Philips Recoil", 0, XTYPE_XBOX },
268 { 0x0f30, 0x0202, "Joytech Advanced Controller", 0, XTYPE_XBOX },
269 { 0x0f30, 0x8888, "BigBen XBMiniPad Controller", 0, XTYPE_XBOX },
270 { 0x102c, 0xff0c, "Joytech Wireless Advanced Controller", 0, XTYPE_XBOX },
271 { 0x1038, 0x1430, "SteelSeries Stratus Duo", 0, XTYPE_XBOX360 },
272 { 0x1038, 0x1431, "SteelSeries Stratus Duo", 0, XTYPE_XBOX360 },
273 { 0x11c9, 0x55f0, "Nacon GC-100XF", 0, XTYPE_XBOX360 },
274 { 0x1209, 0x2882, "Ardwiino Controller", 0, XTYPE_XBOX360 },
275 { 0x12ab, 0x0004, "Honey Bee Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
276 { 0x12ab, 0x0301, "PDP AFTERGLOW AX.1", 0, XTYPE_XBOX360 },
277 { 0x12ab, 0x0303, "Mortal Kombat Klassic FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
278 { 0x12ab, 0x8809, "Xbox DDR dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
279 { 0x1430, 0x4748, "RedOctane Guitar Hero X-plorer", 0, XTYPE_XBOX360 },
280 { 0x1430, 0x8888, "TX6500+ Dance Pad (first generation)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
281 { 0x1430, 0xf801, "RedOctane Controller", 0, XTYPE_XBOX360 },
282 { 0x146b, 0x0601, "BigBen Interactive XBOX 360 Controller", 0, XTYPE_XBOX360 },
283 { 0x146b, 0x0604, "Bigben Interactive DAIJA Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
284 { 0x1532, 0x0a00, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
285 { 0x1532, 0x0a03, "Razer Wildcat", 0, XTYPE_XBOXONE },
286 { 0x15e4, 0x3f00, "Power A Mini Pro Elite", 0, XTYPE_XBOX360 },
287 { 0x15e4, 0x3f0a, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
288 { 0x15e4, 0x3f10, "Batarang Xbox 360 controller", 0, XTYPE_XBOX360 },
289 { 0x162e, 0xbeef, "Joytech Neo-Se Take2", 0, XTYPE_XBOX360 },
290 { 0x1689, 0xfd00, "Razer Onza Tournament Edition", 0, XTYPE_XBOX360 },
291 { 0x1689, 0xfd01, "Razer Onza Classic Edition", 0, XTYPE_XBOX360 },
292 { 0x1689, 0xfe00, "Razer Sabertooth", 0, XTYPE_XBOX360 },
293 { 0x1949, 0x041a, "Amazon Game Controller", 0, XTYPE_XBOX360 },
294 { 0x1bad, 0x0002, "Harmonix Rock Band Guitar", 0, XTYPE_XBOX360 },
295 { 0x1bad, 0x0003, "Harmonix Rock Band Drumkit", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
296 { 0x1bad, 0x0130, "Ion Drum Rocker", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
297 { 0x1bad, 0xf016, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
298 { 0x1bad, 0xf018, "Mad Catz Street Fighter IV SE Fighting Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
299 { 0x1bad, 0xf019, "Mad Catz Brawlstick for Xbox 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
300 { 0x1bad, 0xf021, "Mad Cats Ghost Recon FS GamePad", 0, XTYPE_XBOX360 },
301 { 0x1bad, 0xf023, "MLG Pro Circuit Controller (Xbox)", 0, XTYPE_XBOX360 },
302 { 0x1bad, 0xf025, "Mad Catz Call Of Duty", 0, XTYPE_XBOX360 },
303 { 0x1bad, 0xf027, "Mad Catz FPS Pro", 0, XTYPE_XBOX360 },
304 { 0x1bad, 0xf028, "Street Fighter IV FightPad", 0, XTYPE_XBOX360 },
305 { 0x1bad, 0xf02e, "Mad Catz Fightpad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
306 { 0x1bad, 0xf030, "Mad Catz Xbox 360 MC2 MicroCon Racing Wheel", 0, XTYPE_XBOX360 },
307 { 0x1bad, 0xf036, "Mad Catz MicroCon GamePad Pro", 0, XTYPE_XBOX360 },
308 { 0x1bad, 0xf038, "Street Fighter IV FightStick TE", 0, XTYPE_XBOX360 },
309 { 0x1bad, 0xf039, "Mad Catz MvC2 TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
310 { 0x1bad, 0xf03a, "Mad Catz SFxT Fightstick Pro", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
311 { 0x1bad, 0xf03d, "Street Fighter IV Arcade Stick TE - Chun Li", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
312 { 0x1bad, 0xf03e, "Mad Catz MLG FightStick TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
313 { 0x1bad, 0xf03f, "Mad Catz FightStick SoulCaliber", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
314 { 0x1bad, 0xf042, "Mad Catz FightStick TES+", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
315 { 0x1bad, 0xf080, "Mad Catz FightStick TE2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
316 { 0x1bad, 0xf501, "HoriPad EX2 Turbo", 0, XTYPE_XBOX360 },
317 { 0x1bad, 0xf502, "Hori Real Arcade Pro.VX SA", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
318 { 0x1bad, 0xf503, "Hori Fighting Stick VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
319 { 0x1bad, 0xf504, "Hori Real Arcade Pro. EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
320 { 0x1bad, 0xf505, "Hori Fighting Stick EX2B", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
321 { 0x1bad, 0xf506, "Hori Real Arcade Pro.EX Premium VLX", 0, XTYPE_XBOX360 },
322 { 0x1bad, 0xf900, "Harmonix Xbox 360 Controller", 0, XTYPE_XBOX360 },
323 { 0x1bad, 0xf901, "Gamestop Xbox 360 Controller", 0, XTYPE_XBOX360 },
324 { 0x1bad, 0xf903, "Tron Xbox 360 controller", 0, XTYPE_XBOX360 },
325 { 0x1bad, 0xf904, "PDP Versus Fighting Pad", 0, XTYPE_XBOX360 },
326 { 0x1bad, 0xf906, "MortalKombat FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
327 { 0x1bad, 0xfa01, "MadCatz GamePad", 0, XTYPE_XBOX360 },
328 { 0x1bad, 0xfd00, "Razer Onza TE", 0, XTYPE_XBOX360 },
329 { 0x1bad, 0xfd01, "Razer Onza", 0, XTYPE_XBOX360 },
330 { 0x20d6, 0x2001, "BDA Xbox Series X Wired Controller", 0, XTYPE_XBOXONE },
331 { 0x20d6, 0x2009, "PowerA Enhanced Wired Controller for Xbox Series X|S", 0, XTYPE_XBOXONE },
332 { 0x20d6, 0x281f, "PowerA Wired Controller For Xbox 360", 0, XTYPE_XBOX360 },
333 { 0x2e24, 0x0652, "Hyperkin Duke X-Box One pad", 0, XTYPE_XBOXONE },
334 { 0x24c6, 0x5000, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
335 { 0x24c6, 0x5300, "PowerA MINI PROEX Controller", 0, XTYPE_XBOX360 },
336 { 0x24c6, 0x5303, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
337 { 0x24c6, 0x530a, "Xbox 360 Pro EX Controller", 0, XTYPE_XBOX360 },
338 { 0x24c6, 0x531a, "PowerA Pro Ex", 0, XTYPE_XBOX360 },
339 { 0x24c6, 0x5397, "FUS1ON Tournament Controller", 0, XTYPE_XBOX360 },
340 { 0x24c6, 0x541a, "PowerA Xbox One Mini Wired Controller", 0, XTYPE_XBOXONE },
341 { 0x24c6, 0x542a, "Xbox ONE spectra", 0, XTYPE_XBOXONE },
342 { 0x24c6, 0x543a, "PowerA Xbox One wired controller", 0, XTYPE_XBOXONE },
343 { 0x24c6, 0x5500, "Hori XBOX 360 EX 2 with Turbo", 0, XTYPE_XBOX360 },
344 { 0x24c6, 0x5501, "Hori Real Arcade Pro VX-SA", 0, XTYPE_XBOX360 },
345 { 0x24c6, 0x5502, "Hori Fighting Stick VX Alt", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
346 { 0x24c6, 0x5503, "Hori Fighting Edge", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
347 { 0x24c6, 0x5506, "Hori SOULCALIBUR V Stick", 0, XTYPE_XBOX360 },
348 { 0x24c6, 0x5510, "Hori Fighting Commander ONE (Xbox 360/PC Mode)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
349 { 0x24c6, 0x550d, "Hori GEM Xbox controller", 0, XTYPE_XBOX360 },
350 { 0x24c6, 0x550e, "Hori Real Arcade Pro V Kai 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
351 { 0x24c6, 0x551a, "PowerA FUSION Pro Controller", 0, XTYPE_XBOXONE },
352 { 0x24c6, 0x561a, "PowerA FUSION Controller", 0, XTYPE_XBOXONE },
353 { 0x24c6, 0x5b00, "ThrustMaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 },
354 { 0x24c6, 0x5b02, "Thrustmaster, Inc. GPX Controller", 0, XTYPE_XBOX360 },
355 { 0x24c6, 0x5b03, "Thrustmaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 },
356 { 0x24c6, 0x5d04, "Razer Sabertooth", 0, XTYPE_XBOX360 },
357 { 0x24c6, 0xfafe, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
358 { 0x2563, 0x058d, "OneXPlayer Gamepad", 0, XTYPE_XBOX360 },
359 { 0x2dc8, 0x2000, "8BitDo Pro 2 Wired Controller fox Xbox", 0, XTYPE_XBOXONE },
360 { 0x2dc8, 0x3106, "8BitDo Pro 2 Wired Controller", 0, XTYPE_XBOX360 },
361 { 0x31e3, 0x1100, "Wooting One", 0, XTYPE_XBOX360 },
362 { 0x31e3, 0x1200, "Wooting Two", 0, XTYPE_XBOX360 },
363 { 0x31e3, 0x1210, "Wooting Lekker", 0, XTYPE_XBOX360 },
364 { 0x31e3, 0x1220, "Wooting Two HE", 0, XTYPE_XBOX360 },
365 { 0x31e3, 0x1300, "Wooting 60HE (AVR)", 0, XTYPE_XBOX360 },
366 { 0x31e3, 0x1310, "Wooting 60HE (ARM)", 0, XTYPE_XBOX360 },
367 { 0x3285, 0x0607, "Nacon GC-100", 0, XTYPE_XBOX360 },
368 { 0x3767, 0x0101, "Fanatec Speedster 3 Forceshock Wheel", 0, XTYPE_XBOX },
369 { 0xffff, 0xffff, "Chinese-made Xbox Controller", 0, XTYPE_XBOX },
370 { 0x0000, 0x0000, "Generic X-Box pad", 0, XTYPE_UNKNOWN }
373 /* buttons shared with xbox and xbox360 */
374 static const signed short xpad_common_btn[] = {
375 BTN_A, BTN_B, BTN_X, BTN_Y, /* "analog" buttons */
376 BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR, /* start/back/sticks */
377 -1 /* terminating entry */
380 /* original xbox controllers only */
381 static const signed short xpad_btn[] = {
382 BTN_C, BTN_Z, /* "analog" buttons */
383 -1 /* terminating entry */
386 /* used when dpad is mapped to buttons */
387 static const signed short xpad_btn_pad[] = {
388 BTN_TRIGGER_HAPPY1, BTN_TRIGGER_HAPPY2, /* d-pad left, right */
389 BTN_TRIGGER_HAPPY3, BTN_TRIGGER_HAPPY4, /* d-pad up, down */
390 -1 /* terminating entry */
393 /* used when triggers are mapped to buttons */
394 static const signed short xpad_btn_triggers[] = {
395 BTN_TL2, BTN_TR2, /* triggers left/right */
399 static const signed short xpad360_btn[] = { /* buttons for x360 controller */
400 BTN_TL, BTN_TR, /* Button LB/RB */
401 BTN_MODE, /* The big X button */
405 static const signed short xpad_abs[] = {
406 ABS_X, ABS_Y, /* left stick */
407 ABS_RX, ABS_RY, /* right stick */
408 -1 /* terminating entry */
411 /* used when dpad is mapped to axes */
412 static const signed short xpad_abs_pad[] = {
413 ABS_HAT0X, ABS_HAT0Y, /* d-pad axes */
414 -1 /* terminating entry */
417 /* used when triggers are mapped to axes */
418 static const signed short xpad_abs_triggers[] = {
419 ABS_Z, ABS_RZ, /* triggers left/right */
423 /* used when the controller has extra paddle buttons */
424 static const signed short xpad_btn_paddles[] = {
425 BTN_TRIGGER_HAPPY5, BTN_TRIGGER_HAPPY6, /* paddle upper right, lower right */
426 BTN_TRIGGER_HAPPY7, BTN_TRIGGER_HAPPY8, /* paddle upper left, lower left */
427 -1 /* terminating entry */
431 * Xbox 360 has a vendor-specific class, so we cannot match it with only
432 * USB_INTERFACE_INFO (also specifically refused by USB subsystem), so we
433 * match against vendor id as well. Wired Xbox 360 devices have protocol 1,
434 * wireless controllers have protocol 129.
436 #define XPAD_XBOX360_VENDOR_PROTOCOL(vend, pr) \
437 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
438 .idVendor = (vend), \
439 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
440 .bInterfaceSubClass = 93, \
441 .bInterfaceProtocol = (pr)
442 #define XPAD_XBOX360_VENDOR(vend) \
443 { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 1) }, \
444 { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 129) }
446 /* The Xbox One controller uses subclass 71 and protocol 208. */
447 #define XPAD_XBOXONE_VENDOR_PROTOCOL(vend, pr) \
448 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
449 .idVendor = (vend), \
450 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
451 .bInterfaceSubClass = 71, \
452 .bInterfaceProtocol = (pr)
453 #define XPAD_XBOXONE_VENDOR(vend) \
454 { XPAD_XBOXONE_VENDOR_PROTOCOL((vend), 208) }
456 static const struct usb_device_id xpad_table[] = {
457 { USB_INTERFACE_INFO('X', 'B', 0) }, /* Xbox USB-IF not-approved class */
458 XPAD_XBOX360_VENDOR(0x0079), /* GPD Win 2 controller */
459 XPAD_XBOX360_VENDOR(0x03eb), /* Wooting Keyboards (Legacy) */
460 XPAD_XBOX360_VENDOR(0x044f), /* Thrustmaster Xbox 360 controllers */
461 XPAD_XBOX360_VENDOR(0x045e), /* Microsoft Xbox 360 controllers */
462 XPAD_XBOXONE_VENDOR(0x045e), /* Microsoft Xbox One controllers */
463 XPAD_XBOX360_VENDOR(0x046d), /* Logitech Xbox 360-style controllers */
464 XPAD_XBOX360_VENDOR(0x056e), /* Elecom JC-U3613M */
465 XPAD_XBOX360_VENDOR(0x06a3), /* Saitek P3600 */
466 XPAD_XBOX360_VENDOR(0x0738), /* Mad Catz Xbox 360 controllers */
467 { USB_DEVICE(0x0738, 0x4540) }, /* Mad Catz Beat Pad */
468 XPAD_XBOXONE_VENDOR(0x0738), /* Mad Catz FightStick TE 2 */
469 XPAD_XBOX360_VENDOR(0x07ff), /* Mad Catz Gamepad */
470 XPAD_XBOX360_VENDOR(0x0c12), /* Zeroplus X-Box 360 controllers */
471 XPAD_XBOX360_VENDOR(0x0e6f), /* 0x0e6f Xbox 360 controllers */
472 XPAD_XBOXONE_VENDOR(0x0e6f), /* 0x0e6f Xbox One controllers */
473 XPAD_XBOX360_VENDOR(0x0f0d), /* Hori controllers */
474 XPAD_XBOXONE_VENDOR(0x0f0d), /* Hori controllers */
475 XPAD_XBOX360_VENDOR(0x1038), /* SteelSeries controllers */
476 XPAD_XBOXONE_VENDOR(0x10f5), /* Turtle Beach Controllers */
477 XPAD_XBOX360_VENDOR(0x11c9), /* Nacon GC100XF */
478 XPAD_XBOX360_VENDOR(0x1209), /* Ardwiino Controllers */
479 XPAD_XBOX360_VENDOR(0x12ab), /* Xbox 360 dance pads */
480 XPAD_XBOX360_VENDOR(0x1430), /* RedOctane Xbox 360 controllers */
481 XPAD_XBOX360_VENDOR(0x146b), /* Bigben Interactive controllers */
482 XPAD_XBOX360_VENDOR(0x1532), /* Razer Sabertooth */
483 XPAD_XBOXONE_VENDOR(0x1532), /* Razer Wildcat */
484 XPAD_XBOX360_VENDOR(0x15e4), /* Numark Xbox 360 controllers */
485 XPAD_XBOX360_VENDOR(0x162e), /* Joytech Xbox 360 controllers */
486 XPAD_XBOX360_VENDOR(0x1689), /* Razer Onza */
487 XPAD_XBOX360_VENDOR(0x1949), /* Amazon controllers */
488 XPAD_XBOX360_VENDOR(0x1bad), /* Harmonix Rock Band guitar and drums */
489 XPAD_XBOX360_VENDOR(0x20d6), /* PowerA controllers */
490 XPAD_XBOXONE_VENDOR(0x20d6), /* PowerA controllers */
491 XPAD_XBOX360_VENDOR(0x24c6), /* PowerA controllers */
492 XPAD_XBOXONE_VENDOR(0x24c6), /* PowerA controllers */
493 XPAD_XBOX360_VENDOR(0x2563), /* OneXPlayer Gamepad */
494 XPAD_XBOX360_VENDOR(0x260d), /* Dareu H101 */
495 XPAD_XBOX360_VENDOR(0x2c22), /* Qanba Controllers */
496 XPAD_XBOX360_VENDOR(0x2dc8), /* 8BitDo Pro 2 Wired Controller */
497 XPAD_XBOXONE_VENDOR(0x2dc8), /* 8BitDo Pro 2 Wired Controller for Xbox */
498 XPAD_XBOXONE_VENDOR(0x2e24), /* Hyperkin Duke Xbox One pad */
499 XPAD_XBOX360_VENDOR(0x2f24), /* GameSir controllers */
500 XPAD_XBOX360_VENDOR(0x31e3), /* Wooting Keyboards */
501 XPAD_XBOX360_VENDOR(0x3285), /* Nacon GC-100 */
505 MODULE_DEVICE_TABLE(usb, xpad_table);
507 struct xboxone_init_packet {
514 #define XBOXONE_INIT_PKT(_vid, _pid, _data) \
516 .idVendor = (_vid), \
517 .idProduct = (_pid), \
519 .len = ARRAY_SIZE(_data), \
523 * starting with xbox one, the game input protocol is used
524 * magic numbers are taken from
525 * - https://github.com/xpadneo/gip-dissector/blob/main/src/gip-dissector.lua
526 * - https://github.com/medusalix/xone/blob/master/bus/protocol.c
528 #define GIP_CMD_ACK 0x01
529 #define GIP_CMD_IDENTIFY 0x04
530 #define GIP_CMD_POWER 0x05
531 #define GIP_CMD_AUTHENTICATE 0x06
532 #define GIP_CMD_VIRTUAL_KEY 0x07
533 #define GIP_CMD_RUMBLE 0x09
534 #define GIP_CMD_LED 0x0a
535 #define GIP_CMD_FIRMWARE 0x0c
536 #define GIP_CMD_INPUT 0x20
538 #define GIP_SEQ0 0x00
540 #define GIP_OPT_ACK 0x10
541 #define GIP_OPT_INTERNAL 0x20
544 * length of the command payload encoded with
545 * https://en.wikipedia.org/wiki/LEB128
546 * which is a no-op for N < 128
548 #define GIP_PL_LEN(N) (N)
551 * payload specific defines
553 #define GIP_PWR_ON 0x00
554 #define GIP_LED_ON 0x01
556 #define GIP_MOTOR_R BIT(0)
557 #define GIP_MOTOR_L BIT(1)
558 #define GIP_MOTOR_RT BIT(2)
559 #define GIP_MOTOR_LT BIT(3)
560 #define GIP_MOTOR_ALL (GIP_MOTOR_R | GIP_MOTOR_L | GIP_MOTOR_RT | GIP_MOTOR_LT)
562 #define GIP_WIRED_INTF_DATA 0
563 #define GIP_WIRED_INTF_AUDIO 1
566 * This packet is required for all Xbox One pads with 2015
567 * or later firmware installed (or present from the factory).
569 static const u8 xboxone_power_on[] = {
570 GIP_CMD_POWER, GIP_OPT_INTERNAL, GIP_SEQ0, GIP_PL_LEN(1), GIP_PWR_ON
574 * This packet is required for Xbox One S (0x045e:0x02ea)
575 * and Xbox One Elite Series 2 (0x045e:0x0b00) pads to
576 * initialize the controller that was previously used in
579 static const u8 xboxone_s_init[] = {
580 GIP_CMD_POWER, GIP_OPT_INTERNAL, GIP_SEQ0, 0x0f, 0x06
584 * This packet is required to get additional input data
585 * from Xbox One Elite Series 2 (0x045e:0x0b00) pads.
586 * We mostly do this right now to get paddle data
588 static const u8 extra_input_packet_init[] = {
589 0x4d, 0x10, 0x01, 0x02, 0x07, 0x00
593 * This packet is required for the Titanfall 2 Xbox One pads
594 * (0x0e6f:0x0165) to finish initialization and for Hori pads
595 * (0x0f0d:0x0067) to make the analog sticks work.
597 static const u8 xboxone_hori_ack_id[] = {
598 GIP_CMD_ACK, GIP_OPT_INTERNAL, GIP_SEQ0, GIP_PL_LEN(9),
599 0x00, GIP_CMD_IDENTIFY, GIP_OPT_INTERNAL, 0x3a, 0x00, 0x00, 0x00, 0x80, 0x00
603 * This packet is required for most (all?) of the PDP pads to start
604 * sending input reports. These pads include: (0x0e6f:0x02ab),
605 * (0x0e6f:0x02a4), (0x0e6f:0x02a6).
607 static const u8 xboxone_pdp_led_on[] = {
608 GIP_CMD_LED, GIP_OPT_INTERNAL, GIP_SEQ0, GIP_PL_LEN(3), 0x00, GIP_LED_ON, 0x14
612 * This packet is required for most (all?) of the PDP pads to start
613 * sending input reports. These pads include: (0x0e6f:0x02ab),
614 * (0x0e6f:0x02a4), (0x0e6f:0x02a6).
616 static const u8 xboxone_pdp_auth[] = {
617 GIP_CMD_AUTHENTICATE, GIP_OPT_INTERNAL, GIP_SEQ0, GIP_PL_LEN(2), 0x01, 0x00
621 * A specific rumble packet is required for some PowerA pads to start
622 * sending input reports. One of those pads is (0x24c6:0x543a).
624 static const u8 xboxone_rumblebegin_init[] = {
625 GIP_CMD_RUMBLE, 0x00, GIP_SEQ0, GIP_PL_LEN(9),
626 0x00, GIP_MOTOR_ALL, 0x00, 0x00, 0x1D, 0x1D, 0xFF, 0x00, 0x00
630 * A rumble packet with zero FF intensity will immediately
631 * terminate the rumbling required to init PowerA pads.
632 * This should happen fast enough that the motors don't
633 * spin up to enough speed to actually vibrate the gamepad.
635 static const u8 xboxone_rumbleend_init[] = {
636 GIP_CMD_RUMBLE, 0x00, GIP_SEQ0, GIP_PL_LEN(9),
637 0x00, GIP_MOTOR_ALL, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
641 * This specifies the selection of init packets that a gamepad
642 * will be sent on init *and* the order in which they will be
643 * sent. The correct sequence number will be added when the
644 * packet is going to be sent.
646 static const struct xboxone_init_packet xboxone_init_packets[] = {
647 XBOXONE_INIT_PKT(0x0e6f, 0x0165, xboxone_hori_ack_id),
648 XBOXONE_INIT_PKT(0x0f0d, 0x0067, xboxone_hori_ack_id),
649 XBOXONE_INIT_PKT(0x0000, 0x0000, xboxone_power_on),
650 XBOXONE_INIT_PKT(0x045e, 0x02ea, xboxone_s_init),
651 XBOXONE_INIT_PKT(0x045e, 0x0b00, xboxone_s_init),
652 XBOXONE_INIT_PKT(0x045e, 0x0b00, extra_input_packet_init),
653 XBOXONE_INIT_PKT(0x0e6f, 0x0000, xboxone_pdp_led_on),
654 XBOXONE_INIT_PKT(0x0e6f, 0x0000, xboxone_pdp_auth),
655 XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumblebegin_init),
656 XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumblebegin_init),
657 XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumblebegin_init),
658 XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumbleend_init),
659 XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumbleend_init),
660 XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumbleend_init),
663 struct xpad_output_packet {
664 u8 data[XPAD_PKT_LEN];
669 #define XPAD_OUT_CMD_IDX 0
670 #define XPAD_OUT_FF_IDX 1
671 #define XPAD_OUT_LED_IDX (1 + IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF))
672 #define XPAD_NUM_OUT_PACKETS (1 + \
673 IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF) + \
674 IS_ENABLED(CONFIG_JOYSTICK_XPAD_LEDS))
677 struct input_dev *dev; /* input device interface */
678 struct input_dev __rcu *x360w_dev;
679 struct usb_device *udev; /* usb device */
680 struct usb_interface *intf; /* usb interface */
685 struct urb *irq_in; /* urb for interrupt in report */
686 unsigned char *idata; /* input data */
687 dma_addr_t idata_dma;
689 struct urb *irq_out; /* urb for interrupt out report */
690 struct usb_anchor irq_out_anchor;
691 bool irq_out_active; /* we must not use an active URB */
692 u8 odata_serial; /* serial number for xbox one protocol */
693 unsigned char *odata; /* output data */
694 dma_addr_t odata_dma;
695 spinlock_t odata_lock;
697 struct xpad_output_packet out_packets[XPAD_NUM_OUT_PACKETS];
701 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
702 struct xpad_led *led;
705 char phys[64]; /* physical device path */
707 int mapping; /* map d-pad to buttons or to axes */
708 int xtype; /* type of xbox device */
709 int packet_type; /* type of the extended packet */
710 int pad_nr; /* the order x360 pads were attached */
711 const char *name; /* name of the device */
712 struct work_struct work; /* init/remove device from callback */
713 time64_t mode_btn_down_ts;
716 static int xpad_init_input(struct usb_xpad *xpad);
717 static void xpad_deinit_input(struct usb_xpad *xpad);
718 static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num);
719 static void xpad360w_poweroff_controller(struct usb_xpad *xpad);
722 * xpad_process_packet
724 * Completes a request by converting the data into events for the
727 * The used report descriptor was taken from ITO Takayuki's website:
728 * http://euc.jp/periphs/xbox-controller.ja.html
730 static void xpad_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
732 struct input_dev *dev = xpad->dev;
734 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
736 input_report_abs(dev, ABS_X,
737 (__s16) le16_to_cpup((__le16 *)(data + 12)));
738 input_report_abs(dev, ABS_Y,
739 ~(__s16) le16_to_cpup((__le16 *)(data + 14)));
742 input_report_abs(dev, ABS_RX,
743 (__s16) le16_to_cpup((__le16 *)(data + 16)));
744 input_report_abs(dev, ABS_RY,
745 ~(__s16) le16_to_cpup((__le16 *)(data + 18)));
748 /* triggers left/right */
749 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
750 input_report_key(dev, BTN_TL2, data[10]);
751 input_report_key(dev, BTN_TR2, data[11]);
753 input_report_abs(dev, ABS_Z, data[10]);
754 input_report_abs(dev, ABS_RZ, data[11]);
758 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
759 /* dpad as buttons (left, right, up, down) */
760 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & BIT(2));
761 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & BIT(3));
762 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & BIT(0));
763 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & BIT(1));
765 input_report_abs(dev, ABS_HAT0X,
766 !!(data[2] & 0x08) - !!(data[2] & 0x04));
767 input_report_abs(dev, ABS_HAT0Y,
768 !!(data[2] & 0x02) - !!(data[2] & 0x01));
771 /* start/back buttons and stick press left/right */
772 input_report_key(dev, BTN_START, data[2] & BIT(4));
773 input_report_key(dev, BTN_SELECT, data[2] & BIT(5));
774 input_report_key(dev, BTN_THUMBL, data[2] & BIT(6));
775 input_report_key(dev, BTN_THUMBR, data[2] & BIT(7));
777 /* "analog" buttons A, B, X, Y */
778 input_report_key(dev, BTN_A, data[4]);
779 input_report_key(dev, BTN_B, data[5]);
780 input_report_key(dev, BTN_X, data[6]);
781 input_report_key(dev, BTN_Y, data[7]);
783 /* "analog" buttons black, white */
784 input_report_key(dev, BTN_C, data[8]);
785 input_report_key(dev, BTN_Z, data[9]);
792 * xpad360_process_packet
794 * Completes a request by converting the data into events for the
795 * input subsystem. It is version for xbox 360 controller
797 * The used report descriptor was taken from:
798 * http://www.free60.org/wiki/Gamepad
801 static void xpad360_process_packet(struct usb_xpad *xpad, struct input_dev *dev,
802 u16 cmd, unsigned char *data)
809 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
810 /* dpad as buttons (left, right, up, down) */
811 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & BIT(2));
812 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & BIT(3));
813 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & BIT(0));
814 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & BIT(1));
818 * This should be a simple else block. However historically
819 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
820 * made no sense, but now we can not just switch back and have to
821 * support both behaviors.
823 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) ||
824 xpad->xtype == XTYPE_XBOX360W) {
825 input_report_abs(dev, ABS_HAT0X,
826 !!(data[2] & 0x08) - !!(data[2] & 0x04));
827 input_report_abs(dev, ABS_HAT0Y,
828 !!(data[2] & 0x02) - !!(data[2] & 0x01));
831 /* start/back buttons */
832 input_report_key(dev, BTN_START, data[2] & BIT(4));
833 input_report_key(dev, BTN_SELECT, data[2] & BIT(5));
835 /* stick press left/right */
836 input_report_key(dev, BTN_THUMBL, data[2] & BIT(6));
837 input_report_key(dev, BTN_THUMBR, data[2] & BIT(7));
839 /* buttons A,B,X,Y,TL,TR and MODE */
840 input_report_key(dev, BTN_A, data[3] & BIT(4));
841 input_report_key(dev, BTN_B, data[3] & BIT(5));
842 input_report_key(dev, BTN_X, data[3] & BIT(6));
843 input_report_key(dev, BTN_Y, data[3] & BIT(7));
844 input_report_key(dev, BTN_TL, data[3] & BIT(0));
845 input_report_key(dev, BTN_TR, data[3] & BIT(1));
846 input_report_key(dev, BTN_MODE, data[3] & BIT(2));
848 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
850 input_report_abs(dev, ABS_X,
851 (__s16) le16_to_cpup((__le16 *)(data + 6)));
852 input_report_abs(dev, ABS_Y,
853 ~(__s16) le16_to_cpup((__le16 *)(data + 8)));
856 input_report_abs(dev, ABS_RX,
857 (__s16) le16_to_cpup((__le16 *)(data + 10)));
858 input_report_abs(dev, ABS_RY,
859 ~(__s16) le16_to_cpup((__le16 *)(data + 12)));
862 /* triggers left/right */
863 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
864 input_report_key(dev, BTN_TL2, data[4]);
865 input_report_key(dev, BTN_TR2, data[5]);
867 input_report_abs(dev, ABS_Z, data[4]);
868 input_report_abs(dev, ABS_RZ, data[5]);
873 /* XBOX360W controllers can't be turned off without driver assistance */
874 if (xpad->xtype == XTYPE_XBOX360W) {
875 if (xpad->mode_btn_down_ts > 0 && xpad->pad_present &&
876 ((ktime_get_seconds() - xpad->mode_btn_down_ts) >=
877 XPAD360W_POWEROFF_TIMEOUT)) {
878 xpad360w_poweroff_controller(xpad);
879 xpad->mode_btn_down_ts = 0;
883 /* mode button down/up */
884 if (data[3] & BIT(2))
885 xpad->mode_btn_down_ts = ktime_get_seconds();
887 xpad->mode_btn_down_ts = 0;
891 static void xpad_presence_work(struct work_struct *work)
893 struct usb_xpad *xpad = container_of(work, struct usb_xpad, work);
896 if (xpad->pad_present) {
897 error = xpad_init_input(xpad);
899 /* complain only, not much else we can do here */
900 dev_err(&xpad->dev->dev,
901 "unable to init device: %d\n", error);
903 rcu_assign_pointer(xpad->x360w_dev, xpad->dev);
906 RCU_INIT_POINTER(xpad->x360w_dev, NULL);
909 * Now that we are sure xpad360w_process_packet is not
910 * using input device we can get rid of it.
912 xpad_deinit_input(xpad);
917 * xpad360w_process_packet
919 * Completes a request by converting the data into events for the
920 * input subsystem. It is version for xbox 360 wireless controller.
923 * 00.1 - Status change: The controller or headset has connected/disconnected
924 * Bits 01.7 and 01.6 are valid
925 * 01.7 - Controller present
926 * 01.6 - Headset present
927 * 01.1 - Pad state (Bytes 4+) valid
930 static void xpad360w_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
932 struct input_dev *dev;
935 /* Presence change */
936 if (data[0] & 0x08) {
937 present = (data[1] & 0x80) != 0;
939 if (xpad->pad_present != present) {
940 xpad->pad_present = present;
941 schedule_work(&xpad->work);
950 dev = rcu_dereference(xpad->x360w_dev);
952 xpad360_process_packet(xpad, dev, cmd, &data[4]);
957 * xpadone_process_packet
959 * Completes a request by converting the data into events for the
960 * input subsystem. This version is for the Xbox One controller.
962 * The report format was gleaned from
963 * https://github.com/kylelemons/xbox/blob/master/xbox.go
965 static void xpadone_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
967 struct input_dev *dev = xpad->dev;
968 bool do_sync = false;
970 /* the xbox button has its own special report */
971 if (data[0] == GIP_CMD_VIRTUAL_KEY) {
973 * The Xbox One S controller requires these reports to be
974 * acked otherwise it continues sending them forever and
975 * won't report further mode button events.
977 if (data[1] == (GIP_OPT_ACK | GIP_OPT_INTERNAL))
978 xpadone_ack_mode_report(xpad, data[2]);
980 input_report_key(dev, BTN_MODE, data[4] & GENMASK(1, 0));
984 } else if (data[0] == GIP_CMD_FIRMWARE) {
985 /* Some packet formats force us to use this separate to poll paddle inputs */
986 if (xpad->packet_type == PKT_XBE2_FW_5_11) {
987 /* Mute paddles if controller is in a custom profile slot
988 * Checked by looking at the active profile slot to
989 * verify it's the default slot
994 /* Elite Series 2 split packet paddle bits */
995 input_report_key(dev, BTN_TRIGGER_HAPPY5, data[18] & BIT(0));
996 input_report_key(dev, BTN_TRIGGER_HAPPY6, data[18] & BIT(1));
997 input_report_key(dev, BTN_TRIGGER_HAPPY7, data[18] & BIT(2));
998 input_report_key(dev, BTN_TRIGGER_HAPPY8, data[18] & BIT(3));
1002 } else if (data[0] == GIP_CMD_INPUT) { /* The main valid packet type for inputs */
1003 /* menu/view buttons */
1004 input_report_key(dev, BTN_START, data[4] & BIT(2));
1005 input_report_key(dev, BTN_SELECT, data[4] & BIT(3));
1006 if (xpad->mapping & MAP_SELECT_BUTTON)
1007 input_report_key(dev, KEY_RECORD, data[22] & BIT(0));
1009 /* buttons A,B,X,Y */
1010 input_report_key(dev, BTN_A, data[4] & BIT(4));
1011 input_report_key(dev, BTN_B, data[4] & BIT(5));
1012 input_report_key(dev, BTN_X, data[4] & BIT(6));
1013 input_report_key(dev, BTN_Y, data[4] & BIT(7));
1016 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
1017 /* dpad as buttons (left, right, up, down) */
1018 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[5] & BIT(2));
1019 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[5] & BIT(3));
1020 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[5] & BIT(0));
1021 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[5] & BIT(1));
1023 input_report_abs(dev, ABS_HAT0X,
1024 !!(data[5] & 0x08) - !!(data[5] & 0x04));
1025 input_report_abs(dev, ABS_HAT0Y,
1026 !!(data[5] & 0x02) - !!(data[5] & 0x01));
1030 input_report_key(dev, BTN_TL, data[5] & BIT(4));
1031 input_report_key(dev, BTN_TR, data[5] & BIT(5));
1033 /* stick press left/right */
1034 input_report_key(dev, BTN_THUMBL, data[5] & BIT(6));
1035 input_report_key(dev, BTN_THUMBR, data[5] & BIT(7));
1037 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
1039 input_report_abs(dev, ABS_X,
1040 (__s16) le16_to_cpup((__le16 *)(data + 10)));
1041 input_report_abs(dev, ABS_Y,
1042 ~(__s16) le16_to_cpup((__le16 *)(data + 12)));
1045 input_report_abs(dev, ABS_RX,
1046 (__s16) le16_to_cpup((__le16 *)(data + 14)));
1047 input_report_abs(dev, ABS_RY,
1048 ~(__s16) le16_to_cpup((__le16 *)(data + 16)));
1051 /* triggers left/right */
1052 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
1053 input_report_key(dev, BTN_TL2,
1054 (__u16) le16_to_cpup((__le16 *)(data + 6)));
1055 input_report_key(dev, BTN_TR2,
1056 (__u16) le16_to_cpup((__le16 *)(data + 8)));
1058 input_report_abs(dev, ABS_Z,
1059 (__u16) le16_to_cpup((__le16 *)(data + 6)));
1060 input_report_abs(dev, ABS_RZ,
1061 (__u16) le16_to_cpup((__le16 *)(data + 8)));
1064 /* Profile button has a value of 0-3, so it is reported as an axis */
1065 if (xpad->mapping & MAP_PROFILE_BUTTON)
1066 input_report_abs(dev, ABS_PROFILE, data[34]);
1068 /* paddle handling */
1069 /* based on SDL's SDL_hidapi_xboxone.c */
1070 if (xpad->mapping & MAP_PADDLES) {
1071 if (xpad->packet_type == PKT_XBE1) {
1072 /* Mute paddles if controller has a custom mapping applied.
1073 * Checked by comparing the current mapping
1074 * config against the factory mapping config
1076 if (memcmp(&data[4], &data[18], 2) != 0)
1079 /* OG Elite Series Controller paddle bits */
1080 input_report_key(dev, BTN_TRIGGER_HAPPY5, data[32] & BIT(1));
1081 input_report_key(dev, BTN_TRIGGER_HAPPY6, data[32] & BIT(3));
1082 input_report_key(dev, BTN_TRIGGER_HAPPY7, data[32] & BIT(0));
1083 input_report_key(dev, BTN_TRIGGER_HAPPY8, data[32] & BIT(2));
1084 } else if (xpad->packet_type == PKT_XBE2_FW_OLD) {
1085 /* Mute paddles if controller has a custom mapping applied.
1086 * Checked by comparing the current mapping
1087 * config against the factory mapping config
1092 /* Elite Series 2 4.x firmware paddle bits */
1093 input_report_key(dev, BTN_TRIGGER_HAPPY5, data[18] & BIT(0));
1094 input_report_key(dev, BTN_TRIGGER_HAPPY6, data[18] & BIT(1));
1095 input_report_key(dev, BTN_TRIGGER_HAPPY7, data[18] & BIT(2));
1096 input_report_key(dev, BTN_TRIGGER_HAPPY8, data[18] & BIT(3));
1097 } else if (xpad->packet_type == PKT_XBE2_FW_5_EARLY) {
1098 /* Mute paddles if controller has a custom mapping applied.
1099 * Checked by comparing the current mapping
1100 * config against the factory mapping config
1105 /* Elite Series 2 5.x firmware paddle bits
1106 * (before the packet was split)
1108 input_report_key(dev, BTN_TRIGGER_HAPPY5, data[22] & BIT(0));
1109 input_report_key(dev, BTN_TRIGGER_HAPPY6, data[22] & BIT(1));
1110 input_report_key(dev, BTN_TRIGGER_HAPPY7, data[22] & BIT(2));
1111 input_report_key(dev, BTN_TRIGGER_HAPPY8, data[22] & BIT(3));
1122 static void xpad_irq_in(struct urb *urb)
1124 struct usb_xpad *xpad = urb->context;
1125 struct device *dev = &xpad->intf->dev;
1128 status = urb->status;
1137 /* this urb is terminated, clean up */
1138 dev_dbg(dev, "%s - urb shutting down with status: %d\n",
1142 dev_dbg(dev, "%s - nonzero urb status received: %d\n",
1147 switch (xpad->xtype) {
1149 xpad360_process_packet(xpad, xpad->dev, 0, xpad->idata);
1151 case XTYPE_XBOX360W:
1152 xpad360w_process_packet(xpad, 0, xpad->idata);
1155 xpadone_process_packet(xpad, 0, xpad->idata);
1158 xpad_process_packet(xpad, 0, xpad->idata);
1162 retval = usb_submit_urb(urb, GFP_ATOMIC);
1164 dev_err(dev, "%s - usb_submit_urb failed with result %d\n",
1168 /* Callers must hold xpad->odata_lock spinlock */
1169 static bool xpad_prepare_next_init_packet(struct usb_xpad *xpad)
1171 const struct xboxone_init_packet *init_packet;
1173 if (xpad->xtype != XTYPE_XBOXONE)
1176 /* Perform initialization sequence for Xbox One pads that require it */
1177 while (xpad->init_seq < ARRAY_SIZE(xboxone_init_packets)) {
1178 init_packet = &xboxone_init_packets[xpad->init_seq++];
1180 if (init_packet->idVendor != 0 &&
1181 init_packet->idVendor != xpad->dev->id.vendor)
1184 if (init_packet->idProduct != 0 &&
1185 init_packet->idProduct != xpad->dev->id.product)
1188 /* This packet applies to our device, so prepare to send it */
1189 memcpy(xpad->odata, init_packet->data, init_packet->len);
1190 xpad->irq_out->transfer_buffer_length = init_packet->len;
1192 /* Update packet with current sequence number */
1193 xpad->odata[2] = xpad->odata_serial++;
1200 /* Callers must hold xpad->odata_lock spinlock */
1201 static bool xpad_prepare_next_out_packet(struct usb_xpad *xpad)
1203 struct xpad_output_packet *pkt, *packet = NULL;
1206 /* We may have init packets to send before we can send user commands */
1207 if (xpad_prepare_next_init_packet(xpad))
1210 for (i = 0; i < XPAD_NUM_OUT_PACKETS; i++) {
1211 if (++xpad->last_out_packet >= XPAD_NUM_OUT_PACKETS)
1212 xpad->last_out_packet = 0;
1214 pkt = &xpad->out_packets[xpad->last_out_packet];
1216 dev_dbg(&xpad->intf->dev,
1217 "%s - found pending output packet %d\n",
1218 __func__, xpad->last_out_packet);
1225 memcpy(xpad->odata, packet->data, packet->len);
1226 xpad->irq_out->transfer_buffer_length = packet->len;
1227 packet->pending = false;
1234 /* Callers must hold xpad->odata_lock spinlock */
1235 static int xpad_try_sending_next_out_packet(struct usb_xpad *xpad)
1239 if (!xpad->irq_out_active && xpad_prepare_next_out_packet(xpad)) {
1240 usb_anchor_urb(xpad->irq_out, &xpad->irq_out_anchor);
1241 error = usb_submit_urb(xpad->irq_out, GFP_ATOMIC);
1243 dev_err(&xpad->intf->dev,
1244 "%s - usb_submit_urb failed with result %d\n",
1246 usb_unanchor_urb(xpad->irq_out);
1250 xpad->irq_out_active = true;
1256 static void xpad_irq_out(struct urb *urb)
1258 struct usb_xpad *xpad = urb->context;
1259 struct device *dev = &xpad->intf->dev;
1260 int status = urb->status;
1262 unsigned long flags;
1264 spin_lock_irqsave(&xpad->odata_lock, flags);
1269 xpad->irq_out_active = xpad_prepare_next_out_packet(xpad);
1275 /* this urb is terminated, clean up */
1276 dev_dbg(dev, "%s - urb shutting down with status: %d\n",
1278 xpad->irq_out_active = false;
1282 dev_dbg(dev, "%s - nonzero urb status received: %d\n",
1287 if (xpad->irq_out_active) {
1288 usb_anchor_urb(urb, &xpad->irq_out_anchor);
1289 error = usb_submit_urb(urb, GFP_ATOMIC);
1292 "%s - usb_submit_urb failed with result %d\n",
1294 usb_unanchor_urb(urb);
1295 xpad->irq_out_active = false;
1299 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1302 static int xpad_init_output(struct usb_interface *intf, struct usb_xpad *xpad,
1303 struct usb_endpoint_descriptor *ep_irq_out)
1307 if (xpad->xtype == XTYPE_UNKNOWN)
1310 init_usb_anchor(&xpad->irq_out_anchor);
1312 xpad->odata = usb_alloc_coherent(xpad->udev, XPAD_PKT_LEN,
1313 GFP_KERNEL, &xpad->odata_dma);
1317 spin_lock_init(&xpad->odata_lock);
1319 xpad->irq_out = usb_alloc_urb(0, GFP_KERNEL);
1320 if (!xpad->irq_out) {
1322 goto err_free_coherent;
1325 usb_fill_int_urb(xpad->irq_out, xpad->udev,
1326 usb_sndintpipe(xpad->udev, ep_irq_out->bEndpointAddress),
1327 xpad->odata, XPAD_PKT_LEN,
1328 xpad_irq_out, xpad, ep_irq_out->bInterval);
1329 xpad->irq_out->transfer_dma = xpad->odata_dma;
1330 xpad->irq_out->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
1335 usb_free_coherent(xpad->udev, XPAD_PKT_LEN, xpad->odata, xpad->odata_dma);
1339 static void xpad_stop_output(struct usb_xpad *xpad)
1341 if (xpad->xtype != XTYPE_UNKNOWN) {
1342 if (!usb_wait_anchor_empty_timeout(&xpad->irq_out_anchor,
1344 dev_warn(&xpad->intf->dev,
1345 "timed out waiting for output URB to complete, killing\n");
1346 usb_kill_anchored_urbs(&xpad->irq_out_anchor);
1351 static void xpad_deinit_output(struct usb_xpad *xpad)
1353 if (xpad->xtype != XTYPE_UNKNOWN) {
1354 usb_free_urb(xpad->irq_out);
1355 usb_free_coherent(xpad->udev, XPAD_PKT_LEN,
1356 xpad->odata, xpad->odata_dma);
1360 static int xpad_inquiry_pad_presence(struct usb_xpad *xpad)
1362 struct xpad_output_packet *packet =
1363 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1364 unsigned long flags;
1367 spin_lock_irqsave(&xpad->odata_lock, flags);
1369 packet->data[0] = 0x08;
1370 packet->data[1] = 0x00;
1371 packet->data[2] = 0x0F;
1372 packet->data[3] = 0xC0;
1373 packet->data[4] = 0x00;
1374 packet->data[5] = 0x00;
1375 packet->data[6] = 0x00;
1376 packet->data[7] = 0x00;
1377 packet->data[8] = 0x00;
1378 packet->data[9] = 0x00;
1379 packet->data[10] = 0x00;
1380 packet->data[11] = 0x00;
1382 packet->pending = true;
1384 /* Reset the sequence so we send out presence first */
1385 xpad->last_out_packet = -1;
1386 retval = xpad_try_sending_next_out_packet(xpad);
1388 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1393 static int xpad_start_xbox_one(struct usb_xpad *xpad)
1395 unsigned long flags;
1398 if (usb_ifnum_to_if(xpad->udev, GIP_WIRED_INTF_AUDIO)) {
1400 * Explicitly disable the audio interface. This is needed
1401 * for some controllers, such as the PowerA Enhanced Wired
1402 * Controller for Series X|S (0x20d6:0x200e) to report the
1405 retval = usb_set_interface(xpad->udev,
1406 GIP_WIRED_INTF_AUDIO, 0);
1408 dev_warn(&xpad->dev->dev,
1409 "unable to disable audio interface: %d\n",
1413 spin_lock_irqsave(&xpad->odata_lock, flags);
1416 * Begin the init sequence by attempting to send a packet.
1417 * We will cycle through the init packet sequence before
1418 * sending any packets from the output ring.
1421 retval = xpad_try_sending_next_out_packet(xpad);
1423 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1428 static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num)
1430 unsigned long flags;
1431 struct xpad_output_packet *packet =
1432 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1433 static const u8 mode_report_ack[] = {
1434 GIP_CMD_ACK, GIP_OPT_INTERNAL, GIP_SEQ0, GIP_PL_LEN(9),
1435 0x00, GIP_CMD_VIRTUAL_KEY, GIP_OPT_INTERNAL, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00
1438 spin_lock_irqsave(&xpad->odata_lock, flags);
1440 packet->len = sizeof(mode_report_ack);
1441 memcpy(packet->data, mode_report_ack, packet->len);
1442 packet->data[2] = seq_num;
1443 packet->pending = true;
1445 /* Reset the sequence so we send out the ack now */
1446 xpad->last_out_packet = -1;
1447 xpad_try_sending_next_out_packet(xpad);
1449 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1452 #ifdef CONFIG_JOYSTICK_XPAD_FF
1453 static int xpad_play_effect(struct input_dev *dev, void *data, struct ff_effect *effect)
1455 struct usb_xpad *xpad = input_get_drvdata(dev);
1456 struct xpad_output_packet *packet = &xpad->out_packets[XPAD_OUT_FF_IDX];
1460 unsigned long flags;
1462 if (effect->type != FF_RUMBLE)
1465 strong = effect->u.rumble.strong_magnitude;
1466 weak = effect->u.rumble.weak_magnitude;
1468 spin_lock_irqsave(&xpad->odata_lock, flags);
1470 switch (xpad->xtype) {
1472 packet->data[0] = 0x00;
1473 packet->data[1] = 0x06;
1474 packet->data[2] = 0x00;
1475 packet->data[3] = strong / 256; /* left actuator */
1476 packet->data[4] = 0x00;
1477 packet->data[5] = weak / 256; /* right actuator */
1479 packet->pending = true;
1483 packet->data[0] = 0x00;
1484 packet->data[1] = 0x08;
1485 packet->data[2] = 0x00;
1486 packet->data[3] = strong / 256; /* left actuator? */
1487 packet->data[4] = weak / 256; /* right actuator? */
1488 packet->data[5] = 0x00;
1489 packet->data[6] = 0x00;
1490 packet->data[7] = 0x00;
1492 packet->pending = true;
1495 case XTYPE_XBOX360W:
1496 packet->data[0] = 0x00;
1497 packet->data[1] = 0x01;
1498 packet->data[2] = 0x0F;
1499 packet->data[3] = 0xC0;
1500 packet->data[4] = 0x00;
1501 packet->data[5] = strong / 256;
1502 packet->data[6] = weak / 256;
1503 packet->data[7] = 0x00;
1504 packet->data[8] = 0x00;
1505 packet->data[9] = 0x00;
1506 packet->data[10] = 0x00;
1507 packet->data[11] = 0x00;
1509 packet->pending = true;
1513 packet->data[0] = GIP_CMD_RUMBLE; /* activate rumble */
1514 packet->data[1] = 0x00;
1515 packet->data[2] = xpad->odata_serial++;
1516 packet->data[3] = GIP_PL_LEN(9);
1517 packet->data[4] = 0x00;
1518 packet->data[5] = GIP_MOTOR_ALL;
1519 packet->data[6] = 0x00; /* left trigger */
1520 packet->data[7] = 0x00; /* right trigger */
1521 packet->data[8] = strong / 512; /* left actuator */
1522 packet->data[9] = weak / 512; /* right actuator */
1523 packet->data[10] = 0xFF; /* on period */
1524 packet->data[11] = 0x00; /* off period */
1525 packet->data[12] = 0xFF; /* repeat count */
1527 packet->pending = true;
1531 dev_dbg(&xpad->dev->dev,
1532 "%s - rumble command sent to unsupported xpad type: %d\n",
1533 __func__, xpad->xtype);
1538 retval = xpad_try_sending_next_out_packet(xpad);
1541 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1545 static int xpad_init_ff(struct usb_xpad *xpad)
1547 if (xpad->xtype == XTYPE_UNKNOWN)
1550 input_set_capability(xpad->dev, EV_FF, FF_RUMBLE);
1552 return input_ff_create_memless(xpad->dev, NULL, xpad_play_effect);
1556 static int xpad_init_ff(struct usb_xpad *xpad) { return 0; }
1559 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
1560 #include <linux/leds.h>
1561 #include <linux/idr.h>
1563 static DEFINE_IDA(xpad_pad_seq);
1567 struct led_classdev led_cdev;
1568 struct usb_xpad *xpad;
1572 * set the LEDs on Xbox 360 / Wireless Controllers
1575 * 1: all blink, then previous setting
1576 * 2: 1/top-left blink, then on
1577 * 3: 2/top-right blink, then on
1578 * 4: 3/bottom-left blink, then on
1579 * 5: 4/bottom-right blink, then on
1582 * 8: 3/bottom-left on
1583 * 9: 4/bottom-right on
1585 * 11: blink, based on previous setting
1586 * 12: slow blink, based on previous setting
1587 * 13: rotate with two lights
1588 * 14: persistent slow all blink
1589 * 15: blink once, then previous setting
1591 static void xpad_send_led_command(struct usb_xpad *xpad, int command)
1593 struct xpad_output_packet *packet =
1594 &xpad->out_packets[XPAD_OUT_LED_IDX];
1595 unsigned long flags;
1599 spin_lock_irqsave(&xpad->odata_lock, flags);
1601 switch (xpad->xtype) {
1603 packet->data[0] = 0x01;
1604 packet->data[1] = 0x03;
1605 packet->data[2] = command;
1607 packet->pending = true;
1610 case XTYPE_XBOX360W:
1611 packet->data[0] = 0x00;
1612 packet->data[1] = 0x00;
1613 packet->data[2] = 0x08;
1614 packet->data[3] = 0x40 + command;
1615 packet->data[4] = 0x00;
1616 packet->data[5] = 0x00;
1617 packet->data[6] = 0x00;
1618 packet->data[7] = 0x00;
1619 packet->data[8] = 0x00;
1620 packet->data[9] = 0x00;
1621 packet->data[10] = 0x00;
1622 packet->data[11] = 0x00;
1624 packet->pending = true;
1628 xpad_try_sending_next_out_packet(xpad);
1630 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1634 * Light up the segment corresponding to the pad number on
1635 * Xbox 360 Controllers.
1637 static void xpad_identify_controller(struct usb_xpad *xpad)
1639 led_set_brightness(&xpad->led->led_cdev, (xpad->pad_nr % 4) + 2);
1642 static void xpad_led_set(struct led_classdev *led_cdev,
1643 enum led_brightness value)
1645 struct xpad_led *xpad_led = container_of(led_cdev,
1646 struct xpad_led, led_cdev);
1648 xpad_send_led_command(xpad_led->xpad, value);
1651 static int xpad_led_probe(struct usb_xpad *xpad)
1653 struct xpad_led *led;
1654 struct led_classdev *led_cdev;
1657 if (xpad->xtype != XTYPE_XBOX360 && xpad->xtype != XTYPE_XBOX360W)
1660 xpad->led = led = kzalloc(sizeof(struct xpad_led), GFP_KERNEL);
1664 xpad->pad_nr = ida_simple_get(&xpad_pad_seq, 0, 0, GFP_KERNEL);
1665 if (xpad->pad_nr < 0) {
1666 error = xpad->pad_nr;
1670 snprintf(led->name, sizeof(led->name), "xpad%d", xpad->pad_nr);
1673 led_cdev = &led->led_cdev;
1674 led_cdev->name = led->name;
1675 led_cdev->brightness_set = xpad_led_set;
1676 led_cdev->flags = LED_CORE_SUSPENDRESUME;
1678 error = led_classdev_register(&xpad->udev->dev, led_cdev);
1682 xpad_identify_controller(xpad);
1687 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr);
1694 static void xpad_led_disconnect(struct usb_xpad *xpad)
1696 struct xpad_led *xpad_led = xpad->led;
1699 led_classdev_unregister(&xpad_led->led_cdev);
1700 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr);
1705 static int xpad_led_probe(struct usb_xpad *xpad) { return 0; }
1706 static void xpad_led_disconnect(struct usb_xpad *xpad) { }
1709 static int xpad_start_input(struct usb_xpad *xpad)
1713 if (usb_submit_urb(xpad->irq_in, GFP_KERNEL))
1716 if (xpad->xtype == XTYPE_XBOXONE) {
1717 error = xpad_start_xbox_one(xpad);
1719 usb_kill_urb(xpad->irq_in);
1727 static void xpad_stop_input(struct usb_xpad *xpad)
1729 usb_kill_urb(xpad->irq_in);
1732 static void xpad360w_poweroff_controller(struct usb_xpad *xpad)
1734 unsigned long flags;
1735 struct xpad_output_packet *packet =
1736 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1738 spin_lock_irqsave(&xpad->odata_lock, flags);
1740 packet->data[0] = 0x00;
1741 packet->data[1] = 0x00;
1742 packet->data[2] = 0x08;
1743 packet->data[3] = 0xC0;
1744 packet->data[4] = 0x00;
1745 packet->data[5] = 0x00;
1746 packet->data[6] = 0x00;
1747 packet->data[7] = 0x00;
1748 packet->data[8] = 0x00;
1749 packet->data[9] = 0x00;
1750 packet->data[10] = 0x00;
1751 packet->data[11] = 0x00;
1753 packet->pending = true;
1755 /* Reset the sequence so we send out poweroff now */
1756 xpad->last_out_packet = -1;
1757 xpad_try_sending_next_out_packet(xpad);
1759 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1762 static int xpad360w_start_input(struct usb_xpad *xpad)
1766 error = usb_submit_urb(xpad->irq_in, GFP_KERNEL);
1771 * Send presence packet.
1772 * This will force the controller to resend connection packets.
1773 * This is useful in the case we activate the module after the
1774 * adapter has been plugged in, as it won't automatically
1775 * send us info about the controllers.
1777 error = xpad_inquiry_pad_presence(xpad);
1779 usb_kill_urb(xpad->irq_in);
1786 static void xpad360w_stop_input(struct usb_xpad *xpad)
1788 usb_kill_urb(xpad->irq_in);
1790 /* Make sure we are done with presence work if it was scheduled */
1791 flush_work(&xpad->work);
1794 static int xpad_open(struct input_dev *dev)
1796 struct usb_xpad *xpad = input_get_drvdata(dev);
1798 return xpad_start_input(xpad);
1801 static void xpad_close(struct input_dev *dev)
1803 struct usb_xpad *xpad = input_get_drvdata(dev);
1805 xpad_stop_input(xpad);
1808 static void xpad_set_up_abs(struct input_dev *input_dev, signed short abs)
1810 struct usb_xpad *xpad = input_get_drvdata(input_dev);
1816 case ABS_RY: /* the two sticks */
1817 input_set_abs_params(input_dev, abs, -32768, 32767, 16, 128);
1820 case ABS_RZ: /* the triggers (if mapped to axes) */
1821 if (xpad->xtype == XTYPE_XBOXONE)
1822 input_set_abs_params(input_dev, abs, 0, 1023, 0, 0);
1824 input_set_abs_params(input_dev, abs, 0, 255, 0, 0);
1827 case ABS_HAT0Y: /* the d-pad (only if dpad is mapped to axes */
1828 input_set_abs_params(input_dev, abs, -1, 1, 0, 0);
1830 case ABS_PROFILE: /* 4 value profile button (such as on XAC) */
1831 input_set_abs_params(input_dev, abs, 0, 4, 0, 0);
1834 input_set_abs_params(input_dev, abs, 0, 0, 0, 0);
1839 static void xpad_deinit_input(struct usb_xpad *xpad)
1841 if (xpad->input_created) {
1842 xpad->input_created = false;
1843 xpad_led_disconnect(xpad);
1844 input_unregister_device(xpad->dev);
1848 static int xpad_init_input(struct usb_xpad *xpad)
1850 struct input_dev *input_dev;
1853 input_dev = input_allocate_device();
1857 xpad->dev = input_dev;
1858 input_dev->name = xpad->name;
1859 input_dev->phys = xpad->phys;
1860 usb_to_input_id(xpad->udev, &input_dev->id);
1862 if (xpad->xtype == XTYPE_XBOX360W) {
1863 /* x360w controllers and the receiver have different ids */
1864 input_dev->id.product = 0x02a1;
1867 input_dev->dev.parent = &xpad->intf->dev;
1869 input_set_drvdata(input_dev, xpad);
1871 if (xpad->xtype != XTYPE_XBOX360W) {
1872 input_dev->open = xpad_open;
1873 input_dev->close = xpad_close;
1876 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
1878 for (i = 0; xpad_abs[i] >= 0; i++)
1879 xpad_set_up_abs(input_dev, xpad_abs[i]);
1882 /* set up standard buttons */
1883 for (i = 0; xpad_common_btn[i] >= 0; i++)
1884 input_set_capability(input_dev, EV_KEY, xpad_common_btn[i]);
1886 /* set up model-specific ones */
1887 if (xpad->xtype == XTYPE_XBOX360 || xpad->xtype == XTYPE_XBOX360W ||
1888 xpad->xtype == XTYPE_XBOXONE) {
1889 for (i = 0; xpad360_btn[i] >= 0; i++)
1890 input_set_capability(input_dev, EV_KEY, xpad360_btn[i]);
1891 if (xpad->mapping & MAP_SELECT_BUTTON)
1892 input_set_capability(input_dev, EV_KEY, KEY_RECORD);
1894 for (i = 0; xpad_btn[i] >= 0; i++)
1895 input_set_capability(input_dev, EV_KEY, xpad_btn[i]);
1898 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
1899 for (i = 0; xpad_btn_pad[i] >= 0; i++)
1900 input_set_capability(input_dev, EV_KEY,
1904 /* set up paddles if the controller has them */
1905 if (xpad->mapping & MAP_PADDLES) {
1906 for (i = 0; xpad_btn_paddles[i] >= 0; i++)
1907 input_set_capability(input_dev, EV_KEY, xpad_btn_paddles[i]);
1911 * This should be a simple else block. However historically
1912 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
1913 * made no sense, but now we can not just switch back and have to
1914 * support both behaviors.
1916 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) ||
1917 xpad->xtype == XTYPE_XBOX360W) {
1918 for (i = 0; xpad_abs_pad[i] >= 0; i++)
1919 xpad_set_up_abs(input_dev, xpad_abs_pad[i]);
1922 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
1923 for (i = 0; xpad_btn_triggers[i] >= 0; i++)
1924 input_set_capability(input_dev, EV_KEY,
1925 xpad_btn_triggers[i]);
1927 for (i = 0; xpad_abs_triggers[i] >= 0; i++)
1928 xpad_set_up_abs(input_dev, xpad_abs_triggers[i]);
1931 /* setup profile button as an axis with 4 possible values */
1932 if (xpad->mapping & MAP_PROFILE_BUTTON)
1933 xpad_set_up_abs(input_dev, ABS_PROFILE);
1935 error = xpad_init_ff(xpad);
1937 goto err_free_input;
1939 error = xpad_led_probe(xpad);
1941 goto err_destroy_ff;
1943 error = input_register_device(xpad->dev);
1945 goto err_disconnect_led;
1947 xpad->input_created = true;
1951 xpad_led_disconnect(xpad);
1953 input_ff_destroy(input_dev);
1955 input_free_device(input_dev);
1959 static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id)
1961 struct usb_device *udev = interface_to_usbdev(intf);
1962 struct usb_xpad *xpad;
1963 struct usb_endpoint_descriptor *ep_irq_in, *ep_irq_out;
1966 if (intf->cur_altsetting->desc.bNumEndpoints != 2)
1969 for (i = 0; xpad_device[i].idVendor; i++) {
1970 if ((le16_to_cpu(udev->descriptor.idVendor) == xpad_device[i].idVendor) &&
1971 (le16_to_cpu(udev->descriptor.idProduct) == xpad_device[i].idProduct))
1975 xpad = kzalloc(sizeof(struct usb_xpad), GFP_KERNEL);
1979 usb_make_path(udev, xpad->phys, sizeof(xpad->phys));
1980 strlcat(xpad->phys, "/input0", sizeof(xpad->phys));
1982 xpad->idata = usb_alloc_coherent(udev, XPAD_PKT_LEN,
1983 GFP_KERNEL, &xpad->idata_dma);
1989 xpad->irq_in = usb_alloc_urb(0, GFP_KERNEL);
1990 if (!xpad->irq_in) {
1992 goto err_free_idata;
1997 xpad->mapping = xpad_device[i].mapping;
1998 xpad->xtype = xpad_device[i].xtype;
1999 xpad->name = xpad_device[i].name;
2000 xpad->packet_type = PKT_XB;
2001 INIT_WORK(&xpad->work, xpad_presence_work);
2003 if (xpad->xtype == XTYPE_UNKNOWN) {
2004 if (intf->cur_altsetting->desc.bInterfaceClass == USB_CLASS_VENDOR_SPEC) {
2005 if (intf->cur_altsetting->desc.bInterfaceProtocol == 129)
2006 xpad->xtype = XTYPE_XBOX360W;
2007 else if (intf->cur_altsetting->desc.bInterfaceProtocol == 208)
2008 xpad->xtype = XTYPE_XBOXONE;
2010 xpad->xtype = XTYPE_XBOX360;
2012 xpad->xtype = XTYPE_XBOX;
2015 if (dpad_to_buttons)
2016 xpad->mapping |= MAP_DPAD_TO_BUTTONS;
2017 if (triggers_to_buttons)
2018 xpad->mapping |= MAP_TRIGGERS_TO_BUTTONS;
2020 xpad->mapping |= MAP_STICKS_TO_NULL;
2023 if (xpad->xtype == XTYPE_XBOXONE &&
2024 intf->cur_altsetting->desc.bInterfaceNumber != GIP_WIRED_INTF_DATA) {
2026 * The Xbox One controller lists three interfaces all with the
2027 * same interface class, subclass and protocol. Differentiate by
2031 goto err_free_in_urb;
2034 ep_irq_in = ep_irq_out = NULL;
2036 for (i = 0; i < 2; i++) {
2037 struct usb_endpoint_descriptor *ep =
2038 &intf->cur_altsetting->endpoint[i].desc;
2040 if (usb_endpoint_xfer_int(ep)) {
2041 if (usb_endpoint_dir_in(ep))
2048 if (!ep_irq_in || !ep_irq_out) {
2050 goto err_free_in_urb;
2053 error = xpad_init_output(intf, xpad, ep_irq_out);
2055 goto err_free_in_urb;
2057 usb_fill_int_urb(xpad->irq_in, udev,
2058 usb_rcvintpipe(udev, ep_irq_in->bEndpointAddress),
2059 xpad->idata, XPAD_PKT_LEN, xpad_irq_in,
2060 xpad, ep_irq_in->bInterval);
2061 xpad->irq_in->transfer_dma = xpad->idata_dma;
2062 xpad->irq_in->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
2064 usb_set_intfdata(intf, xpad);
2066 /* Packet type detection */
2067 if (le16_to_cpu(udev->descriptor.idVendor) == 0x045e) { /* Microsoft controllers */
2068 if (le16_to_cpu(udev->descriptor.idProduct) == 0x02e3) {
2069 /* The original elite controller always uses the oldest
2070 * type of extended packet
2072 xpad->packet_type = PKT_XBE1;
2073 } else if (le16_to_cpu(udev->descriptor.idProduct) == 0x0b00) {
2074 /* The elite 2 controller has seen multiple packet
2075 * revisions. These are tied to specific firmware
2078 if (le16_to_cpu(udev->descriptor.bcdDevice) < 0x0500) {
2079 /* This is the format that the Elite 2 used
2080 * prior to the BLE update
2082 xpad->packet_type = PKT_XBE2_FW_OLD;
2083 } else if (le16_to_cpu(udev->descriptor.bcdDevice) <
2085 /* This is the format that the Elite 2 used
2086 * prior to the update that split the packet
2088 xpad->packet_type = PKT_XBE2_FW_5_EARLY;
2090 /* The split packet format that was introduced
2093 xpad->packet_type = PKT_XBE2_FW_5_11;
2098 if (xpad->xtype == XTYPE_XBOX360W) {
2100 * Submit the int URB immediately rather than waiting for open
2101 * because we get status messages from the device whether
2102 * or not any controllers are attached. In fact, it's
2103 * exactly the message that a controller has arrived that
2104 * we're waiting for.
2106 error = xpad360w_start_input(xpad);
2108 goto err_deinit_output;
2110 * Wireless controllers require RESET_RESUME to work properly
2111 * after suspend. Ideally this quirk should be in usb core
2112 * quirk list, but we have too many vendors producing these
2113 * controllers and we'd need to maintain 2 identical lists
2114 * here in this driver and in usb core.
2116 udev->quirks |= USB_QUIRK_RESET_RESUME;
2118 error = xpad_init_input(xpad);
2120 goto err_deinit_output;
2125 xpad_deinit_output(xpad);
2127 usb_free_urb(xpad->irq_in);
2129 usb_free_coherent(udev, XPAD_PKT_LEN, xpad->idata, xpad->idata_dma);
2135 static void xpad_disconnect(struct usb_interface *intf)
2137 struct usb_xpad *xpad = usb_get_intfdata(intf);
2139 if (xpad->xtype == XTYPE_XBOX360W)
2140 xpad360w_stop_input(xpad);
2142 xpad_deinit_input(xpad);
2145 * Now that both input device and LED device are gone we can
2148 xpad_stop_output(xpad);
2150 xpad_deinit_output(xpad);
2152 usb_free_urb(xpad->irq_in);
2153 usb_free_coherent(xpad->udev, XPAD_PKT_LEN,
2154 xpad->idata, xpad->idata_dma);
2158 usb_set_intfdata(intf, NULL);
2161 static int xpad_suspend(struct usb_interface *intf, pm_message_t message)
2163 struct usb_xpad *xpad = usb_get_intfdata(intf);
2164 struct input_dev *input = xpad->dev;
2166 if (xpad->xtype == XTYPE_XBOX360W) {
2168 * Wireless controllers always listen to input so
2169 * they are notified when controller shows up
2172 xpad360w_stop_input(xpad);
2175 * The wireless adapter is going off now, so the
2176 * gamepads are going to become disconnected.
2177 * Unless explicitly disabled, power them down
2178 * so they don't just sit there flashing.
2180 if (auto_poweroff && xpad->pad_present)
2181 xpad360w_poweroff_controller(xpad);
2183 mutex_lock(&input->mutex);
2184 if (input_device_enabled(input))
2185 xpad_stop_input(xpad);
2186 mutex_unlock(&input->mutex);
2189 xpad_stop_output(xpad);
2194 static int xpad_resume(struct usb_interface *intf)
2196 struct usb_xpad *xpad = usb_get_intfdata(intf);
2197 struct input_dev *input = xpad->dev;
2200 if (xpad->xtype == XTYPE_XBOX360W) {
2201 retval = xpad360w_start_input(xpad);
2203 mutex_lock(&input->mutex);
2204 if (input_device_enabled(input)) {
2205 retval = xpad_start_input(xpad);
2206 } else if (xpad->xtype == XTYPE_XBOXONE) {
2208 * Even if there are no users, we'll send Xbox One pads
2209 * the startup sequence so they don't sit there and
2210 * blink until somebody opens the input device again.
2212 retval = xpad_start_xbox_one(xpad);
2214 mutex_unlock(&input->mutex);
2220 static struct usb_driver xpad_driver = {
2222 .probe = xpad_probe,
2223 .disconnect = xpad_disconnect,
2224 .suspend = xpad_suspend,
2225 .resume = xpad_resume,
2226 .id_table = xpad_table,
2229 module_usb_driver(xpad_driver);
2232 MODULE_DESCRIPTION("Xbox pad driver");
2233 MODULE_LICENSE("GPL");