2 * Copyright 2009 Advanced Micro Devices, Inc.
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9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
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27 #ifndef EVERGREEN_BLIT_SHADERS_H
28 #define EVERGREEN_BLIT_SHADERS_H
31 * evergreen cards need to use the 3D engine to blit data which requires
32 * quite a bit of hw state setup. Rather than pull the whole 3D driver
33 * (which normally generates the 3D state) into the DRM, we opt to use
34 * statically generated state tables. The register state and shaders
35 * were hand generated to support blitting functionality. See the 3D
36 * driver or documentation for descriptions of the registers and
37 * shader instructions.
40 static const u32 evergreen_default_state[] = {
43 0x00000000, /* SQ_LDS_ALLOC_PS */
47 0x00000000, /* SQ_ESGS_RING_ITEMSIZE */
56 0x00000000, /* SQ_GS_VERT_ITEMSIZE */
63 0x00000000, /* DB_Z_INFO */
64 0x00000000, /* DB_STENCIL_INFO */
68 0x00000000, /* DB_DEPTH_CONTROL */
72 0x00000060, /* DB_RENDER_CONTROL */
73 0x00000000, /* DB_COUNT_CONTROL */
74 0x00000000, /* DB_DEPTH_VIEW */
75 0x0000002a, /* DB_RENDER_OVERRIDE */
76 0x00000000, /* DB_RENDER_OVERRIDE2 */
77 0x00000000, /* DB_HTILE_DATA_BASE */
81 0x00000000, /* DB_STENCIL_CLEAR */
82 0x00000000, /* DB_DEPTH_CLEAR */
86 0x0000aa00, /* DB_ALPHA_TO_MASK */
90 0x00000000, /* PA_SC_WINDOW_OFFSET */
94 0x0000ffff, /* PA_SC_CLIPRECT_RULE */
95 0x00000000, /* PA_SC_CLIPRECT_0_TL */
96 0x20002000, /* PA_SC_CLIPRECT_0_BR */
103 0xaaaaaaaa, /* PA_SC_EDGERULE */
104 0x00000000, /* PA_SU_HARDWARE_SCREEN_OFFSET */
105 0x0000000f, /* CB_TARGET_MASK */
106 0x0000000f, /* CB_SHADER_MASK */
110 0x80000000, /* PA_SC_VPORT_SCISSOR_0_TL */
111 0x20002000, /* PA_SC_VPORT_SCISSOR_0_BR */
142 0x00000000, /* PA_SC_VPORT_ZMIN_0 */
143 0x3f800000, /* PA_SC_VPORT_ZMAX_0 */
147 0x00000000, /* SX_MISC */
151 0x00000000, /* PA_SC_MODE_CNTL_0 */
152 0x00000000, /* PA_SC_MODE_CNTL_1 */
156 0x00000000, /* PA_SC_LINE_CNTL */
157 0x00000000, /* PA_SC_AA_CONFIG */
158 0x00000005, /* PA_SU_VTX_CNTL */
159 0x3f800000, /* PA_CL_GB_VERT_CLIP_ADJ */
160 0x3f800000, /* PA_CL_GB_VERT_DISC_ADJ */
161 0x3f800000, /* PA_CL_GB_HORZ_CLIP_ADJ */
162 0x3f800000, /* PA_CL_GB_HORZ_DISC_ADJ */
163 0x00000000, /* PA_SC_AA_SAMPLE_LOCS_0 */
170 0x00000000, /* PA_SC_AA_SAMPLE_LOCS_7 */
171 0xffffffff, /* PA_SC_AA_MASK */
175 0x00cc0010, /* CB_COLOR_CONTROL */
176 0x00000210, /* DB_SHADER_CONTROL */
177 0x00010000, /* PA_CL_CLIP_CNTL */
178 0x00000004, /* PA_SU_SC_MODE_CNTL */
179 0x00000100, /* PA_CL_VTE_CNTL */
180 0x00000000, /* PA_CL_VS_OUT_CNTL */
181 0x00000000, /* PA_CL_NANINF_CNTL */
182 0x00000000, /* PA_SU_LINE_STIPPLE_CNTL */
183 0x00000000, /* PA_SU_LINE_STIPPLE_SCALE */
184 0x00000000, /* PA_SU_PRIM_FILTER_CNTL */
187 0x00000000, /* SQ_DYN_GPR_RESOURCE_LIMIT_1 */
191 0x00000000, /* PA_SU_POLY_OFFSET_DB_FMT_CNTL */
200 0x00000000, /* SQ_PGM_START_FS */
204 0x00000000, /* SQ_PGM_RESOURCES_FS */
208 0x00ffffff, /* VGT_MAX_VTX_INDX */
212 0x00000000, /* SX_ALPHA_TEST_CONTROL */
213 0x00000000, /* CB_BLEND_RED */
214 0x00000000, /* CB_BLEND_GREEN */
215 0x00000000, /* CB_BLEND_BLUE */
216 0x00000000, /* CB_BLEND_ALPHA */
220 0x00000000, /* VGT_INSTANCE_STEP_RATE_0 */
225 0x00000000, /* VGT_REUSE_OFF */
230 0x00000000, /* PA_SU_POINT_SIZE */
231 0x00000000, /* PA_SU_POINT_MINMAX */
232 0x00000008, /* PA_SU_LINE_CNTL */
233 0x00000000, /* PA_SC_LINE_STIPPLE */
234 0x00000000, /* VGT_OUTPUT_PATH_CNTL */
235 0x00000000, /* VGT_HOS_CNTL */
246 0x00000000, /* VGT_GS_MODE */
250 0x00000000, /* VGT_PRIMITIVEID_EN */
254 0x00000000, /* VGT_MULTI_PRIM_IB_RESET_EN */
258 0x00000000, /* VGT_SHADER_STAGES_EN */
262 0x00000000, /* VGT_STRMOUT_CONFIG */
267 0x00000000, /* CB_BLEND0_CONTROL */
271 0x00000000, /* SPI_VS_OUT_CONFIG */
275 0x00000000, /* SPI_VS_OUT_ID_0 */
279 0x00000100, /* SPI_PS_INPUT_CNTL_0 */
283 0x20000001, /* SPI_PS_IN_CONTROL_0 */
284 0x00000000, /* SPI_PS_IN_CONTROL_1 */
285 0x00000000, /* SPI_INTERP_CONTROL_0 */
286 0x00000000, /* SPI_INPUT_Z */
287 0x00000000, /* SPI_FOG_CNTL */
288 0x00100000, /* SPI_BARYC_CNTL */
289 0x00000000, /* SPI_PS_IN_CONTROL_2 */
297 0x0000000e, /* VGT_VERTEX_REUSE_BLOCK_CNTL */
301 static const u32 evergreen_default_size = ARRAY_SIZE(evergreen_default_state);