1 /* GDB routines for manipulating the minimal symbol tables.
2 Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001,
4 Free Software Foundation, Inc.
5 Contributed by Cygnus Support, using pieces from other GDB modules.
7 This file is part of GDB.
9 This program is free software; you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation; either version 2 of the License, or
12 (at your option) any later version.
14 This program is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
19 You should have received a copy of the GNU General Public License
20 along with this program; if not, write to the Free Software
21 Foundation, Inc., 51 Franklin Street, Fifth Floor,
22 Boston, MA 02110-1301, USA. */
25 /* This file contains support routines for creating, manipulating, and
26 destroying minimal symbol tables.
28 Minimal symbol tables are used to hold some very basic information about
29 all defined global symbols (text, data, bss, abs, etc). The only two
30 required pieces of information are the symbol's name and the address
31 associated with that symbol.
33 In many cases, even if a file was compiled with no special options for
34 debugging at all, as long as was not stripped it will contain sufficient
35 information to build useful minimal symbol tables using this structure.
37 Even when a file contains enough debugging information to build a full
38 symbol table, these minimal symbols are still useful for quickly mapping
39 between names and addresses, and vice versa. They are also sometimes used
40 to figure out what full symbol table entries need to be read in. */
45 #include "gdb_string.h"
54 /* Accumulate the minimal symbols for each objfile in bunches of BUNCH_SIZE.
55 At the end, copy them all into one newly allocated location on an objfile's
58 #define BUNCH_SIZE 127
62 struct msym_bunch *next;
63 struct minimal_symbol contents[BUNCH_SIZE];
66 /* Bunch currently being filled up.
67 The next field points to chain of filled bunches. */
69 static struct msym_bunch *msym_bunch;
71 /* Number of slots filled in current bunch. */
73 static int msym_bunch_index;
75 /* Total number of minimal symbols recorded so far for the objfile. */
77 static int msym_count;
79 /* Compute a hash code based using the same criteria as `strcmp_iw'. */
82 msymbol_hash_iw (const char *string)
84 unsigned int hash = 0;
85 while (*string && *string != '(')
87 while (isspace (*string))
89 if (*string && *string != '(')
91 hash = hash * 67 + *string - 113;
98 /* Compute a hash code for a string. */
101 msymbol_hash (const char *string)
103 unsigned int hash = 0;
104 for (; *string; ++string)
105 hash = hash * 67 + *string - 113;
109 /* Add the minimal symbol SYM to an objfile's minsym hash table, TABLE. */
111 add_minsym_to_hash_table (struct minimal_symbol *sym,
112 struct minimal_symbol **table)
114 if (sym->hash_next == NULL)
117 = msymbol_hash (SYMBOL_LINKAGE_NAME (sym)) % MINIMAL_SYMBOL_HASH_SIZE;
118 sym->hash_next = table[hash];
123 /* Add the minimal symbol SYM to an objfile's minsym demangled hash table,
126 add_minsym_to_demangled_hash_table (struct minimal_symbol *sym,
127 struct minimal_symbol **table)
129 if (sym->demangled_hash_next == NULL)
131 unsigned int hash = msymbol_hash_iw (SYMBOL_DEMANGLED_NAME (sym)) % MINIMAL_SYMBOL_HASH_SIZE;
132 sym->demangled_hash_next = table[hash];
138 /* Look through all the current minimal symbol tables and find the
139 first minimal symbol that matches NAME. If OBJF is non-NULL, limit
140 the search to that objfile. If SFILE is non-NULL, the only file-scope
141 symbols considered will be from that source file (global symbols are
142 still preferred). Returns a pointer to the minimal symbol that
143 matches, or NULL if no match is found.
145 Note: One instance where there may be duplicate minimal symbols with
146 the same name is when the symbol tables for a shared library and the
147 symbol tables for an executable contain global symbols with the same
148 names (the dynamic linker deals with the duplication).
150 It's also possible to have minimal symbols with different mangled
151 names, but identical demangled names. For example, the GNU C++ v3
152 ABI requires the generation of two (or perhaps three) copies of
153 constructor functions --- "in-charge", "not-in-charge", and
154 "allocate" copies; destructors may be duplicated as well.
155 Obviously, there must be distinct mangled names for each of these,
156 but the demangled names are all the same: S::S or S::~S. */
158 struct minimal_symbol *
159 lookup_minimal_symbol (const char *name, const char *sfile,
160 struct objfile *objf)
162 struct objfile *objfile;
163 struct minimal_symbol *msymbol;
164 struct minimal_symbol *found_symbol = NULL;
165 struct minimal_symbol *found_file_symbol = NULL;
166 struct minimal_symbol *trampoline_symbol = NULL;
168 unsigned int hash = msymbol_hash (name) % MINIMAL_SYMBOL_HASH_SIZE;
169 unsigned int dem_hash = msymbol_hash_iw (name) % MINIMAL_SYMBOL_HASH_SIZE;
171 #ifdef SOFUN_ADDRESS_MAYBE_MISSING
174 char *p = strrchr (sfile, '/');
180 for (objfile = object_files;
181 objfile != NULL && found_symbol == NULL;
182 objfile = objfile->next)
184 if (objf == NULL || objf == objfile)
186 /* Do two passes: the first over the ordinary hash table,
187 and the second over the demangled hash table. */
190 for (pass = 1; pass <= 2 && found_symbol == NULL; pass++)
192 /* Select hash list according to pass. */
194 msymbol = objfile->msymbol_hash[hash];
196 msymbol = objfile->msymbol_demangled_hash[dem_hash];
198 while (msymbol != NULL && found_symbol == NULL)
200 /* FIXME: carlton/2003-02-27: This is an unholy
201 mixture of linkage names and natural names. If
202 you want to test the linkage names with strcmp,
203 do that. If you want to test the natural names
204 with strcmp_iw, use SYMBOL_MATCHES_NATURAL_NAME. */
205 if (strcmp (DEPRECATED_SYMBOL_NAME (msymbol), (name)) == 0
206 || (SYMBOL_DEMANGLED_NAME (msymbol) != NULL
207 && strcmp_iw (SYMBOL_DEMANGLED_NAME (msymbol),
210 switch (MSYMBOL_TYPE (msymbol))
215 #ifdef SOFUN_ADDRESS_MAYBE_MISSING
217 || strcmp (msymbol->filename, sfile) == 0)
218 found_file_symbol = msymbol;
220 /* We have neither the ability nor the need to
221 deal with the SFILE parameter. If we find
222 more than one symbol, just return the latest
223 one (the user can't expect useful behavior in
225 found_file_symbol = msymbol;
229 case mst_solib_trampoline:
231 /* If a trampoline symbol is found, we prefer to
232 keep looking for the *real* symbol. If the
233 actual symbol is not found, then we'll use the
235 if (trampoline_symbol == NULL)
236 trampoline_symbol = msymbol;
241 found_symbol = msymbol;
246 /* Find the next symbol on the hash chain. */
248 msymbol = msymbol->hash_next;
250 msymbol = msymbol->demangled_hash_next;
255 /* External symbols are best. */
259 /* File-local symbols are next best. */
260 if (found_file_symbol)
261 return found_file_symbol;
263 /* Symbols for shared library trampolines are next best. */
264 if (trampoline_symbol)
265 return trampoline_symbol;
270 /* Look through all the current minimal symbol tables and find the
271 first minimal symbol that matches NAME and has text type. If OBJF
272 is non-NULL, limit the search to that objfile. Returns a pointer
273 to the minimal symbol that matches, or NULL if no match is found.
275 This function only searches the mangled (linkage) names. */
277 struct minimal_symbol *
278 lookup_minimal_symbol_text (const char *name, struct objfile *objf)
280 struct objfile *objfile;
281 struct minimal_symbol *msymbol;
282 struct minimal_symbol *found_symbol = NULL;
283 struct minimal_symbol *found_file_symbol = NULL;
285 unsigned int hash = msymbol_hash (name) % MINIMAL_SYMBOL_HASH_SIZE;
287 for (objfile = object_files;
288 objfile != NULL && found_symbol == NULL;
289 objfile = objfile->next)
291 if (objf == NULL || objf == objfile)
293 for (msymbol = objfile->msymbol_hash[hash];
294 msymbol != NULL && found_symbol == NULL;
295 msymbol = msymbol->hash_next)
297 if (strcmp (SYMBOL_LINKAGE_NAME (msymbol), name) == 0 &&
298 (MSYMBOL_TYPE (msymbol) == mst_text ||
299 MSYMBOL_TYPE (msymbol) == mst_file_text))
301 switch (MSYMBOL_TYPE (msymbol))
304 found_file_symbol = msymbol;
307 found_symbol = msymbol;
314 /* External symbols are best. */
318 /* File-local symbols are next best. */
319 if (found_file_symbol)
320 return found_file_symbol;
325 /* Look through all the current minimal symbol tables and find the
326 first minimal symbol that matches NAME and is a solib trampoline.
327 If OBJF is non-NULL, limit the search to that objfile. Returns a
328 pointer to the minimal symbol that matches, or NULL if no match is
331 This function only searches the mangled (linkage) names. */
333 struct minimal_symbol *
334 lookup_minimal_symbol_solib_trampoline (const char *name,
335 struct objfile *objf)
337 struct objfile *objfile;
338 struct minimal_symbol *msymbol;
339 struct minimal_symbol *found_symbol = NULL;
341 unsigned int hash = msymbol_hash (name) % MINIMAL_SYMBOL_HASH_SIZE;
343 for (objfile = object_files;
344 objfile != NULL && found_symbol == NULL;
345 objfile = objfile->next)
347 if (objf == NULL || objf == objfile)
349 for (msymbol = objfile->msymbol_hash[hash];
350 msymbol != NULL && found_symbol == NULL;
351 msymbol = msymbol->hash_next)
353 if (strcmp (SYMBOL_LINKAGE_NAME (msymbol), name) == 0 &&
354 MSYMBOL_TYPE (msymbol) == mst_solib_trampoline)
364 /* Search through the minimal symbol table for each objfile and find
365 the symbol whose address is the largest address that is still less
366 than or equal to PC, and matches SECTION (if non-NULL). Returns a
367 pointer to the minimal symbol if such a symbol is found, or NULL if
368 PC is not in a suitable range. Note that we need to look through
369 ALL the minimal symbol tables before deciding on the symbol that
370 comes closest to the specified PC. This is because objfiles can
371 overlap, for example objfile A has .text at 0x100 and .data at
372 0x40000 and objfile B has .text at 0x234 and .data at 0x40048. */
374 struct minimal_symbol *
375 lookup_minimal_symbol_by_pc_section (CORE_ADDR pc, asection *section)
380 struct objfile *objfile;
381 struct minimal_symbol *msymbol;
382 struct minimal_symbol *best_symbol = NULL;
383 struct obj_section *pc_section;
385 /* PC has to be in a known section. This ensures that anything
386 beyond the end of the last segment doesn't appear to be part of
387 the last function in the last segment. */
388 pc_section = find_pc_section (pc);
389 if (pc_section == NULL)
392 /* NOTE: cagney/2004-01-27: Removed code (added 2003-07-19) that was
393 trying to force the PC into a valid section as returned by
394 find_pc_section. It broke IRIX 6.5 mdebug which relies on this
395 code returning an absolute symbol - the problem was that
396 find_pc_section wasn't returning an absolute section and hence
397 the code below would skip over absolute symbols. Since the
398 original problem was with finding a frame's function, and that
399 uses [indirectly] lookup_minimal_symbol_by_pc, the original
400 problem has been fixed by having that function use
403 for (objfile = object_files;
405 objfile = objfile->next)
407 /* If this objfile has a minimal symbol table, go search it using
408 a binary search. Note that a minimal symbol table always consists
409 of at least two symbols, a "real" symbol and the terminating
410 "null symbol". If there are no real symbols, then there is no
411 minimal symbol table at all. */
413 if (objfile->minimal_symbol_count > 0)
415 int best_zero_sized = -1;
417 msymbol = objfile->msymbols;
419 hi = objfile->minimal_symbol_count - 1;
421 /* This code assumes that the minimal symbols are sorted by
422 ascending address values. If the pc value is greater than or
423 equal to the first symbol's address, then some symbol in this
424 minimal symbol table is a suitable candidate for being the
425 "best" symbol. This includes the last real symbol, for cases
426 where the pc value is larger than any address in this vector.
428 By iterating until the address associated with the current
429 hi index (the endpoint of the test interval) is less than
430 or equal to the desired pc value, we accomplish two things:
431 (1) the case where the pc value is larger than any minimal
432 symbol address is trivially solved, (2) the address associated
433 with the hi index is always the one we want when the interation
434 terminates. In essence, we are iterating the test interval
435 down until the pc value is pushed out of it from the high end.
437 Warning: this code is trickier than it would appear at first. */
439 /* Should also require that pc is <= end of objfile. FIXME! */
440 if (pc >= SYMBOL_VALUE_ADDRESS (&msymbol[lo]))
442 while (SYMBOL_VALUE_ADDRESS (&msymbol[hi]) > pc)
444 /* pc is still strictly less than highest address */
445 /* Note "new" will always be >= lo */
447 if ((SYMBOL_VALUE_ADDRESS (&msymbol[new]) >= pc) ||
458 /* If we have multiple symbols at the same address, we want
459 hi to point to the last one. That way we can find the
460 right symbol if it has an index greater than hi. */
461 while (hi < objfile->minimal_symbol_count - 1
462 && (SYMBOL_VALUE_ADDRESS (&msymbol[hi])
463 == SYMBOL_VALUE_ADDRESS (&msymbol[hi + 1])))
466 /* Skip various undesirable symbols. */
469 /* Skip any absolute symbols. This is apparently
470 what adb and dbx do, and is needed for the CM-5.
471 There are two known possible problems: (1) on
472 ELF, apparently end, edata, etc. are absolute.
473 Not sure ignoring them here is a big deal, but if
474 we want to use them, the fix would go in
475 elfread.c. (2) I think shared library entry
476 points on the NeXT are absolute. If we want
477 special handling for this it probably should be
478 triggered by a special mst_abs_or_lib or some
481 if (msymbol[hi].type == mst_abs)
487 /* If SECTION was specified, skip any symbol from
490 /* Some types of debug info, such as COFF,
491 don't fill the bfd_section member, so don't
492 throw away symbols on those platforms. */
493 && SYMBOL_BFD_SECTION (&msymbol[hi]) != NULL
494 && SYMBOL_BFD_SECTION (&msymbol[hi]) != section)
500 /* If the minimal symbol has a zero size, save it
501 but keep scanning backwards looking for one with
502 a non-zero size. A zero size may mean that the
503 symbol isn't an object or function (e.g. a
504 label), or it may just mean that the size was not
506 if (MSYMBOL_SIZE (&msymbol[hi]) == 0
507 && best_zero_sized == -1)
509 best_zero_sized = hi;
514 /* Otherwise, this symbol must be as good as we're going
519 /* If HI has a zero size, and best_zero_sized is set,
520 then we had two or more zero-sized symbols; prefer
521 the first one we found (which may have a higher
522 address). Also, if we ran off the end, be sure
524 if (best_zero_sized != -1
525 && (hi < 0 || MSYMBOL_SIZE (&msymbol[hi]) == 0))
526 hi = best_zero_sized;
528 /* If the minimal symbol has a non-zero size, and this
529 PC appears to be outside the symbol's contents, then
530 refuse to use this symbol. If we found a zero-sized
531 symbol with an address greater than this symbol's,
532 use that instead. We assume that if symbols have
533 specified sizes, they do not overlap. */
536 && MSYMBOL_SIZE (&msymbol[hi]) != 0
537 && pc >= (SYMBOL_VALUE_ADDRESS (&msymbol[hi])
538 + MSYMBOL_SIZE (&msymbol[hi])))
540 if (best_zero_sized != -1)
541 hi = best_zero_sized;
543 /* Go on to the next object file. */
547 /* The minimal symbol indexed by hi now is the best one in this
548 objfile's minimal symbol table. See if it is the best one
552 && ((best_symbol == NULL) ||
553 (SYMBOL_VALUE_ADDRESS (best_symbol) <
554 SYMBOL_VALUE_ADDRESS (&msymbol[hi]))))
556 best_symbol = &msymbol[hi];
561 return (best_symbol);
564 /* Backward compatibility: search through the minimal symbol table
565 for a matching PC (no section given) */
567 struct minimal_symbol *
568 lookup_minimal_symbol_by_pc (CORE_ADDR pc)
570 /* NOTE: cagney/2004-01-27: This was using find_pc_mapped_section to
571 force the section but that (well unless you're doing overlay
572 debugging) always returns NULL making the call somewhat useless. */
573 struct obj_section *section = find_pc_section (pc);
576 return lookup_minimal_symbol_by_pc_section (pc, section->the_bfd_section);
580 /* Return leading symbol character for a BFD. If BFD is NULL,
581 return the leading symbol character from the main objfile. */
583 static int get_symbol_leading_char (bfd *);
586 get_symbol_leading_char (bfd *abfd)
589 return bfd_get_symbol_leading_char (abfd);
590 if (symfile_objfile != NULL && symfile_objfile->obfd != NULL)
591 return bfd_get_symbol_leading_char (symfile_objfile->obfd);
595 /* Prepare to start collecting minimal symbols. Note that presetting
596 msym_bunch_index to BUNCH_SIZE causes the first call to save a minimal
597 symbol to allocate the memory for the first bunch. */
600 init_minimal_symbol_collection (void)
604 msym_bunch_index = BUNCH_SIZE;
608 prim_record_minimal_symbol (const char *name, CORE_ADDR address,
609 enum minimal_symbol_type ms_type,
610 struct objfile *objfile)
618 case mst_solib_trampoline:
619 section = SECT_OFF_TEXT (objfile);
623 section = SECT_OFF_DATA (objfile);
627 section = SECT_OFF_BSS (objfile);
633 prim_record_minimal_symbol_and_info (name, address, ms_type,
634 NULL, section, NULL, objfile);
637 /* Record a minimal symbol in the msym bunches. Returns the symbol
640 struct minimal_symbol *
641 prim_record_minimal_symbol_and_info (const char *name, CORE_ADDR address,
642 enum minimal_symbol_type ms_type,
643 char *info, int section,
644 asection *bfd_section,
645 struct objfile *objfile)
647 struct msym_bunch *new;
648 struct minimal_symbol *msymbol;
650 /* Don't put gcc_compiled, __gnu_compiled_cplus, and friends into
651 the minimal symbols, because if there is also another symbol
652 at the same address (e.g. the first function of the file),
653 lookup_minimal_symbol_by_pc would have no way of getting the
655 if (ms_type == mst_file_text && name[0] == 'g'
656 && (strcmp (name, GCC_COMPILED_FLAG_SYMBOL) == 0
657 || strcmp (name, GCC2_COMPILED_FLAG_SYMBOL) == 0))
660 /* It's safe to strip the leading char here once, since the name
661 is also stored stripped in the minimal symbol table. */
662 if (name[0] == get_symbol_leading_char (objfile->obfd))
665 if (ms_type == mst_file_text && strncmp (name, "__gnu_compiled", 14) == 0)
668 if (msym_bunch_index == BUNCH_SIZE)
670 new = (struct msym_bunch *) xmalloc (sizeof (struct msym_bunch));
671 msym_bunch_index = 0;
672 new->next = msym_bunch;
675 msymbol = &msym_bunch->contents[msym_bunch_index];
676 SYMBOL_INIT_LANGUAGE_SPECIFIC (msymbol, language_unknown);
677 SYMBOL_LANGUAGE (msymbol) = language_auto;
678 SYMBOL_SET_NAMES (msymbol, (char *)name, strlen (name), objfile);
680 SYMBOL_VALUE_ADDRESS (msymbol) = address;
681 SYMBOL_SECTION (msymbol) = section;
682 SYMBOL_BFD_SECTION (msymbol) = bfd_section;
684 MSYMBOL_TYPE (msymbol) = ms_type;
685 /* FIXME: This info, if it remains, needs its own field. */
686 MSYMBOL_INFO (msymbol) = info; /* FIXME! */
687 MSYMBOL_SIZE (msymbol) = 0;
689 /* The hash pointers must be cleared! If they're not,
690 add_minsym_to_hash_table will NOT add this msymbol to the hash table. */
691 msymbol->hash_next = NULL;
692 msymbol->demangled_hash_next = NULL;
696 OBJSTAT (objfile, n_minsyms++);
700 /* Compare two minimal symbols by address and return a signed result based
701 on unsigned comparisons, so that we sort into unsigned numeric order.
702 Within groups with the same address, sort by name. */
705 compare_minimal_symbols (const void *fn1p, const void *fn2p)
707 const struct minimal_symbol *fn1;
708 const struct minimal_symbol *fn2;
710 fn1 = (const struct minimal_symbol *) fn1p;
711 fn2 = (const struct minimal_symbol *) fn2p;
713 if (SYMBOL_VALUE_ADDRESS (fn1) < SYMBOL_VALUE_ADDRESS (fn2))
715 return (-1); /* addr 1 is less than addr 2 */
717 else if (SYMBOL_VALUE_ADDRESS (fn1) > SYMBOL_VALUE_ADDRESS (fn2))
719 return (1); /* addr 1 is greater than addr 2 */
722 /* addrs are equal: sort by name */
724 char *name1 = SYMBOL_LINKAGE_NAME (fn1);
725 char *name2 = SYMBOL_LINKAGE_NAME (fn2);
727 if (name1 && name2) /* both have names */
728 return strcmp (name1, name2);
730 return 1; /* fn1 has no name, so it is "less" */
731 else if (name1) /* fn2 has no name, so it is "less" */
734 return (0); /* neither has a name, so they're equal. */
738 /* Discard the currently collected minimal symbols, if any. If we wish
739 to save them for later use, we must have already copied them somewhere
740 else before calling this function.
742 FIXME: We could allocate the minimal symbol bunches on their own
743 obstack and then simply blow the obstack away when we are done with
744 it. Is it worth the extra trouble though? */
747 do_discard_minimal_symbols_cleanup (void *arg)
749 struct msym_bunch *next;
751 while (msym_bunch != NULL)
753 next = msym_bunch->next;
760 make_cleanup_discard_minimal_symbols (void)
762 return make_cleanup (do_discard_minimal_symbols_cleanup, 0);
767 /* Compact duplicate entries out of a minimal symbol table by walking
768 through the table and compacting out entries with duplicate addresses
769 and matching names. Return the number of entries remaining.
771 On entry, the table resides between msymbol[0] and msymbol[mcount].
772 On exit, it resides between msymbol[0] and msymbol[result_count].
774 When files contain multiple sources of symbol information, it is
775 possible for the minimal symbol table to contain many duplicate entries.
776 As an example, SVR4 systems use ELF formatted object files, which
777 usually contain at least two different types of symbol tables (a
778 standard ELF one and a smaller dynamic linking table), as well as
779 DWARF debugging information for files compiled with -g.
781 Without compacting, the minimal symbol table for gdb itself contains
782 over a 1000 duplicates, about a third of the total table size. Aside
783 from the potential trap of not noticing that two successive entries
784 identify the same location, this duplication impacts the time required
785 to linearly scan the table, which is done in a number of places. So we
786 just do one linear scan here and toss out the duplicates.
788 Note that we are not concerned here about recovering the space that
789 is potentially freed up, because the strings themselves are allocated
790 on the objfile_obstack, and will get automatically freed when the symbol
791 table is freed. The caller can free up the unused minimal symbols at
792 the end of the compacted region if their allocation strategy allows it.
794 Also note we only go up to the next to last entry within the loop
795 and then copy the last entry explicitly after the loop terminates.
797 Since the different sources of information for each symbol may
798 have different levels of "completeness", we may have duplicates
799 that have one entry with type "mst_unknown" and the other with a
800 known type. So if the one we are leaving alone has type mst_unknown,
801 overwrite its type with the type from the one we are compacting out. */
804 compact_minimal_symbols (struct minimal_symbol *msymbol, int mcount,
805 struct objfile *objfile)
807 struct minimal_symbol *copyfrom;
808 struct minimal_symbol *copyto;
812 copyfrom = copyto = msymbol;
813 while (copyfrom < msymbol + mcount - 1)
815 if (SYMBOL_VALUE_ADDRESS (copyfrom)
816 == SYMBOL_VALUE_ADDRESS ((copyfrom + 1))
817 && strcmp (SYMBOL_LINKAGE_NAME (copyfrom),
818 SYMBOL_LINKAGE_NAME ((copyfrom + 1))) == 0)
820 if (MSYMBOL_TYPE ((copyfrom + 1)) == mst_unknown)
822 MSYMBOL_TYPE ((copyfrom + 1)) = MSYMBOL_TYPE (copyfrom);
827 *copyto++ = *copyfrom++;
829 *copyto++ = *copyfrom++;
830 mcount = copyto - msymbol;
835 /* Build (or rebuild) the minimal symbol hash tables. This is necessary
836 after compacting or sorting the table since the entries move around
837 thus causing the internal minimal_symbol pointers to become jumbled. */
840 build_minimal_symbol_hash_tables (struct objfile *objfile)
843 struct minimal_symbol *msym;
845 /* Clear the hash tables. */
846 for (i = 0; i < MINIMAL_SYMBOL_HASH_SIZE; i++)
848 objfile->msymbol_hash[i] = 0;
849 objfile->msymbol_demangled_hash[i] = 0;
852 /* Now, (re)insert the actual entries. */
853 for (i = objfile->minimal_symbol_count, msym = objfile->msymbols;
858 add_minsym_to_hash_table (msym, objfile->msymbol_hash);
860 msym->demangled_hash_next = 0;
861 if (SYMBOL_SEARCH_NAME (msym) != SYMBOL_LINKAGE_NAME (msym))
862 add_minsym_to_demangled_hash_table (msym,
863 objfile->msymbol_demangled_hash);
867 /* Add the minimal symbols in the existing bunches to the objfile's official
868 minimal symbol table. In most cases there is no minimal symbol table yet
869 for this objfile, and the existing bunches are used to create one. Once
870 in a while (for shared libraries for example), we add symbols (e.g. common
871 symbols) to an existing objfile.
873 Because of the way minimal symbols are collected, we generally have no way
874 of knowing what source language applies to any particular minimal symbol.
875 Specifically, we have no way of knowing if the minimal symbol comes from a
876 C++ compilation unit or not. So for the sake of supporting cached
877 demangled C++ names, we have no choice but to try and demangle each new one
878 that comes in. If the demangling succeeds, then we assume it is a C++
879 symbol and set the symbol's language and demangled name fields
880 appropriately. Note that in order to avoid unnecessary demanglings, and
881 allocating obstack space that subsequently can't be freed for the demangled
882 names, we mark all newly added symbols with language_auto. After
883 compaction of the minimal symbols, we go back and scan the entire minimal
884 symbol table looking for these new symbols. For each new symbol we attempt
885 to demangle it, and if successful, record it as a language_cplus symbol
886 and cache the demangled form on the symbol obstack. Symbols which don't
887 demangle are marked as language_unknown symbols, which inhibits future
888 attempts to demangle them if we later add more minimal symbols. */
891 install_minimal_symbols (struct objfile *objfile)
895 struct msym_bunch *bunch;
896 struct minimal_symbol *msymbols;
901 /* Allocate enough space in the obstack, into which we will gather the
902 bunches of new and existing minimal symbols, sort them, and then
903 compact out the duplicate entries. Once we have a final table,
904 we will give back the excess space. */
906 alloc_count = msym_count + objfile->minimal_symbol_count + 1;
907 obstack_blank (&objfile->objfile_obstack,
908 alloc_count * sizeof (struct minimal_symbol));
909 msymbols = (struct minimal_symbol *)
910 obstack_base (&objfile->objfile_obstack);
912 /* Copy in the existing minimal symbols, if there are any. */
914 if (objfile->minimal_symbol_count)
915 memcpy ((char *) msymbols, (char *) objfile->msymbols,
916 objfile->minimal_symbol_count * sizeof (struct minimal_symbol));
918 /* Walk through the list of minimal symbol bunches, adding each symbol
919 to the new contiguous array of symbols. Note that we start with the
920 current, possibly partially filled bunch (thus we use the current
921 msym_bunch_index for the first bunch we copy over), and thereafter
922 each bunch is full. */
924 mcount = objfile->minimal_symbol_count;
926 for (bunch = msym_bunch; bunch != NULL; bunch = bunch->next)
928 for (bindex = 0; bindex < msym_bunch_index; bindex++, mcount++)
929 msymbols[mcount] = bunch->contents[bindex];
930 msym_bunch_index = BUNCH_SIZE;
933 /* Sort the minimal symbols by address. */
935 qsort (msymbols, mcount, sizeof (struct minimal_symbol),
936 compare_minimal_symbols);
938 /* Compact out any duplicates, and free up whatever space we are
941 mcount = compact_minimal_symbols (msymbols, mcount, objfile);
943 obstack_blank (&objfile->objfile_obstack,
944 (mcount + 1 - alloc_count) * sizeof (struct minimal_symbol));
945 msymbols = (struct minimal_symbol *)
946 obstack_finish (&objfile->objfile_obstack);
948 /* We also terminate the minimal symbol table with a "null symbol",
949 which is *not* included in the size of the table. This makes it
950 easier to find the end of the table when we are handed a pointer
951 to some symbol in the middle of it. Zero out the fields in the
952 "null symbol" allocated at the end of the array. Note that the
953 symbol count does *not* include this null symbol, which is why it
954 is indexed by mcount and not mcount-1. */
956 SYMBOL_LINKAGE_NAME (&msymbols[mcount]) = NULL;
957 SYMBOL_VALUE_ADDRESS (&msymbols[mcount]) = 0;
958 MSYMBOL_INFO (&msymbols[mcount]) = NULL;
959 MSYMBOL_SIZE (&msymbols[mcount]) = 0;
960 MSYMBOL_TYPE (&msymbols[mcount]) = mst_unknown;
961 SYMBOL_INIT_LANGUAGE_SPECIFIC (&msymbols[mcount], language_unknown);
963 /* Attach the minimal symbol table to the specified objfile.
964 The strings themselves are also located in the objfile_obstack
967 objfile->minimal_symbol_count = mcount;
968 objfile->msymbols = msymbols;
970 /* Try to guess the appropriate C++ ABI by looking at the names
971 of the minimal symbols in the table. */
975 for (i = 0; i < mcount; i++)
977 /* If a symbol's name starts with _Z and was successfully
978 demangled, then we can assume we've found a GNU v3 symbol.
979 For now we set the C++ ABI globally; if the user is
980 mixing ABIs then the user will need to "set cp-abi"
982 const char *name = SYMBOL_LINKAGE_NAME (&objfile->msymbols[i]);
983 if (name[0] == '_' && name[1] == 'Z'
984 && SYMBOL_DEMANGLED_NAME (&objfile->msymbols[i]) != NULL)
986 set_cp_abi_as_auto_default ("gnu-v3");
992 /* Now build the hash tables; we can't do this incrementally
993 at an earlier point since we weren't finished with the obstack
994 yet. (And if the msymbol obstack gets moved, all the internal
995 pointers to other msymbols need to be adjusted.) */
996 build_minimal_symbol_hash_tables (objfile);
1000 /* Sort all the minimal symbols in OBJFILE. */
1003 msymbols_sort (struct objfile *objfile)
1005 qsort (objfile->msymbols, objfile->minimal_symbol_count,
1006 sizeof (struct minimal_symbol), compare_minimal_symbols);
1007 build_minimal_symbol_hash_tables (objfile);
1010 /* Check if PC is in a shared library trampoline code stub.
1011 Return minimal symbol for the trampoline entry or NULL if PC is not
1012 in a trampoline code stub. */
1014 struct minimal_symbol *
1015 lookup_solib_trampoline_symbol_by_pc (CORE_ADDR pc)
1017 struct minimal_symbol *msymbol = lookup_minimal_symbol_by_pc (pc);
1019 if (msymbol != NULL && MSYMBOL_TYPE (msymbol) == mst_solib_trampoline)
1024 /* If PC is in a shared library trampoline code stub, return the
1025 address of the `real' function belonging to the stub.
1026 Return 0 if PC is not in a trampoline code stub or if the real
1027 function is not found in the minimal symbol table.
1029 We may fail to find the right function if a function with the
1030 same name is defined in more than one shared library, but this
1031 is considered bad programming style. We could return 0 if we find
1032 a duplicate function in case this matters someday. */
1035 find_solib_trampoline_target (CORE_ADDR pc)
1037 struct objfile *objfile;
1038 struct minimal_symbol *msymbol;
1039 struct minimal_symbol *tsymbol = lookup_solib_trampoline_symbol_by_pc (pc);
1041 if (tsymbol != NULL)
1043 ALL_MSYMBOLS (objfile, msymbol)
1045 if (MSYMBOL_TYPE (msymbol) == mst_text
1046 && strcmp (SYMBOL_LINKAGE_NAME (msymbol),
1047 SYMBOL_LINKAGE_NAME (tsymbol)) == 0)
1048 return SYMBOL_VALUE_ADDRESS (msymbol);