1 /* GDB routines for manipulating the minimal symbol tables.
2 Copyright 1992, 1993, 1994, 1995 Free Software Foundation, Inc.
3 Contributed by Cygnus Support, using pieces from other GDB modules.
5 This file is part of GDB.
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
22 /* This file contains support routines for creating, manipulating, and
23 destroying minimal symbol tables.
25 Minimal symbol tables are used to hold some very basic information about
26 all defined global symbols (text, data, bss, abs, etc). The only two
27 required pieces of information are the symbol's name and the address
28 associated with that symbol.
30 In many cases, even if a file was compiled with no special options for
31 debugging at all, as long as was not stripped it will contain sufficient
32 information to build useful minimal symbol tables using this structure.
34 Even when a file contains enough debugging information to build a full
35 symbol table, these minimal symbols are still useful for quickly mapping
36 between names and addresses, and vice versa. They are also sometimes used
37 to figure out what full symbol table entries need to be read in. */
47 #include "gdb-stabs.h"
49 /* Accumulate the minimal symbols for each objfile in bunches of BUNCH_SIZE.
50 At the end, copy them all into one newly allocated location on an objfile's
53 #define BUNCH_SIZE 127
57 struct msym_bunch *next;
58 struct minimal_symbol contents[BUNCH_SIZE];
61 /* Bunch currently being filled up.
62 The next field points to chain of filled bunches. */
64 static struct msym_bunch *msym_bunch;
66 /* Number of slots filled in current bunch. */
68 static int msym_bunch_index;
70 /* Total number of minimal symbols recorded so far for the objfile. */
72 static int msym_count;
74 /* Prototypes for local functions. */
77 compare_minimal_symbols PARAMS ((const void *, const void *));
80 compact_minimal_symbols PARAMS ((struct minimal_symbol *, int));
82 /* Look through all the current minimal symbol tables and find the
83 first minimal symbol that matches NAME. If OBJF is non-NULL, limit
84 the search to that objfile. If SFILE is non-NULL, limit the search
85 to that source file. Returns a pointer to the minimal symbol that
86 matches, or NULL if no match is found.
88 Note: One instance where there may be duplicate minimal symbols with
89 the same name is when the symbol tables for a shared library and the
90 symbol tables for an executable contain global symbols with the same
91 names (the dynamic linker deals with the duplication). */
93 struct minimal_symbol *
94 lookup_minimal_symbol (name, sfile, objf)
95 register const char *name;
99 struct objfile *objfile;
100 struct minimal_symbol *msymbol;
101 struct minimal_symbol *found_symbol = NULL;
102 struct minimal_symbol *found_file_symbol = NULL;
103 struct minimal_symbol *trampoline_symbol = NULL;
105 #ifdef SOFUN_ADDRESS_MAYBE_MISSING
108 char *p = strrchr (sfile, '/');
114 for (objfile = object_files;
115 objfile != NULL && found_symbol == NULL;
116 objfile = objfile -> next)
118 if (objf == NULL || objf == objfile)
120 for (msymbol = objfile -> msymbols;
121 msymbol != NULL && SYMBOL_NAME (msymbol) != NULL &&
122 found_symbol == NULL;
125 if (SYMBOL_MATCHES_NAME (msymbol, name))
127 switch (MSYMBOL_TYPE (msymbol))
132 #ifdef SOFUN_ADDRESS_MAYBE_MISSING
133 if (sfile == NULL || STREQ (msymbol->filename, sfile))
134 found_file_symbol = msymbol;
136 /* We have neither the ability nor the need to
137 deal with the SFILE parameter. If we find
138 more than one symbol, just return the latest
139 one (the user can't expect useful behavior in
141 found_file_symbol = msymbol;
145 case mst_solib_trampoline:
147 /* If a trampoline symbol is found, we prefer to
148 keep looking for the *real* symbol. If the
149 actual symbol is not found, then we'll use the
151 if (trampoline_symbol == NULL)
152 trampoline_symbol = msymbol;
157 found_symbol = msymbol;
164 /* External symbols are best. */
168 /* File-local symbols are next best. */
169 if (found_file_symbol)
170 return found_file_symbol;
172 /* Symbols for shared library trampolines are next best. */
173 if (trampoline_symbol)
174 return trampoline_symbol;
180 /* Search through the minimal symbol table for each objfile and find the
181 symbol whose address is the largest address that is still less than or
182 equal to PC. Returns a pointer to the minimal symbol if such a symbol
183 is found, or NULL if PC is not in a suitable range. Note that we need
184 to look through ALL the minimal symbol tables before deciding on the
185 symbol that comes closest to the specified PC. This is because objfiles
186 can overlap, for example objfile A has .text at 0x100 and .data at 0x40000
187 and objfile B has .text at 0x234 and .data at 0x40048. */
189 struct minimal_symbol *
190 lookup_minimal_symbol_by_pc (pc)
191 register CORE_ADDR pc;
196 register struct objfile *objfile;
197 register struct minimal_symbol *msymbol;
198 register struct minimal_symbol *best_symbol = NULL;
200 for (objfile = object_files;
202 objfile = objfile -> next)
204 /* If this objfile has a minimal symbol table, go search it using
205 a binary search. Note that a minimal symbol table always consists
206 of at least two symbols, a "real" symbol and the terminating
207 "null symbol". If there are no real symbols, then there is no
208 minimal symbol table at all. */
210 if ((msymbol = objfile -> msymbols) != NULL)
213 hi = objfile -> minimal_symbol_count - 1;
215 /* This code assumes that the minimal symbols are sorted by
216 ascending address values. If the pc value is greater than or
217 equal to the first symbol's address, then some symbol in this
218 minimal symbol table is a suitable candidate for being the
219 "best" symbol. This includes the last real symbol, for cases
220 where the pc value is larger than any address in this vector.
222 By iterating until the address associated with the current
223 hi index (the endpoint of the test interval) is less than
224 or equal to the desired pc value, we accomplish two things:
225 (1) the case where the pc value is larger than any minimal
226 symbol address is trivially solved, (2) the address associated
227 with the hi index is always the one we want when the interation
228 terminates. In essence, we are iterating the test interval
229 down until the pc value is pushed out of it from the high end.
231 Warning: this code is trickier than it would appear at first. */
233 /* Should also requires that pc is <= end of objfile. FIXME! */
234 if (pc >= SYMBOL_VALUE_ADDRESS (&msymbol[lo]))
236 while (SYMBOL_VALUE_ADDRESS (&msymbol[hi]) > pc)
238 /* pc is still strictly less than highest address */
239 /* Note "new" will always be >= lo */
241 if ((SYMBOL_VALUE_ADDRESS (&msymbol[new]) >= pc) ||
251 /* The minimal symbol indexed by hi now is the best one in this
252 objfile's minimal symbol table. See if it is the best one
255 /* Skip any absolute symbols. This is apparently what adb
256 and dbx do, and is needed for the CM-5. There are two
257 known possible problems: (1) on ELF, apparently end, edata,
258 etc. are absolute. Not sure ignoring them here is a big
259 deal, but if we want to use them, the fix would go in
260 elfread.c. (2) I think shared library entry points on the
261 NeXT are absolute. If we want special handling for this
262 it probably should be triggered by a special
263 mst_abs_or_lib or some such. */
265 && msymbol[hi].type == mst_abs)
269 && ((best_symbol == NULL) ||
270 (SYMBOL_VALUE_ADDRESS (best_symbol) <
271 SYMBOL_VALUE_ADDRESS (&msymbol[hi]))))
273 best_symbol = &msymbol[hi];
278 return (best_symbol);
281 #ifdef SOFUN_ADDRESS_MAYBE_MISSING
283 find_stab_function_addr (namestring, pst, objfile)
285 struct partial_symtab *pst;
286 struct objfile *objfile;
288 struct minimal_symbol *msym;
292 p = strchr (namestring, ':');
297 strncpy (p, namestring, n);
300 msym = lookup_minimal_symbol (p, pst->filename, objfile);
301 return msym == NULL ? 0 : SYMBOL_VALUE_ADDRESS (msym);
303 #endif /* SOFUN_ADDRESS_MAYBE_MISSING */
306 /* Return leading symbol character for a BFD. If BFD is NULL,
307 return the leading symbol character from the main objfile. */
309 static int get_symbol_leading_char PARAMS ((bfd *));
312 get_symbol_leading_char (abfd)
316 return bfd_get_symbol_leading_char (abfd);
317 if (symfile_objfile != NULL && symfile_objfile->obfd != NULL)
318 return bfd_get_symbol_leading_char (symfile_objfile->obfd);
322 /* Prepare to start collecting minimal symbols. Note that presetting
323 msym_bunch_index to BUNCH_SIZE causes the first call to save a minimal
324 symbol to allocate the memory for the first bunch. */
327 init_minimal_symbol_collection ()
331 msym_bunch_index = BUNCH_SIZE;
335 prim_record_minimal_symbol (name, address, ms_type, objfile)
338 enum minimal_symbol_type ms_type;
339 struct objfile *objfile;
347 case mst_solib_trampoline:
348 section = SECT_OFF_TEXT;
352 section = SECT_OFF_DATA;
356 section = SECT_OFF_BSS;
362 prim_record_minimal_symbol_and_info (name, address, ms_type,
363 NULL, section, objfile);
366 /* Record a minimal symbol in the msym bunches. Returns the symbol
368 struct minimal_symbol *
369 prim_record_minimal_symbol_and_info (name, address, ms_type, info, section,
373 enum minimal_symbol_type ms_type;
376 struct objfile *objfile;
378 register struct msym_bunch *new;
379 register struct minimal_symbol *msymbol;
381 if (ms_type == mst_file_text)
383 /* Don't put gcc_compiled, __gnu_compiled_cplus, and friends into
384 the minimal symbols, because if there is also another symbol
385 at the same address (e.g. the first function of the file),
386 lookup_minimal_symbol_by_pc would have no way of getting the
389 && (strcmp (name, GCC_COMPILED_FLAG_SYMBOL) == 0
390 || strcmp (name, GCC2_COMPILED_FLAG_SYMBOL) == 0))
394 const char *tempstring = name;
395 if (tempstring[0] == get_symbol_leading_char (objfile->obfd))
397 if (STREQN (tempstring, "__gnu_compiled", 14))
402 if (msym_bunch_index == BUNCH_SIZE)
404 new = (struct msym_bunch *) xmalloc (sizeof (struct msym_bunch));
405 msym_bunch_index = 0;
406 new -> next = msym_bunch;
409 msymbol = &msym_bunch -> contents[msym_bunch_index];
410 SYMBOL_NAME (msymbol) = (char *) name;
411 SYMBOL_INIT_LANGUAGE_SPECIFIC (msymbol, language_unknown);
412 SYMBOL_VALUE_ADDRESS (msymbol) = address;
413 SYMBOL_SECTION (msymbol) = section;
415 MSYMBOL_TYPE (msymbol) = ms_type;
416 /* FIXME: This info, if it remains, needs its own field. */
417 MSYMBOL_INFO (msymbol) = info; /* FIXME! */
423 /* Compare two minimal symbols by address and return a signed result based
424 on unsigned comparisons, so that we sort into unsigned numeric order. */
427 compare_minimal_symbols (fn1p, fn2p)
431 register const struct minimal_symbol *fn1;
432 register const struct minimal_symbol *fn2;
434 fn1 = (const struct minimal_symbol *) fn1p;
435 fn2 = (const struct minimal_symbol *) fn2p;
437 if (SYMBOL_VALUE_ADDRESS (fn1) < SYMBOL_VALUE_ADDRESS (fn2))
441 else if (SYMBOL_VALUE_ADDRESS (fn1) > SYMBOL_VALUE_ADDRESS (fn2))
451 /* Discard the currently collected minimal symbols, if any. If we wish
452 to save them for later use, we must have already copied them somewhere
453 else before calling this function.
455 FIXME: We could allocate the minimal symbol bunches on their own
456 obstack and then simply blow the obstack away when we are done with
457 it. Is it worth the extra trouble though? */
461 discard_minimal_symbols (foo)
464 register struct msym_bunch *next;
466 while (msym_bunch != NULL)
468 next = msym_bunch -> next;
469 free ((PTR)msym_bunch);
474 /* Compact duplicate entries out of a minimal symbol table by walking
475 through the table and compacting out entries with duplicate addresses
476 and matching names. Return the number of entries remaining.
478 On entry, the table resides between msymbol[0] and msymbol[mcount].
479 On exit, it resides between msymbol[0] and msymbol[result_count].
481 When files contain multiple sources of symbol information, it is
482 possible for the minimal symbol table to contain many duplicate entries.
483 As an example, SVR4 systems use ELF formatted object files, which
484 usually contain at least two different types of symbol tables (a
485 standard ELF one and a smaller dynamic linking table), as well as
486 DWARF debugging information for files compiled with -g.
488 Without compacting, the minimal symbol table for gdb itself contains
489 over a 1000 duplicates, about a third of the total table size. Aside
490 from the potential trap of not noticing that two successive entries
491 identify the same location, this duplication impacts the time required
492 to linearly scan the table, which is done in a number of places. So we
493 just do one linear scan here and toss out the duplicates.
495 Note that we are not concerned here about recovering the space that
496 is potentially freed up, because the strings themselves are allocated
497 on the symbol_obstack, and will get automatically freed when the symbol
498 table is freed. The caller can free up the unused minimal symbols at
499 the end of the compacted region if their allocation strategy allows it.
501 Also note we only go up to the next to last entry within the loop
502 and then copy the last entry explicitly after the loop terminates.
504 Since the different sources of information for each symbol may
505 have different levels of "completeness", we may have duplicates
506 that have one entry with type "mst_unknown" and the other with a
507 known type. So if the one we are leaving alone has type mst_unknown,
508 overwrite its type with the type from the one we are compacting out. */
511 compact_minimal_symbols (msymbol, mcount)
512 struct minimal_symbol *msymbol;
515 struct minimal_symbol *copyfrom;
516 struct minimal_symbol *copyto;
520 copyfrom = copyto = msymbol;
521 while (copyfrom < msymbol + mcount - 1)
523 if (SYMBOL_VALUE_ADDRESS (copyfrom) ==
524 SYMBOL_VALUE_ADDRESS ((copyfrom + 1)) &&
525 (STREQ (SYMBOL_NAME (copyfrom), SYMBOL_NAME ((copyfrom + 1)))))
527 if (MSYMBOL_TYPE((copyfrom + 1)) == mst_unknown)
529 MSYMBOL_TYPE ((copyfrom + 1)) = MSYMBOL_TYPE (copyfrom);
535 *copyto++ = *copyfrom++;
538 *copyto++ = *copyfrom++;
539 mcount = copyto - msymbol;
544 /* Add the minimal symbols in the existing bunches to the objfile's official
545 minimal symbol table. In most cases there is no minimal symbol table yet
546 for this objfile, and the existing bunches are used to create one. Once
547 in a while (for shared libraries for example), we add symbols (e.g. common
548 symbols) to an existing objfile.
550 Because of the way minimal symbols are collected, we generally have no way
551 of knowing what source language applies to any particular minimal symbol.
552 Specifically, we have no way of knowing if the minimal symbol comes from a
553 C++ compilation unit or not. So for the sake of supporting cached
554 demangled C++ names, we have no choice but to try and demangle each new one
555 that comes in. If the demangling succeeds, then we assume it is a C++
556 symbol and set the symbol's language and demangled name fields
557 appropriately. Note that in order to avoid unnecessary demanglings, and
558 allocating obstack space that subsequently can't be freed for the demangled
559 names, we mark all newly added symbols with language_auto. After
560 compaction of the minimal symbols, we go back and scan the entire minimal
561 symbol table looking for these new symbols. For each new symbol we attempt
562 to demangle it, and if successful, record it as a language_cplus symbol
563 and cache the demangled form on the symbol obstack. Symbols which don't
564 demangle are marked as language_unknown symbols, which inhibits future
565 attempts to demangle them if we later add more minimal symbols. */
568 install_minimal_symbols (objfile)
569 struct objfile *objfile;
573 register struct msym_bunch *bunch;
574 register struct minimal_symbol *msymbols;
576 register char leading_char;
580 /* Allocate enough space in the obstack, into which we will gather the
581 bunches of new and existing minimal symbols, sort them, and then
582 compact out the duplicate entries. Once we have a final table,
583 we will give back the excess space. */
585 alloc_count = msym_count + objfile->minimal_symbol_count + 1;
586 obstack_blank (&objfile->symbol_obstack,
587 alloc_count * sizeof (struct minimal_symbol));
588 msymbols = (struct minimal_symbol *)
589 obstack_base (&objfile->symbol_obstack);
591 /* Copy in the existing minimal symbols, if there are any. */
593 if (objfile->minimal_symbol_count)
594 memcpy ((char *)msymbols, (char *)objfile->msymbols,
595 objfile->minimal_symbol_count * sizeof (struct minimal_symbol));
597 /* Walk through the list of minimal symbol bunches, adding each symbol
598 to the new contiguous array of symbols. Note that we start with the
599 current, possibly partially filled bunch (thus we use the current
600 msym_bunch_index for the first bunch we copy over), and thereafter
601 each bunch is full. */
603 mcount = objfile->minimal_symbol_count;
604 leading_char = get_symbol_leading_char (objfile->obfd);
606 for (bunch = msym_bunch; bunch != NULL; bunch = bunch -> next)
608 for (bindex = 0; bindex < msym_bunch_index; bindex++, mcount++)
610 msymbols[mcount] = bunch -> contents[bindex];
611 SYMBOL_LANGUAGE (&msymbols[mcount]) = language_auto;
612 if (SYMBOL_NAME (&msymbols[mcount])[0] == leading_char)
614 SYMBOL_NAME(&msymbols[mcount])++;
617 msym_bunch_index = BUNCH_SIZE;
620 /* Sort the minimal symbols by address. */
622 qsort (msymbols, mcount, sizeof (struct minimal_symbol),
623 compare_minimal_symbols);
625 /* Compact out any duplicates, and free up whatever space we are
628 mcount = compact_minimal_symbols (msymbols, mcount);
630 obstack_blank (&objfile->symbol_obstack,
631 (mcount + 1 - alloc_count) * sizeof (struct minimal_symbol));
632 msymbols = (struct minimal_symbol *)
633 obstack_finish (&objfile->symbol_obstack);
635 /* We also terminate the minimal symbol table with a "null symbol",
636 which is *not* included in the size of the table. This makes it
637 easier to find the end of the table when we are handed a pointer
638 to some symbol in the middle of it. Zero out the fields in the
639 "null symbol" allocated at the end of the array. Note that the
640 symbol count does *not* include this null symbol, which is why it
641 is indexed by mcount and not mcount-1. */
643 SYMBOL_NAME (&msymbols[mcount]) = NULL;
644 SYMBOL_VALUE_ADDRESS (&msymbols[mcount]) = 0;
645 MSYMBOL_INFO (&msymbols[mcount]) = NULL;
646 MSYMBOL_TYPE (&msymbols[mcount]) = mst_unknown;
647 SYMBOL_INIT_LANGUAGE_SPECIFIC (&msymbols[mcount], language_unknown);
649 /* Attach the minimal symbol table to the specified objfile.
650 The strings themselves are also located in the symbol_obstack
653 objfile -> minimal_symbol_count = mcount;
654 objfile -> msymbols = msymbols;
656 /* Now walk through all the minimal symbols, selecting the newly added
657 ones and attempting to cache their C++ demangled names. */
659 for ( ; mcount-- > 0 ; msymbols++)
661 SYMBOL_INIT_DEMANGLED_NAME (msymbols, &objfile->symbol_obstack);
666 /* Sort all the minimal symbols in OBJFILE. */
669 msymbols_sort (objfile)
670 struct objfile *objfile;
672 qsort (objfile->msymbols, objfile->minimal_symbol_count,
673 sizeof (struct minimal_symbol), compare_minimal_symbols);
676 /* Check if PC is in a shared library trampoline code stub.
677 Return minimal symbol for the trampoline entry or NULL if PC is not
678 in a trampoline code stub. */
680 struct minimal_symbol *
681 lookup_solib_trampoline_symbol_by_pc (pc)
684 struct minimal_symbol *msymbol = lookup_minimal_symbol_by_pc (pc);
686 if (msymbol != NULL && MSYMBOL_TYPE (msymbol) == mst_solib_trampoline)
691 /* If PC is in a shared library trampoline code stub, return the
692 address of the `real' function belonging to the stub.
693 Return 0 if PC is not in a trampoline code stub or if the real
694 function is not found in the minimal symbol table.
696 We may fail to find the right function if a function with the
697 same name is defined in more than one shared library, but this
698 is considered bad programming style. We could return 0 if we find
699 a duplicate function in case this matters someday. */
702 find_solib_trampoline_target (pc)
705 struct objfile *objfile;
706 struct minimal_symbol *msymbol;
707 struct minimal_symbol *tsymbol = lookup_solib_trampoline_symbol_by_pc (pc);
711 ALL_MSYMBOLS (objfile, msymbol)
713 if (MSYMBOL_TYPE (msymbol) == mst_text
714 && STREQ (SYMBOL_NAME (msymbol), SYMBOL_NAME (tsymbol)))
715 return SYMBOL_VALUE_ADDRESS (msymbol);