double fTransactionsPerDay;
};
+ bool fEnabled = true;
+
// What makes a good checkpoint block?
// + Is surrounded by blocks with reasonable timestamps
// (no blocks before with a timestamp after, none after with
bool CheckBlock(int nHeight, const uint256& hash)
{
- if (!GetBoolArg("-checkpoints", true))
+ if (!fEnabled)
return true;
const MapCheckpoints& checkpoints = *Checkpoints().mapCheckpoints;
int GetTotalBlocksEstimate()
{
- if (!GetBoolArg("-checkpoints", true))
+ if (!fEnabled)
return 0;
const MapCheckpoints& checkpoints = *Checkpoints().mapCheckpoints;
CBlockIndex* GetLastCheckpoint(const std::map<uint256, CBlockIndex*>& mapBlockIndex)
{
- if (!GetBoolArg("-checkpoints", true))
+ if (!fEnabled)
return NULL;
const MapCheckpoints& checkpoints = *Checkpoints().mapCheckpoints;
#include "init.h"
#include "util.h"
#include "ui_interface.h"
+#include "checkpoints.h"
#include <boost/filesystem.hpp>
#include <boost/filesystem/fstream.hpp>
// ********************************************************* Step 2: parameter interactions
fTestNet = GetBoolArg("-testnet");
+ Checkpoints::fEnabled = GetBoolArg("-checkpoints", true);
if (mapArgs.count("-bind")) {
// when specifying an explicit binding address, you want to listen on it