bnTarget.SetCompact(pblock->nBits,&fNegative,&fOverflow);
bhash = UintToArith256(hash);
possible = komodo_block2pubkey33(pubkey33,pblock);
- fprinf(stderr,"height.%d slowflag.%d possible.%d cmp.%d\n",height,slowflag,possible,bhash > bnTarget);
+ fprintf(stderr,"height.%d slowflag.%d possible.%d cmp.%d\n",height,slowflag,possible,bhash > bnTarget);
if ( height == 0 && slowflag != 0 ) // we need to assume all prior height is in the block index
{
if ( (pprev= mapBlockIndex[pblock->hashPrevBlock]) != 0 )