Explicitly make these global variables less-global to reduce the maximum
scope of this global state.
In my experience global variables tend to be a major source of bugs. As
such the less accessible they are the less likely they are to be the
source of a bug.
Signed-off-by: Giel van Schijndel <[email protected]>
CCriticalSection cs_main;
-map<uint256, CTransaction> mapTransactions;
+static map<uint256, CTransaction> mapTransactions;
CCriticalSection cs_mapTransactions;
unsigned int nTransactionsUpdated = 0;
map<COutPoint, CInPoint> mapNextTx;
map<uint256, CBlockIndex*> mapBlockIndex;
uint256 hashGenesisBlock("0x000000000019d6689c085ae165831e934ff763ae46a2a6c172b3f1b60a8ce26f");
-CBigNum bnProofOfWorkLimit(~uint256(0) >> 32);
+static CBigNum bnProofOfWorkLimit(~uint256(0) >> 32);
const int nTotalBlocksEstimate = 134444; // Conservative estimate of total nr of blocks on main chain
const int nInitialBlockThreshold = 120; // Regard blocks up until N-threshold as "initial download"
CBlockIndex* pindexGenesisBlock = NULL;
extern CCriticalSection cs_main;
extern std::map<uint256, CBlockIndex*> mapBlockIndex;
extern uint256 hashGenesisBlock;
-extern CBigNum bnProofOfWorkLimit;
extern CBlockIndex* pindexGenesisBlock;
extern int nBestHeight;
extern CBigNum bnBestChainWork;
bool ProcessAlert();
};
-
-
-
-
-
-
-
-
-
-
-extern std::map<uint256, CTransaction> mapTransactions;
-
#endif
bool fAllowDNS = false;
uint64 nLocalServices = (fClient ? 0 : NODE_NETWORK);
CAddress addrLocalHost("0.0.0.0", 0, false, nLocalServices);
-CNode* pnodeLocalHost = NULL;
+static CNode* pnodeLocalHost = NULL;
uint64 nLocalHostNonce = 0;
array<int, 10> vnThreadsRunning;
-SOCKET hListenSocket = INVALID_SOCKET;
+static SOCKET hListenSocket = INVALID_SOCKET;
vector<CNode*> vNodes;
CCriticalSection cs_vNodes;
extern bool fAllowDNS;
extern uint64 nLocalServices;
extern CAddress addrLocalHost;
-extern CNode* pnodeLocalHost;
extern uint64 nLocalHostNonce;
extern boost::array<int, 10> vnThreadsRunning;
-extern SOCKET hListenSocket;
extern std::vector<CNode*> vNodes;
extern CCriticalSection cs_vNodes;