return false;
// Check for conflicts with in-memory transactions
- CTransaction* ptxOld = NULL;
{
LOCK(pool.cs); // protect pool.mapNextTx
for (unsigned int i = 0; i < tx.vin.size(); i++)
{
// Disable replacement feature for now
return false;
-
- // Allow replacing with a newer version of the same transaction
- if (i != 0)
- return false;
- ptxOld = pool.mapNextTx[outpoint].ptx;
- if (IsFinalTx(*ptxOld))
- return false;
- if (!tx.IsNewerThan(*ptxOld))
- return false;
- for (unsigned int i = 0; i < tx.vin.size(); i++)
- {
- COutPoint outpoint = tx.vin[i].prevout;
- if (!pool.mapNextTx.count(outpoint) || pool.mapNextTx[outpoint].ptx != ptxOld)
- return false;
- }
- break;
}
}
}
}
// Store transaction in memory
- {
- if (ptxOld)
- {
- LogPrint("mempool", "AcceptToMemoryPool: : replacing tx %s with new version\n", ptxOld->GetHash().ToString().c_str());
- pool.remove(*ptxOld);
- }
- pool.addUnchecked(hash, tx);
- }
+ pool.addUnchecked(hash, tx);
- ///// are we sure this is ok when loading transactions or restoring block txes
- // If updated, erase old tx from wallet
- if (ptxOld)
- g_signals.EraseTransaction(ptxOld->GetHash());
g_signals.SyncTransaction(hash, tx, NULL);
return true;